Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 15:20:35

Player: Cheeriohz

Result: Destroyed by Y-54 Guardian with Flak Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (40)      200
Value Destroyed (1185)     1185
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1985

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     39/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Treading (320) Ox2
Location                   -7/Recycling

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
          Light Treads
>               --- UTILITY (2) ------
       Improved Heat Sink
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Barrage Gun
                Battle Cannon
>               --- INVENTORY (20) ---
          Light Treads
          Light Treads
          Light Treads
          Light Treads
          Light Treads
                Scrap Engine
                Battle Rifle
     Subdweller Machine Gun
                Flak Gun
                Grenade Launcher
                Grenade Launcher
                Grenade Launcher
     Subdweller Shrapnel Launcher
                Multitool
                Scrap Shield Fragment (45)
                Scrap Shield Fragment (44)
                Scrap Shield Fragment (42)
                Scrap Shield Fragment (42)

 Peak State 
------------
>               --- POWER ------------
      Makeshift Power Source
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
          Light Armor Plating
>               --- WEAPON -----------
                Barrage Gun
                Battle Cannon
>               --- INVENTORY --------
          Light Treads
          Light Treads
          Light Treads
          Light Treads
          Light Treads
                Scrap Engine
     Subdweller Optics
     Subdweller Beam Cannon
                Battle Rifle
     Subdweller Machine Gun
                Grenade Launcher
                Grenade Launcher
                Grenade Launcher
     Subdweller Shrapnel Launcher
                Multitool
                Scrap Shield Fragment
                Scrap Shield Fragment
                Scrap Shield Fragment
                Scrap Shield Fragment
[Rating: 17]

 Favorites 
-----------
Power                      Makeshift Power Source
  Engine                   Makeshift Power Source
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Light Armor Plating
  Device                   Subdweller Optics
  Storage                  High-capacity Storage Unit
  Protection               Light Armor Plating
Weapon                     Subdweller Beam Cannon
  Energy Gun               Subdweller Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Subdweller Machine Gun
  Ballistic Cannon         Battle Cannon
  Launcher                 Subdweller Shrapnel Launcher

 Build                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             57   | .   23  30  4   
  Power                    6    | .   3   3   .   
    Engine                 5    | .   2   3   .   
    Core                   1    | .   1   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               10   | .   7   2   1   
    Treads                 5    | .   2   2   1   
    Leg                    .    | .   .   .   .   
    Wheel                  5    | .   5   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  10   | .   4   5   1   
    Device                 2    | .   .   1   1   
    Storage                3    | .   2   1   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             5    | .   2   3   .   
    Artifact               .    | .   .   .   .   
  Weapon                   31   | .   9   20  2   
    Energy Gun             2    | .   .   2   .   
    Energy Cannon          5    | .   2   3   .   
    Ballistic Gun          13   | .   5   7   1   
    Ballistic Cannon       3    | .   .   2   1   
    Launcher               8    | .   2   6   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 9    | .   .   6   3   
  Power                    3    | .   .   2   1   
  Propulsion               2    | .   .   1   1   
  Utility                  3    | .   .   2   1   
  Weapon                   1    | .   .   1   .   
  Highest Loss Streak      2    | .   .   2   2   
  To Critical Strikes      1    | .   .   1   .   
Average Slot Usage (%)     92   | .   97  92  97  
  Engine                   9    | .   8   8   11  
  Core                     4    | .   5   4   .   
  Treads                   24   | .   7   26  28  
  Wheel                    2    | .   18  .   .   
  Device                   4    | .   .   5   1   
  Storage                  7    | .   14  6   14  
  Protection               11   | .   12  11  12  
  Energy Cannon            9    | .   .   11  .   
  Ballistic Gun            9    | .   27  6   14  
  Ballistic Cannon         2    | .   .   2   14  
  Launcher                 5    | .   .   6   .   
Naked Turns                .    | .   .   .   .   
Heaviest Build             64   | 12  54  64  53  
  Greatest Support         40   | 20  40  40  40  
  Greatest Overweight (x)  5    | .   5   1   1   
  Average Overweight (x)   .    | .   .   .   1   
Largest Inventory Capacity 20   | 8   20  20  20  
  Average Capacity         12   | 8   13  11  20  
  Most Carried             20   | 6   20  20  20  
  Average Carried          11   | 6   12  11  19  
  Final Capacity           20   | 8   20  20  20  
  Final Carried            20   | 6   20  20  19  

 Class Distribution 
--------------------
 96% | Mutant
  3% | Subdweller-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves
 Mutant | -7/Recycling

 Resources                      | -11 -10 -10 -7  
-----------                Run  | Yrd Mat Sub Rec 
Matter Collected           1326 | 200 426 636 64  
  Remotely                 .    | .   .   .   .   
Salvage Created            1045 | .   571 368 106 
  Parts                    70   | .   30  32  8   
Haulers Intercepted        2    | .   2   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      20   | .   .   20  .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Combat Hostiles Destroyed  35   | .   13  20  2   
  Guns                     13   | .   8   4   1   
  Cannons                  7    | .   .   6   1   
  AOE                      15   | .   5   10  .   
Classes Destroyed          8    | .   5   1   2   
  Builder                  1    | .   .   .   1   
  Hauler                   2    | .   2   .   .   
  Recycler                 1    | .   1   .   .   
  Operator                 1    | .   1   .   .   
  Swarmer                  8    | .   3   5   .   
  Grunt                    10   | .   10  .   .   
  Sentry                   2    | .   .   .   2   
  Subdweller               15   | .   .   15  .   
Best Kill Streak           6    | .   6   4   2   
  Combat Bots Only         5    | .   5   4   1   
Max Kills in Single Turn   2    | .   2   2   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   2   2   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -7   
--------                   Run  | Yrd  Mat  Sub  Rec  
Hostile Shots Fired        302  | .    39   110  153  
  Missed                   118  | .    15   40   63   
Damage Taken               2413 | .    285  1456 672  
  Core                     251  | .    74   123  54   
  Absorbed by Shields      .    | .    .    .    .    
  Redirected to Shielding  14   | .    14   .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              170  | .    35   122  13   
  Largest                  2    | .    2    2    2    
  Hottest                  110  | .    46   110  67   
Shots Fired                248  | .    66   156  26   
  Gun                      119  | .    62   44   13   
  Cannon                   108  | .    .    95   13   
  Launcher                 21   | .    4    17   .    
  Special                  .    | .    .    .    .    
  Kinetic                  158  | .    62   70   26   
  Thermal                  80   | .    .    80   .    
  Explosive                10   | .    4    6    .    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         15   | .    7    15   8    
  Robot Miss Streak        4    | .    3    4    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           128  | .    40   69   19   
  Core Hits                70   | .    27   35   8    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed 1    | .    1    .    .    
  Critical Strikes         4    | .    1    2    1    
    Destroy                1    | .    1    .    .    
    Blast                  3    | .    .    2    1    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           3738 | .    963  2422 353  
  Guns                     1382 | .    596  601  185  
  Cannons                  1015 | .    .    847  168  
  Explosions               1341 | .    367  974  .    
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  2224 | .    596  1275 353  
  Thermal                  720  | .    .    720  .    
  Explosive                794  | .    367  427  .    
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            3    | .    .    3    .    
  Projectiles              .    | .    .    .    .    
  Explosions               3    | .    .    3    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 6    | .    .    6    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  6    | .    .    6    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      50   | .    .    50   .    
  Shots                    3    | .    .    3    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        321  | .    27   321  184  
  Average Temperature      45   | .    11   45   72   
  Received Heat Transfer   882  | .    153  525  204  
  Effects                  1    | .    .    1    .    
    Matter Decay           1    | .    .    1    .    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             1    | .    .    1    .    
  Heat Transferred         941  | .    .    941  .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Peak Influence             343  | .   343 .   51  
  Initial                  23   | .   .   .   23  
  Average                  145  | .   185 .   43  
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         60   | 100 44  .   100 
  Level 1                  39   | .   55  .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          3    | .   3   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            2    | .   2   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -7  
---------                  Run  | Yrd Mat Sub Rec 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              52   | .   23  26  3   
  Peak Tracking Total      5    | .   5   4   2   
  Tactical Retreats        3    | .   1   2   .   

 Traps                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Traps Triggered            5    | .   4   1   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                3    | .   .   3   .   

 Machines                       | -11 -10 -10 -7  
----------                 Run  | Yrd Mat Sub Rec 
Machines Disabled          4    | .   .   4   .   
  Max in Single Turn       3    | .   .   3   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -7  
---------                  Run  | Yrd Mat Sub Rec 
Machines Accessed          5    | .   5   .   .   
  Terminals                5    | .   5   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                16   | .   16  .   .   
  Successful               7    | .   7   .   .   
  Failed                   9    | .   9   .   .   
    Catastrophic           3    | .   3   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   15   | .   15  .   .   
  Terminals                16   | .   16  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             5    | .   5   .   .   
  Part Schematic           1    | .   1   .   .   
  Robot Analysis           3    | .   3   .   .   
  Terminal Index           1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         2    | .   2   .   .   
  Terminals                2    | .   2   .   .   
    Botnet                 2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         5    | .   5   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   1    | .   1   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -7  
------------               Run  | Yrd Mat Sub Rec 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -7  
--------                   Run  | Yrd Mat Sub Rec 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Robot Analysis Total       3    | .   3   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -7   
-------------              Run  | Yrd  Mat  Sub  Rec  
Turns Passed               6287 | 3    766  5218 300  
Spaces Moved               3012 | 3    439  2467 103  
  Core                     3    | .    3    .    .    
  Treads                   2596 | .    26   2467 103  
  Legs                     28   | 3    25   .    .    
  Wheels                   385  | .    385  .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            80   | 120  80   160  240  
  Average Speed            183  | 120  100  196  240  
  Slowest Speed            320  | 120  320  240  240  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       44   | 2    85   74   18   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .    .    1    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             11   | .    .    11   .    
Spaces Dug                 37   | .    .    37   .    
Terrain Destroyed          192  | .    24   165  3    
  Melee                    .    | .    .    .    .    
  Projectile               16   | .    .    13   3    
  AOE                      176  | .    24   152  .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -7   
---------                  Run  | Yrd  Mat  Sub  Rec  
Total                      3523 | 2    698  2690 133  
  Wait                     197  | .    173  20   4    
  Move                     3009 | 2    438  2466 103  
  Hop                      .    | .    .    .    .    
  Pick Up                  44   | .    14   26   4    
  Fast Attach              25   | .    12   13   .    
  Attach                   9    | .    3    4    2    
  Detach                   5    | .    5    .    .    
  Swap                     23   | .    8    13   2    
  Drop                     38   | .    10   23   5    
  Fire                     170  | .    35   122  13   
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            3    | .    .    3    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec])
-7/Recycling

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 1)
    4 | -11/Scrapyard | Entered Materials
  206 | -10/Materials | Discovered new exit (range 11)
  281 | -10/Materials | Discovered new exit (range 11)
  313 | -10/Materials | Discovered new exit (range 15)
  345 | -10/Materials | Build established: Mutant
  441 | -10/Materials | Discovered new exit (range 15)
  763 | -10/Materials | Discovered new exit (range 4)
  770 | -10/Materials | Entered Subcaves
  785 | -10/Subcaves  | Learned location of Zion (-7)
  785 | -10/Subcaves  | Met a Zionite searching for "candidates"
  814 | -10/Subcaves  | Discovered new exit (range 12)
  839 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
  961 | -10/Subcaves  | Disturbed a concealed Subdweller
 1237 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1454 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2488 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2526 | -10/Subcaves  | Discovered new exit (range 16)
 3099 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
 3100 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Optics
 3163 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3167 | -10/Subcaves  | Core integrity fell below 50%
 3324 | -10/Subcaves  | Discovered new exit (range 12)
 3685 | -10/Subcaves  | Disturbed a concealed Subdweller
 4010 | -10/Subcaves  | Disturbed a concealed Subdweller
 5988 | -10/Subcaves  | Entered Recycling
 6103 | -7/Recycling  | Found Scrap Engine
 6232 | -7/Recycling  | Core integrity fell below 20%
 6288 | -7/Recycling  | Destroyed by Y-54 Guardian with Flak Gun

 Last Messages 
---------------
06119_ Acquired 4 matter. <x2>
06231_ Y-54 Guardian springs to life.
06237_ Mak. Power Source destroyed.
06243_ Lgt. Armor Plating destroyed.
06244_ Y-54 Guardian destroyed.
06248_ U-05 Engineer builds a Wall. <x2>
06253_ R-06 Scavenger inserts Lgt. Treads into recycling unit.
06256_ U-05 Engineer destroyed.
06256_ R-06 Scavenger inserts Gatling Laser into recycling unit.
06258_ R-06 Scavenger collects Lgt. Treads.
06259_ U-05 Engineer destroyed.
06259_ R-06 Scavenger inserts Broken Sub. Beam Cannon into recycling unit.
06260_ R-06 Scavenger collects Terrain Scan Processor.
06261_ R-06 Scavenger collects Structural Scanner.
06262_ R-06 Scavenger collects Imp. Heat Sink.
06262_ R-06 Scavenger inserts Broken Sub. Optics into recycling unit.
06263_ R-06 Scavenger collects Flak Gun.
06263_ U-05 Engineer builds a Wall.
06265_ R-06 Scavenger collects Wheel.
06288_ Lgt. Treads destroyed.

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????##    ????????????   #??????????? |
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| ?????????????????##     ####??????#   #??????????? |
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| ???????????      ##      % ###????#   #??????????? |
| ?????????????""  +         %#?????#   #??????????? |
| ??????????????????#        ##?????#   #??????????? |
| ??????????????????#       *##?????#   ##?????????? |
| ??????????????????#        ########   # #########? |
| ??????????????????#            r      #         ## |
| ??????????????????###########Y#####   #          # |
| ??????????????????????#   !     #?#   #         #? |
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| ??????????????????????# /       #?#   #         #? |
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| ??????????????????????#         #?#   #?????# #??? |
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| ??????????????????????????????????#             #? |
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| ????????????????????????????????#         #?#####? |
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| ????????????????????????????????###########??????? |
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| ?????????????????????????????????????????????????? |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Density       10
Armor Coverage             800
Propulsion Shielding       33
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
 Hcp. Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SystemGhostReconstructor
  Manual?         0
Play Time         00:33:56
  Cumulative      115.5 hours
  Start           2024.04.13 @ 14:48:59
  End             2024.04.13 @ 15:20:35
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          110
  Rogue           110
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           2/0/0/1/0/0/0/0/0
Lore%             51
Gallery%          69
Achievement%      52
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          77x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 614d78ca-9e7e-46e8-a574-620f38f5aff7