Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.22 @ 00:35:22 Player: Runagate Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (159) 795 Value Destroyed (5942) 5942 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (576) 576 TOTAL SCORE: 12113 Bonus ------- High Alert Combat Kills 576 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Compact Wheel High-capacity Storage Unit Improved Armor Integrity Analyzer Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Light Treads Improved Treads Improved Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Improved Armor Integrity Analyzer Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Neutrino Core Improved Medium Treads Experimental Heat Sink Advanced Cooling System Compact Matter Pod Improved Armor Integrity Analyzer Proton Cannon Phase Cannon Autogun Advanced Assault Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Rocket Launcher Rocket Array Axe [Rating: 95] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 . 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 1 . . 1 . . . Utility 8 | . . . 2 . 1 2 2 1 Weapon 1 | . . 1 . . . . . . Parts Attached 104 | 8 2 7 10 8 22 13 24 10 Power 11 | 1 . 2 2 . 1 1 3 1 Engine 5 | 1 . 2 2 . . . . . Core 5 | . . . . . 1 1 3 . Reactor 1 | . . . . . . . . 1 Propulsion 26 | 2 . . 4 5 9 . 4 2 Treads 25 | 2 . . 4 5 9 . 4 1 Leg . | . . . . . . . . . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | 3 1 . 3 1 4 7 9 6 Device 15 | 2 . . 1 1 2 2 5 2 Storage 3 | 1 1 . 1 . . . . . Processor 7 | . . . 1 . 2 1 1 2 Hackware . | . . . . . . . . . Protection 9 | . . . . . . 4 3 2 Artifact . | . . . . . . . . . Weapon 33 | 2 1 5 1 2 8 5 8 1 Energy Gun 5 | 1 1 1 . . 1 1 . . Energy Cannon 4 | . . . . 1 . 2 1 . Ballistic Gun 9 | 1 . 3 1 1 2 1 . . Ballistic Cannon 11 | . . 1 . . 3 1 5 1 Launcher 3 | . . . . . 1 . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . 1 1 . Parts Lost 26 | . . 1 . . 1 . 10 14 Power 3 | . . . . . . . 1 2 Propulsion 9 | . . . . . . . 3 6 Utility 10 | . . 1 . . . . 4 5 Weapon 4 | . . . . . 1 . 2 1 Highest Loss Streak 7 | . . 1 . . 1 . 4 7 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 1 5 14 14 19 19 19 18 16 Power 1 | . 1 1 1 1 1 2 2 1 Propulsion 3 | . . . 2 4 4 4 3 2 Utility 4 | . 2 8 3 3 4 4 3 3 Weapon 8 | . 1 4 7 9 8 9 9 9 Tool/Special . | . . . . . . . . . Unused Backups 25 | . . 2 4 2 4 1 4 8 Power 2 | . . . 1 . . . 1 . Propulsion 3 | . . . . 1 . . 1 1 Utility 9 | . . 2 2 . 1 . . 4 Weapon 11 | . . . 1 1 3 1 2 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 100 81 96 99 99 98 98 86 Engine 3 | . 14 11 9 8 2 . . . Core 3 | . . . . . 4 6 4 5 Treads 25 | . 28 21 26 26 29 25 22 17 Device 16 | . 14 7 15 18 15 15 19 21 Storage 7 | . 14 11 9 9 7 6 5 4 Processor 12 | . . . 9 9 13 19 17 16 Protection 2 | . . . . . . 3 7 2 Energy Gun 4 | . 14 11 9 . 6 3 . . Energy Cannon 3 | . . . . 8 . 2 5 5 Ballistic Gun 5 | . 14 18 9 9 6 3 . . Ballistic Cannon 7 | . . 1 9 9 8 8 8 8 Peak Build Rating 95 | 7 7 14 21 28 44 59 71 95 Average Rating 42 | 5 7 11 19 26 33 52 67 76 On Entrance 27 | . 7 7 14 21 28 44 57 71 Naked Turns 71 | . . . . . . . . 71 Heaviest Build 106 | 14 30 38 61 62 63 75 91 106 Greatest Support 113 | 40 40 40 60 72 88 88 106 113 Greatest Overweight (x) 5 | . . . 1 1 1 . 1 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 20 20 20 20 18 Most Carried 20 | 3 7 15 15 20 20 20 20 20 Average Carried 17 | 1 5 14 14 19 19 19 18 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 Final Carried 20 | 3 7 14 15 20 20 20 16 5 Class Distribution -------------------- 47% | Gunner 20% | Skirmisher 12% | Scavenger-Gunner 10% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Storage Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Matter Collected 4479 | 310 99 270 331 617 433 468 991 960 Remotely 682 | . . . . . . . . 682 Salvage Created 5693 | 192 130 314 427 981 391 384 1154 1720 Parts 295 | 17 16 19 25 44 24 23 58 69 Haulers Intercepted 3 | . . . 1 2 . . . . Recyclers Shooed 10 | . . . 1 4 . 1 1 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 108 | . 6 8 7 13 10 10 32 22 Guns 27 | . 6 8 5 2 3 3 . . Cannons 66 | . . . 2 10 5 7 26 16 AOE 14 | . . . . . 2 . 6 6 Classes Destroyed 15 | 3 2 1 3 1 1 . 3 1 Worker 11 | 2 . . . . . . 4 5 Builder 5 | . . . . . . . 1 4 Tunneler 4 | 3 . . . . . . 1 . Hauler 3 | . . . 1 2 . . . . Recycler 10 | 1 . . 1 4 . . . 4 Mechanic 3 | . . . . . . . 1 2 Operator 3 | . . . . 1 1 . 1 . Watcher 12 | . 2 2 . 1 1 1 1 4 Swarmer 31 | . 6 4 . . . 3 14 4 Grunt 32 | . . . 1 6 3 3 7 12 Brawler 1 | . . . . . . . . 1 Sentry 25 | . . 4 5 7 3 1 4 1 Specialist 1 | . . . 1 . . . . . Hunter 1 | . . . . . . . 1 . Programmer 17 | . . . . . 4 3 6 4 Best Kill Streak 13 | 3 3 4 2 5 3 4 8 13 Combat Bots Only 9 | . 3 4 2 3 3 3 7 9 Max Kills in Single Turn 5 | 1 1 2 1 1 1 1 3 5 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . . . 1 . 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Hostile Shots Fired 777 | . 48 44 14 73 130 54 167 247 Missed 265 | . 11 13 5 30 46 17 49 94 Hits 512 | . 37 31 9 43 84 37 118 153 Melee 6 | . . . . . . . . 6 Projectile 506 | . 37 31 9 43 84 37 118 147 Critical Strikes 19 | . . . . 3 1 3 1 11 Damage Taken 8486 | . 307 361 128 649 867 522 2349 3303 Core 1708 | . 78 66 16 73 72 36 204 1163 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 256 | . . . . . . 34 222 . Regen/Repaired (Parts) 452 | . . 198 . 71 29 154 . . Core Remaining (%) 85 | 100 68 83 . 83 89 95 79 . Volleys Fired 294 | 10 18 21 17 58 32 26 62 50 Largest 3 | 2 2 3 3 3 3 3 3 3 Hottest 228 | 60 60 96 112 124 124 155 228 169 Shots Fired 814 | 20 36 61 50 172 88 79 185 123 Gun 285 | 20 36 61 33 59 45 30 1 . Cannon 510 | . . . 17 113 41 49 177 113 Launcher 19 | . . . . . 2 . 7 10 Special . | . . . . . . . . . Kinetic 503 | 10 18 40 33 114 62 52 105 69 Thermal 265 | 10 18 21 17 58 24 23 70 24 Explosive 13 | . . . . . . . 7 6 Electromagnetic 33 | . . . . . 2 4 3 24 Robot Hit Streak 19 | 7 6 6 19 15 16 12 15 15 Robot Miss Streak 6 | 2 6 4 2 4 3 2 4 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 520 | 13 21 38 36 113 64 51 112 72 Core Hits 305 | 7 9 14 16 33 30 21 66 109 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 26 | . . 2 2 2 2 3 8 7 Burn 6 | . . 2 1 . 1 2 . . Meltdown 1 | . . . . 1 . . . . Blast 18 | . . . 1 1 1 1 8 6 Corrupt 1 | . . . . . . . . 1 Melee Attacks 5 | . . . . . 3 . 2 . Impact . | . . . . . . . . . Slashing 5 | . . . . . 3 . 2 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16643 | 155 269 556 621 2226 1439 1219 4602 5556 Guns 2963 | 155 269 556 408 598 567 410 . . Cannons 9129 | . . . 213 1628 704 783 3285 2516 Explosions 4375 | . . . . . 148 . 1219 3008 Melee 61 | . . . . . . . 61 . Ramming 115 | . . . . . 20 26 37 32 Kinetic 7538 | 67 137 355 461 1321 1001 802 1820 1574 Thermal 4940 | 88 132 201 160 905 270 371 1854 959 Explosive 3162 | . . . . . 50 . 811 2301 Electromagnetic 827 | . . . . . 98 20 19 690 Impact . | . . . . . . . . . Slashing 61 | . . . . . . . 61 . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 3 7 8 4 Average Corruption 3 | . . . . . 1 3 4 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 54 | . . . . . 2 17 25 10 Message Errors 16 | . . . . . . 8 5 3 Matter Fused 10 | . . . . . 1 2 5 2 Heat Flow Errors 4 | . . . . . 1 . 2 1 Energy Discharges 12 | . . . . . . 4 8 . Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . 1 1 . Data Loss (major) 2 | . . . . . . 1 . 1 Misfires 2 | . . . . . . 1 . 1 Alerts 3 | . . . . . . . 2 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 524 | . . . . 40 . . 115 369 Projectiles 170 | . . . . 40 . . 16 114 Explosions 333 | . . . . . . . 78 255 Melee 21 | . . . . . . . 21 . Knockbacks 52 | . . . 3 8 4 8 18 11 Impact . | . . . . . . . . . Kinetic 51 | . . . 3 8 4 8 17 11 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 354 | . . . . . . . 140 214 Shots 7 | . . . . . . . 3 4 Rammed 16 | . . . . . 3 3 5 5 Targets Rammed 17 | . . . . . 3 3 5 6 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 345 | . . 147 47 126 105 36 345 175 Average Temperature 38 | . . 46 16 22 18 15 137 56 Received Heat Transfer 1628 | . . 63 45 351 186 48 315 620 Effects 1 | . . . . . . . 1 . Shutdowns 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 10 | . 1 3 . 2 1 . 2 1 Heat Transferred 8123 | 200 300 740 481 1628 666 929 2187 992 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Maximum Alert Level 3 | . . . . . . . 3 3 Low Security (%) 75 | 100 100 100 100 100 100 100 27 . Level 1 10 | . . . . . . . 20 66 Level 2 9 | . . . . . . . 37 20 Level 3 4 | . . . . . . . 14 13 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 819 | 10 70 92 95 148 161 117 738 819 Initial 350 | . . 15 . . 57 67 35 350 Average 144 | 2 15 21 28 58 45 44 388 390 Influence Increases 4120 | 30 175 225 234 459 386 384 1223 1004 Destroy 0b10 Robot/C 2160 | . 120 160 140 260 200 200 640 440 Destroy 0b10 Robot/NC 265 | 30 10 10 10 50 10 5 45 95 Destroy Leader 560 | . 24 54 62 96 82 62 102 78 Successful Hack 88 | . 21 . 4 30 17 4 . 12 Disable Machine 390 | . . . . . 30 30 165 165 Destroy Structure 492 | . . 1 3 8 32 8 226 214 Partial Spotted 30 | . . . . . 15 . 15 . Lose Combat Pursuer 135 | . . . 15 15 . 75 30 . Influence Decreases 3328 | 30 138 259 237 332 374 449 581 928 Entered New Map 572 | . . 22 3 . 70 72 39 366 Time Decay 2506 | 30 138 227 234 332 304 377 442 422 Lost Part 250 | . . 10 . . . . 100 140 Squads Dispatched 34 | . 1 . 1 1 5 5 13 8 Investigation 5 | . . . . 1 . 2 2 . Extermination 12 | . . . . . 4 3 4 1 Reinforcement 11 | . 1 . 1 . 1 . 3 5 Assault 2 | . . . . . . . 1 1 Garrison 4 | . . . . . . . 3 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Distress Signals 10 | . 1 1 1 2 1 . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 160 | . 12 12 8 19 21 11 36 41 Peak Tracking Total 10 | . 4 4 3 4 6 4 6 10 Tactical Retreats 6 | . . . 1 1 . 3 1 . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Traps Triggered 9 | . . . . . 3 2 4 . Indirectly 1 | . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Machines Disabled 26 | . . . . . 2 2 11 11 Max in Single Turn 5 | . . . . . 1 1 4 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Machines Accessed 23 | . 3 3 2 7 4 3 . 1 Terminals 17 | . 3 2 2 6 3 1 . . Fabricators . | . . . . . . . . . Repair Stations 5 | . . 1 . 1 1 1 . 1 Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 73 | . 10 11 4 22 11 13 . 2 Successful 36 | . 6 4 1 12 6 6 . 1 Failed 37 | . 4 7 3 10 5 7 . 1 Catastrophic 5 | . . 1 1 1 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 18 | . 3 1 1 7 3 3 . . Terminals 45 | . 10 4 4 18 6 3 . . Fabricators . | . . . . . . . . . Repair Stations 25 | . . 7 . 4 5 7 . 2 Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 6 . 1 8 3 . . . Prototype ID Bank 4 | . 1 . . 3 . . . . Open Door 3 | . . . . 3 . . . . Locate Traps 4 | . 3 . 1 . . . . . Registered Components 2 | . 1 . . . 1 . . . Zone Layout 5 | . 1 . . 2 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 16 | . . 4 . 4 3 4 . 1 Scan Component 10 | . . 2 . 2 2 3 . 1 Repair 6 | . . 2 . 2 1 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . Used . | . . . . . . . . . Hacking Detections 17 | . 2 3 1 4 4 2 . 1 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . 2 . 2 1 1 . . Time 207 | . . 52 . 64 53 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Active Infowar (turns) 9442 | 68 662 678 709 170 2407 1616 2238 894 Sensors 6974 | . . . . . 2263 1616 2201 894 Terrain 1232 | . . . . . . . 530 702 Traps 96 | . . . . . . . . 96 Seismic 2700 | 68 662 678 709 170 413 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Turns Passed 10814 | 172 662 947 709 993 2441 1616 2246 1028 Spaces Moved 4996 | 76 369 476 337 339 1146 738 991 524 Core 136 | 2 . . . . . . . 134 Treads 4859 | 74 369 476 337 339 1146 738 991 389 Legs . | . . . . . . . . . Wheels 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 145 145 50 Average Speed 159 | 157 160 160 162 194 154 145 171 142 Slowest Speed 305 | 160 160 160 240 240 240 145 240 305 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 7 68 43 27 50 22 18 23 17 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 18 | . . . . . 3 1 11 3 Terrain Destroyed 316 | . . . . 6 36 3 128 143 Melee 4 | . . . . . 3 . 1 . Projectile 68 | . . . . 6 3 3 36 20 AOE 244 | . . . . . 30 . 91 123 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Total 7192 | 105 404 617 469 545 1744 1226 1394 688 Wait 1607 | 10 12 92 88 120 506 429 274 76 Move 4988 | 75 368 475 336 338 1145 737 990 524 Hop . | . . . . . . . . . Pick Up 61 | 2 3 11 6 7 8 7 11 6 Fast Attach 24 | 7 . 3 1 2 1 2 4 4 Attach 26 | . . 1 2 . 5 1 10 7 Detach 4 | . . . . . 2 . 1 1 Swap 96 | 1 2 6 8 11 23 13 22 10 Drop 70 | . 1 8 11 9 16 8 13 4 Fire 294 | 10 18 21 17 58 32 26 62 50 Melee 5 | . . . . . 3 . 2 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 17 | . . . . . 3 3 5 6 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 6) 489 | -10/Materials | Discovered new exit (range 8) 606 | -10/Materials | Discovered new exit (range 9) 790 | -10/Materials | Discovered new exit (range 9) 835 | -10/Materials | Entered another Materials area 835 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1525 | -9/Materials | Repaired Lgt. Treads 1553 | -9/Materials | Repaired Lgt. Treads 1777 | -9/Materials | Discovered new exit (range 4) 1782 | -9/Materials | Entered another Materials area 1782 | -8/Materials | Evolved 2 slots: Utility x2 1945 | -8/Materials | Build established: Scavenger-Gunner 2254 | -8/Materials | Discovered new exit (range 8) 2262 | -8/Materials | Discovered new exit (range 16) 2491 | -8/Materials | Entered Storage 2820 | -8/Storage | Build established: Gunner 3116 | -8/Storage | Repaired Lgt. Treads 3156 | -8/Storage | Repaired Deuterium Engine 3386 | -8/Storage | Discovered new exit (range 16) 3484 | -8/Storage | Entered Factory 3484 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3774 | -7/Factory | Repaired Broken Imp. Heat Sink 3928 | -7/Factory | Build established: Scavenger-Gunner 4240 | -7/Factory | Build established: Skirmisher 4675 | -7/Factory | Build established: Scavenger-Skirmisher 5457 | -7/Factory | Build established: Skirmisher 5830 | -7/Factory | Discovered new exit (range 6) 5837 | -7/Factory | Identified exit to Factory 5925 | -7/Factory | Entered another Factory area 5925 | -6/Factory | Evolved 2 slots: Utility x2 6257 | -6/Factory | Build established: Gunner 6875 | -6/Factory | Repaired Adv. Treads 7126 | -6/Factory | Discovered new exit (range 7) 7134 | -6/Factory | Identified exit to Factory 7384 | -6/Factory | Cargo convoy interrupted 7541 | -6/Factory | Entered another Factory area 7541 | -5/Factory | Evolved 2 slots: Utility x2 8067 | -5/Factory | Garrison activated, responded to threat 8202 | -5/Factory | Destroyed 7 combat bots 9088 | -5/Factory | Lost 3 parts (1p1n1u) 9280 | -5/Factory | Lost 4 parts (2n2u) 9421 | -5/Factory | Found Prototype Launcher 9421 | -5/Factory | Identified Rocket Array 9641 | -5/Factory | First assault squad dispatched 9761 | -5/Factory | Discovered new exit (range 5) 9768 | -5/Factory | Identified exit to Factory 9787 | -5/Factory | Entered another Factory area 9787 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10022 | -4/Factory | Build established: Skirmisher 10202 | -4/Factory | Garrison activated, responded to threat 10463 | -4/Factory | Lost 4 parts (1n2u1w) 10537 | -4/Factory | First assault squad dispatched 10706 | -4/Factory | Destroyed 9 combat bots 10712 | -4/Factory | Lost 7 parts (2p3n2u) 10744 | -4/Factory | Released all parts (12) 10754 | -4/Factory | Core integrity fell below 50% 10793 | -4/Factory | Core integrity fell below 20% 10815 | -4/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 10776_ Slug penetrates Door. 10776_ K-01 Serf collects debris. 10785_ System corrupted: Matter fused (-9). 10786_ Penetrated by Slug. 10789_ Slug penetrates Door. 10789_ Assembly Bed disabled. 10792_ Slug penetrates H-77 Assassin. 10792_ Penetrated by Slug. 10792_ Slug penetrates Wall. 10793_ H-77 Assassin destroyed. 10794_ M-13 Machinist repairs G-67 Veteran. 10795_ K-01 Serf destroyed. 10795_ Penetrated by Slug. 10795_ K-01 Serf collects debris. 10795_ M-13 Machinist repairs G-67 Veteran Field Laser. 10798_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10800_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# ] #??????????????????????? | | ?????????????? ! #??????????????????????? | | ?????????????# """ #??????????????????????? | | ?????????????# """ #??????????????????????? | | ?????????????# """ !! +??????????????????????? | | ?????????????# !! @#??????????????????????? | | ?????????????# """ !! c#??????????????????????? | | ???########### """ #??????????????????????? | | ???# # """ #??????????????????????? | | ???# ! # c #??????????????????????? | | ???# # c #??????????????????????? | | ???# #######+######??????????????????????? | | ??????"""""" ####### #???????????????????????????? | | ??????"""""" / #???????????????????????????? | | ??????"""""" #########???????????????????????????? | | ??????"""""" #??????????????????????????????? ##?? | | ????########/#######???????????????????????? | | ##### ????????????????? | | ???????????????? = | | ##### ????????????????? *% | | ????# ############ ??????????????????? | | ????# #?????###??????###?????????????????????# | | ????# #???? #??????????????????????????????# | | ????# #????"""#??????????????????????????????# | | ??### ###? """#??????????????????????????????# | | ??#! #? ""#??????????????????????????????# | | ??# !# F""#??????????????????????????????# | | ??# T # """#??????????????????????????????# ! | | ??# "" + #???????????????????????????? ?### | | ??# / # """ #???????????????????????????? ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 34 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Item Schematics ----------------- Adv. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -9/Materials Lgt. Treads | 41% | -9/Materials Lgt. Treads | 77% | -8/Storage Deuterium Engine | 48% | -8/Storage Imp. Heat Sink | 27% | -7/Factory | Broken Adv. Treads | 9% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredGlidesysSpoofer Manual? 0 Play Time 01:16:49 Cumulative 85.5 hours Start 2025.09.21 @ 23:14:25 End 2025.09.22 @ 00:35:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 178 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c6dd889-11ba-4601-a9f1-b2b32d6a7a0a