Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 09:44:37 Player: Crud Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (113) 113 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 548 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Heat Sink Medium Matter Pod (100) Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Heat Sink Medium Matter Pod Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 7 | . . 7 Power 2 | . . 2 Engine 1 | . . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 3 | . . 3 Treads 2 | . . 2 Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | . . 1 Device 1 | . . 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | . . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 82 | . 85 80 Engine 7 | . 14 4 Core 4 | . . 6 Treads 14 | . . 21 Leg 12 | . 28 5 Storage 14 | . 14 14 Energy Gun 13 | . 14 13 Ballistic Gun 13 | . 14 12 Peak Build Rating 9 | 6 6 9 Average Rating 6 | 6 6 6 On Entrance 6 | 6 6 6 Naked Turns . | . . . Heaviest Build 14 | 11 11 14 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 8 | 8 8 8 Most Carried 8 | 6 8 8 Average Carried 7 | 6 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 385 | 200 . 185 Remotely . | . . . Salvage Created 172 | . . 172 Parts 11 | . . 11 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . . 5 Guns 5 | . . 5 Classes Destroyed 3 | . . 3 Worker 2 | . . 2 Swarmer 3 | . . 3 Grunt 2 | . . 2 Best Kill Streak 3 | . . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 90 | . 3 87 Missed 16 | . . 16 Damage Taken 1166 | . 43 1123 Core 297 | . 11 286 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 41 | . 2 39 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 67 | . 4 63 Gun 67 | . 4 63 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 26 | . 2 24 Thermal 41 | . 2 39 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | . 1 4 Robot Miss Streak 6 | . 2 6 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 31 | . 1 30 Core Hits 10 | . . 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 353 | . 8 345 Guns 353 | . 8 345 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 114 | . 8 106 Thermal 239 | . . 239 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 409 | . 30 409 Average Temperature 160 | . 18 171 Received Heat Transfer 198 | . 24 174 Effects 2 | . . 2 Shutdowns 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 851 | . . 851 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 110 | . 15 110 Initial 5 | . . 5 Average 44 | . 3 65 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 3 12 Peak Tracking Total 6 | . 4 6 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Track 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 490 | 15 150 325 Spaces Moved 265 | 13 119 133 Core 3 | . . 3 Treads 120 | . . 120 Legs 142 | 13 119 10 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 120 100 Average Speed 139 | 120 120 159 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 2 18 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 323 | 12 122 189 Wait 2 | . . 2 Move 263 | 12 118 133 Hop . | . . . Pick Up 6 | . 2 4 Fast Attach 2 | . . 2 Attach 2 | . . 2 Detach . | . . . Swap 3 | . . 3 Drop 4 | . . 4 Fire 41 | . 2 39 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 16) 157 | -10/Materials | Discovered new exit (range 16) 166 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 393 | -10/Mines | Core integrity fell below 50% 424 | -10/Mines | Lost 3 parts (1p1u1w) 452 | -10/Mines | Assembled infested the area 489 | -10/Mines | Core integrity fell below 20% 491 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- payload. 00481_ D-53 Grenadier unfolds itself. 00481_ Lgt. Treads destroyed. 00485_ The unstable cave ceiling collapses. 00485_ as-42031 destroyed. 00486_ Lgt. Ion Engine destroyed. 00487_ The unstable cave ceiling collapses. 00487_ Lgt. Treads destroyed. 00487_ Med. Laser destroyed. 00487_ as-98343 destroyed. 00487_ as-63126 destroyed. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. 00490_ Assault Rifle destroyed. 00491_ The unstable cave ceiling collapses. 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