Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.14 @ 18:37:40 Player: Gobbopathe Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (149) 745 Value Destroyed (5468) 5468 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 11191 Bonus ------- High Alert Combat Kills 278 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 170/170 System Corruption 17% Temperature Cool (0) Movement Rolling (120) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (2) --- Centrium Wheel > --- UTILITY (12) ----- Improved Coolant Injector Large Storage Unit Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Hacking Suite System Shield System Shield > --- WEAPON (3) ------- Enhanced Coil Gun Enhanced Coil Gun Heavy Flail > --- INVENTORY (16) --- Light Antimatter Reactor Light Antimatter Reactor Heavy Antimatter Reactor Flexi-carbon Leg Armored Wheel Advanced Cryofiber Web Advanced Heat Sink Heavy Flail Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Improved Core Shielding Hacking Suite System Shield System Shield System Shield Advanced System Shield > --- WEAPON ----------- Heavy Disruptor Cannon Kinetic Spear > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Wheel Wheel Compact Wheel Centrium Wheel Advanced Cryofiber Web Improved Coolant Injector Heavy Neutron Cannon Advanced EMP Blaster Heavy Missile Launcher [Rating: 89] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Axe Energy Gun Precision Beam Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 10 | . . 2 1 2 2 2 1 Weapon 1 | . . . 1 . . . . Parts Attached 176 | 6 3 11 45 35 9 23 44 Power 27 | 1 . 1 8 4 2 3 8 Engine 11 | 1 . 1 4 2 2 1 . Core 14 | . . . 4 2 . 2 6 Reactor 2 | . . . . . . . 2 Propulsion 35 | 2 1 1 8 9 . 5 9 Treads . | . . . . . . . . Leg 3 | . . . . . . . 3 Wheel 30 | 2 1 1 7 9 . 5 5 Hover 1 | . . . . . . . 1 Flight 1 | . . . 1 . . . . Utility 53 | 1 1 4 11 10 5 10 11 Device 23 | . . 2 4 6 3 2 6 Storage 9 | 1 . 2 4 . . 1 1 Processor 5 | . 1 . . 2 . . 2 Hackware 8 | . . . . . 2 6 . Protection 8 | . . . 3 2 . 1 2 Artifact . | . . . . . . . . Weapon 61 | 2 1 5 18 12 2 5 16 Energy Gun 10 | 2 1 5 1 1 . . . Energy Cannon 7 | . . . 1 2 . . 4 Ballistic Gun 11 | . . . 9 . . . 2 Ballistic Cannon 4 | . . . . 1 1 . 2 Launcher 6 | . . . 1 . . 2 3 Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . 1 1 . . 2 Slashing Weapon 17 | . . . 5 7 1 3 1 Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 13 | . . . 5 3 2 1 2 Parts Lost 78 | . 1 5 18 7 . 14 33 Power 12 | . . . 4 1 . 2 5 Propulsion 21 | . 1 1 4 2 . 4 9 Utility 22 | . . 1 4 2 . 7 8 Weapon 23 | . . 3 6 2 . 1 11 Highest Loss Streak 13 | . 1 3 4 2 . 5 13 Average Slot Usage (%) 94 | . 98 98 97 94 92 95 91 Engine 4 | . 14 11 4 2 6 3 1 Core 3 | . . . 3 4 . . 5 Wheel 12 | . 27 22 16 10 13 10 6 Device 10 | . . 14 10 13 12 9 9 Storage 17 | . 14 17 26 22 13 11 9 Processor 9 | . 12 11 2 12 13 9 8 Hackware 10 | . . . . . 13 27 27 Protection 3 | . . . 4 3 6 3 1 Energy Gun 2 | . 28 21 2 1 . . . Energy Cannon 1 | . . . 1 1 . . 3 Ballistic Gun 1 | . . . 8 . . . 1 Slashing Weapon 11 | . . . 13 18 12 15 3 Naked Turns . | . . . . . . . . Heaviest Build 82 | 12 12 44 59 68 66 67 82 Greatest Support 40 | 26 32 32 32 28 22 32 40 Greatest Overweight (x) 22 | 1 . 1 4 3 2 5 22 Average Overweight (x) 1 | . . . 1 2 2 1 2 Largest Inventory Capacity 16 | 6 6 16 16 16 16 16 16 Average Capacity 15 | 5 6 12 16 16 16 16 15 Most Carried 16 | 2 6 8 16 16 16 15 15 Average Carried 12 | 1 4 5 13 15 15 12 11 Final Capacity 16 | 6 6 16 16 16 16 16 16 Final Carried 16 | 2 6 5 16 16 16 11 8 Class Distribution -------------------- 43% | Mutant 18% | Hacker-Mutant 14% | Hacker-Gladiator 8% | Wizard-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 2829 | 260 230 95 800 464 97 156 727 Remotely . | . . . . . . . . Salvage Created 6685 | 71 462 549 1782 839 408 1131 1443 Parts 315 | 1 19 25 95 39 18 50 68 Haulers Intercepted 5 | . . 1 2 . 1 . 1 Recyclers Shooed 5 | . 2 . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 114 | . 4 11 37 16 5 21 20 Melee 65 | . . . 26 15 5 13 6 Guns 26 | . 4 9 11 . . . 2 Cannons 4 | . . . . 1 . . 3 AOE 19 | . . 2 . . . 8 9 Classes Destroyed 13 | 1 2 4 4 1 . . 1 Worker 12 | . . . 7 1 . 1 3 Builder 1 | . . . . . . . 1 Hauler 5 | . . 1 2 . 1 . 1 Recycler 7 | 1 3 . . . . 1 2 Operator 3 | . . . 3 . . . . Watcher 7 | . 2 2 2 . . 1 . Swarmer 29 | . . 3 12 2 . 6 6 Grunt 45 | . 4 3 16 7 1 10 4 Brawler 2 | . . 1 . . . 1 . Duelist 3 | . . . 1 . . 1 1 Sentry 20 | . . 4 7 4 3 1 1 Hunter 3 | . . . 1 . . . 2 Programmer 12 | . . . . 3 1 2 6 Best Kill Streak 9 | 1 5 7 6 3 2 9 6 Combat Bots Only 8 | . 2 5 4 3 2 8 5 Max Kills in Single Turn 6 | 1 1 2 3 1 1 6 3 Gunslinging . | . . . . . . . . Exploded 5 | . . 2 . . . 5 2 Melee 2 | . . . 2 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 11267 | . 230 439 2104 1900 212 1776 4606 Core 2623 | . 27 106 391 464 13 470 1152 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 89 73 28 33 98 53 . Volleys Fired 177 | 4 28 33 55 1 . 2 54 Largest 3 | 2 2 2 2 1 . 1 3 Hottest 170 | 90 90 106 91 68 . 43 170 Shots Fired 326 | 8 56 64 106 1 . 2 89 Gun 236 | 8 56 64 90 . . . 18 Cannon 77 | . . . 16 1 . . 60 Launcher 13 | . . . . . . 2 11 Special . | . . . . . . . . Kinetic 130 | . . . 81 . . . 49 Thermal 140 | 8 56 38 9 1 . . 28 Explosive 2 | . . . . . . 1 1 Electromagnetic 54 | . . 26 16 . . 1 11 Robot Hit Streak 15 | 3 9 15 9 2 . 4 15 Robot Miss Streak 6 | 2 2 4 6 . . . 4 Penetration Max 1 | . . . 1 . . . 1 Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 459 | 5 37 48 138 72 13 58 88 Core Hits 222 | 2 18 25 64 22 7 39 45 Critical Hits 17 | . . . 6 2 1 4 4 Critical Kills 8 | . . . 2 . 1 3 2 Critical Parts Destroyed 9 | . . . 4 2 . 1 2 Melee Attacks 376 | . . . 111 99 23 88 55 Impact 17 | . . . 11 . . . 6 Slashing 316 | . . . 100 99 23 88 6 Piercing 43 | . . . . . . . 43 Sneak Attacks 19 | . . . 7 3 2 2 5 Combat Hostiles 2 | . . . . 1 1 . . Follow-up Attacks 58 | . . . 6 24 3 22 3 Damage Inflicted 16997 | 58 402 842 4398 2838 813 3634 4012 Guns 2712 | 58 402 679 1177 . . . 396 Cannons 1520 | . . . 285 21 . . 1214 Explosions 2254 | . . 156 71 . . 1282 745 Melee 10500 | . . . 2861 2817 813 2352 1657 Ramming 11 | . . 7 4 . . . . Kinetic 2106 | . . . 1104 . . . 1002 Thermal 1838 | 58 402 501 144 21 . . 712 Explosive 1150 | . . . . . . 1091 59 Electromagnetic 1392 | . . 334 285 . . 191 582 Impact 206 | . . . 136 . . . 70 Slashing 8860 | . . . 2725 2817 813 2352 153 Piercing 1434 | . . . . . . . 1434 Highest Corruption 17 | . . . 5 7 . 5 17 Average Corruption 5 | . . . 4 3 . 3 7 Corruption Purged 1 | . . . 1 . . . . Effects 97 | . . . 22 22 . 5 48 Message Errors 15 | . . . 4 4 . . 7 Matter Fused 25 | . . . 7 8 . . 10 Heat Flow Errors 10 | . . . 1 3 . 1 5 Energy Discharges 11 | . . . 4 2 . 3 2 Parts Rejected 2 | . . . 2 . . . . Data Loss (minor) 11 | . . . 2 3 . . 6 Data Loss (major) 3 | . . . . 1 . . 2 Misfires 3 | . . . . . . . 3 Alerts 1 | . . . . . . . 1 Misdirections 3 | . . . . . . . 3 Targeting Errors 13 | . . . 2 1 . 1 9 Overload Shots . | . . . . . . . . Overflow Damage 1349 | . . 32 384 386 10 185 352 Projectiles 15 | . . . 5 . . . 10 Explosions 130 | . . 32 . . . 98 . Melee 1204 | . . . 379 386 10 87 342 Knockbacks 10 | . . . . . . . 10 Impact . | . . . . . . . . Kinetic 9 | . . . . . . . 9 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 145 | . . 25 2 . . 88 30 Shots 6 | . . 1 . . . 2 3 Rammed 2 | . . 1 1 . . . . Targets Rammed 2 | . . 1 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 260 | 100 250 39 232 164 . 233 260 Average Temperature 83 | 58 116 13 41 76 . 125 93 Received Heat Transfer 2124 | . 96 171 756 459 75 387 180 Effects 2 | . . . 2 . . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . 1 . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | 1 1 . 2 . . . 1 Heat Transferred 3335 | 161 1078 1117 285 37 . . 657 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . 3 1 . . . 3 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 691 | 5 152 414 691 677 274 504 283 Initial 314 | . 3 63 174 314 181 35 175 Average 272 | 1 78 258 442 457 129 118 115 Maximum Alert Level 2 | . . 2 2 2 1 2 1 Low Security (%) 44 | 100 100 25 10 . 64 89 86 Level 1 29 | . . 73 33 40 35 8 13 Level 2 25 | . . 1 55 59 . 1 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 1 3 5 6 2 2 4 Investigation 2 | . . 1 . 1 . . . Extermination 10 | . . . . 3 2 1 4 Reinforcement 8 | . 1 2 5 . . . . Assault 1 | . . . . 1 . . . Garrison 2 | . . . . 1 . 1 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 12 | . . 2 6 . 1 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 193 | . 12 20 67 23 8 35 28 Peak Tracking Total 6 | . 5 4 5 4 2 6 5 Tactical Retreats 16 | . . 1 5 5 . 4 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 8 | . 1 1 1 1 . 1 3 Indirectly 2 | . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 11 | . . 1 1 1 . 6 2 Max in Single Turn 6 | . . 1 1 1 . 6 1 Garrison Access 6 | . . . . 3 1 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 46 | . . 2 6 17 10 4 7 Terminals 23 | . . 2 4 7 6 1 3 Fabricators 5 | . . . . 1 1 1 2 Repair Stations 7 | . . . 2 3 1 . 1 Recycling Units 1 | . . . . . . . 1 Scanalyzers 4 | . . . . 3 1 . . Garrison Access 6 | . . . . 3 1 2 . Total Hacks 129 | . . 3 21 38 25 9 33 Successful 67 | . . . 14 18 14 5 16 Failed 62 | . . 3 7 20 11 4 17 Catastrophic 7 | . . 1 . 2 2 . 2 Database Lockouts . | . . . . . . . . Manual 49 | . . 1 7 12 14 3 12 Terminals 70 | . . 3 13 18 19 3 14 Fabricators 18 | . . . . 1 1 3 13 Repair Stations 21 | . . . 8 7 2 . 4 Recycling Units 2 | . . . . . . . 2 Scanalyzers 10 | . . . . 8 2 . . Garrison Access 8 | . . . . 4 1 3 . Terminal Hacks 14 | . . . 4 5 4 . 1 Robot Analysis 2 | . . . 1 . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . Alert Level 1 | . . . . 1 . . . Unreport Threat 3 | . . . 1 1 . . 1 Locate Traps 3 | . . . 1 2 . . . Recall Reinforcements 1 | . . . 1 . . . . Zone Layout 2 | . . . . 1 1 . . Fabricator Hacks 10 | . . . . 1 . 2 7 Network Status 3 | . . . . 1 . . 2 Load Schematic 3 | . . . . . . 1 2 Build 4 | . . . . . . 1 3 Repair Station Hacks 16 | . . . 8 4 2 . 2 Scan Component 8 | . . . 4 2 1 . 1 Repair 8 | . . . 4 2 1 . 1 Recycling Unit Hacks 2 | . . . . . . . 2 Report Inventory 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer 6 | . . . . 4 2 . . Insert Component 4 | . . . . 3 1 . . Analyze 2 | . . . . 1 1 . . Garrison Access Hacks 5 | . . . . 2 1 2 . Seal Access 5 | . . . . 2 1 2 . Unauthorized Hacks 14 | . . . 2 2 5 1 4 Terminals 14 | . . . 2 2 5 1 4 Assimilate 5 | . . . . 1 2 1 1 Botnet 7 | . . . 2 1 2 . 2 Operators 2 | . . . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 35 | . . 2 4 15 8 2 4 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . Parts Built 5 | . . . . . . 1 4 Matter 650 | . . . . . . 168 482 Time 162 | . . . . . . 42 120 Total Part Build Rating 18 | . . . . . . 4 14 Parts Repaired 8 | . . . 4 2 1 . 1 Time 255 | . . . 150 48 44 . 13 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . Part Schematics Acquired 2 | . . . . 1 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 4 | . . . . 1 1 1 1 Largest Group 3 | . . . . 1 2 3 1 Highest-Rated Group 75 | . . . . 26 52 75 10 Highest-Rated Ally 26 | . . . . 26 26 26 10 Total Orders 16 | . . . . 6 8 2 . STAY 7 | . . . . 3 3 1 . FOLLOW 9 | . . . . 3 5 1 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 2 | . . . 1 . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 7753 | 64 248 399 1554 1904 1010 878 1696 Spaces Moved 4907 | 50 150 220 795 1359 798 576 959 Core 24 | 7 . . . . . . 17 Treads . | . . . . . . . . Legs 156 | . . . . . . . 156 Wheels 4722 | 43 150 220 795 1359 798 576 781 Hover 5 | . . . . . . . 5 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 100 105 105 105 105 105 Average Speed 113 | 83 93 105 108 114 105 109 134 Slowest Speed 1150 | 90 100 110 130 120 105 130 1150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 42 21 68 35 22 22 22 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 25 | . . . . 3 6 10 6 Terrain Destroyed 101 | . . 5 4 3 6 41 42 Melee 25 | . . . . 3 6 10 6 Projectile 24 | . . . 1 . . . 23 AOE 52 | . . 5 3 . . 31 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 6239 | 61 202 324 1227 1581 935 715 1194 Wait 489 | . 14 52 159 69 98 39 58 Move 4901 | 49 149 220 794 1358 797 575 959 Hop . | . . . . . . . . Pick Up 105 | 2 6 4 39 20 5 9 20 Fast Attach 66 | 6 1 2 19 12 6 5 15 Attach 74 | . 1 7 15 13 2 14 22 Detach 18 | . . 2 5 5 . 2 4 Swap 38 | . 1 2 13 10 1 4 7 Drop 71 | . 2 2 25 25 9 3 5 Fire 177 | 4 28 33 55 1 . 2 54 Melee 299 | . . . 102 68 17 62 50 Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 14) 285 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Utility x2 529 | -9/Materials | Lost 3 parts (1n2w) 693 | -9/Materials | Discovered new exit (range 16) 712 | -9/Materials | Entered another Materials area 712 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 789 | -8/Materials | Build established: Scavenger-Mutant 796 | -8/Materials | Repaired Imp. Ion Engine? 1154 | -8/Materials | Lost 3 parts (1p1u1w) 1221 | -8/Materials | Lost 4 parts (1p2n1w) 1288 | -8/Materials | Lost 3 parts (1n1u1w) 1434 | -8/Materials | Build established: Mutant 1459 | -8/Materials | Core integrity fell below 50% 2016 | -8/Materials | Repaired Arm. Wheel 2042 | -8/Materials | Repaired Hcp. Matter Pod 2103 | -8/Materials | Repaired Prc. Beam Rifle 2214 | -8/Materials | Discovered new exit (range 16) 2266 | -8/Materials | Entered Factory 2266 | -7/Factory | Evolved 2 slots: Utility x2 2531 | -7/Factory | Repaired Arm. Wheel 2773 | -7/Factory | Repaired Arm. Wheel 2831 | -7/Factory | Garrison activated, responded to threat 3100 | -7/Factory | Core integrity fell below 50% 4130 | -7/Factory | Discovered new exit (range 10) 4156 | -7/Factory | Identified exit to Factory 4170 | -7/Factory | Entered another Factory area 4170 | -6/Factory | Accompanied by 1 ally 4170 | -6/Factory | Evolved 2 slots: Utility x2 4800 | -6/Factory | Build established: Hacker-Gladiator 4997 | -6/Factory | Discovered new exit (range 14) 5139 | -6/Factory | Repaired Lrn. Sensor Array 5177 | -6/Factory | Identified exit to Factory 5180 | -6/Factory | Entered another Factory area 5180 | -5/Factory | Accompanied by 2 allies 5180 | -5/Factory | Evolved 2 slots: Utility x2 5299 | -5/Factory | Discovered new exit (range 9) 5306 | -5/Factory | Identified exit to Upper Caves 5431 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 5565 | -5/Factory | Lost 5 parts (2n3u) 5728 | -5/Factory | Build established: Hacker-Mutant 5809 | -5/Factory | Lost 5 parts (2p3u) 5967 | -5/Factory | Garrison activated, responded to threat 5996 | -5/Factory | Destroyed 8 combat bots 5997 | -5/Factory | Discovered new exit (range 11) 6014 | -5/Factory | Identified exit to Factory 6058 | -5/Factory | Entered another Factory area 6058 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6342 | -4/Factory | Lost 5 parts (2n1u2w) 6350 | -4/Factory | Build established: Wizard-Mutant 6531 | -4/Factory | Core integrity fell below 50% 6627 | -4/Factory | Lost 13 parts (3p2n3u5w) 6803 | -4/Factory | Build established: Hacker-Mutant 6953 | -4/Factory | Lost 4 parts (2n1u1w) 7005 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 7053 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 7235 | -4/Factory | System corruption reached 10% 7271 | -4/Factory | Lost 3 parts (1p2n) 7328 | -4/Factory | Fabricated Adv. Terrain Scanner? 7715 | -4/Factory | Repaired Lrg. Storage Unit 7720 | -4/Factory | Core integrity fell below 20% 7754 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07743_ Penetrated by Slug. 07743_ Com. Wheel destroyed. 07744_ U-05 Engineer builds a Door. 07745_ K-01 Serf cleans the Repair Station. 07745_ U-05 Engineer builds a Wall. 07746_ Slug penetrates Wall. 07747_ Hvy. Antimatter Reactor destroyed. 07748_ K-01 Serf cleans the Repair Station. 07748_ Slug penetrates Wall. 07749_ Penetrated by Slug. 07749_ Slug penetrates Nuclear Reactor. 07749_ K-01 Serf destroyed. 07749_ K-01 Serf collects debris. 07751_ U-05 Engineer builds a Wall. 07751_ Slug penetrates Wall. 07753_ Nuclear Reactor explodes. 07753_ Adv. System Shield destroyed. 07753_ Repair Station disabled. 07753_ U-05 Engineer destroyed. 07753_ K-01 Serf collects debris. 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Sensor Array | -7/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -5/Factory Lrn. Sensor Array | x1 | -4/Factory Lrn. Sensor Array | x1 | -4/Factory Adv. Terrain Scanner | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed MolecularBombCleaver Manual? 0 Play Time 02:27:33 Cumulative 146.9 hours Start 2021.03.10 @ 16:19:17 End 2021.03.14 @ 18:37:40 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f4eaca7-f573-4b58-97ca-381b98191d82