Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 23:41:57 Player: SuperSwiss Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (225) 1125 Value Destroyed (8696) 8696 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1448) 1448 TOTAL SCORE: 17129 Bonus ------- High Alert Combat Kills 1123 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 88/300 Energy 100/100 System Corruption 38% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Melee Analysis Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Armor Integrity Analyzer Improved Force Booster Gravity Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Signal Interpreter Core Analyzer Kinecellerator Improved Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Coil Gun AWS/Gauss > --- INVENTORY -------- Armored Medium Treads Improved Heat Sink Compact Matter Pod Improved Sensor Array Weapon Cycler Transmission Jammer Improved Hacking Suite Advanced System Shield High-powered Tractor Beam Advanced Recalibrator Autogun Flak Gun Coil Gun Rocket Launcher Improved Plasma Cutter Lance [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Dispersion Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . 1 1 . . Utility 6 | . . . . . 2 1 2 1 . . . Weapon 2 | . . . . . 1 1 . . . . . Parts Attached 128 | 6 8 1 1 2 14 16 20 17 12 8 23 Power 13 | 1 . . . 1 1 1 2 1 3 1 2 Engine 6 | 1 . . . 1 . . 2 . 2 . . Core 5 | . . . . . 1 1 . 1 1 . 1 Reactor 2 | . . . . . . . . . . 1 1 Propulsion 30 | 2 2 . . . 5 5 4 3 2 1 6 Treads 16 | 1 1 . . . 3 3 3 2 2 . 1 Leg 1 | . . . . . 1 . . . . . . Wheel 8 | 1 1 . . . 1 2 1 1 . . 1 Hover 3 | . . . . . . . . . . . 3 Flight 2 | . . . . . . . . . . 1 1 Utility 47 | 1 3 . 1 1 2 7 10 8 3 2 9 Device 20 | . 1 . . . 1 2 5 6 1 2 2 Storage 6 | 1 1 . 1 . . 2 . . . . 1 Processor 10 | . 1 . . 1 . 1 2 . . . 5 Hackware 2 | . . . . . . . 1 . . . 1 Protection 9 | . . . . . 1 2 2 2 2 . . Artifact . | . . . . . . . . . . . . Weapon 38 | 2 3 1 . . 6 3 4 5 4 4 6 Energy Gun 2 | . 1 . . . . . . . . . 1 Energy Cannon 2 | . . . . . . . 1 . 1 . . Ballistic Gun 19 | 2 1 . . . 4 2 1 3 2 4 . Ballistic Cannon 2 | . . . . . 1 . . . . . 1 Launcher 5 | . . 1 . . . 1 2 . . . 1 Special Weapon 2 | . 1 . . . . . . 1 . . . Impact Weapon 2 | . . . . . . . . . . . 2 Slashing Weapon 2 | . . . . . 1 . . . . . 1 Piercing Weapon 2 | . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 1 2 . . . 3 Parts Lost 67 | . 4 . . 2 1 3 5 9 15 13 15 Power 10 | . . . . 1 . . 2 1 3 1 2 Propulsion 15 | . 2 . . . 1 2 . 1 1 3 5 Utility 24 | . 1 . . 1 . 1 2 4 5 4 6 Weapon 18 | . 1 . . . . . 1 3 6 5 2 Highest Loss Streak 11 | . 1 . . 2 1 2 1 2 7 11 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | 3 6 6 8 11 13 14 21 21 16 6 4 Power . | . 1 1 1 1 1 . . . . . . Propulsion 1 | 1 1 . . . . . 2 2 . . . Utility 6 | . . 1 1 2 6 7 8 9 9 3 2 Weapon 5 | 1 3 3 4 5 5 5 8 7 5 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 22 | . . . . . 3 1 6 2 . 3 7 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 12 | . . . . . . 1 2 . . 3 6 Weapon 5 | . . . . . 1 . 1 2 . . 1 Tool/Special 2 | . . . . . 1 . 1 . . . . Average Slot Usage (%) 88 | . 97 100 100 97 94 95 92 90 87 41 59 Engine 4 | . 14 14 14 12 8 . 3 2 . 1 . Core 2 | . . . . . . 7 2 2 6 . . Treads 8 | . 13 . . . 10 11 6 10 15 8 . Wheel 8 | . 14 28 28 28 11 6 5 5 4 . 2 Device 13 | . 11 . . . 7 14 19 19 19 17 7 Storage 7 | . 14 14 14 14 9 7 6 5 5 1 1 Processor 11 | . . 14 14 13 9 7 12 16 9 2 21 Protection 3 | . . . . . 8 7 6 3 5 1 . Ballistic Gun 16 | . 17 26 14 14 19 25 19 17 13 6 . Launcher 1 | . . 1 14 10 . . . . 1 . . Slashing Weapon 1 | . . . . . 4 2 4 . . . . Peak Build Rating 103 | 6 10 8 10 11 32 52 69 92 103 77 95 Average Rating 52 | 5 8 7 9 10 25 44 62 79 90 40 73 On Entrance 30 | . 6 7 8 10 10 32 52 62 86 77 18 Naked Turns . | . . . . . . . . . . . . Heaviest Build 139 | 14 20 21 31 31 47 107 113 120 139 114 59 Greatest Support 108 | 20 40 26 26 26 26 60 78 54 108 108 70 Greatest Overweight (x) 5 | . 1 . 1 1 4 5 4 4 4 1 2 Average Overweight (x) 1 | . . . . . 2 2 2 3 3 . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 25 25 25 25 25 10 Average Capacity 18 | 7 8 10 10 15 15 17 25 25 25 10 6 Most Carried 25 | 6 8 7 10 13 15 20 25 25 20 16 7 Average Carried 15 | 3 6 6 8 12 14 15 22 22 17 6 4 Final Capacity 25 | 8 10 10 15 15 15 25 25 25 25 5 5 Final Carried 25 | 6 6 7 10 11 15 19 25 20 15 4 3 Class Distribution -------------------- 35% | Gunner 31% | Mutant 12% | Tank 11% | Scavenger-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scout | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Matter Collected 8141 | 205 590 12 . 90 478 994 2346 1806 539 412 669 Remotely 2264 | . . . . . . . 462 1124 378 300 . Salvage Created 9768 | 79 685 50 . 9 425 1204 2996 2152 1040 444 684 Parts 517 | 11 38 1 . . 28 71 146 119 70 8 25 Haulers Intercepted 10 | . 1 . . . 2 1 4 1 . . 1 Recyclers Shooed 11 | . 5 . . . . . . 2 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 167 | . 21 1 . 3 5 18 45 41 16 2 15 Melee 3 | . . . . . . . 1 . . . 2 Guns 117 | . 20 1 . . 2 18 28 33 12 2 1 Cannons 4 | . 1 . . . . . . . . . 3 AOE 40 | . . . . 3 3 . 16 8 4 . 6 Classes Destroyed 22 | 1 4 . . 1 3 5 5 2 . 1 . Worker 16 | . . . . . 3 2 3 1 5 . 2 Builder 16 | . . . . . . 2 4 1 6 . 3 Tunneler 7 | 4 . . . . . 1 1 . . . 1 Hauler 10 | . 1 . . . 2 1 4 1 . . 1 Recycler 10 | . . . . . 2 3 4 . . . 1 Mechanic 4 | . . . . . . . 1 2 1 . . Operator 1 | . 1 . . . . . . . . . . Watcher 4 | . . . . . . . . 2 2 . . Swarmer 28 | . 6 . . . 3 2 4 2 5 . 6 Saboteur 2 | . . . . . . . 2 . . . . Grunt 55 | . 15 1 . . . 6 15 12 5 . 1 Brawler 2 | . . . . . . 1 1 . . . . Duelist 2 | . . . . . . 1 1 . . . . Protector 1 | . . . . . . . 1 . . . . Sentry 12 | . . . . . 2 3 3 3 . . 1 Demolisher 2 | . . . . . . . . 2 . . . Specialist 11 | . . . . . . . 4 7 . . . Hunter 9 | . . . . . . 1 2 2 4 . . Programmer 28 | . . . . . . 4 10 5 2 . 7 Heavy 3 | . . . . . . . 2 1 . . . Compactor 2 | . . . . . . . . . . 2 . Assembled 10 | . . . . 3 . . . 7 . . . Best Kill Streak 11 | 4 3 1 . 3 5 11 11 9 10 2 7 Combat Bots Only 9 | . 3 1 . 3 3 5 9 9 7 2 5 Max Kills in Single Turn 5 | 1 1 1 . 1 2 2 5 4 5 1 3 Gunslinging 1 | . . . . . . 1 1 1 1 . . Exploded 4 | . . . . 1 2 . 4 3 2 . 2 Melee 1 | . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Hostile Shots Fired 830 | . 108 . . 4 17 118 160 171 106 8 138 Missed 267 | . 27 . . 1 6 34 69 49 31 . 50 Hits 563 | . 81 . . 3 11 84 91 122 75 8 88 Melee 21 | . . . . 1 . 9 . 3 . 8 . Projectile 542 | . 81 . . 2 11 75 91 119 75 . 88 AOE 9 | . . . . . . . . 6 . . 3 Critical Strikes 31 | . . . . . 2 8 3 7 2 2 7 Part Disruptions 5 | . . . . . . . 3 1 . . 1 Damage Taken 12186 | . 826 . . 148 98 1132 1502 2645 2738 464 2633 Core 1778 | . 153 . . 15 . 123 112 205 190 226 754 Absorbed by Shields 199 | . . . . . 40 159 . . . . . Ignored by Resistances 109 | . . . . . . . 109 . . . . Regen/Repaired (Parts) 515 | . . . . . . 220 295 . . . . Core Remaining (%) 79 | 100 . . . 32 100 82 86 79 . . . Volleys Fired 517 | 11 94 2 . 11 30 58 80 82 67 19 63 Largest 4 | 2 2 2 . 2 3 4 4 4 4 4 2 Hottest 191 | 40 150 40 . 100 100 100 125 100 191 123 158 Shots Fired 1235 | 22 164 4 . 14 45 160 252 291 143 68 72 Gun 1057 | 22 156 4 . 4 24 142 228 283 93 64 37 Cannon 116 | . . . . . 18 17 8 1 42 . 30 Launcher 42 | . . . . 3 2 1 16 5 6 4 5 Special 20 | . 8 . . 7 1 . . 2 2 . . Kinetic 1050 | 22 113 4 . 4 42 159 236 283 93 64 30 Thermal 143 | . 51 . . 7 1 . . 3 44 . 37 Explosive 42 | . . . . 3 2 1 16 5 6 4 5 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | 8 18 3 . 5 11 14 12 19 10 10 10 Robot Miss Streak 12 | 2 3 1 . 4 1 3 3 9 12 3 3 Penetration Max 2 | . . . . . . . . . 2 1 . Secondary Targets 12 | . . . . . . 4 5 1 1 1 . Max Gunslinging Chain 2 | . . . . . . 1 2 1 1 1 . Autonomous 139 | . . . . . . . . 101 32 6 . Shots Hit Robots 841 | 16 118 3 . 3 25 111 181 227 64 43 50 Core Hits 499 | 4 44 2 . 7 13 48 152 131 67 9 22 Critical Kills 7 | . 1 . . . . . . 1 1 1 3 Critical Parts Destroyed 11 | 1 . . . . . . 2 . 2 . 6 Critical Strikes 24 | 1 6 . . . . . 2 1 3 2 9 Burn 5 | . 5 . . . . . . . . . . Destroy 14 | 1 1 . . . . . 2 1 3 2 4 Smash 5 | . . . . . . . . . . . 5 Melee Attacks 138 | . . . . . 15 18 59 11 8 . 27 Impact 27 | . . . . . . . . . . . 27 Slashing 96 | . . . . . 15 18 59 4 . . . Piercing 15 | . . . . . . . . 7 8 . . Sneak Attacks 36 | . . . . . 5 7 18 . 3 . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 28159 | 179 1522 45 . 230 879 2763 7042 6649 3429 1471 3950 Guns 15054 | 179 1474 45 . 24 244 1909 2720 5413 1411 1101 534 Cannons 818 | . . . . . . . . . 102 . 716 Explosions 8252 | . . . . 206 231 387 3133 1219 1560 370 1146 Melee 3930 | . . . . . 404 467 1189 . 356 . 1514 Ramming 40 | . . . . . . . . . . . 40 Kinetic 14844 | 179 1082 45 . 24 244 1909 2720 5413 1411 1101 716 Thermal 1289 | . 440 . . . . . . 17 298 . 534 Explosive 8056 | . . . . 206 231 387 3133 1219 1364 370 1146 Electromagnetic . | . . . . . . . . . . . . Impact 1514 | . . . . . . . . . . . 1514 Slashing 2060 | . . . . . 404 467 1189 . . . . Piercing 356 | . . . . . . . . . 356 . . Highest Corruption 38 | . . . . 2 . 2 5 3 22 26 38 Average Corruption 9 | . . . . 2 . 1 3 2 20 22 27 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 180 | . . . . 4 . 12 43 19 9 14 79 Message Errors 40 | . . . . 2 . 2 12 7 1 2 14 Matter Fused 45 | . . . . 1 . 2 11 5 1 1 24 Heat Flow Errors 18 | . . . . 1 . . 8 2 3 1 3 Energy Discharges 19 | . . . . . . 4 4 1 2 1 7 Parts Rejected 3 | . . . . . . . 1 . . . 2 Parts Fused 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 21 | . . . . . . 1 1 2 . 2 15 Data Loss (major) 9 | . . . . . . 3 3 1 . . 2 Misfires 4 | . . . . . . . 1 . 1 . 2 Alerts 4 | . . . . . . . . . . . 4 Misdirections 5 | . . . . . . . . . . 3 2 Weapon Failures 10 | . . . . . . . 2 . 1 4 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1467 | . . . . . 74 242 139 35 230 16 731 Projectiles 96 | . . . . . . . . . . . 96 Explosions 484 | . . . . . . 149 6 35 222 16 56 Melee 887 | . . . . . 74 93 133 . 8 . 579 Knockbacks 9 | . . . . . . . . . . . 9 Impact 6 | . . . . . . . . . . . 6 Kinetic 2 | . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 839 | . . . . 94 . 53 . 101 511 47 33 Shots 20 | . . . . 2 . 1 . 4 10 2 1 Rammed 7 | . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 314 | . 186 . . 107 49 313 266 278 259 314 152 Average Temperature 81 | . 46 . . 57 14 118 76 112 81 146 32 Received Heat Transfer 1896 | . 336 . . . 57 368 213 434 220 . 268 Effects 5 | . . . . . . 3 . 2 . . . Energy Bleed 2 | . . . . . . 2 . . . . . Interference 3 | . . . . . . 1 . 2 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 5 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 6 | . . . . . . . . . . . 6 Impact Corruptions 23 | . . . . . . . . . . . 23 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred 2570 | . 1617 . . . . . . 37 250 . 666 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Maximum Alert Level 3 | . . . . . . 1 3 3 3 1 1 Low Security (%) 56 | 100 100 100 . 100 100 55 39 12 . 68 91 Level 1 18 | . . . . . . 44 10 35 32 31 8 Level 2 18 | . . . . . . . 32 37 58 . . Level 3 7 | . . . . . . . 16 14 9 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 980 | 10 106 46 . 7 86 369 844 980 798 282 316 Initial 476 | . 3 37 . . . 8 167 408 476 280 57 Average 235 | 1 46 17 . . 24 166 384 435 480 174 61 Influence Increases 5865 | 20 576 61 . 17 295 719 1348 1296 832 22 679 Destroy 0b10 Robot/C 3100 | . 420 40 . . 100 360 880 680 320 . 300 Destroy 0b10 Robot/NC 345 | 20 10 . . . 35 45 90 35 70 . 40 Destroy Leader 738 | . 92 10 . . 34 82 208 186 54 . 72 Allied During Kill 6 | . . 6 . . . . . . . . . Successful Hack 153 | . 19 5 . 7 4 55 20 43 . . . Disable Machine 375 | . . . . . 30 105 15 90 120 . 15 Destroy Structure 893 | . 5 . . 10 32 72 120 232 268 22 132 Partial Spotted 45 | . . . . . 15 . . . . . 30 Lose Combat Pursuer 210 | . 30 . . . 45 . 15 30 . . 90 Influence Decreases 5592 | 15 483 159 . 17 276 396 855 1157 1004 742 488 Entered New Map 1721 | . 2 61 . . . 11 175 427 498 522 25 Time Decay 3243 | 15 441 98 . 14 276 355 630 640 356 90 328 Lost Part 628 | . 40 . . 3 . 30 50 90 150 130 135 Squads Dispatched 72 | . 5 . . 1 2 10 20 16 9 . 9 Investigation 6 | . 1 . . 1 2 . 1 . . . 1 Extermination 16 | . . . . . . 3 6 3 1 . 3 Reinforcement 33 | . 4 . . . . 4 8 9 5 . 3 Assault 5 | . . . . . . . 2 1 2 . . Garrison 12 | . . . . . . 3 3 3 1 . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 3 . . Haulers Reinforced 5 | . . . . . . 2 1 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Distress Signals 10 | . 2 . . . 2 1 1 . 2 . 2 Communications Jammed 9 | . . . . . . 9 . . . . . Distress Signals 9 | . . . . . . 9 . . . . . Times Spotted 250 | . 42 2 . 3 11 23 55 55 22 6 31 Peak Tracking Total 11 | . 6 2 . 3 4 4 11 6 7 4 8 Tactical Retreats 13 | . 2 . . . 2 . 1 2 . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Traps Triggered 7 | . 1 . . . 1 2 1 1 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Machines Disabled 25 | . . . . . 2 7 1 6 8 . 1 Max in Single Turn 6 | . . . . . 1 6 1 2 2 . 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Machines Accessed 42 | . 4 1 1 2 5 9 10 7 1 . 2 Terminals 28 | . 4 1 . 1 5 4 5 6 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 2 1 . . . Recycling Units 2 | . . . . . . . 1 . . . 1 Scanalyzers 3 | . . . . . . 2 1 . . . . Garrison Access 3 | . . . . . . 2 1 . . . . Total Hacks 108 | . 10 2 1 4 15 32 26 13 1 . 4 Successful 61 | . 4 2 1 2 7 22 13 8 . . 2 Failed 47 | . 6 . . 2 8 10 13 5 1 . 2 Catastrophic 9 | . . . . . 1 2 5 . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 39 | . 5 . 1 . 9 7 8 6 1 . 2 Terminals 68 | . 10 2 . 3 15 10 13 12 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 13 | . . . . . . 7 5 1 . . . Recycling Units 3 | . . . . . . . 1 . . . 2 Scanalyzers 17 | . . . . . . 12 5 . . . . Garrison Access 5 | . . . . . . 3 2 . . . . Terminal Hacks 15 | . 1 2 1 2 2 2 1 4 . . . Record 1 | . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . Locate Traps 2 | . . . . . . 1 1 . . . . Surveillance Status 1 | . . . . . . . . 1 . . . Patrol Status 1 | . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . Registered Components 1 | . . . . . . . . 1 . . . Zone Layout 2 | . . 1 . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . 5 4 . . . . Scan Component 5 | . . . . . . 3 2 . . . . Repair 4 | . . . . . . 2 2 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer 16 | . . . . . . 11 5 . . . . Insert Component 8 | . . . . . . 6 2 . . . . Analyze 8 | . . . . . . 5 3 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 18 | . 3 . . . 5 3 3 4 . . . Terminals 18 | . 3 . . . 5 3 3 4 . . . Botnet 15 | . . . . . 5 3 3 4 . . . Skim 3 | . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 36 | . 4 1 . 1 4 8 9 6 1 . 2 Full Trace Events 2 | . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 5 2 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 2 2 . . . . Time 240 | . . . . . . 120 120 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 Parts Scanalyzed 7 | . . . . . . 5 2 . . . . Part Schematics Acquired 7 | . . . . . . 5 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Total Allies 2 | . . 2 . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . Highest-Rated Group 43 | . . 43 43 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . 11 . . . . . . . . . Total Damage 170 | . . 170 . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Active Infowar (turns) 3532 | . 1023 . . . . 1659 653 . . 22 175 Sensors 22 | . . . . . . . . . . 22 . Terrain 1023 | . 1023 . . . . . . . . . . Jamming 2488 | . . . . . . 1659 653 . . 1 175 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Turns Passed 13245 | 118 1235 278 215 690 990 1679 3103 2284 803 191 1659 Spaces Moved 7901 | 44 724 236 231 615 656 890 1538 1002 326 177 1462 Core 176 | 2 . . . . . . . . . 95 79 Treads 571 | 30 236 . . . . 142 3 60 53 3 44 Legs . | . . . . . . . . . . . . Wheels 6192 | 12 488 236 231 615 656 748 1535 942 273 . 456 Hover 173 | . . . . . . . . . . . 173 Flight 789 | . . . . . . . . . . 79 710 Fastest Speed 40 | 50 90 90 90 90 105 115 145 145 160 45 40 Average Speed 123 | 138 113 90 91 103 121 152 145 155 174 61 80 Slowest Speed 320 | 160 160 90 105 105 140 320 235 250 250 250 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 Potential Cave-ins 23 | . . . . . 4 4 . . 15 . . Cave-ins Triggered 5 | . . . . . . . . . 4 . 1 Exploration Rate (%) 47 | 5 96 55 60 95 48 29 48 20 9 79 31 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 5 | . . 1 . 4 . . . . . . . Spaces Dug 210 | . 3 . . . 24 66 45 9 40 . 23 Terrain Destroyed 703 | . 3 . . 11 38 78 121 133 198 18 103 Melee 62 | . . . . . 5 8 38 9 2 . . Projectile 159 | . 3 . . . 19 12 9 29 59 3 25 AOE 481 | . . . . 11 14 58 74 95 136 15 78 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Total 10511 | 76 951 296 234 640 787 1124 2246 1621 488 232 1816 Wait 1458 | 10 113 57 . 9 32 96 464 432 48 9 188 Move 7884 | 43 723 235 230 614 655 889 1537 1001 323 176 1458 Hop 2 | . . . . . . . . . . . 2 Pick Up 93 | 6 5 1 2 3 14 8 21 10 6 5 12 Fast Attach 61 | 6 . . . . 6 10 5 6 4 5 19 Attach 81 | . 5 . . 2 2 5 10 14 16 13 14 Detach 36 | . . . . . 2 5 4 5 6 3 11 Swap 142 | . 10 1 1 1 16 26 51 28 6 1 1 Drop 69 | . 1 . 1 . 15 9 15 11 1 1 15 Fire 517 | 11 94 2 . 11 30 58 80 82 67 19 63 Melee 137 | . . . . . 15 18 59 11 8 . 26 Ram 7 | . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . 3 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 21 | . . . . . . . . 21 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Res] / [*Upp]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 5) 761 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Discovered new exit (range 16) 965 | -10/Materials | Discovered new exit (range 6) 1237 | -10/Materials | Core integrity fell below 50% 1354 | -10/Materials | Entered Mines 1364 | -10/Mines | Discovered new exit (range 9) 1372 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1470 | -10/Mines | Discovered new exit (range 6) 1566 | -10/Mines | Learned location of 2 exits from Materials 1578 | -10/Mines | Assembled infested the area 1611 | -10/Mines | Found a hidden stash of uninstalled traps 1618 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1619 | -10/Mines | Discovered new exit (range 5) 1632 | -10/Mines | Entered Exiles 1632 | -10/Exiles | Accompanied by 2 allies 1656 | -10/Exiles | Met 8R-AWN 1662 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1677 | -10/Exiles | Met EX-HEX 1702 | -10/Exiles | Met EX-BIN 1713 | -10/Exiles | Aligned with FarCom system 1714 | -10/Exiles | Given EX-Vault access code 1735 | -10/Exiles | Opened EX-Vault 1741 | -10/Exiles | Found AWS/Gauss 1760 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1789 | -10/Exiles | Met EX-DEC 1838 | -10/Exiles | Discovered new exit (range 11) 1847 | -10/Exiles | Left Exiles lab with AWS/Gauss 1847 | -10/Exiles | Entered Mines 1857 | -9/Mines | Learned Materials emergency access door positions 1901 | -9/Mines | Met a Derelict shopkeep closing up shop 2020 | -9/Mines | Discovered new exit (range 12) 2050 | -9/Mines | Learned location of Zion (-7) 2075 | -9/Mines | Discovered new exit (range 7) 2321 | -9/Mines | Excavation squad dispatched 2321 | -9/Mines | A large section of the Mines collapsed 2537 | -9/Mines | Entered Materials 2537 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2538 | -8/Materials | Identified exit to Factory 3520 | -8/Materials | Discovered exit to Factory (range 4) 3527 | -8/Materials | Entered Factory 3527 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3682 | -7/Factory | Build established: Tank 4255 | -7/Factory | Garrison activated, responded to threat 4827 | -7/Factory | Discovered new exit (range 16) 4837 | -7/Factory | Build established: Gunner 4915 | -7/Factory | Repaired Enh. Autogun 4984 | -7/Factory | Repaired Enh. Autogun 5103 | -7/Factory | Identified exit to Factory 5139 | -7/Factory | Cargo convoy interrupted 5206 | -7/Factory | Entered another Factory area 5206 | -6/Factory | Evolved 2 slots: Utility x2 5496 | -6/Factory | Build established: Tank 6163 | -6/Factory | Build established: Gunner 6509 | -6/Factory | Cargo convoy interrupted 6540 | -6/Factory | Destroyed 9 combat bots 6674 | -6/Factory | Found Prototype Launcher 6674 | -6/Factory | Identified Scatter Rocket Array 7219 | -6/Factory | Repaired Enh. Autogun 7280 | -6/Factory | Repaired Enh. Autogun 7290 | -6/Factory | Garrison activated, responded to threat 7656 | -6/Factory | First assault squad dispatched 7828 | -6/Factory | Discovered new exit (range 16) 7860 | -6/Factory | Identified exit to Lower Caves 8186 | -6/Factory | Discovered new exit (range 14) 8203 | -6/Factory | Identified exit to Factory 8309 | -6/Factory | Entered another Factory area 8309 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8423 | -5/Factory | Discovered new exit (range 5) 8427 | -5/Factory | Destroyed 9 combat bots 8429 | -5/Factory | Identified exit to Factory 8618 | -5/Factory | Build established: Scavenger-Gunner 8807 | -5/Factory | Discovered new exit (range 6) 8816 | -5/Factory | Identified exit to Upper Caves 9171 | -5/Factory | Build established: Gunner 9899 | -5/Factory | Garrison activated, responded to threat 10269 | -5/Factory | Discovered exit to Factory (range 16) 10409 | -5/Factory | First assault squad dispatched 10485 | -5/Factory | AWS/Gauss suddenly broke down 10593 | -5/Factory | Entered another Factory area 10593 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10879 | -4/Factory | Build established: Scavenger-Gunner 11037 | -4/Factory | Destroyed 7 combat bots 11093 | -4/Factory | First assault squad dispatched 11164 | -4/Factory | Lost 5 parts (2u3w) 11240 | -4/Factory | Crushed by falling debris 11246 | -4/Factory | Crushed by falling debris 11247 | -4/Factory | System corruption reached 10% 11259 | -4/Factory | Crushed by falling debris 11264 | -4/Factory | Crushed by falling debris 11295 | -4/Factory | Lost 7 parts (2p1n2u2w) 11357 | -4/Factory | Garrison activated, responded to threat 11396 | -4/Factory | Sucked down chute 11396 | -4/Factory | Entered Waste 11401 | -4/Waste | Spotted C-40 Crusher 11407 | -4/Waste | AWS/Gauss suddenly broke down 11417 | -4/Waste | Spotted C-40 Crusher 11420 | -4/Waste | Spotted C-40 Crusher 11429 | -4/Waste | Destroyed C-40 Crusher 11433 | -4/Waste | Destroyed C-40 Crusher 11444 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11447 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11450 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11453 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11456 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11459 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11462 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11485 | -4/Waste | Spotted C-40 Crusher 11493 | -4/Waste | Lost 11 parts (1p1n4u5w) 11516 | -4/Waste | Spotted C-40 Crusher 11524 | -4/Waste | Spotted C-40 Crusher 11531 | -4/Waste | Discovered new exit (range 16) 11570 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11587 | -4/Waste | Entered Factory 11871 | -4/Factory | Build established: Mutant 12351 | -4/Factory | Build established: Skirmisher 12805 | -4/Factory | Discovered new exit (range 16) 12878 | -4/Factory | Discovered new exit (range 7) 12906 | -4/Factory | Build established: Mutant 13073 | -4/Factory | Core integrity fell below 50% 13086 | -4/Factory | Garrison activated, responded to threat 13112 | -4/Factory | System corruption reached 30% 13115 | -4/Factory | Crushed by falling debris 13146 | -4/Factory | Lost 4 parts (2n2u) 13236 | -4/Factory | Core integrity fell below 20% 13246 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13216_ G-67 Veteran knocked back. 13217_ K-01 Serf collects debris. 13220_ Imp. Melee Analysis Suite destroyed. 13220_ Acquired 63 matter. 13226_ Destroyed Unknown Reactor. 13226_ G-67 Veteran system corrupted by crushing effect. 13226_ G-67 Veteran knocked back. 13227_ R-10 Processor collects Corrupted Flexi-carbon Leg. 13228_ G-67 Veteran misfires. 13231_ G-67 Veteran knocked back. 13232_ K-01 Serf collects debris. 13237_ Critical hit (Burn: +50). 13238_ System corrupted: IFF burst signal emitted. 13239_ G-73 Enforcer knocked back. 13240_ K-01 Serf collects debris. 13243_ G-67 Veteran suffers critical hit (Burn). 13243_ Gravity Flail destroyed. 13245_ Adv. Melee Analysis Suite destroyed. 13246_ Mic. Fission Core destroyed. 13246_ K-01 Serf cleans the Garrison Access. Map ----- +----------------------------------------------------+ | ??????????????????????????????? ????## ##??? | | ???????????????????????????????# ????# #???? | | ?????????????????????????????????# #### ##### | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# """"""""" # | | ???????????????????????????????### # | | ???????????????????????????????? """"""""" # | | ?????????????????????????????????# # | | ???????????????????############### """"""""" # | | ???????????????????# ## # | | ???????????????????# / ## """"""""" # | | ???????????????????# * ## # | | ???????????????#???# + + | | ?????????????? ?# ## # | | ????????????? # ## # # | | ???????????????"" + ## # ## #"##+# | | ???????????????????# ## # # | | ???????????????????# ## # | | ???????????????????# ! ## #### #### | | ???????????????????# ## ###### #= * | | ???????????????????# g % ^+ #!# | | ???????????????????####+##g########### #* | | ?????????????????????# g ## ### | | ?????????????????????#=gg """ # # | | ?????????????????????# "@"g """ # + | | ?????????????????????# ""G"" """ ## w/] # | | ?????????????????????# k ?### / ] | | ?????????????????????#######R######### /]] | | ??????????????????? | | ??????????????????? | | ??????????????????? w #####" | | ???????????????????? #######+##### ###+#######" | | ?????????????????????????????????# # #" | | ?????????????????????????????????# + """"" #"""" | | ?????????????????????????????????# # """"" !### # | | ?????????????????????????????????# # """ #??## | | ?????????????????????????????????# # #???? | | ?????????????????????????????????# # #???? | | ?????????????????????????????????# # ! #???? | | ?????????????????????????????????# ###########???? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# ?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 28 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 26 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Scatter Rocket Array | -6/Factory | Scanalyzed Weapon Cycler | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 31% | -7/Factory Enh. Autogun | 31% | -7/Factory Enh. Autogun | 6% | -6/Factory Enh. Autogun | 8% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionWeldingFlightbrick Manual? 0 Play Time 04:11:50 Cumulative 59.5 hours Start 2025.05.28 @ 19:57:30 End 2025.05.29 @ 23:41:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 66 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83d2a758-7792-450f-b1df-ce50e206fa46