Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.05 @ 21:13:42 Player: TryingToLearn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (486) 486 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2431 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 290/300 Energy 248/250 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (6) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Particle Gun Battle Rifle > --- INVENTORY (8) ---- Structural Scanner Visual Processing Unit Experimental Sensor Array Light Armor Plating Scrap Shield Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Ion Engine Improved Heat Sink Structural Scanner Visual Processing Unit Rocket Launcher Datajack Hammer [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 20 | 6 6 7 1 . Power 3 | 1 1 1 . . Engine 2 | 1 . 1 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 5 | 2 1 2 . . Treads . | . . . . . Leg 3 | 2 1 . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 4 . . Device 4 | . 1 3 . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 6 | 2 3 . 1 . Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 1 | . 1 . . . Power . | . . . . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 99 100 63 Engine 4 | . 9 . 14 9 Core 9 | . 4 13 . . Leg 16 | . 26 14 . . Wheel 10 | . . 13 28 18 Device 13 | . 13 13 14 9 Storage 13 | . 14 14 14 9 Energy Gun 22 | . 14 28 24 9 Ballistic Gun 3 | . 7 . 4 9 Special Melee Weapon 1 | . 5 . . . Peak Build Rating 20 | 6 12 20 13 13 Average Rating 12 | 4 8 14 12 13 On Entrance 8 | . 6 12 12 13 Naked Turns . | . . . . . Heaviest Build 19 | 12 17 19 17 16 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 3 7 7 7 8 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 392 | 242 80 70 . . Remotely . | . . . . . Salvage Created 779 | . 545 234 . . Parts 43 | . 30 13 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 19 | . 10 9 . . Guns 19 | . 10 9 . . Classes Destroyed 6 | . 6 . . . Builder 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 3 | . 3 . . . Watcher 1 | . 1 . . . Swarmer 10 | . 5 5 . . Grunt 9 | . 5 4 . . Best Kill Streak 5 | . 5 3 . . Combat Bots Only 4 | . 4 3 . . Max Kills in Single Turn 2 | . 2 2 . . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 84 | . 46 38 . . Missed 28 | . 16 12 . . Damage Taken 533 | . 262 271 . . Core 129 | . 51 78 . . Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . . 48 . Volleys Fired 43 | . 25 18 . . Largest 2 | . 2 2 . . Hottest 130 | . 130 130 . . Shots Fired 80 | . 47 33 . . Gun 80 | . 47 33 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 2 | . 2 . . . Thermal 78 | . 45 33 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 8 9 . . Robot Miss Streak 3 | . 3 2 . . Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 55 | . 34 21 . . Core Hits 32 | . 19 13 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 1 . . Burn 3 | . 2 1 . . Melee Attacks 6 | . 6 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . 4 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 834 | . 496 338 . . Guns 834 | . 496 338 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 7 | . 7 . . . Thermal 827 | . 489 338 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 430 | . 383 430 . . Average Temperature 137 | . 137 138 . . Received Heat Transfer 138 | . 48 90 . . Effects 3 | . . 3 . . Shutdowns 1 | . . 1 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 2183 | . 1295 888 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 363 | . 363 201 . 16 Initial 81 | . . 81 . 16 Average 77 | . 105 69 . 16 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 89 | 100 76 96 . 100 Level 1 10 | . 23 3 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 18 11 . . Peak Tracking Total 5 | . 5 3 . . Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 2 | . 1 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 8 1 . . Successful 4 | . 3 1 . . Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 8 1 . . Terminals 9 | . 8 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Assimilate 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked 4 | . 4 . . . Non-combat 4 | . 4 . . . Combat . | . . . . . Robot Hacks Applied 4 | . 4 . . . parse_system 2 | . 2 . . . no_distress 1 | . 1 . . . find_recycling 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1609 | 83 509 857 143 17 Spaces Moved 1296 | 58 303 742 172 21 Core 1 | 1 . . . . Treads . | . . . . . Legs 682 | 57 303 322 . . Wheels 613 | . . 420 172 21 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 80 80 80 Average Speed 103 | 118 127 97 80 80 Slowest Speed 190 | 120 190 120 80 80 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 55 98 14 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 1 3 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1483 | 69 377 840 176 21 Wait 89 | . 24 65 . . Move 1292 | 57 302 741 171 21 Hop . | . . . . . Pick Up 17 | 6 6 4 1 . Fast Attach 13 | 6 5 1 1 . Attach 1 | . . 1 . . Detach 1 | . 1 . . . Swap 6 | . 1 5 . . Drop 15 | . 7 5 3 . Fire 43 | . 25 18 . . Melee 6 | . 6 . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 5) 330 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 13) 582 | -10/Materials | Discovered new exit (range 8) 593 | -10/Materials | Entered Mines 656 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 743 | -10/Mines | Discovered new exit (range 5) 873 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 876 | -10/Mines | Found Prototype Device 919 | -10/Mines | Discovered new exit (range 4) 1100 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1106 | -10/Mines | Learned 2 Materials zone layouts 1110 | -10/Mines | Identified Exp. Sensor Array 1343 | -10/Mines | Core integrity fell below 50% 1440 | -10/Mines | Discovered new exit (range 9) 1450 | -10/Mines | Entered Subcaves 1495 | -10/Subcaves | Learned location of Zion (-6) 1495 | -10/Subcaves | Met a Zionite searching for "candidates" 1585 | -10/Subcaves | Discovered new exit (range 7) 1593 | -10/Subcaves | Entered Materials 1593 | -8/Materials | Evolved 4 slots: Utility x4 1610 | -8/Materials | Self-destructed Last Messages --------------- 01495_ F7-IDZ(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -6/Zion. 01546_ Searching scrap... 01546_ Found Battle Rifle. 01546_ Found 44 Matter. 01547_ Searching scrap... 01547_ Found Mak. Leg. 01547_ Found 65 Matter. 01555_ Searching scrap... 01555_ Found Battle Rifle. 01555_ Found 57 Matter. 01559_ Dropped Particle Gun. 01559_ Acquired Battle Rifle. 01565_ Subatomizers dissect the Mak. Leg. 01585_ EXIT=FOUND PARAMETERS=UTILITY+4 LOCATION=UNKNOWN GOAL=ESCAPE Loading 2 Materials zones... 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