Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 10:24:08 Player: DeluxeH30 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (1862) 1862 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 4625 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/700 Matter 97/300 Energy 94/100 System Corruption 11% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Target Analyzer Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Target Analyzer Armor Integrity Analyzer Medium Reactive Plating > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Titanium Leg Improved Heat Sink Hacking Suite Relay Coupler [Grunt] Improved Remote Datajack Greatsword [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 148 | 10 23 18 45 52 Power 29 | 1 6 2 8 12 Engine 22 | 1 6 2 7 6 Core 7 | . . . 1 6 Reactor . | . . . . . Propulsion 37 | 4 6 2 11 14 Treads 4 | . . . . 4 Leg 12 | 2 6 2 1 1 Wheel 3 | 2 . . . 1 Hover 14 | . . . 9 5 Flight 4 | . . . 1 3 Utility 24 | 2 5 5 1 11 Device 9 | 1 4 1 . 3 Storage 7 | 1 1 2 . 3 Processor 3 | . . 1 . 2 Hackware 2 | . . . 1 1 Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 58 | 3 6 9 25 15 Energy Gun 16 | 2 4 4 4 2 Energy Cannon 6 | . . 1 3 2 Ballistic Gun 17 | 1 2 4 6 4 Ballistic Cannon 2 | . . . . 2 Launcher 6 | . . . 5 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon 7 | . . . 7 . Unidentified Prototypes 1 | . . . 1 . Parts Lost 39 | . 3 1 16 19 Power 9 | . . 1 5 3 Propulsion 12 | . . . 7 5 Utility 6 | . 1 . . 5 Weapon 12 | . 2 . 4 6 Highest Loss Streak 13 | . 2 1 6 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 93 98 85 77 Engine 12 | . 13 10 14 12 Core 1 | . . . . 2 Treads 3 | . . . . 5 Leg 12 | . 26 32 8 6 Hover 4 | . . . 17 2 Device 4 | . 12 5 . 3 Storage 11 | . 13 11 9 11 Processor 3 | . . 3 . 5 Hackware 3 | . . . 8 3 Protection 1 | . . 2 . 1 Energy Gun 6 | . 14 7 8 3 Energy Cannon 3 | . . 8 3 3 Ballistic Gun 8 | . 10 15 7 5 Launcher 2 | . . . 4 3 Naked Turns . | . . . . . Heaviest Build 68 | 15 15 37 35 68 Greatest Support 40 | 20 20 30 32 40 Greatest Overweight (x) 12 | . 2 1 8 12 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 15 10 10 Average Capacity 9 | 7 7 8 10 10 Most Carried 10 | 8 8 9 10 10 Average Carried 7 | 5 5 7 7 8 Final Capacity 10 | 8 8 10 10 10 Final Carried 8 | 5 8 7 8 1 Class Distribution -------------------- 35% | Scavenger-Gunner 23% | Scavenger-Mutant 22% | Mutant 8% | Gunner 6% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2047 | 294 330 260 371 792 Remotely 240 | 30 80 130 . . Salvage Created 2474 | 123 648 281 490 932 Parts 160 | 5 50 21 41 43 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 5 | 1 1 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 49 | . 8 6 20 15 Melee 4 | . . . . 4 Guns 26 | . 8 5 9 4 Cannons 7 | . . 1 1 5 AOE 12 | . . . 10 2 Classes Destroyed 13 | 2 6 1 2 2 Worker 4 | . . . 1 3 Builder 5 | . 3 . 2 . Tunneler 3 | 1 . . . 2 Hauler 2 | . 2 . . . Recycler 9 | 1 3 1 . 4 Mechanic 2 | . 1 . 1 . Operator 2 | . . . 2 . Watcher 5 | . 3 1 . 1 Swarmer 23 | . 3 3 11 6 Grunt 15 | . 5 . 6 4 Brawler 2 | . . . . 2 Sentry 6 | . . 3 3 . Programmer 3 | . . . . 3 Best Kill Streak 10 | 1 6 4 10 3 Combat Bots Only 7 | . 5 4 7 3 Max Kills in Single Turn 5 | 1 2 1 5 3 Gunslinging 1 | . 1 . 1 . Exploded 3 | . . . 3 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 566 | . 71 54 154 287 Missed 143 | . 16 12 39 76 Damage Taken 5716 | 4 652 468 1609 2983 Core 1377 | . 96 126 455 700 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 50 | . 50 . . . Core Remaining (%) 61 | 100 61 68 17 . Volleys Fired 230 | 10 59 28 49 84 Largest 3 | 2 2 3 3 3 Hottest 173 | 100 105 111 173 153 Shots Fired 420 | 18 109 64 107 122 Gun 332 | 18 109 55 86 64 Cannon 74 | . . 9 10 55 Launcher 12 | . . . 11 1 Special 2 | . . . . 2 Kinetic 198 | 1 50 39 39 69 Thermal 174 | 17 59 18 40 40 Explosive 12 | . . . 11 1 Electromagnetic 34 | . . 7 17 10 Robot Hit Streak 9 | 3 9 9 7 9 Robot Miss Streak 10 | 2 5 5 10 3 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 2 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 262 | 11 59 36 77 79 Core Hits 141 | 3 30 20 57 31 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 10 | . 4 . . 6 Burn 3 | . 3 . . . Destroy 3 | . 1 . . 2 Blast 2 | . . . . 2 Sever 2 | . . . . 2 Melee Attacks 13 | . . . 5 8 Impact . | . . . . . Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5301 | 145 811 389 1895 2061 Guns 2784 | 135 811 303 822 713 Cannons 1149 | . . 83 141 925 Explosions 1029 | . . . 926 103 Melee 307 | . . . . 307 Ramming 32 | 10 . 3 6 13 Kinetic 1866 | 13 372 156 372 953 Thermal 1937 | 122 439 197 625 554 Explosive 866 | . . . 763 103 Electromagnetic 293 | . . 33 129 131 Impact . | . . . . . Slashing 307 | . . . . 307 Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . . . . 31 Message Errors 9 | . . . . 9 Matter Fused 7 | . . . . 7 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . . 3 Parts Fused 1 | . . . . 1 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 79 | . . . 8 71 Projectiles 35 | . . . . 35 Explosions 44 | . . . 8 36 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 88 | 4 . . 83 1 Shots 2 | . . . 2 . Rammed 6 | 3 . . 1 2 Targets Rammed 17 | 3 . 2 1 11 Kicked 11 | . . 2 . 9 Crushed . | . . . . . Highest Temperature 672 | 234 168 190 672 341 Average Temperature 114 | 105 45 84 183 101 Received Heat Transfer 1755 | . 264 144 603 744 Effects 33 | 1 . . 24 8 Shutdowns 10 | . . . 8 2 Energy Bleed 3 | . . . 2 1 Interference 6 | 1 . . . 5 Matter Decay 3 | . . . 3 . Short Circuit 2 | . . . 2 . Damage (minor) 2 | . . . 2 . Damage (major) 6 | . . . 6 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 3 . . 1 Heat Transferred 3807 | 370 1457 283 809 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 553 | 10 251 227 553 216 Initial 167 | . 6 25 46 167 Average 124 | 3 91 108 342 75 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 80 | 100 81 97 23 92 Level 1 16 | . 18 2 57 7 Level 2 3 | . . . 19 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . . 2 7 Investigation 1 | . . . 1 . Extermination 2 | . . . . 2 Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 13 9 29 28 Peak Tracking Total 8 | . 5 4 8 7 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts 45 | . . . 45 . Triggered . | . . . . . Disarmed 1 | . . . 1 . Reprogrammed 5 | . . . 5 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 3 1 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 2 3 4 5 Terminals 8 | . 1 1 3 3 Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . . . . 1 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 52 | . 8 15 18 11 Successful 33 | . 6 10 10 7 Failed 19 | . 2 5 8 4 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 27 | . 4 6 13 4 Fabricators 2 | . . . . 2 Repair Stations 9 | . 4 . 5 . Recycling Units 5 | . . . . 5 Scanalyzers 9 | . . 9 . . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 2 6 2 Record 2 | . . . 2 . Open DSF 2 | . . . . 2 Emergency Access Points 2 | . . 1 1 . Alert Level 2 | . 1 . 1 . Locate Traps 1 | . . . 1 . Recall Assault 1 | . . . 1 . Registered Components 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 8 | . 4 . 4 . Scan Component 4 | . 2 . 2 . Repair 3 | . 2 . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks 4 | . . . . 4 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer 8 | . . 8 . . Insert Component 4 | . . 4 . . Analyze 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 10 | . 1 2 4 3 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 84 | . 52 . 32 . Parts Recycled 1 | . . . . 1 Recycled Matter 61 | . . . . 61 Retrieved Matter 61 | . . . . 61 Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 4 | . . . 3 1 Non-combat 3 | . . . 2 1 Combat 1 | . . . 1 . Robot Hacks Applied 6 | . . . 5 1 parse_system 2 | . . . 2 . no_distress 2 | . . . 1 1 find_recycling 1 | . . . 1 . check_alert 1 | . . . 1 . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3865 | 128 529 491 653 2064 Spaces Moved 1788 | 76 232 299 450 731 Core 25 | 5 8 . 2 10 Treads 245 | . . . . 245 Legs 1109 | 18 224 299 97 471 Wheels 56 | 53 . . . 3 Hover 351 | . . . 349 2 Flight 2 | . . . 2 . Fastest Speed 40 | 50 100 120 40 95 Average Speed 153 | 87 121 120 80 229 Slowest Speed 650 | 120 190 190 520 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 5 22 28 26 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 83 | . . . 69 14 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 79 | . . . 69 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2506 | 120 376 384 644 982 Wait 35 | 4 16 . 7 8 Move 1784 | 75 231 298 449 731 Hop . | . . . . . Pick Up 138 | 15 29 21 26 47 Fast Attach 1 | . . . . 1 Attach 89 | 9 11 11 23 35 Detach 11 | . 2 . 6 3 Swap 59 | 1 12 7 22 17 Drop 84 | 3 16 17 11 37 Fire 230 | 10 59 28 49 84 Melee 13 | . . . 5 8 Ram 6 | 3 . . 1 2 Kick 11 | . . 2 . 9 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 45 | . . . 45 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 12) 535 | -10/Materials | Repaired Lgt. Ion Engine 561 | -10/Materials | Repaired Sml. Storage Unit 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1051 | -9/Materials | Build established: Scavenger-Gunner 1121 | -9/Materials | Discovered new exit (range 10) 1148 | -9/Materials | Identified exit to Materials 1149 | -9/Materials | Entered another Materials area 1149 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1331 | -8/Materials | Lost 5 parts (1p3n1w) 1332 | -8/Materials | Destroyed 7 combat bots 1597 | -8/Materials | Core integrity fell below 50% 1663 | -8/Materials | Lost 6 parts (2p3n1w) 1792 | -8/Materials | Discovered new exit (range 4) 1795 | -8/Materials | Core integrity fell below 20% 1802 | -8/Materials | Entered Factory 1802 | -7/Factory | Evolved 2 slots: Utility x2 2071 | -7/Factory | Build established: Scavenger-Mutant 2645 | -7/Factory | Build established: Scavenger-Gunner 3004 | -7/Factory | Lost 4 parts (1n2u1w) 3406 | -7/Factory | Garrison activated, responded to threat 3797 | -7/Factory | Garrison activated, responded to threat 3845 | -7/Factory | System corruption reached 10% 3852 | -7/Factory | Core integrity fell below 50% 3861 | -7/Factory | Core integrity fell below 20% 3866 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- [Achievement: System Compromised] 03845_ Lgt. Nuclear Core destroyed. 03846_ Rnf. Deuterium Engine destroyed. 03847_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 03847_ U-05 Engineer lays Concrete. 03848_ AG9G=P=8>NW4LYC|WW/ 03852_ Greatsword destroyed. 03853_ Slammed into Y-54 Guardian. 03853_ U-05 Engineer lays Concrete. 03855_ U-05 Engineer builds a Door. 03856_ Imp. Heat Sink destroyed. 03860_ U-05 Engineer lays Concrete. 03861_ K-01 Serf collects debris. 03862_ U-05 Engineer lays Concrete. 03863_ Autogun destroyed. 03865_ U-05 Engineer lays Concrete. 03865_ K-01 Serf collects debris. 03866_ U-05 Engineer lays Concrete. 03866_ Dropped Hcp. Matter Pod. 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""" ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Evasion (%) 57 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV System Compromised Challenges ------------ None Game ------ Seed DisruptorPlatingSuperbattery Manual? 0 Play Time 01:06:38 Cumulative 6.0 hours Start 2024.03.31 @ 09:19:44 End 2024.03.31 @ 10:24:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e3a7e7e-bfc6-4edf-9dd7-0721a44d3f2c