Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 23:25:33 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (2072) 2072 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 5951 Bonus ------- High Alert Combat Kills 204 Cogmind --------- Core Integrity 429/850 Matter 224/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gravmag System > --- UTILITY (6) ------ Advanced Terrain Scan Processor Transport Network Coupler Microactuators Hacking Suite > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Improved Gravmag System Cooling System High-capacity Matter Pod (200) Advanced Weight Redist. System Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scan Processor Transport Network Coupler Energy Filter Force Booster Hacking Suite > --- WEAPON ----------- Shock Rifle Greatsword > --- INVENTORY -------- Armored Treads Armored Treads Cooling System High-capacity Matter Pod Advanced Weight Redist. System Improved Signal Interpreter Microactuators Core Shielding Tractor Beam Powered Hammer [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Greatsword Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 1 . . Utility 4 | . . . 1 1 1 1 Weapon 1 | . . . . . 1 . Parts Attached 98 | 1 5 3 37 7 24 21 Power 15 | . 1 . 6 1 3 4 Engine 12 | . 1 . 6 1 1 3 Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 25 | . . . 10 1 6 8 Treads 16 | . . . 9 1 6 . Leg . | . . . . . . . Wheel 2 | . . . 1 . . 1 Hover 7 | . . . . . . 7 Flight . | . . . . . . . Utility 32 | 1 1 . 11 2 10 7 Device 15 | 1 . . 5 2 3 4 Storage 3 | . 1 . 1 . 1 . Processor 6 | . . . 3 . 2 1 Hackware 2 | . . . . . 2 . Protection 6 | . . . 2 . 2 2 Artifact . | . . . . . . . Weapon 26 | . 3 3 10 3 5 2 Energy Gun 9 | . 2 . 4 1 2 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . 3 1 . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 3 | . 1 . 2 . . . Impact Weapon 2 | . . . 1 . . 1 Slashing Weapon 6 | . . . 2 2 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . 1 Parts Lost 28 | . 1 . 10 . 4 13 Power 4 | . . . 1 . . 3 Propulsion 7 | . . . 4 . . 3 Utility 7 | . . . 1 . 2 4 Weapon 10 | . 1 . 4 . 2 3 Highest Loss Streak 8 | . 1 . 8 . 2 7 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 94 | . 99 100 97 99 90 79 Engine 8 | . 13 14 10 9 4 5 Core 1 | . . . . . 2 5 Treads 21 | . . . 29 36 29 1 Leg 6 | . 28 28 2 . . . Hover 1 | . . . . . . 10 Device 11 | . 14 14 7 18 12 10 Storage 9 | . 14 14 11 9 7 6 Processor 8 | . . . 11 9 8 12 Hackware 1 | . . . . . 4 6 Protection 1 | . . . 3 . 2 . Energy Gun 7 | . 10 8 9 14 1 4 Ballistic Gun 4 | . 14 19 2 . . 1 Launcher 1 | . . . . . 4 . Slashing Weapon 4 | . . . 5 2 7 4 Peak Build Rating 55 | 9 11 11 24 31 42 55 Average Rating 27 | 8 10 10 18 26 39 48 On Entrance 18 | 6 9 11 11 22 31 40 Naked Turns . | . . . . . . . Heaviest Build 44 | 12 21 21 29 27 30 44 Greatest Support 82 | 20 20 20 60 80 82 49 Greatest Overweight (x) 3 | . 1 1 2 . . 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 9 Most Carried 10 | 8 10 10 10 10 10 10 Average Carried 9 | 6 8 10 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 8 10 10 10 10 10 5 Class Distribution -------------------- 56% | Mutant 23% | Scavenger-Mutant 15% | Gladiator 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1622 | 221 107 65 463 103 533 130 Remotely 207 | . . . . . 207 . Salvage Created 2417 | 159 107 65 773 233 879 201 Parts 182 | 10 7 8 66 16 57 18 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 53 | . 2 3 21 3 19 5 Melee 25 | . . . 12 1 7 5 Guns 15 | . 2 3 8 2 . . Cannons 1 | . . . 1 . . . AOE 12 | . . . . . 12 . Classes Destroyed 14 | 2 2 1 5 . 4 . Worker 9 | . . . 1 2 6 . Builder 6 | . . . 3 . 2 1 Tunneler 4 | 3 . 1 . . . . Hauler 2 | . . . . . 2 . Recycler 3 | 1 . . . . 2 . Operator 3 | . . . 2 . 1 . Watcher 3 | . 1 . 1 1 . . Swarmer 22 | . . 3 10 . 6 3 Grunt 17 | . 2 . 5 . 10 . Brawler 1 | . . . 1 . . . Duelist 2 | . . . . . 1 1 Sentry 8 | . . . 5 3 . . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . 1 1 Best Kill Streak 14 | 2 2 1 5 3 14 4 Combat Bots Only 8 | . 1 1 5 1 8 3 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 533 | . 32 18 177 33 131 142 Missed 145 | . 6 4 48 8 36 43 Damage Taken 5711 | . 326 160 1484 301 1654 1786 Core 954 | . 14 71 221 45 182 421 Absorbed by Shields . | . . . . . . . Redirected to Shielding 34 | . . . . . . 34 Core Remaining (%) 75 | 100 . 66 44 91 74 . Volleys Fired 147 | 11 28 14 43 14 23 14 Largest 2 | 2 2 2 2 2 1 1 Hottest 121 | 70 100 70 121 121 65 23 Shots Fired 236 | 22 45 28 76 28 23 14 Gun 206 | 22 40 28 71 28 3 14 Cannon . | . . . . . . . Launcher 20 | . . . . . 20 . Special 10 | . 5 . 5 . . . Kinetic 86 | 11 23 21 17 . . 14 Thermal 128 | 11 22 7 59 28 1 . Explosive 20 | . . . . . 20 . Electromagnetic 2 | . . . . . 2 . Robot Hit Streak 13 | 13 4 4 13 7 7 4 Robot Miss Streak 3 | 2 3 2 3 1 1 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 216 | 15 22 16 81 23 40 19 Core Hits 112 | 6 7 8 34 9 43 5 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 14 | 1 1 . 4 4 3 1 Burn 5 | 1 1 . 1 2 . . Smash 3 | . . . 2 . . 1 Sever 6 | . . . 1 2 3 . Melee Attacks 128 | . . . 50 10 40 28 Impact 15 | . . . 6 . . 9 Slashing 113 | . . . 44 10 40 19 Piercing . | . . . . . . . Sneak Attacks 20 | . . . 6 . 13 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 5 | . . . 5 . . . Damage Inflicted 6925 | 156 216 142 1768 399 3574 670 Guns 1517 | 156 216 142 592 277 20 114 Cannons . | . . . . . . . Explosions 1384 | . . . . . 1384 . Melee 3971 | . . . 1128 122 2170 551 Ramming 5 | . . . . . . 5 Kinetic 471 | 43 102 104 108 . . 114 Thermal 1245 | 113 114 38 532 277 171 . Explosive 1213 | . . . . . 1213 . Electromagnetic 20 | . . . . . 20 . Impact 332 | . . . 86 . . 246 Slashing 3639 | . . . 1042 122 2170 305 Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 . 2 1 Average Corruption 1 | . . . 1 . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . 8 . 4 2 Message Errors 3 | . . . 1 . . 2 Matter Fused 3 | . . . . . 3 . Heat Flow Errors 3 | . . . 3 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . Misfires 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 964 | . . . 187 . 658 119 Projectiles . | . . . . . . . Explosions 26 | . . . . . 26 . Melee 938 | . . . 187 . 632 119 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 190 | . . . . . 188 2 Shots 4 | . . . . . 4 . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 321 | 110 300 103 321 315 13 4 Average Temperature 94 | 44 132 30 91 126 8 4 Received Heat Transfer 1290 | . 162 . 510 72 186 360 Effects 3 | . . . 2 1 . . Energy Bleed 2 | . . . 2 . . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions 5 | . . . 4 . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 3238 | 407 407 111 1362 851 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 621 | 20 81 151 546 385 621 491 Initial 273 | . 13 31 58 215 91 273 Average 291 | 10 34 95 362 264 388 328 Maximum Alert Level 2 | . . . 2 1 2 2 Low Security (%) 31 | 100 100 100 22 12 9 . Level 1 36 | . . . 16 87 45 81 Level 2 32 | . . . 61 . 45 18 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . . 3 . 6 5 Investigation 3 | . . . 1 . 1 1 Extermination 2 | . . . . . 1 1 Reinforcement 9 | . . . 2 . 4 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 8 | . 1 . 3 1 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 8 9 45 9 27 26 Peak Tracking Total 14 | . 3 3 10 4 5 14 Tactical Retreats 14 | . . 2 5 1 3 3 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 10 | . . . . 1 9 . Max in Single Turn 4 | . . . . 1 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 22 | . 2 . 5 1 11 3 Terminals 18 | . 2 . 5 . 9 2 Fabricators 2 | . . . . . 1 1 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 46 | . 3 . 13 2 19 9 Successful 17 | . . . 4 1 11 1 Failed 29 | . 3 . 9 1 8 8 Catastrophic 5 | . . . 1 1 2 1 Database Lockouts . | . . . . . . . Manual 7 | . 1 . 5 . 1 . Terminals 36 | . 3 . 13 . 15 5 Fabricators 6 | . . . . . 2 4 Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 2 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . . 2 . 7 . Part Schematic 1 | . . . . . 1 . Robot Schematic 1 | . . . . . 1 . Robot Analysis 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Hauler Manifests 2 | . . . . . 2 . Zone Layout 2 | . . . 1 . 1 . Fabricator Hacks 3 | . . . . . 2 1 Load Schematic 2 | . . . . . 1 1 Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . 1 2 . Report Inventory 2 | . . . . 1 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . Terminals 2 | . . . 2 . . . Botnet 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 16 | . 1 . 4 1 7 3 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time 116 | . . . . . 116 . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3904 | 84 364 362 1081 457 1125 431 Spaces Moved 1855 | 15 210 147 485 218 555 225 Core . | . . . . . . . Treads 1176 | . . . 390 218 555 13 Legs 444 | 15 210 147 72 . . . Wheels 188 | . . . 23 . . 165 Hover 47 | . . . . . . 47 Flight . | . . . . . . . Fastest Speed 60 | 120 120 120 95 170 163 60 Average Speed 152 | 120 130 140 156 170 168 122 Slowest Speed 220 | 120 190 190 170 170 170 220 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 2 45 26 50 20 17 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 34 | . 5 . 8 5 3 13 Terrain Destroyed 150 | . 5 . 8 5 119 13 Melee 26 | . . . 5 5 3 13 Projectile 8 | . 5 . 3 . . . AOE 116 | . . . . . 116 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2494 | 60 254 279 659 266 661 315 Wait 171 | 32 . 113 20 1 . 5 Move 1849 | 14 209 146 484 217 554 225 Hop . | . . . . . . . Pick Up 39 | 2 6 . 12 7 7 5 Fast Attach 30 | 1 1 1 10 1 6 10 Attach 21 | . 1 . 7 2 4 7 Detach 11 | . 1 . 3 2 1 4 Swap 47 | . 3 2 20 4 14 4 Drop 59 | . 5 3 18 8 14 11 Fire 147 | 11 28 14 43 14 23 14 Melee 118 | . . . 42 10 38 28 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 2) 85 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 3) 319 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 16) 449 | -10/Materials | Entered Mines 760 | -10/Mines | Assembled infested the area 765 | -10/Mines | Assisted by a Guerilla fighting off Assembled 805 | -10/Mines | Discovered new exit (range 6) 811 | -10/Mines | Entered Materials 811 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 994 | -9/Materials | Lost 8 parts (1p3n1u3w) 1640 | -9/Materials | Core integrity fell below 50% 1741 | -9/Materials | Discovered new exit (range 19) 1892 | -9/Materials | Entered another Materials area 1892 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2272 | -8/Materials | Discovered new exit (range 10) 2349 | -8/Materials | Entered Factory 2349 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2724 | -7/Factory | Destroyed 8 combat bots 2829 | -7/Factory | Build established: Gladiator 2904 | -7/Factory | Discovered new exit (range 7) 3361 | -7/Factory | Build established: Scavenger-Mutant 3465 | -7/Factory | Discovered new exit (range 7) 3474 | -7/Factory | Entered another Factory area 3474 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3854 | -6/Factory | Lost 7 parts (2p1n2u2w) 3905 | -6/Factory | Self-destructed Last Messages --------------- 03823_ Force Booster destroyed. 03825_ :P=DH6RTPDHNDEFTUXEUBR 03826_ R-10 Processor collects VTOL Module. 03834_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03844_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 03845_ %:RQITOMQ6OVUAVJOY=RD DE5SZ 03859_ Imp. Gravmag System destroyed. 03873_ Destroyed Target Analyzer. 03873_ P-60 Hacker system corrupted by crushing effect. 03873_ P-60 Hacker destroyed. 03879_ Arm. Huge Wheel destroyed. 03892_ Acquired Imp. Heat Sink. 03900_ Med. Storage Unit destroyed. 03902_ Slammed into G-50 Soldier. 03902_ Angular Momentum Engine destroyed. 03902_ Autogun destroyed. 03903_ Acquired 47 matter. 03903_ Slammed into G-50 Soldier. 03904_ The unstable cave ceiling collapses. 03905_ Core Shielding destroyed. 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"""????????????????? | | #"R ## """ """????????????????? | | #""" #g*"""x"""g#??????????????? | | ######## # ##@gg #??????????????? | | ???????# ###/#############+##+#??????????????? | | ???????# ????????????????? | | ???????# ? ???????????????? | | ???????+ ??????????????????? | | ???????# ???????????????????? | | ???????# ???????????????????? | | ???????#########+######+#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 475 Matter Stores 301 Matter Capacity 500 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 285 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ M-14 Sweeper | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalBarrageDetector Manual? 0 Play Time 00:54:05 Cumulative 153.8 hours Start 2024.08.22 @ 22:24:24 End 2024.08.22 @ 23:25:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 270 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Proggy Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 19339a72-db6d-4e85-b01f-d6ccf6a6ec92