Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 20:28:58 Player: kite Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (3426) 3426 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (597) 597 TOTAL SCORE: 6728 Bonus ------- High Alert Combat Kills 232 Follower Combat Kills 165 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 1/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Katana Scythe > --- INVENTORY (5) ---- Medium Treads Compact Battery (200) Actuator Array System Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Core Analyzer Kinecellerator > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Light Treads Light Treads Improved Treads Medium Treads Medium Treads Medium Treads Medium Treads Aluminum Leg Compact Battery Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Melee Analysis Suite Actuator Array Hardened Medium Armor Plating Improved Light Armor Plating Gauss Rifle Shock Bomb Launcher Rocket Launcher Plasma Cutter Hammer Heavy Hammer Katana Scythe [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 66 | 6 5 6 2 1 41 5 Power 4 | 1 . 1 . . 2 . Engine 3 | 1 . 1 . . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 22 | 2 . 3 . . 17 . Treads 10 | 2 . . . . 8 . Leg 5 | . . 1 . . 4 . Wheel 7 | . . 2 . . 5 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 2 . 2 1 12 2 Device 4 | . 1 . . 1 2 . Storage 7 | 1 1 . 2 . 2 1 Processor 5 | . . . . . 4 1 Hackware . | . . . . . . . Protection 4 | . . . . . 4 . Artifact . | . . . . . . . Weapon 20 | 2 3 2 . . 10 3 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | . 1 . . . 5 1 Ballistic Cannon 4 | . 2 2 . . . . Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 2 | . . . . . 2 . System Corruption 7 | . . . . . 7 . Parts Lost 27 | . 1 7 . . 13 6 Power 4 | . . 1 . . 2 1 Propulsion 13 | . . 3 . . 6 4 Utility 3 | . . 1 . . 2 . Weapon 7 | . 1 2 . . 3 1 Highest Loss Streak 7 | . 1 7 . . 5 5 To Critical Strikes . | . . . . . . . Average Backups 17 | . 7 17 15 16 21 20 Power . | . 2 1 . . . . Propulsion 5 | . 1 8 8 7 6 5 Utility 6 | . 1 4 5 6 8 8 Weapon 4 | . 1 3 2 2 5 5 Tool/Special . | . . . . . . . Unused Backups 32 | . . 2 . . 15 15 Power 2 | . . 2 . . . . Propulsion 11 | . . . . . 4 7 Utility 13 | . . . . . 7 6 Weapon 5 | . . . . . 4 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 89 | . 97 93 88 89 89 79 Engine 8 | . 14 13 14 14 3 6 Treads 12 | . 28 17 . . 13 1 Leg 7 | . . . . . 7 27 Wheel 11 | . . 10 28 28 14 . Device 5 | . 12 8 . . 2 6 Storage 11 | . 14 14 17 17 9 7 Processor 4 | . . . . . 6 7 Protection 2 | . . . . . 4 . Energy Gun 2 | . 13 . . . . . Ballistic Gun 9 | . 7 . . . 13 18 Ballistic Cannon 9 | . 7 28 28 28 3 . Impact Weapon 2 | . . . . . 5 . Slashing Weapon 1 | . . . . . 2 1 Peak Build Rating 47 | 6 8 9 10 19 47 47 Average Rating 20 | 4 7 8 9 9 26 36 On Entrance 12 | . 6 8 9 10 9 47 Avg Prop Armor Cover (%) 7 | . . . . . 7 . Naked Turns 15 | . . . . . . 15 Heaviest Build 108 | 14 52 52 91 53 106 108 Greatest Support 88 | 40 40 40 20 20 88 72 Greatest Overweight (x) 4 | . 1 2 4 2 2 1 Average Overweight (x) 1 | . . 1 2 1 . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 Average Capacity 20 | 6 16 20 20 19 22 20 Most Carried 25 | 2 18 20 17 19 25 25 Average Carried 17 | . 7 17 16 17 21 20 Final Capacity 25 | 8 20 20 20 20 25 5 Final Carried 25 | 2 18 16 17 19 25 4 Class Distribution -------------------- 56% | Mutant 27% | Scavenger-Gunner 6% | Gladiator 6% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 3290 | 116 437 48 100 412 1839 338 Remotely . | . . . . . . . Salvage Created 3033 | . 661 77 . 25 1790 480 Parts 196 | . 44 9 . 5 108 30 Haulers Intercepted 4 | . 1 . . . 3 . Recyclers Shooed 3 | . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 70 | . 10 4 . 3 39 14 Melee 6 | . . . . . 6 . Guns 35 | . 7 . . . 19 9 Cannons 16 | . . 4 . 3 9 . AOE 8 | . 2 . . . 3 3 Classes Destroyed 17 | . 8 . . . 7 2 Worker 8 | . 2 1 . . 5 . Builder 4 | . 2 . . . 2 . Tunneler 1 | . . . . . 1 . Hauler 4 | . 1 . . . 3 . Recycler 6 | . 3 . . . 3 . Mechanic 1 | . . . . . 1 . Operator 2 | . 1 . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 17 | . 6 3 . 3 3 2 Cutter 2 | . . . . . 2 . Grunt 31 | . 4 1 . . 21 5 Brawler 2 | . . . . . 2 . Sentry 9 | . . . . . 6 3 Specialist 4 | . . . . . 4 . Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . 1 . Best Kill Streak 8 | . 7 3 . 3 8 3 Combat Bots Only 6 | . 6 3 . 3 4 3 Max Kills in Single Turn 2 | . 2 1 . 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded 2 | . 1 . . . 2 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 364 | . 44 35 . 15 170 100 Missed 104 | . 14 6 . . 51 33 Hits 260 | . 30 29 . 15 119 67 Melee 2 | . . . . . 2 . Projectile 258 | . 30 29 . 15 117 67 AOE 23 | . . 21 . . 2 . Critical Strikes 20 | . 1 1 . . 10 8 Damage Taken 4559 | . 369 747 . 120 2331 992 Core 822 | . 42 153 . 53 304 270 Absorbed by Shields 44 | . . . . . . 44 Core Remaining (%) 50 | 100 . . . . . . Volleys Fired 210 | . 48 18 . 8 98 38 Largest 3 | . 2 2 . 2 3 3 Hottest 84 | . 80 60 . 60 84 84 Shots Fired 449 | . 95 36 . 16 226 76 Gun 282 | . 89 . . . 129 64 Cannon 150 | . 6 36 . 16 92 . Launcher 17 | . . . . . 5 12 Special . | . . . . . . . Kinetic 362 | . 25 36 . 16 221 64 Thermal . | . . . . . . . Explosive 9 | . . . . . 5 4 Electromagnetic 78 | . 70 . . . . 8 Robot Hit Streak 14 | . 6 3 . 2 14 13 Robot Miss Streak 9 | . 5 3 . 2 6 9 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . 2 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 320 | . 58 19 . 6 190 47 Core Hits 248 | . 30 6 . 2 164 46 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 6 | . 1 1 . 1 3 . Blast 3 | . . 1 . 1 1 . Corrupt 1 | . 1 . . . . . Smash 2 | . . . . . 2 . Melee Attacks 67 | . . . . . 58 9 Impact 34 | . . . . . 34 . Slashing 33 | . . . . . 24 9 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . . 7 . Combat Hostiles . | . . . . . . . Follow-up Attacks 9 | . . . . . 8 1 Damage Inflicted 7453 | . 957 323 . 128 4681 1364 Guns 3194 | . 676 . . . 1861 657 Cannons 1377 | . 50 323 . 128 876 . Explosions 1409 | . 231 . . . 568 610 Melee 1473 | . . . . . 1376 97 Ramming . | . . . . . . . Kinetic 3947 | . 102 323 . 128 2737 657 Thermal 231 | . 231 . . . . . Explosive 835 | . . . . . 568 267 Electromagnetic 967 | . 624 . . . . 343 Impact 682 | . . . . . 682 . Slashing 791 | . . . . . 694 97 Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 8 10 Average Corruption 5 | . . . . . 4 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 81 | . . . . . 51 30 Message Errors 10 | . . . . . 5 5 Matter Fused 23 | . . . . . 13 10 Heat Flow Errors 12 | . . . . . 7 5 Energy Discharges 14 | . . . . . 10 4 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 11 | . . . . . 9 2 Data Loss (major) 2 | . . . . . 1 1 Misfires 2 | . . . . . 1 1 Weapon Failures 6 | . . . . . 4 2 Overload Shots . | . . . . . . . Overflow Damage 330 | . 8 2 . . 288 32 Projectiles 13 | . . 2 . . 11 . Explosions 31 | . 8 . . . 13 10 Melee 286 | . . . . . 264 22 Knockbacks 19 | . 1 2 . 4 12 . Impact 5 | . . . . . 5 . Kinetic 14 | . 1 2 . 4 7 . Secondary . | . . . . . . . Self-Inflicted Damage 131 | . 47 . . . 48 36 Shots 5 | . 2 . . . 1 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 327 | . 183 . . . 292 327 Average Temperature 81 | . 117 . . . 75 75 Received Heat Transfer 1140 | . 117 9 . . 855 159 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . 1 . . . 3 2 Combat Hostiles 5 | . 1 . . . 2 2 Parts Fried 6 | . 1 . . . 3 2 Impact Corruptions 8 | . . . . . 8 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 350 | . 350 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 6 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 3 | . . . . 1 2 3 Low Security (%) 72 | 100 100 100 . 87 74 . Level 1 15 | . . . . 12 21 30 Level 2 8 | . . . . . 3 46 Level 3 3 | . . . . . . 22 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 753 | . 194 74 . 214 448 753 Initial 287 | . . 5 . . 63 287 Average 177 | . 83 19 . 80 161 528 Influence Increases 2734 | . 357 200 . 324 1327 526 Destroy 0b10 Robot/C 1660 | . 200 160 . 200 820 280 Destroy 0b10 Robot/NC 135 | . 50 5 . . 80 . Destroy Leader 300 | . 34 30 . 30 196 10 Allied During Kill 28 | . . 5 . 19 4 . Successful Hack 27 | . 22 . . . 5 . Disable Machine 60 | . 30 . . . 15 15 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 104 | . 21 . . . 42 41 Lose Combat Pursuer 270 | . . . . 75 165 30 Influence Decreases 1981 | . 342 215 . 160 1049 215 Entered New Map 266 | . . 10 . . 101 155 Time Decay 1295 | . 332 185 . 140 638 . Lost Part 200 | . 10 . . . 130 60 Lost Ally 220 | . . 20 . 20 180 . Squads Dispatched 11 | . 1 . . . 10 . Investigation 2 | . . . . . 2 . Extermination . | . . . . . . . Reinforcement 8 | . 1 . . . 7 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 8 | . 1 . . . 7 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 25 8 . 11 72 18 Peak Tracking Total 8 | . 5 3 . 7 8 3 Tactical Retreats 9 | . . . . 1 6 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 10 | . . . . . 2 8 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 9 | . 3 . . . 1 5 Max in Single Turn 2 | . 1 . . . 1 2 Garrison Relay 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 11 | . 3 1 1 . 5 1 Terminals 6 | . 2 . . . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 29 | . 6 1 4 . 16 2 Successful 15 | . 4 1 4 . 5 1 Failed 14 | . 2 . . . 11 1 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 13 | . 3 . . . 10 . Terminals 17 | . 3 . . . 12 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 10 | . 3 1 4 . 1 1 Record 4 | . . . 4 . . . Part Schematic 2 | . 2 . . . . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 Registered Components 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . . 2 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . . . 5 1 Full Trace Events 2 | . . . . . 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 2 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 18 | . . . . . . 18 Machine Destruction 18 | . . . . . . 18 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 2 . Highest-Rated Group 40 | . . 31 . 40 32 . Highest-Rated Ally 31 | . . 31 . 16 16 . Total Orders 13 | . . . . . 13 . EXPLORE 11 | . . . . . 11 . RETURN 2 | . . . . . 2 . Ally Attacks 42 | . . 9 . 24 9 . Total Damage 463 | . . 100 . 257 106 . Kills 14 | . . 4 . 7 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . Drone Launches 23 | . . . . . 23 . Drone Recoveries 7 | . . . . . 7 . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 5230 | 72 762 731 222 393 2269 781 Spaces Moved 2684 | 42 274 382 196 287 1164 339 Core 34 | 5 . . . . . 29 Treads 920 | 37 274 169 . . 354 86 Legs 419 | . . . . . 195 224 Wheels 1311 | . . 213 196 287 615 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 110 110 80 85 50 Average Speed 148 | 146 217 167 111 109 134 170 Slowest Speed 240 | 160 240 240 140 110 240 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 50 | 4 40 68 50 57 96 41 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 8 | . . . . . 8 . Terrain Destroyed 81 | . 19 1 . . 49 12 Melee 8 | . . . . . 8 . Projectile 1 | . . 1 . . . . AOE 72 | . 19 . . . 41 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3442 | 49 349 439 199 349 1592 465 Wait 221 | . 3 25 . 35 131 27 Move 2679 | 41 273 381 195 286 1164 339 Hop . | . . . . . . . Pick Up 95 | 2 17 6 1 15 52 2 Fast Attach 35 | 6 3 . 2 1 20 3 Attach 28 | . 1 6 . 1 14 6 Detach 4 | . . . . 1 3 . Swap 32 | . 1 . . . 22 9 Drop 57 | . 3 3 1 2 42 6 Fire 210 | . 48 18 . 8 98 38 Melee 54 | . . . . . 46 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 27 | . . . . . . 27 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 15) 835 | -10/Materials | Entered Mines 862 | -10/Mines | Received a Mining Laser from a helpful Derelict 990 | -10/Mines | Learned location of Zion (-7) 1078 | -10/Mines | Discovered new exit (range 5) 1292 | -10/Mines | Core integrity fell below 50% 1326 | -10/Mines | Lost 7 parts (1p3n1u2w) 1388 | -10/Mines | Found the Drone Emporium 1402 | -10/Mines | Found Prototype Device 1509 | -10/Mines | Learned location of 1 exit from Materials 1516 | -10/Mines | Assembled infested the area 1559 | -10/Mines | Discovered new exit (range 10) 1559 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1559 | -10/Mines | Discovered new exit (range 6) 1566 | -10/Mines | Entered Exiles 1594 | -10/Exiles | Met 8R-AWN 1612 | -10/Exiles | Met EX-HEX 1656 | -10/Exiles | Met EX-DEC 1720 | -10/Exiles | Discovered new exit (range 14) 1788 | -10/Exiles | Entered Mines 1790 | -9/Mines | Core integrity fell below 20% 1849 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1890 | -9/Mines | Identified Decoy Drone Bay 1964 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1992 | -9/Mines | Learned Materials emergency access door positions 1994 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2142 | -9/Mines | Discovered new exit (range 15) 2181 | -9/Mines | Entered Materials 2181 | -8/Materials | Accompanied by 2 allies 2181 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2182 | -8/Materials | Identified exit to Factory 2369 | -8/Materials | Discovered exit to Factory (range 60) 2369 | -8/Materials | Discovered exit to Factory (range 41) 2683 | -8/Materials | Discovered new exit (range 8) 3059 | -8/Materials | Build established: Gladiator 3651 | -8/Materials | Build established: Scavenger-Gunner 3823 | -8/Materials | Lost 5 parts (1p1n2u1w) 3901 | -8/Materials | Core integrity fell below 50% 4371 | -8/Materials | Garrison activated, responded to threat 4450 | -8/Materials | Identified exit to Garrison 4450 | -8/Materials | Entered Garrison 4558 | -8/Garrison | Triggered checkpoint 4600 | -8/Garrison | Garrison Relay disabled 4684 | -8/Garrison | Triggered checkpoint 4864 | -8/Garrison | Discovered new exit (range 12) 4954 | -8/Garrison | Triggered checkpoint 4973 | -8/Garrison | Garrison Relay disabled 5051 | -8/Garrison | System corruption reached 10% 5053 | -8/Garrison | Garrison Relay disabled 5061 | -8/Garrison | Released all parts (6) 5071 | -8/Garrison | Core integrity fell below 20% 5088 | -8/Garrison | Lost 5 parts (1p4n) 5232 | -8/Garrison | Crushed by falling debris 5232 | -8/Garrison | Smashed by cave-in Last Messages --------------- 05062_ The unstable cave ceiling collapses. 05062_ Plasma Cutter crushed. 05069_ Acquired 58 matter. 05072_ System corrupted: Matter fused (-9). 05073_ Acquired Flak Gun. 05080_ P-60 Hacker destroyed. 05082_ Dropped Flak Gun. 05085_ Acquired Lgt. Treads+. 05088_ System corrupted: Matter fused (-10). 05104_ QQI8/ OXEF =N 05163_ Acquired 36 matter. 05169_ System corrupted: Matter fused (-7). 05197_ System corrupted: Matter fused (-8). 05216_ Acquired Katana. 05222_ P-60 Hacker springs to life. 05224_ 3BIS15=OZENJB7ELAZ#PJNB%N/OE:3Q &MVA 05227_ Katana follow-up attack on P-60 Hacker. 05227_ Destroyed Gravmag System. 05232_ The unstable cave ceiling collapses. 05232_ Crushed by falling debris. 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"#???????????????????# #??? | | ???????####"""""????????????????????# #??? | | ??????????#####???????????????????### #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????+ #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????### #??? | | ????????????????????????????????????# #??? | | ?????????????????????????#????#+##### #### | | ??????????????????# < #### ####[ = *" | | ??????????????????# ###### ## | | ??????????????????# #????###? | | ?????????+?????????#######+#### #???????? | | ??????????????????????????????# #???????? | | ???????+???+???????????### #### #???????? | | ???????????????? + +???????? | | ???????+???+??????????# ####### #???????? | | ??????????????????????????????# ##??????? | | ?????????+????????????????????# T#??????? | | ??????????????????????????????# ##??????? | | ??????????????????????????????# #####+### | | ??????????????????????????????+ | | ??????????????????????????????# ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaDecoderObliterator Manual? 0 Play Time 00:29:48 Cumulative 515.5 hours Start 2026.08.01 @ 20:00:14 End 2026.08.01 @ 20:28:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 461 Rogue 461 Adventurer 0 Explorer 0 Win Type - Total 13 Types 7/0/3/1/0/0/0/1/0/1 Lore% 64 Gallery% 70 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 25x17 Zoom Use 16% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 165faa61-1e46-4e1a-9007-0a45bc6a7187