Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 13:25:25 Player: CrossedViper Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (400) 2000 Value Destroyed (16954) 16954 Prototype IDs (131) 2620 Alien Tech Used (9) 1800 Bonus (22169) 22169 TOTAL SCORE: 55243 Bonus ------- High Alert Combat Kills 6106 Follower Combat Kills 1903 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1040 Cogmind --------- Core Integrity 0/1600 Matter 105/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Machine Analyzer Improved Targeting Computer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nova Cannon Peak State ------------ > --- POWER ------------ Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Quantum Shading Machine Machine Analyzer Spectral Analyzer Makeshift Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Zionite Shade Carapace Medium Regenerative Plating Experimental Thermal Defense Suite Experimental Force Field > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Electron Diverter Electron Diverter Antimissile System High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Experimental Thermic Cannon Sigix Shearcannon Hypervelocity Multirail Perforator Guided Micro-nuke Launcher [Rating: 221] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Improved Diametric Drive Utility Advanced Targeting Computer Device Improved Particle Charger Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Cooled Phase Gun Energy Gun Cooled Phase Gun Energy Cannon Cooled Phase Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . 2 . . . . 2 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 1 . . . . . 1 . . 2 . . . . 1 1 . . . . . . Utility 10 | . . . . . 3 2 . . . . . . . . . . . . 1 1 . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 469 | 6 3 2 . . 22 43 17 9 7 11 38 7 25 55 3 2 8 . 6 8 15 2 16 15 25 124 Power 41 | 1 . . . . 3 6 1 1 . . 6 . 4 7 . . 1 . . . 1 . 1 . 1 8 Engine 12 | 1 . . . . 3 3 . 1 . . 3 . 1 . . . . . . . . . . . . . Core 12 | . . . . . . 3 1 . . . 2 . 3 3 . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . 1 . . 4 . . 1 . . . 1 . 1 . 1 8 Propulsion 116 | 2 . . . . 4 18 . 2 . 3 5 3 1 23 . . 2 . 3 5 . . 5 2 5 33 Treads 40 | 2 . . . . 4 8 . 2 . 3 5 2 1 6 . . . . . . . . . . . 7 Leg 16 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . 10 Wheel 13 | . . . . . . 10 . . . . . . . 3 . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Flight 32 | . . . . . . . . . . . . 1 . 8 . . 2 . 3 5 . . 5 2 5 1 Utility 145 | 1 2 2 . . 9 8 4 2 5 4 15 3 11 16 3 . 5 . 2 3 5 . 4 7 8 26 Device 73 | . . 1 . . 3 2 2 1 1 4 6 3 5 11 . . . . 1 2 4 . 1 7 5 14 Storage 10 | 1 1 . . . 3 2 . . . . . . 1 . . . 1 . . . . . 1 . . . Processor 16 | . . . . . . 1 2 1 4 . . . . 4 . . . . . . . . . . 1 3 Hackware 7 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . 4 Protection 39 | . 1 1 . . 3 3 . . . . 9 . 5 . 3 . 3 . 1 1 1 . 1 . 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 167 | 2 1 . . . 6 11 12 4 2 4 12 1 9 9 . 2 . . 1 . 9 2 6 6 11 57 Energy Gun 16 | 1 . . . . 3 1 3 2 2 1 . . 1 . . . . . . . . . . . . 2 Energy Cannon 38 | . . . . . . . 5 . . . 1 1 5 3 . . . . . . . . . 1 4 18 Ballistic Gun 34 | 1 . . . . 3 6 2 . . 2 7 . 1 . . . . . . . 2 1 2 3 . 4 Ballistic Cannon 18 | . 1 . . . . 2 1 2 . . . . . . . . . . . . 2 . 1 . . 9 Launcher 15 | . . . . . . 1 . . . 1 2 . 1 4 . . . . . . 1 . . 1 1 3 Special Weapon 4 | . . . . . . 1 . . . . 2 . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 37 | . . . . . . . 1 . . . . . 1 . . 2 . . 1 . 2 1 2 . 6 21 Piercing Weapon 5 | . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 79 | . . 1 . . 2 2 9 . 3 1 11 1 7 14 . . 4 . 2 1 8 1 2 1 5 4 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Lost 102 | . 1 . . . 4 13 . 4 . 2 8 . 3 14 . . . . . 1 . . . 3 . 49 Power 16 | . . . . . 1 3 . 1 . 1 . . 1 1 . . . . . . . . . . . 8 Propulsion 35 | . . . . . 1 5 . 1 . 1 2 . . 5 . . . . . . . . . 1 . 19 Utility 44 | . . . . . 1 4 . 2 . . 6 . 2 8 . . . . . 1 . . . 1 . 19 Weapon 7 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 3 Highest Loss Streak 20 | . 1 . . . 2 3 . 2 . 1 5 . 1 5 . . . . . 1 . . . 3 . 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 99 100 100 90 74 82 83 90 92 90 85 79 77 94 98 99 100 99 93 95 86 92 93 87 80 Engine 5 | . 14 14 14 14 8 3 . 4 7 5 5 13 9 . . . . . . . . . . . . . Core 1 | . . . . . . 2 6 1 . . 5 . 2 8 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . 1 11 11 11 11 10 9 9 8 8 8 8 8 Treads 16 | . 28 28 28 28 27 8 7 9 23 21 19 14 13 11 . . . . . . . . . . . 3 Leg 1 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . 6 Wheel 1 | . . . . . . 11 7 6 . . . . . 2 . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 1 35 35 35 35 36 33 38 34 34 34 31 9 Device 11 | . . . . . 18 11 6 10 15 11 10 23 17 13 8 5 5 5 9 11 16 17 20 20 17 8 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 4 . . . . . . . . 3 4 4 3 Processor 13 | . . . . . . 6 21 25 28 30 18 6 6 6 23 23 19 17 15 14 14 13 13 13 16 18 Protection 6 | . 12 13 14 14 9 4 7 1 . . 8 6 9 1 2 5 6 11 10 11 7 4 4 4 6 4 Energy Gun 5 | . 14 14 14 14 7 2 6 9 7 11 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 6 . . . . 5 7 9 . . . . . . . . . . . 1 Ballistic Gun 3 | . 10 . . . 7 8 1 . . 3 12 6 . . . . . . . . . 4 3 3 1 . Ballistic Cannon 2 | . 3 14 14 14 2 4 . 4 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 13 52 52 52 52 110 110 115 101 102 109 142 139 170 135 26 29 29 27 35 39 55 46 71 74 83 110 Greatest Support 206 | 40 40 40 40 40 60 60 37 63 63 95 136 150 150 190 38 38 38 38 44 54 57 51 72 77 79 206 Greatest Overweight (x) 5 | . 1 1 1 1 1 5 3 3 1 1 1 . 1 4 . . . . . . 1 . . . 1 1 Average Overweight (x) . | . . 1 1 1 . 2 2 2 1 . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 15 15 15 15 Average Capacity 21 | 7 16 20 20 20 21 22 25 25 25 25 25 25 25 24 5 5 5 5 5 5 5 5 13 15 15 14 Most Carried 25 | 3 9 11 14 18 22 25 25 24 21 25 25 25 25 25 5 5 5 5 5 5 5 5 15 15 15 15 Average Carried 17 | 2 6 10 11 15 19 21 22 23 20 21 24 24 24 23 5 5 4 5 4 4 4 5 10 14 14 10 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 15 15 15 5 Final Carried 25 | 3 8 11 14 18 22 23 24 18 21 25 25 25 23 5 5 5 5 5 5 4 5 5 15 15 15 1 Class Distribution -------------------- 55% | Scavenger-Mutant 25% | Mutant 3% | Scavenger-Skirmisher 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -3/Research Scout | -3/Testing Scout | -2/Research Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Scout | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Matter Collected 8838 | 287 162 44 . 8 605 1134 339 107 82 247 1118 80 467 623 48 17 114 . . 141 46 286 314 262 198 2109 Remotely 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Salvage Created 20876 | 177 396 34 . 48 1027 2137 461 201 . 186 2321 293 2074 2974 . . 192 . 266 454 174 492 1096 818 472 4583 Parts 888 | 15 23 2 . 1 51 146 14 12 . 8 106 4 74 106 . . 3 . 11 28 9 19 44 31 19 162 Haulers Intercepted 23 | . 1 . . . 4 3 . . . . 4 . 2 3 . . . . 1 1 1 . 2 . 1 . Recyclers Shooed 23 | 1 . . . . 1 2 . . . . 4 . 4 10 . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 7 18 1 10 . . . . 8 . 1 . . . . . . . . . Prevented 11 | . . . . . . . 1 . . 10 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 254 | . 11 1 . . 21 39 1 5 . 4 23 1 32 35 . . . . . 5 . 2 7 8 7 52 Melee 15 | . . . . . . . . . . . . . . 2 . . . . . 5 . . . . 2 6 Guns 98 | . 7 1 . . 14 24 . 5 . 2 21 . 1 . . . . . . . . 2 7 6 1 7 Cannons 72 | . 4 . . . 7 4 1 . . . . . 18 18 . . . . . . . . . . . 20 AOE 59 | . . . . . . 11 . . . 2 2 . 9 15 . . . . . . . . . . 4 16 Classes Destroyed 24 | 2 4 . . . 3 5 1 . . 1 2 1 1 1 . . . . . . . . 1 . . 2 Worker 33 | . . . . . 2 8 . . . . 8 . 4 2 . . . . 1 1 . . 1 . . 6 Builder 23 | . . . . . . 7 . . . . 5 . 1 4 . . . . 2 . 1 . 1 2 . . Tunneler 8 | 5 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Hauler 23 | . 1 . . . 4 3 . . . . 4 . 2 3 . . . . 1 1 1 . 2 . 1 . Recycler 25 | 1 . . . . . 6 . . . . 4 . 3 8 . . . . 1 . . 1 1 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 7 | . . . . . . . . . . . 1 . 2 2 . . . . . . . . . . . 2 Operator 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 Watcher 21 | . 2 . . . 1 1 . . . . 1 . 3 2 . . . . . 3 1 2 2 1 . 2 Swarmer 49 | . 4 . . . 4 10 . 2 . 2 3 . 8 4 . . . . . 3 . . . . 5 4 Cutter 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Grunt 92 | . 7 1 . . 11 14 1 . . . 6 . 8 11 . . . . . . . . 7 4 1 21 Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Duelist 6 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 4 Protector 5 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 18 | . . . . . 5 2 . . . 1 1 . 1 1 . . . . . . . 2 . 1 1 3 Specialist 7 | . . . . . . 2 . . . . 1 . 3 1 . . . . . . . . . . . . Hunter 29 | . . . . . . 6 . 3 . . 6 . 3 7 . . . . . . . . . 2 . 2 Programmer 33 | . . . . . . 4 . . . . 2 . 7 7 . . . . . 2 . . . . . 11 Heavy 5 | . . . . . . . . . . . 2 . 1 2 . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Courier 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 3 4 1 . . 5 14 1 2 . 2 14 1 14 9 . . . . 4 4 2 5 8 4 5 12 Combat Bots Only 9 | . 4 1 . . 5 9 1 2 . 2 8 1 9 7 . . . . . 3 . 2 4 4 5 9 Max Kills in Single Turn 9 | 1 1 1 . 1 1 9 1 2 . 2 5 1 5 4 . . . . 1 1 1 1 2 2 4 5 Gunslinging 1 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . Exploded 8 | . . . . . . 8 . . . 2 1 . 3 4 . . . . . . . . . . 4 3 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Damage Taken 28998 | . 371 . . . 1382 2728 47 709 . 386 3229 . 2690 4472 . 23 . 34 24 258 83 39 116 921 130 11356 Core 3618 | . 13 . . . 57 303 36 163 . 117 172 . 254 647 . 23 . . 24 73 . . . 110 . 1626 Absorbed by Shields 555 | . . . . . . . . . . . 114 . . . . . . . . . . . . . 5 436 Reduced by Siege Mode 574 | . . . . . . . . . . . 31 . 161 39 . . . . . . . . . . . 343 Redirected to Shielding 675 | . . . . . . 46 7 56 . . 85 . 204 . . . . 16 . 41 22 . . . . 198 Regen/Repaired (Parts) 890 | . . . . . . . . . . . . . . . . . . . . . . . 22 89 213 566 Core Remaining (%) 73 | 100 . . . 94 89 . . . . 11 . . 49 . . . . 33 97 . 94 . . 92 . . Volleys Fired 871 | 15 40 6 . 2 79 113 11 18 . 10 85 20 107 101 . . . . . . 3 9 26 29 18 179 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 1 2 2 . . . . . . 1 1 1 1 1 2 Hottest 240 | 60 75 75 . 75 110 110 100 156 . 114 76 120 240 240 . . . . . . 100 50 100 120 120 233 Shots Fired 1344 | 30 74 11 . 4 157 223 13 33 . 15 162 20 131 181 . . . . . . 3 9 26 29 18 205 Gun 675 | 30 66 5 . 2 115 170 4 23 . 13 158 . 7 . . . . . . . 1 9 24 14 6 28 Cannon 632 | . 8 6 . 2 42 51 9 10 . . . 20 118 168 . . . . . . 2 . 2 15 11 168 Launcher 33 | . . . . . . 1 . . . 2 2 . 6 12 . . . . . . . . . . 1 9 Special 4 | . . . . . . 1 . . . . 2 . . 1 . . . . . . . . . . . . Kinetic 662 | 15 37 6 . 2 123 184 4 10 . 2 158 . 6 . . . . . . . 3 9 26 14 6 57 Thermal 596 | 15 37 5 . 2 34 37 . 23 . 11 . 20 119 168 . . . . . . . . . 15 11 99 Explosive 30 | . . . . . . . . . . . 2 . 6 12 . . . . . . . . . . 1 9 Electromagnetic 34 | . . . . . . 1 9 . . 2 . . . . . . . . . . . . . . . 22 Slashing 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Robot Hit Streak 45 | 3 7 8 . 4 17 10 8 5 . 7 19 7 25 45 . . . . . . 13 8 10 7 10 38 Robot Miss Streak 16 | 4 4 4 . . 6 16 4 4 . 1 3 1 2 3 . . . . . . 7 1 4 12 6 12 Penetration Max 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 2 Secondary Targets 20 | . 1 . . . 1 10 . 1 . . 7 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 . . 1 . . . . . . . . . . . . . . . Capacitor 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Shots Hit Robots 1164 | 16 45 5 . 4 109 140 13 13 . 9 115 17 117 142 . . 4 . 7 16 9 12 28 22 8 313 Core Hits 820 | 7 20 4 . 3 48 114 15 6 . 6 83 4 68 98 . . 3 . 2 10 7 11 22 15 11 263 Critical Kills 66 | 1 1 . . . . 1 . . . . 10 . . 1 . . . . . . 1 4 12 9 3 23 Critical Parts Destroyed 79 | . . . . . 1 1 . . . . 10 . . . . . . . . . 2 4 18 2 . 41 Critical Strikes 231 | 1 1 . . . 2 6 . 1 . . 20 7 22 1 . . 1 . 1 1 3 8 30 14 3 109 Burn 59 | . . . . . 1 1 . 1 . . . 7 22 . . . . . . . . . . 3 . 24 Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Destroy 162 | 1 1 . . . 1 2 . . . . 20 . . . . . . . . . 3 8 30 11 3 82 Blast 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impale 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . Melee Attacks 262 | . . . . . . . . . . . . . 11 5 . . 4 . 8 34 15 3 9 11 23 139 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 184 | . . . . . . . . . . . . . 11 . . . . . . 7 4 . . . 23 139 Piercing 78 | . . . . . . . . . . . . . . 5 . . 4 . 8 27 11 3 9 11 . . Sneak Attacks 26 | . . . . . . . . . . . . . 4 . . . . . 5 3 1 2 3 . 2 6 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 Damage Inflicted 56323 | 208 589 62 . 65 1802 4989 673 452 . 388 5074 640 6220 9631 . . 422 . 639 1037 515 419 693 504 1020 20281 Guns 9330 | 208 473 43 . 22 1343 1881 52 352 . 270 3635 . 166 . . . . . . . 7 112 271 156 39 300 Cannons 18309 | . 116 15 . 40 445 903 262 100 . . . 640 3597 5552 . . . . . . 32 . 27 348 . 6232 Explosions 14196 | . . . . . . 2179 359 . . 118 1439 . 1896 3797 . . . . . . . . . . 491 3917 Melee 14192 | . . . . . . . . . . . . . 545 201 . . 422 . 639 1037 476 307 395 . 490 9680 Ramming 296 | . . 4 . 3 14 26 . . . . . . 16 81 . . . . . . . . . . . 152 Kinetic 9669 | 109 304 15 . 40 1358 2337 52 100 . 50 3635 . 142 . . . . . . . 39 112 298 156 39 883 Thermal 16685 | 99 285 43 . 22 430 1150 359 352 . 220 . 640 3621 5737 . . . . . . . . . 348 . 3379 Explosive 12445 | . . . . . . 1361 . . . . 1168 . 1896 3612 . . . . . . . . . . 491 3917 Electromagnetic 1180 | . . . . . . 115 262 . . 118 271 . . . . . . . . . . . . . . 414 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12780 | . . . . . . . . . . . . . 545 . . . . . . 111 98 . . . 490 11536 Piercing 3268 | . . . . . . . . . . . . . . 201 . . 422 . 639 926 378 307 395 . . . Highest Corruption 13 | . . . . . . 7 7 8 8 . 4 9 13 10 10 10 10 10 . 3 3 . 2 2 . . Average Corruption 6 | . . . . . . 3 7 7 8 . 3 6 9 4 10 10 10 10 . 2 3 . 2 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Effects 193 | . . . . . . 15 24 27 4 . 20 8 51 27 4 2 2 1 . 1 5 . 2 . . . Message Errors 48 | . . . . . . 3 9 4 2 . 3 4 10 10 . . 1 . . 1 1 . . . . . Matter Fused 50 | . . . . . . 7 7 3 1 . 4 3 11 6 1 1 1 1 . . 3 . 1 . . . Heat Flow Errors 25 | . . . . . . 1 3 6 . . 3 . 7 3 2 . . . . . . . . . . . Energy Discharges 23 | . . . . . . . 3 4 . . 4 . 9 . 1 1 . . . . . . 1 . . . Parts Rejected 3 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . 1 1 5 1 . 4 1 1 1 . . . . . . . . . . . . Data Loss (major) 7 | . . . . . . 1 . 1 . . . . 2 2 . . . . . . 1 . . . . . Misfires 7 | . . . . . . 1 . 3 . . 1 . 2 . . . . . . . . . . . . . Alerts 6 | . . . . . . . 1 1 . . . . 3 1 . . . . . . . . . . . . Weapon Failures 9 | . . . . . . . . . . . . . 6 3 . . . . . . . . . . . . Overload Shots 22 | . . . . . . . . 2 . . . . 2 14 . . . . . . . . . . . 4 Effects 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Heat Surge 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 2970 | . . . . . . 130 93 . . . . . 448 459 . . 106 . 245 119 58 . . . 241 1071 Projectiles 484 | . . . . . . 25 34 . . . . . 179 224 . . . . . . . . . . . 22 Explosions 736 | . . . . . . 105 59 . . . . . 52 208 . . . . . . . . . . 16 296 Melee 1750 | . . . . . . . . . . . . . 217 27 . . 106 . 245 119 58 . . . 225 753 Knockbacks 42 | . . 1 . 1 10 5 . 3 . . . . . 1 . . . . . . . . 2 . . 19 Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 40 | . . 1 . 1 9 5 . 3 . . . . . . . . . . . . . . 2 . . 19 Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 538 | . . . . . . 356 22 . . 5 . . . 155 . . . . . . . . . . . . Shots 11 | . . . . . . 7 1 . . 1 . . . 2 . . . . . . . . . . . . Rammed 18 | . . 1 . 1 3 1 . . . . . . . 1 . . . . . . . . . . . 11 Targets Rammed 41 | . . 1 . 1 5 1 . . . . . . 1 4 . . . . . . . . . . . 28 Kicked 19 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 17 Crushed 4 | . . . . . 2 . . . . . . . 1 1 . . . . . . . . . . . . Highest Temperature 563 | . 244 72 . 48 81 148 166 249 432 126 270 197 314 563 276 36 14 48 268 101 282 14 . 181 178 178 Average Temperature 105 | . 66 33 . 27 26 17 69 83 210 51 68 108 112 84 97 14 6 35 57 19 108 14 . 147 141 142 Received Heat Transfer 4080 | . 132 . . . 657 369 6 66 . 6 246 . 534 522 . . . 9 27 . 9 9 18 117 9 1344 Effects 7 | . 1 . . . . . . . 2 . 2 . 2 . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Interference 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 15 | . . . . . . . . . . . 5 1 3 3 . . . . . . . . . . . 3 Total Turns 420 | . . . . . . . . . . . 77 6 118 57 . . . . . . . . . . . 162 Longest Duration 64 | . . . . . . . . . . . 37 6 49 23 . . . . . . . . . . . 64 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 7 | . . . . . . . 4 . . 1 1 . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . . . . . 1 7 2 . . . . . . . . . 2 . . Combat Hostiles 7 | . . . . . . . . . . . . 1 4 . . . . . . . . . . 2 . . Parts Melted 68 | . . . . . 1 4 . . . . . 3 34 15 . . . . . . . . . 9 . 2 Heat Transferred 26438 | 225 625 100 . 50 914 1375 300 507 . 259 . 2560 9660 5044 . . . . . . . . . 1440 . 3379 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 7 | . . . . . . . 2 5 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Peak Influence 1795 | 30 216 138 . . 419 924 . . . . 926 328 900 1631 . . . . 138 565 620 554 666 812 1005 1795 Initial 643 | . 19 79 . . . 60 . . . . 78 324 229 441 . . . . . 61 315 348 311 374 468 643 Average 516 | 14 95 87 . . 193 392 . . . . 497 327 474 865 . . . . 35 269 435 445 487 578 735 1354 Maximum Alert Level 5 | . 1 . . . 2 3 . . . . 3 1 3 5 . . . . . 2 2 2 2 3 3 5 Low Security (%) 29 | 100 84 100 . 100 48 19 . . . . 16 . . . . . . . 100 37 . . . . . . Level 1 21 | . 15 . . . 50 31 . . . . 19 100 44 . . . . . . 38 45 35 38 9 . . Level 2 22 | . . . . . . 41 . . . . 32 . 34 57 . . . . . 24 54 64 61 68 42 . Level 3 11 | . . . . . . 7 . . . . 32 . 20 10 . . . . . . . . . 22 57 15 Level 4 11 | . . . . . . . . . . . . . . 30 . . . . . . . . . . . 57 Level 5 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 25 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 4 . . . 4 9 . . . . 11 . 6 14 . . . . 1 . 4 2 . 1 1 12 Investigation 14 | . 2 . . . . 1 . . . . . . 1 2 . . . . 1 . 2 1 . 1 1 2 Extermination 9 | . . . . . . 1 . . . . 1 . 1 2 . . . . . . . . . . . 4 Reinforcement 28 | . 2 . . . 1 4 . . . . 6 . 4 8 . . . . . . 2 1 . . . . Assault 10 | . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . 6 Garrison 8 | . . . . . 3 3 . . . . 1 . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . 1 2 . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Cargo Convoy Interrupts 4 | . . . . . . 1 . . . . 1 . 1 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Distress Signals 13 | . . . . . 5 1 . . . . 1 . 1 . . . . . . . . . 1 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 521 | . 17 3 . . 32 49 4 11 . 14 51 6 48 59 3 10 . 6 7 21 24 6 14 23 28 85 Peak Tracking Total 13 | . 3 2 . . 9 12 2 4 . 7 11 2 10 11 3 9 . 6 5 9 9 4 4 13 8 8 Tactical Retreats 31 | . 1 . . . 3 . . . . 1 3 . 1 3 1 2 . . . 3 3 . . 1 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Traps Triggered 15 | . . . . . . 2 . . . . 3 . 2 . . . . . . 3 3 . 1 . . 1 Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Machines Disabled 58 | . . 2 . . 1 15 . . . . 18 . . 8 . . . . . . 4 . 3 5 . 2 Max in Single Turn 8 | . . 1 . . 1 4 . . . . 8 . . 2 . . . . . . 1 . 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Machines Accessed 33 | . 4 1 2 . 3 5 . . . . 2 . . 1 . 1 4 . 1 . 4 1 2 . . 2 Terminals 12 | . 2 . . . 2 3 . . . . . . . . . . . . 1 . 1 1 . . . 2 Fabricators 3 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 2 . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Total Hacks 77 | . 6 1 2 . 7 9 . . . . 4 . . 2 . 1 17 . 1 . 8 5 7 . . 7 Successful 45 | . 5 1 2 . 4 2 . . . . 2 . . . . 1 17 . 1 . 3 1 5 . . 1 Failed 30 | . . . . . 2 7 . . . . 2 . . 2 . . . . . . 5 4 2 . . 6 Catastrophic 8 | . . . . . 1 3 . . . . . . . . . . . . . . 1 1 . . . 2 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 174 | . 4 . 1 . 5 3 . . . . 11 . 13 14 . . . . 10 19 20 5 11 14 33 11 Terminals 30 | . 4 . . . 5 6 . . . . . . . . . . . . 1 . 2 5 . . . 7 Fabricators 6 | . . . . . . 1 . . . . . . . 2 . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . 7 . . . Garrison Access 7 | . . . . . . 2 . . . . 3 . . . . . . . . . 2 . . . . . Terminal Hacks 32 | . 3 1 2 . 2 2 . . . . . . . . . 1 17 . 1 . 1 1 . . . 1 Record 6 | . . . 1 . . . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 7 | . 1 . . . 1 1 . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . . . . . . . 4 . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . 5 . . . Insert Component 8 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 5 . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . . . 2 5 . . . . 2 . . 1 . . . . . . 3 1 1 . . 2 Full Trace Events 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . . . . . . . . . 3 . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 69 | . . . . . 1 . . . 15 . . . 12 . . . 4 . . 10 . . 2 16 9 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . . . . . . . 222 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Total Allies 42 | . . 3 . . . 1 . . 4 1 9 . . 7 . . . . 3 2 . 1 . . 4 7 Largest Group 7 | . . 3 1 1 1 1 1 1 5 5 4 2 2 3 2 . . . 3 2 . 1 . . 3 7 Highest-Rated Group 304 | . . 40 16 16 16 110 110 104 258 304 238 140 140 210 135 . . . 288 206 . 29 . . 87 102 Highest-Rated Ally 115 | . . 16 16 16 16 110 110 104 104 104 90 70 70 115 70 . . . 96 103 . 29 . . 33 15 Zionite Dispatches 13 | . . . . . . . . . . . 3 . . 3 . . . . 1 1 . 1 . . 4 . Heavy 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Light 4 | . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Resupply 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Total Orders 20 | . . . . . . . 4 2 2 6 . . . 1 . . . . . . . 1 . . 4 . STAY 4 | . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . DROP 8 | . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . 4 . PICKUP 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Ally Attacks 333 | . . 16 . . 2 3 . . . 32 88 46 22 39 27 . . . 2 6 . . . . . 50 Total Damage 10540 | . . 143 . . 27 195 55 479 . 1149 2633 968 537 1554 511 . . . 61 567 . . . . . 1661 Kills 62 | . . 4 . . . 2 1 2 . 8 16 5 4 8 4 . . . . 6 . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . 1 . . . . 2 . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total 7 | . 1 . . . 1 1 . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . 2 1 2 3 . . . . 1 . . 1 . . . . . . . . Drone Launches 15 | . . . . . . 3 . . . 5 . . . 7 . . . . . . . . . . . . Drone Recoveries 13 | . . . . . . 3 . . . 5 . . . 5 . . . . . . . . . . . . Zionite Intel Received 31 | . . . . . . . . . . . 1 . 2 1 . . . . 2 4 5 . 3 4 6 3 Main Access 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . Emergency Access 5 | . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Unaware Analyses 4 | . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Turns Passed 19244 | 266 680 914 846 470 1660 1391 759 853 2659 1184 1500 281 1158 1303 104 67 60 39 94 226 190 62 197 176 295 1810 Spaces Moved 15038 | 134 261 364 352 191 550 701 386 533 1095 495 680 137 479 657 280 371 193 246 459 759 1060 322 822 628 1063 1820 Core 7 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Treads 5097 | 130 261 364 352 191 550 65 . 39 1095 495 680 137 479 152 . . . . . . . . . . . 107 Legs 230 | . . . . . . . . . . . . . . 133 . . . . . . . . . . . 97 Wheels 1761 | . . . . . . 636 386 494 . . . . . 245 . . . . . . . . . . . . Hover 565 | . . . . . . . . . . . . . . . . . . . . . . . . . . 565 Flight 7378 | . . . . . . . . . . . . . . 127 280 371 193 246 459 759 1060 322 822 628 1063 1048 Fastest Speed 8 | 50 160 240 240 240 160 110 130 130 240 165 160 160 160 13 13 13 13 13 11 9 8 10 10 9 10 9 Average Speed 97 | 156 208 240 240 240 238 136 136 148 240 227 167 160 168 126 15 15 15 15 11 12 10 10 10 9 10 36 Slowest Speed 400 | 160 240 240 240 240 240 240 145 240 240 245 243 160 240 400 16 16 17 16 14 13 83 10 10 10 75 225 Overloaded Moves 31 | . . . . . . . . . . . . . . . . . . . . 1 7 . . 6 . 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . . . . . . . . . 2 4 8 . 8 2 . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 48 71 70 50 44 19 62 58 90 54 18 75 17 24 60 52 64 56 21 34 90 12 82 35 34 44 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 18 | . 2 1 1 . . . 1 . 2 1 . . . . . . 3 1 . . . . 2 2 . 2 Known Exits Taken 15 | . . . . . . 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . . . 1 1 1 . . . . 1 2 . 3 . . . . . . . . Spaces Dug 52 | . . . . . . . . 1 . 2 4 . 1 1 . . . . 1 3 2 . . 4 17 16 Terrain Destroyed 455 | . . . . . . 57 7 9 . 5 80 1 37 124 . . . . 1 3 2 . 3 7 29 90 Melee 28 | . . . . . . . . . . . . . . . . . . . 1 3 2 . . 4 13 5 Projectile 128 | . . . . . . 5 . 9 . 5 44 1 21 20 . . . . . . . . . 3 6 14 AOE 262 | . . . . . . 52 7 . . . 36 . 16 104 . . . . . . . . . . 10 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Total 17897 | 157 323 393 354 198 742 958 606 565 1126 539 884 182 680 938 338 377 216 245 485 843 1113 341 899 715 1185 2495 Wait 655 | . 13 17 . 1 42 52 165 . 16 6 30 5 24 55 53 4 . . 10 34 3 4 9 9 26 77 Move 14959 | 133 260 363 351 190 549 700 385 532 1094 494 680 136 478 656 279 370 192 245 454 750 1045 321 807 623 1062 1810 Hop 25 | . . . . . . . . . . . . . . . . . . . 2 4 6 . 6 2 . 5 Pick Up 210 | 3 6 2 3 4 24 21 7 3 3 8 20 2 13 18 . . 2 . 1 1 6 . 13 7 8 35 Fast Attach 223 | 6 1 2 . . 6 16 14 3 7 4 17 3 8 21 3 2 8 . 5 5 9 2 6 9 14 52 Attach 172 | . 1 . . . 9 13 1 5 . 4 13 2 7 26 . . 1 . 1 1 5 . 5 6 8 64 Detach 73 | . . 1 . . 1 4 6 . . 2 5 2 5 6 . . . . . . . . 3 2 5 31 Swap 82 | . 1 . . . 7 14 2 1 . 3 8 2 10 8 . . . . . 2 1 . 6 4 3 10 Drop 313 | . 1 1 . . 20 24 15 3 6 8 25 10 16 38 3 1 9 . 4 4 16 2 9 13 18 67 Fire 871 | 15 40 6 . 2 79 113 11 18 . 10 85 20 107 101 . . . . . . 3 9 26 29 18 179 Melee 249 | . . . . . . . . . . . . . 11 5 . . 4 . 8 27 13 3 9 11 23 135 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kick 19 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 17 Crush 21 | . . 1 . 1 5 . . . . . . . 1 2 . . . . . . . . . . . 11 Escape Stasis 21 | . . . . . . . . . . . . . . . . . . . . 15 6 . . . . . Rewire 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Ext) -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 267 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 312 | -10/Materials | Central database locked down 439 | -10/Materials | Discovered new exit (range 13) 911 | -10/Materials | Discovered new exit (range 16) 947 | -10/Materials | Entered Mines 955 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1077 | -10/Mines | Discovered new exit (range 13) 1261 | -10/Mines | Found the Drone Emporium 1275 | -10/Mines | Found Prototype Device 1275 | -10/Mines | Identified Splice Drone Bay 1498 | -10/Mines | Assembled infested the area 1503 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1614 | -10/Mines | Discovered new exit (range 16) 1847 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1847 | -10/Mines | Discovered new exit (range 5) 1861 | -10/Mines | Entered Exiles 1861 | -10/Exiles | Accompanied by 1 ally 1921 | -10/Exiles | Met 8R-AWN 1960 | -10/Exiles | Met EX-HEX 2027 | -10/Exiles | Met EX-BIN 2065 | -10/Exiles | Met EX-DEC 2070 | -10/Exiles | Learned location of Zion (-7) 2392 | -10/Exiles | Aligned with FarCom system 2394 | -10/Exiles | Given EX-Vault access code 2452 | -10/Exiles | Opened EX-Vault 2469 | -10/Exiles | Found Field Lobotomy Kit 2474 | -10/Exiles | Found Gui. Plasma Cannon 2485 | -10/Exiles | Found PSU Rigger 2534 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2688 | -10/Exiles | Discovered new exit (range 10) 2707 | -10/Exiles | Stole three prototypes: PSU Rigger, Gui. Plasma Cannon, Field Lobotomy Kit 2707 | -10/Exiles | Entered Mines 2707 | -9/Mines | Accompanied by 1 ally 3131 | -9/Mines | Discovered new exit (range 12) 3177 | -9/Mines | Entered Materials 3177 | -8/Materials | Accompanied by 1 ally 3177 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3186 | -8/Materials | Central database locked down 3462 | -8/Materials | Garrison activated, responded to threat 3593 | -8/Materials | Build established: Scavenger-Mutant 4298 | -8/Materials | Discovered new exit (range 9) 4837 | -8/Materials | Entered Factory 4837 | -7/Factory | Evolved 2 slots: Utility x2 4839 | -7/Factory | FarCom data flow suspended 4984 | -7/Factory | Identified exit to Lower Caves 5069 | -7/Factory | Garrison activated, responded to threat 5110 | -7/Factory | Lost 3 parts (1p1n1u) 5112 | -7/Factory | Destroyed 7 combat bots 5427 | -7/Factory | Discovered new exit (range 10) 5672 | -7/Factory | Lost 3 parts (1p1n1u) 6121 | -7/Factory | Cargo convoy interrupted 6134 | -7/Factory | Assimilated A-27 Freighter with FLK Orb 6152 | -7/Factory | Destroyed 9 combat bots 6228 | -7/Factory | Entered Lower Caves 6228 | -7/Lower Caves | Accompanied by 1 ally 6228 | -7/Lower Caves | Spotted OG-VJ5(f) 6228 | -7/Lower Caves | Spotted ZT-L01(f) 6229 | -7/Lower Caves | Encountered a Master Thief 6229 | -7/Lower Caves | Encountered a Master Thief 6229 | -7/Lower Caves | Gui. Plasma Cannon stolen by Master Thief 6233 | -7/Lower Caves | Flak Gun stolen by Master Thief 6234 | -7/Lower Caves | Allies destroyed ZT-L01(f) 6292 | -7/Lower Caves | Found Prototype Processor 6292 | -7/Lower Caves | Identified Exp. Signal Interpreter 6297 | -7/Lower Caves | Found Prototype Device 6297 | -7/Lower Caves | Identified Adv. EM Disruption Field 6303 | -7/Lower Caves | Found Prototype Energy Cannon 6303 | -7/Lower Caves | Identified Exp. Thermic Cannon 6598 | -7/Lower Caves | Learned 4 Factory zone layouts 6959 | -7/Lower Caves | Discovered new exit (range 15) 6983 | -7/Lower Caves | Identified exit to Lower Caves 6987 | -7/Lower Caves | Entered another Lower Caves area 6987 | -7/Lower Caves | Accompanied by 1 ally 7008 | -7/Lower Caves | Discovered new exit (range 11) 7026 | -7/Lower Caves | Learned location of 1 exit from Factory 7109 | -7/Lower Caves | Core integrity fell below 50% 7722 | -7/Lower Caves | Spotted W4-55X(f) 7722 | -7/Lower Caves | Spotted X4-FCG(f) 7723 | -7/Lower Caves | Encountered a Master Thief 7723 | -7/Lower Caves | Encountered a Master Thief 7724 | -7/Lower Caves | Spotted BX-X4X(f) 7724 | -7/Lower Caves | Spotted PL-C9I(f) 7725 | -7/Lower Caves | Encountered a Master Thief 7725 | -7/Lower Caves | Encountered a Master Thief 7725 | -7/Lower Caves | PSU Rigger stolen by Master Thief 7726 | -7/Lower Caves | Cld. Phase Gun stolen by Master Thief 7734 | -7/Lower Caves | Lgt. Antimatter Cannon stolen by Master Thief 7747 | -7/Lower Caves | Lgt. Antimatter Cannon stolen by Master Thief 7799 | -7/Lower Caves | Discovered new exit (range 15) 7840 | -7/Lower Caves | Entered Zion 7840 | -7/Zion | Accompanied by 1 ally 7949 | -7/Zion | System corruption cleaned by Quarantine Array 8165 | -7/Zion | Learned Factory interactive machine intel 8206 | -7/Zion | Found Prototype Processor 8206 | -7/Zion | Identified Exp. Melee Analysis Suite 8227 | -7/Zion | Found Prototype Processor 8227 | -7/Zion | Identified Exp. Target Analyzer 8243 | -7/Zion | Found Exp. Melee Analysis Suite 8252 | -7/Zion | Found Exp. Signal Interpreter 8672 | -7/Zion | Learned location of Extension (-6) 9066 | -7/Zion | Given the Hacking Drone Bay 9092 | -7/Zion | Discovered new exit (range 15) 9990 | -7/Zion | Imprinted 9993 | -7/Zion | Declared Zion's savior 10439 | -7/Zion | Found Prototype Device 10439 | -7/Zion | Identified Hacking Drone Bay 10499 | -7/Zion | Entered Proximity Caves 10499 | -6/Proximity Caves | Accompanied by 5 allies 11103 | -6/Proximity Caves | Spotted B-75 Beast 11133 | -6/Proximity Caves | Allies destroyed B-75 Beast 11186 | -6/Proximity Caves | Learned Factory security intel 11350 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11407 | -6/Proximity Caves | Core integrity fell below 20% 11606 | -6/Proximity Caves | Discovered new exit (range 6) 11662 | -6/Proximity Caves | Found Adv. EM Disruption Field 11683 | -6/Proximity Caves | Entered Factory 11683 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11684 | -6/Factory | Identified exit to Factory 11685 | -6/Factory | Identified exit to Extension 11687 | -6/Factory | Loaded intel: 52 interactive machine locations 12216 | -6/Factory | Garrison activated, responded to threat 12380 | -6/Factory | Zion Light squad teleported in 12420 | -6/Factory | Zion Melee Resupply teleported in 12524 | -6/Factory | Cargo convoy interrupted 12590 | -6/Factory | Found Prototype Protection 12590 | -6/Factory | Identified Zio. Weapon Casing 12595 | -6/Factory | Destroyed 8 combat bots 12706 | -6/Factory | Lost 5 parts (2n3u) 12715 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 12753 | -6/Factory | Found Prototype Device 12802 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 12890 | -6/Factory | Build established: Mutant 13079 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 13080 | -6/Factory | Zion Light squad teleported in 13083 | -6/Factory | First assault squad dispatched 13183 | -6/Factory | Sucked down chute 13183 | -6/Factory | Entered Waste 13198 | -6/Waste | EMP discharged 13200 | -6/Waste | Spotted C-40 Crusher 13205 | -6/Waste | 2 allies followed down the chute 13205 | -6/Waste | Spotted C-40 Crusher 13209 | -6/Waste | Allies destroyed C-40 Crusher 13213 | -6/Waste | Allies destroyed C-40 Crusher 13222 | -6/Waste | Allies destroyed C-40 Crusher 13226 | -6/Waste | Spotted C-40 Crusher 13231 | -6/Waste | Destroyed C-40 Crusher 13251 | -6/Waste | Allies destroyed C-40 Crusher 13282 | -6/Waste | Found Damper Plating 13294 | -6/Waste | Spotted C-40 Crusher 13298 | -6/Waste | EMP discharged 13302 | -6/Waste | Allies destroyed C-40 Crusher 13398 | -6/Waste | EMP discharged 13408 | -6/Waste | Discovered new exit (range 12) 13464 | -6/Waste | Entered Factory 13464 | -6/Factory | Accompanied by 2 allies 13546 | -6/Factory | Found Zio. Weapon Casing 13583 | -6/Factory | Build established: Scavenger-Mutant 13693 | -6/Factory | Retrieved Zion intel report: Active Garrisons 13758 | -6/Factory | Found Zio. Weapon Casing 13870 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14080 | -6/Factory | System corruption reached 10% 14314 | -6/Factory | Cargo convoy interrupted 14346 | -6/Factory | Destroyed 9 combat bots 14532 | -6/Factory | Discovered exit to Factory (range 16) 14561 | -6/Factory | Core integrity fell below 50% 14601 | -6/Factory | Identified Active Sensor Suite 14622 | -6/Factory | Entered another Factory area 14622 | -5/Factory | Evolved 2 slots: Propulsion x2 14623 | -5/Factory | Identified exit to Upper Caves 14745 | -5/Factory | Zion Thermal Resupply teleported in 14929 | -5/Factory | Build established: Scavenger-Skirmisher 15401 | -5/Factory | Retrieved Zion intel report: Emergency Access 15402 | -5/Factory | Zion Heavy squad teleported in 15463 | -5/Factory | Discovered new exit (range 5) 15468 | -5/Factory | Cargo convoy interrupted 15527 | -5/Factory | Assimilated A-27 Freighter with FLK Orb 15562 | -5/Factory | Lost 5 parts (1p1n3u) 15625 | -5/Factory | Found Prototype Processor 15625 | -5/Factory | Identified Spectral Analyzer 15640 | -5/Factory | Found Prototype Launcher 15765 | -5/Factory | Build established: Mutant 15778 | -5/Factory | Destroyed 7 combat bots 15781 | -5/Factory | System corruption reached 10% 15822 | -5/Factory | First assault squad dispatched 15822 | -5/Factory | Lost 4 parts (1n3u) 15847 | -5/Factory | Core integrity fell below 50% 15865 | -5/Factory | Identified Gui. Micro-nuke Launcher 15874 | -5/Factory | Zion Light squad teleported in 15879 | -5/Factory | Garrison activated, responded to threat 15925 | -5/Factory | Entered Upper Caves 15925 | -5/Upper Caves | Accompanied by 2 allies 15929 | -5/Upper Caves | Encountered a Warlord checkpoint 16014 | -5/Upper Caves | Learned 8 Factory zone layouts 16026 | -5/Upper Caves | Discovered new exit (range 18) 16029 | -5/Upper Caves | Identified exit to Upper Caves 16029 | -5/Upper Caves | Entered another Upper Caves area 16077 | -5/Upper Caves | Spotted ZY-ADF(f) 16077 | -5/Upper Caves | Spotted W6-04I(f) 16077 | -5/Upper Caves | Discovered new exit (range 8) 16078 | -5/Upper Caves | Spotted H7-O0M(f) 16078 | -5/Upper Caves | Spotted 0A-14L(f) 16079 | -5/Upper Caves | Encountered a Master Thief 16079 | -5/Upper Caves | Encountered a Master Thief 16079 | -5/Upper Caves | Encountered a Master Thief 16079 | -5/Upper Caves | Encountered a Master Thief 16081 | -5/Upper Caves | Spotted W4-K73(f) 16082 | -5/Upper Caves | Encountered a Master Thief 16095 | -5/Upper Caves | Identified exit to Zhirov 16096 | -5/Upper Caves | Entered Zhirov 16096 | -5/Zhirov | Discovered new exit (range 3) 16099 | -5/Zhirov | Met Zhirov 16103 | -5/Zhirov | Learned location of Quarantine (-2) 16103 | -5/Zhirov | Learned location of Testing (-3) 16103 | -5/Zhirov | Learned location of Command (-1) 16105 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16108 | -5/Zhirov | Found Alien Artifact 16108 | -5/Zhirov | Identified Integrated Dissipator 16108 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16130 | -5/Zhirov | Found Alien Artifact 16153 | -5/Zhirov | Build established: Sprinter 16156 | -5/Zhirov | Identified exit to Proximity Caves 16156 | -5/Zhirov | Entered Proximity Caves 16166 | -4/Proximity Caves | Learned location of Armory (-4) 16172 | -4/Proximity Caves | Spotted B-86 Titan 16193 | -4/Proximity Caves | Discovered new exit (range 12) 16195 | -4/Proximity Caves | Identified exit to Factory 16195 | -4/Proximity Caves | Entered Factory 16195 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16196 | -4/Factory | Identified exit to Research 16241 | -4/Factory | Identified exit to DSF 16246 | -4/Factory | Retrieved Zion intel report: Main Access 16263 | -4/Factory | Found Prototype Slashing Weapon 16263 | -4/Factory | Identified Molecular Scythe 16281 | -4/Factory | Retrieved Zion intel report: Emergency Access 16282 | -4/Factory | Zion Light squad teleported in 16289 | -4/Factory | Entered Research 16289 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16347 | -3/Research | Retrieved Zion intel report: Emergency Access 16348 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16372 | -3/Research | Retrieved Zion intel report: Unaware Analyses 16442 | -3/Research | Retrieved Zion intel report: Main Access 16442 | -3/Research | Identified exit to Research 16443 | -3/Research | Zion Heavy squad teleported in 16514 | -3/Research | Discovered new exit (range 10) 16515 | -3/Research | Identified exit to Testing 16515 | -3/Research | Entered Testing 16518 | -3/Testing | Retrieved Zion intel report: Active Garrisons 16521 | -3/Testing | Identified Transdimensional Reconstructor 16527 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 16572 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 16608 | -3/Testing | Found Prototype Ballistic Cannon 16608 | -3/Testing | Identified Omega Cannon 16614 | -3/Testing | Retrieved Zion intel report: Emergency Access 16620 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 16621 | -3/Testing | Found Prototype Launcher 16621 | -3/Testing | Identified Com. Tesla Bomb Launcher 16628 | -3/Testing | Discovered exit to Research (range 16) 16647 | -3/Testing | Found Prototype Ballistic Cannon 16653 | -3/Testing | Found Prototype Ballistic Gun 16653 | -3/Testing | Identified Hyp. Multirail 16686 | -3/Testing | Identified Perforator 16691 | -3/Testing | Scanned by Researcher 16702 | -3/Testing | Found Prototype Protection 16702 | -3/Testing | Identified Med. Regenerative Plating 16705 | -3/Testing | Entered Research 16705 | -2/Research | Evolved 2 slots: Utility x2 16708 | -2/Research | Zion Melee Resupply teleported in 16712 | -2/Research | Found Prototype Slashing Weapon 16712 | -2/Research | Identified Vibroblade 16746 | -2/Research | Spotted B-90 Cyclops 16757 | -2/Research | Spotted B-90 Cyclops 16766 | -2/Research | Discovered new exit (range 9) 16767 | -2/Research | Identified exit to Quarantine 16767 | -2/Research | Entered Quarantine 16782 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 16800 | -2/Quarantine | Found Alien Artifact 16807 | -2/Quarantine | Found Alien Artifact 16812 | -2/Quarantine | Found Alien Slashing Weapon 16823 | -2/Quarantine | Identified Core Reset Matrix 16857 | -2/Quarantine | Build established: Scout 16865 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 16867 | -2/Quarantine | Discovered new exit (range 23) 16867 | -2/Quarantine | Identified Subatomic Replicator 16871 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 16888 | -2/Quarantine | Identified exit to Access 16904 | -2/Quarantine | Found Alien Artifact 16904 | -2/Quarantine | Identified Dimensional Node Initializer 16904 | -2/Quarantine | Initialized slip node 16907 | -2/Quarantine | Found Transdimensional Reconstructor 16911 | -2/Quarantine | Found Alien Artifact 16921 | -2/Quarantine | Identified Sigix Broadsword 16923 | -2/Quarantine | Found Alien Artifact 16925 | -2/Quarantine | Found Alien Artifact 16942 | -2/Quarantine | Spotted Fortress 16963 | -2/Quarantine | Discovered new exit (range 5) 16964 | -2/Quarantine | Identified exit to Section 7 16964 | -2/Quarantine | Entered Section 7 16966 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor (x3) 16966 | -2/Section 7 | Used Core Reset Matrix 16970 | -2/Section 7 | Sensed 24 artifacts in vicinity 16971 | -2/Section 7 | Found Prototype Launcher 16978 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 16997 | -2/Section 7 | Spotted S7 Guard 17000 | -2/Section 7 | Found Integrated Thermoelectric Network 17000 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 17004 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 17009 | -2/Section 7 | Identified Ragnarok Missile Launcher 17021 | -2/Section 7 | Found Integrated Dissipator 17030 | -2/Section 7 | Spotted B-90 Cyclops 17059 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 17061 | -2/Section 7 | Found Unknown Device 17061 | -2/Section 7 | Identified Antimissile System 17068 | -2/Section 7 | Found Unknown Device 17068 | -2/Section 7 | Identified Quantum Capacitor 17082 | -2/Section 7 | Spotted S7 Guard 17098 | -2/Section 7 | Destroyed S7 Guard 17106 | -2/Section 7 | Found Sigix Shearcannon 17112 | -2/Section 7 | Found Integrated Mediator 17112 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 17127 | -2/Section 7 | Retrieved Zion intel report: Main Access 17133 | -2/Section 7 | Spotted S7 Guard 17136 | -2/Section 7 | Found Core Membrane 17136 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 17140 | -2/Section 7 | Entered Access 17140 | -1/Access | Evolved 2 slots: Power x1, Utility x1 17144 | -1/Access | Zion Infowar Resupply teleported in 17171 | -1/Access | Lost 3 parts (1n1u1w) 17206 | -1/Access | Build established: Alien-Scout 17238 | -1/Access | Retrieved Zion intel report: Emergency Access 17239 | -1/Access | Zion Zionite Resupply teleported in 17251 | -1/Access | Zion Zionite Resupply teleported in 17252 | -1/Access | Found Prototype Protection 17252 | -1/Access | Identified Zio. Shade Carapace 17262 | -1/Access | Zion Defense Resupply teleported in 17272 | -1/Access | Found Prototype Device 17272 | -1/Access | Identified Exp. Force Field 17274 | -1/Access | Found Prototype Device 17274 | -1/Access | Identified Exp. Thermal Defense Suite 17277 | -1/Access | Found Prototype Device 17277 | -1/Access | Identified Exp. Shield Generator 17281 | -1/Access | Found Exp. Shield Generator 17323 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 17339 | -1/Access | Retrieved Zion intel report: Component Stockpiles 17343 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 17360 | -1/Access | Retrieved Zion intel report: Prototype Schematics 17399 | -1/Access | Retrieved Zion intel report: Guard Positions 17410 | -1/Access | Discovered new exit (range 6) 17435 | -1/Access | Identified exit to Command 17435 | -1/Access | Entered Command 17468 | -1/Command | Retrieved Zion intel report: Active Terminals 17579 | -1/Command | Retrieved Zion intel report: Trap Installations 17582 | -1/Command | Spotted B-99 Colossus 17636 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 17711 | -1/Command | First assault squad dispatched 17766 | -1/Command | Build established: Hacker-Gladiator 17787 | -1/Command | Spotted M Guard 17787 | -1/Command | Spotted M Guard 17791 | -1/Command | Spotted Combat Programmer 17791 | -1/Command | Spotted Combat Programmer 17813 | -1/Command | Destroyed Combat Programmer 17830 | -1/Command | Destroyed Combat Programmer 17870 | -1/Command | Lost 7 parts (1p2n3u1w) 17961 | -1/Command | Destroyed M Guard 17999 | -1/Command | Destroyed M Guard 17999 | -1/Command | All MAIN.C guards destroyed 18016 | -1/Command | Lost 3 parts (1p2n) 18245 | -1/Command | Lost 3 parts (2n1w) 18530 | -1/Command | Lost 8 parts (2p5n1u) 18676 | -1/Command | Terminal network hard line cut 18785 | -1/Command | Destroyed 9 combat bots 18848 | -1/Command | Build established: Scavenger-Mutant 18973 | -1/Command | Met MAIN.C 19026 | -1/Command | 0b10 Conduit disabled 19086 | -1/Command | Core integrity fell below 50% 19186 | -1/Command | Emitted hypermatrix ping 19191 | -1/Command | Assembled emerged from beneath the floor 19213 | -1/Command | MAIN.C activated Command garrisons 19213 | -1/Command | Allies destroyed MAIN.C Shell 19230 | -1/Command | Core integrity fell below 20% 19240 | -1/Command | Used Subatomic Replicator to replicate Plasma Sword 19245 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 19236_ Myomer Leg destroyed. 19236_ Knocked back. 19236_ HV Slug penetrates MAIN.C. 19236_ HV Slug penetrates Reinforced Barrier. 19236_ HV Slug penetrates 0b10 Conduit. 19236_ HV Slug penetrates MAIN.C. 19236_ HV Slug penetrates 0b10 Conduit. 19236_ HV Slug penetrates Reinforced Barrier. 19236_ HV Slug penetrates 0b10 Conduit. 19236_ HV Slug penetrates MAIN.C. 19236_ HV Slug penetrates 0b10 Conduit. 19236_ HV Slug penetrates Reinforced Barrier. 19236_ HV Slug penetrates 0b10 Conduit. 19237_ 0b10 Conduit collapses. 19239_ Perforator destroyed. 19239_ Exp. Signal Interpreter destroyed. 19239_ Critical hit (Blast). 19239_ Knocked back. 19240_ Dropped Plasma Sword. 19240_ Replicated Plasma Sword. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????H??????????#####################?????????? | | ???????????????????"""""" """" #?????????? | | ???????????????????" "" #?????????? | | ???????????????????"""" "" ########### | | ?????????????????#""""" """ " [ | | ?????????????????#" " " % = | | ?????????????????#"" """ " =% | | ?????????????????#"" """@M/%% %########### | | ?????????????????# " """ " ] #?????????? | | ?????????????????# " % " ]%! #?????????? | | ?????????????????# " " /%% "#?????????? | | ?????????????????#""""""""" % % " ""#?????????? | | ?????????????????#"" "" """""#?????????? | | ?????????????????# %% "" """"""#?????????? | | ?????????????????# % " " " #?????????? | | ?????????????????# " " " #?????????? | | ?????????????????" " """" " #?????????? | | ?????????????????" " " """" #?????????? | | ?????????????????" " " " #?????????? | | ?????????????????# """"" "" " #?????????? | | ?????????????????# " """ " """"""""#?????????? | | ?????????????????# """ " " " #?????????? | | ?????????????????#####################???????????? | | ?????????????????????????????????????????????????? | | ??^??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 120 Energy Generation 63 Energy Capacity 840 Matter Stores 300 Matter Capacity 600 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 20 EM Shielding 4 Armor Coverage 3200 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 90 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 68 Targeting Accuracy 16 Melee Accuracy 20 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Particle Charging 30 Offensive Hacking 28 Defensive Hacking 12 Item Schematics ----------------- Imp. Medium Armor Plating | -2/Section 7 | Z-intel Energy Filter | -2/Section 7 | Z-intel Adv. Heavy Siege Treads | -2/Section 7 | Z-intel Adv. Component Analysis Suite | -2/Section 7 | Z-intel Adv. Hardlight Generator | -2/Section 7 | Z-intel Adv. Recalibrator | -2/Section 7 | Z-intel Adv. Drone Bay | -2/Section 7 | Z-intel Com. Matter Pod | -2/Section 7 | Z-intel Lrn. Terrain Scanner | -2/Section 7 | Z-intel Impulse Thruster Array | -2/Section 7 | Z-intel Phase Shifter | -2/Section 7 | Z-intel Lgt. Quantum Reactor | -2/Section 7 | Z-intel Adv. Power Amplifier | -2/Section 7 | Z-intel Biometal Leg | -2/Section 7 | Z-intel Centrium Wheel | -2/Section 7 | Z-intel Biometal Heavy Treads | -2/Section 7 | Z-intel Tactical Quantum Warhead | -1/Access | Z-intel Singularity Reactor | -1/Access | Z-intel Imp. Quantum Reactor | -1/Access | Z-intel Exp. Reaction Control System | -1/Access | Z-intel Exp. Q-thruster | -1/Access | Z-intel Com. Tesla Bomb Launcher | -1/Access | Z-intel Adv. Matter Compressor | -1/Access | Z-intel Adv. Energy Well | -1/Access | Z-intel Cld. Antimatter Reactor | -1/Access | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Sigix Broadsword Core Reset Matrix Integrated Thermoelectric Network Integrated Mediator Core Membrane Sigix Shearcannon Subatomic Replicator Achievements -------------- Speed Demon Challenges ------------ None Game ------ Seed HybridIonDatajack Manual? 0 Play Time 03:28:23 Cumulative 634.4 hours Start 2022.04.26 @ 08:33:29 End 2022.04.26 @ 13:25:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 425 Rogue 418 Adventurer 0 Explorer 7 Win Type - Total 42 Types 14/4/16/2/0/1/3/1/1 Lore% 87 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f234af09-0137-4071-8f65-7d96493b3e4b