Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.17 @ 13:21:34 Player: rusmal Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1111) 1111 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2561 Bonus ------- None Cogmind --------- Core Integrity 226/400 Matter 265/300 Energy 160/160 System Corruption 0% Temperature Hot (279) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Aluminum Leg Cooling System Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Cooling System Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Improved Assault Rifle Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 46 | 6 11 5 24 Power 5 | 1 1 . 3 Engine 3 | 1 1 . 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 14 | 2 4 1 7 Treads . | . . . . Leg 14 | 2 4 1 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 . 4 Device 4 | . 2 . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 19 | 2 3 4 10 Energy Gun 7 | . 2 2 3 Energy Cannon . | . . . . Ballistic Gun 8 | 2 . . 6 Ballistic Cannon . | . . . . Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 99 | . 99 100 99 Engine 10 | . 14 14 3 Core 2 | . . . 7 Leg 29 | . 28 28 33 Device 14 | . 13 14 14 Storage 13 | . 14 14 11 Protection 2 | . . . 7 Energy Gun 5 | . 6 . 9 Ballistic Gun 16 | . 21 14 12 Launcher 3 | . . 13 . Naked Turns . | . . . . Heaviest Build 27 | 11 22 22 27 Greatest Support 33 | 20 20 20 33 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 2 10 10 10 Average Carried 9 | . 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 10 10 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1147 | 260 269 195 423 Remotely . | . . . . Salvage Created 1388 | . 471 175 742 Parts 91 | . 33 12 46 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 32 | . 6 7 19 Guns 27 | . 6 2 19 AOE 5 | . . 5 . Classes Destroyed 9 | . 4 3 2 Worker 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 5 | . 2 . 3 Recycler 1 | . 1 . . Operator 2 | . 2 . . Swarmer 8 | . . 3 5 Grunt 19 | . 6 4 9 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 4 | . 2 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1611 | . 294 236 1081 Core 320 | . 88 58 174 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 . 41 . Volleys Fired 116 | . 45 11 60 Largest 2 | . 2 2 2 Hottest 130 | . 85 85 130 Shots Fired 227 | . 91 16 120 Gun 218 | . 91 7 120 Cannon . | . . . . Launcher 9 | . . 9 . Special . | . . . . Kinetic 151 | . 80 5 66 Thermal 67 | . 11 2 54 Explosive 9 | . . 9 . Electromagnetic . | . . . . Robot Hit Streak 18 | . 18 5 12 Robot Miss Streak 7 | . 7 4 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 157 | . 62 6 89 Core Hits 110 | . 32 19 59 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2663 | . 696 679 1288 Guns 2037 | . 696 56 1285 Cannons . | . . . . Explosions 623 | . . 623 . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 1198 | . 540 37 621 Thermal 839 | . 156 19 664 Explosive 623 | . . 623 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 5 . Average Corruption 4 | . 4 5 . Corruption Purged . | . . . . Effects 37 | . 14 23 . Message Errors 10 | . 5 5 . Matter Fused 6 | . 1 5 . Heat Flow Errors 3 | . 3 . . Energy Discharges 5 | . 3 2 . Data Loss (minor) 4 | . . 4 . Data Loss (major) 4 | . 1 3 . Misfires 4 | . 1 3 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 41 | . . 41 . Projectiles . | . . . . Explosions 41 | . . 41 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 124 | . . 124 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed 2 | . . 1 1 Kicked 2 | . . 1 1 Crushed . | . . . . Highest Temperature 279 | . 161 . 279 Average Temperature 44 | . 36 . 46 Received Heat Transfer 456 | . 180 9 267 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1197 | . 190 20 987 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 329 | . 143 241 329 Initial 11 | . . 11 . Average 88 | . 43 90 149 Maximum Alert Level 1 | . . 1 1 Low Security (%) 88 | 100 100 82 79 Level 1 11 | . . 17 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 . 4 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 9 | . 2 . 7 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 22 12 43 Peak Tracking Total 10 | . 6 5 10 Tactical Retreats 10 | . 1 5 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 6 | . 4 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . . 5 . Max in Single Turn 5 | . . 5 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 14 | . 10 . 4 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 19 . 9 Successful 22 | . 16 . 6 Failed 6 | . 3 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 3 . 2 Terminals 21 | . 14 . 7 Fabricators . | . . . . Repair Stations 4 | . 2 . 2 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 9 . 3 Prototype ID Bank 4 | . 3 . 1 Unreport Threat 1 | . . . 1 Locate Traps 2 | . 2 . . Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 . 2 Scan Component 2 | . 1 . 1 Repair 2 | . 1 . 1 Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 54 | . 16 . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3447 | 82 1362 942 1061 Spaces Moved 1788 | 61 694 452 581 Core 3 | 3 . . . Treads . | . . . . Legs 1785 | 58 694 452 581 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 200 120 Average Speed 153 | 116 155 200 120 Slowest Speed 200 | 120 200 200 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 61 | 4 99 97 47 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 96 | . . 96 . Melee . | . . . . Projectile . | . . . . AOE 96 | . . 96 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2280 | 69 905 476 830 Wait 252 | 1 120 3 128 Move 1785 | 60 693 451 581 Hop . | . . . . Pick Up 33 | 2 19 2 10 Fast Attach 20 | 6 3 . 11 Attach 4 | . 1 . 3 Detach 1 | . . . 1 Swap 23 | . 7 5 11 Drop 44 | . 17 3 24 Fire 116 | . 45 11 60 Melee . | . . . . Ram . | . . . . Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 15) 267 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 961 | -10/Materials | Repaired Spread Laser 968 | -10/Materials | Discovered new exit (range 6) 1034 | -10/Materials | Discovered new exit (range 7) 1349 | -10/Materials | Discovered new exit (range 10) 1445 | -10/Materials | Entered Mines 1477 | -10/Mines | Found a hidden stash of uninstalled traps 1753 | -10/Mines | Core integrity fell below 50% 1906 | -10/Mines | Discovered new exit (range 14) 1996 | -10/Mines | Learned location of Zion (-7) 2291 | -10/Mines | Discovered new exit (range 10) 2387 | -10/Mines | Entered Materials 2387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2856 | -9/Materials | Build established: Scavenger-Mutant 2950 | -9/Materials | Discovered new exit (range 13) 3028 | -9/Materials | Repaired Lgt. Nuclear Core 3128 | -9/Materials | Discovered new exit (range 8) 3407 | -9/Materials | Discovered new exit (range 16) 3448 | -9/Materials | Self-destructed Last Messages --------------- 03327_ ALERT: Alarm triggered, dispatching investigation squad. 03329_ A-02 Transporter destroyed. 03332_ K-01 Serf collects debris. 03362_ G-34 Mercenary destroyed. 03374_ K-01 Serf collects debris. 03393_ Acquired 42 matter. 03407_ EXIT=FOUND 03408_ Acquired 51 matter. 03415_ W-16 Scout sends out distress signal. 03433_ Destroyed Flight Unit. 03433_ S-10 Pest destroyed. 03436_ Lgt. Ion Engine melted. 03436_ S-10 Pest destroyed. 03436_ Switching to secondary target: G-34 Mercenary. 03437_ Hrd. Light Armor Plating destroyed. 03445_ W-16 Scout sends out distress signal. 03446_ Imp. Heat Sink destroyed. 03447_ Aluminum Leg destroyed. 03448_ Overheating: System interference. 03448_ Particle Gun temporarily disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????? ????????????????????????? | | ???????? ????????????????????????? | | ???????? ???????????????????????? | | ???????? ????????????????????????? | | ????????# ????????????????????????? | | ????????# ????????????????????????? | | ????????# ????????????????????????? | | ????????+ #???????????????????????? | | ????????# #???????????????######### | | ????????#g #???????????????# # | | ????????# #???????????????# # | | ????????#g #???????????????# []] # | | ????????# #???????????????# ] # | | ????????#Ys#???????????????# ]] # | | ????????# =#???????????????# # | | ??????###*%######################+## | | ??????# % w | | ??????# < !/ | | ??????# @ Y ! /! ! | | ??????########## ###############+## | | ???????????????# #?????????# # | | ???????????????# #?????????# """ # | | ???????????????# #?????????# """ # | | ???????????????# #?????????# """ # | | ???????????????# #?????????# # | | ???????????????# #?????????# # | | ???????????????# #?????????######## | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????? ?????????????????? | | ???????????????? ?????????????????? | | ???????????????? ?????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialUtilityRefractor Manual? 0 Play Time 00:24:28 Cumulative 77.4 hours Start 2021.06.17 @ 12:58:27 End 2021.06.17 @ 13:21:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f790a62-2cec-4f9b-bd29-e0e459c98e2e