Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.07 @ 12:31:53 Player: Kamecchi Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2038) 2038 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4288 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Signal Interpreter Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Ion Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Core Shielding > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Core Shielding Core Shielding Light Armor Plating Improved EM Shotgun Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 61 | 5 15 9 12 20 Power 11 | 1 3 2 2 3 Engine 10 | 1 3 2 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 4 1 2 3 Treads . | . . . . . Leg 12 | 2 4 1 2 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 4 2 2 7 Device 3 | . 2 . 1 . Storage 1 | . 1 . . . Processor 4 | . 1 1 . 2 Hackware . | . . . . . Protection 7 | . . 1 1 5 Artifact . | . . . . . Weapon 23 | 2 4 4 6 7 Energy Gun 3 | . . 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 13 | 2 4 3 4 . Ballistic Cannon 4 | . . . 1 3 Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 35 | . 7 5 1 22 Power 6 | . 1 1 1 3 Propulsion 9 | . 2 1 . 6 Utility 7 | . 1 1 . 5 Weapon 13 | . 3 2 . 8 Highest Loss Streak 8 | . 4 4 1 8 Average Slot Usage (%) 90 | . 92 98 91 75 Engine 11 | . 13 13 10 6 Leg 25 | . 27 27 28 17 Device 6 | . 5 5 7 6 Storage 12 | . 13 14 11 9 Processor 5 | . 3 1 8 8 Protection 4 | . . 6 2 10 Energy Gun 3 | . . 11 3 . Ballistic Gun 19 | . 27 16 18 8 Naked Turns . | . . . . . Heaviest Build 49 | 6 39 41 49 49 Greatest Support 40 | 20 20 20 30 40 Greatest Overweight (x) 16 | . 3 3 2 16 Average Overweight (x) 1 | . . 1 1 3 Largest Inventory Capacity 12 | 4 12 12 12 12 Average Capacity 11 | 4 11 12 12 12 Most Carried 12 | 4 12 12 12 12 Average Carried 9 | 2 8 11 10 8 Final Capacity 12 | 4 12 12 12 12 Final Carried 12 | 4 12 7 11 1 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1624 | 278 355 104 312 575 Remotely . | . . . . . Salvage Created 2372 | 38 725 155 413 1041 Parts 169 | 1 53 16 29 70 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 64 | 1 21 8 12 22 Guns 51 | 1 20 8 12 10 Cannons 6 | . . . . 6 AOE 7 | . 1 . . 6 Classes Destroyed 9 | 1 2 1 1 4 Worker 4 | . . 1 . 3 Builder 4 | . . . . 4 Recycler 1 | . . . . 1 Watcher 5 | . 3 . . 2 Swarmer 24 | . 8 8 4 4 Grunt 35 | 1 13 . 6 15 Brawler 1 | . . . . 1 Sentry 3 | . . . 2 1 Hunter 1 | . . . . 1 Best Kill Streak 10 | 1 3 4 6 10 Combat Bots Only 8 | 1 3 3 6 8 Max Kills in Single Turn 3 | 1 1 2 1 3 Gunslinging . | . . . . . Exploded 2 | . 1 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 4304 | 73 808 521 381 2521 Core 845 | 10 85 97 96 557 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 96 . 23 76 . Volleys Fired 214 | 7 74 38 30 65 Largest 2 | 2 2 2 2 2 Hottest 88 | 40 40 60 88 84 Shots Fired 403 | 14 135 76 57 121 Gun 368 | 14 135 76 57 86 Cannon 28 | . . . . 28 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 361 | 14 135 59 48 105 Thermal 9 | . . . 9 . Explosive 7 | . . . . 7 Electromagnetic 26 | . . 17 . 9 Robot Hit Streak 20 | 2 20 4 8 17 Robot Miss Streak 5 | 2 5 4 2 3 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 249 | 7 90 33 36 83 Core Hits 128 | 2 43 11 18 54 Critical Hits 4 | . 1 1 . 2 Critical Kills 4 | . 1 1 . 2 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3800 | 57 921 276 525 2021 Guns 2557 | 57 837 276 518 869 Cannons 405 | . . . . 405 Explosions 830 | . 84 . . 746 Melee . | . . . . . Ramming 8 | . . . 7 1 Kinetic 2682 | 57 837 191 472 1125 Thermal 177 | . . . 46 131 Explosive 664 | . 49 . . 615 Electromagnetic 269 | . 35 85 . 149 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Effects 26 | . . . . 26 Message Errors 3 | . . . . 3 Matter Fused 9 | . . . . 9 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . . 3 Data Loss (major) 3 | . . . . 3 Targeting Errors 6 | . . . . 6 Overload Shots . | . . . . . Overflow Damage 15 | . . . . 15 Projectiles . | . . . . . Explosions 15 | . . . . 15 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 51 | . . . 3 48 Shots 2 | . . . . 2 Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 216 | 6 12 150 144 216 Average Temperature 54 | 6 4 47 50 76 Received Heat Transfer 1281 | 42 312 . 144 783 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 211 | . . . 111 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 378 | 20 290 105 273 378 Average Influence 123 | 7 112 63 114 238 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 74 | 100 75 100 91 26 Level 1 25 | . 24 . 8 73 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 6 . 5 2 Investigation 6 | . 3 . 3 . Extermination . | . . . . . Reinforcement 7 | . 3 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . 2 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | 1 37 9 22 30 Peak Tracking Total 8 | 1 4 3 6 8 Tactical Retreats 4 | . 2 . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 4 | . 3 . . 1 Max in Single Turn 2 | . 2 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 10 | . 6 . 4 . Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 44 | . 26 . 18 . Successful 36 | . 20 . 16 . Failed 8 | . 6 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 33 | . 20 . 13 . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units 1 | . 1 . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 26 | . 15 . 11 . Record 12 | . 5 . 7 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . 1 . 1 . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Security Status 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 4 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3936 | 138 1371 984 598 845 Spaces Moved 1760 | 92 666 515 270 217 Core 67 | 20 . . . 47 Treads . | . . . . . Legs 1693 | 72 666 515 270 170 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 120 Average Speed 167 | 104 148 162 157 278 Slowest Speed 850 | 120 210 210 180 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 8 93 100 38 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . 8 . . 43 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 49 | . 8 . . 41 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2364 | 120 927 599 387 331 Wait 258 | 9 146 32 50 21 Move 1756 | 91 665 514 269 217 Hop . | . . . . . Pick Up 51 | 8 21 2 15 5 Fast Attach 10 | 1 2 2 2 3 Attach 37 | 4 8 6 4 15 Detach . | . . . . . Swap 14 | . 5 1 6 2 Drop 22 | . 6 4 10 2 Fire 214 | 7 74 38 30 65 Melee . | . . . . . Ram 1 | . . . . 1 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 139 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 13) 350 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 8) 645 | -10/Materials | Repaired Lgt. Ion Engine 690 | -10/Materials | Discovered new exit (range 9) 923 | -10/Materials | Lost 4 parts (2n2w) 992 | -10/Materials | Identified exit to Mines 1109 | -10/Materials | Discovered new exit (range 12) 1322 | -10/Materials | Discovered new exit (range 16) 1510 | -10/Materials | Entered Mines 1701 | -10/Mines | Discovered new exit (range 11) 2260 | -10/Mines | Discovered new exit (range 12) 2328 | -10/Mines | Core integrity fell below 50% 2373 | -10/Mines | Lost 4 parts (1n1u2w) 2494 | -10/Mines | Entered Materials 2494 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2693 | -9/Materials | Discovered new exit (range 15) 3002 | -9/Materials | Discovered new exit (range 13) 3092 | -9/Materials | Entered another Materials area 3092 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3276 | -8/Materials | Destroyed 8 combat bots 3280 | -8/Materials | Lost 3 parts (2n1u) 3549 | -8/Materials | Lost 8 parts (1p4n3w) 3693 | -8/Materials | Core integrity fell below 50% 3872 | -8/Materials | Core integrity fell below 20% 3937 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03849_ K-01 Serf collects debris. 03856_ Slug penetrates Wall. 03862_ Penetrated by Slug. 03862_ Core Shielding destroyed. 03865_ Penetrated by Slug. 03865_ Core Shielding destroyed. 03871_ System corrupted: Matter fused (-9). 03871_ Penetrated by Slug. 03880_ Slug penetrates Wall. 03900_ Imp. Ion Engine destroyed. 03906_ Penetrated by Slug. 03909_ Slug penetrates Wall. 03916_ System corrupted: Substantial component data lost. 03917_ Slug penetrates Wall. 03917_ Lgt. Armor Plating destroyed. 03923_ Penetrated by Slug. 03932_ Slug penetrates Wall. 03934_ 62GF0M 5B>ZGM|BZNRDF41Z0S