Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 12:51:02 Player: TheGamingJasper Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (76) 76 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1011 Bonus ------- None Cogmind --------- Core Integrity 318/400 Matter 300/300 Energy 125/125 System Corruption 1% Temperature Cool (60) Movement Hovering (48) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Improved Hover Unit Targeting Computer Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Hover Unit Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 5 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 4 3 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 5 | . 2 3 Flight 2 | . 2 . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 2 | 1 2 4 Power . | . 1 . Propulsion . | . . 1 Utility . | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . 1 2 Power . | . . . Propulsion 1 | . 1 . Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 80 | . 77 87 Engine 13 | . 14 11 Leg 9 | . 13 . Hover 14 | . 1 43 Flight 7 | . 10 . Storage 4 | . 7 . Hackware 4 | . 1 11 Ballistic Gun 26 | . 28 22 Peak Build Rating 10 | 6 8 10 Average Rating 6 | 3 5 9 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 10 | 10 10 5 Greatest Support 24 | 20 20 24 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 6 6 5 Most Carried 5 | 4 5 5 Average Carried 2 | 1 2 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 1 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 386 | 192 96 98 Remotely . | . . . Salvage Created 116 | . 96 20 Parts 17 | . 14 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 5 1 Guns 6 | . 5 1 Classes Destroyed 2 | . 2 . Operator 1 | . 1 . Swarmer 6 | . 5 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 44 | . 20 24 Missed 11 | . 4 7 Hits 33 | . 16 17 Projectile 33 | . 16 17 Critical Strikes 2 | . . 2 Part Disruptions 1 | . . 1 Damage Taken 454 | . 134 320 Core 95 | . 13 82 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 23 | . 14 9 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 46 | . 28 18 Gun 46 | . 28 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 46 | . 28 18 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 5 6 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 26 | . 13 13 Core Hits 13 | . 9 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 201 | . 105 96 Guns 201 | . 105 96 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 201 | . 105 96 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 51 | . 8 51 Average Temperature 14 | . 4 17 Received Heat Transfer 108 | . . 108 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 100 | . 100 25 Initial 22 | . . 22 Average 36 | . 56 11 Influence Increases 180 | . 145 35 Destroy 0b10 Robot/C 120 | . 100 20 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 10 | . 10 . Partial Spotted 15 | . . 15 Lose Combat Pursuer 30 | . 30 . Influence Decreases 180 | . 90 90 Entered New Map 33 | . . 33 Time Decay 132 | . 90 42 Lost Part 15 | . . 15 Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 8 9 Peak Tracking Total 8 | . 3 8 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 367 | 43 216 108 Spaces Moved 268 | 30 131 107 Core 15 | 8 7 . Treads . | . . . Legs 60 | 22 38 . Wheels . | . . . Hover 121 | . 14 107 Flight 72 | . 72 . Fastest Speed 37 | 50 37 48 Average Speed 63 | 101 68 48 Slowest Speed 200 | 120 200 48 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . 1 . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 29 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 427 | 42 236 149 Wait 99 | . 74 25 Move 264 | 29 128 107 Hop 1 | . 1 . Pick Up 18 | 7 8 3 Fast Attach 2 | . 2 . Attach 14 | 6 3 5 Detach . | . . . Swap . | . . . Drop 6 | . 6 . Fire 23 | . 14 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 4) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Propulsion x2 301 | -9/Materials | Build established: Mutant 368 | -9/Materials | Self-destructed Last Messages --------------- investigation squad. W-16 Scout sends out distress signal. Neutrino Reactor explodes. Y-45 Defender destroyed. Chain reaction triggered in Lgt. Ion Engine. Hover Unit destroyed. S-10 Pest destroyed. K-01 Serf collects debris. Acquired 17 matter. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. Acquired 34 matter. Acquired 47 matter. R-06 Scavenger collects Flight Unit. Acquired Imp. Hover Unit. Hacking Suite destroyed. Critical hit (Burn: +37). Lgt. Assault Rifle destroyed. 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