Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 22:48:35 Player: btrs Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1585) 1585 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 3426 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 255 Friendly Fire -49 Cogmind --------- Core Integrity 23/400 Matter 290/300 Energy 265/265 System Corruption 3% Temperature Warm (101) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Pulse Rifle Assault Cannon > --- INVENTORY (20) --- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Cryofiber Web Small Storage Unit Terrain Scan Processor Seismic Detector Light Armor Plating Light Armor Plating Field Recycling Unit (0) Medium Laser Autogun Improved Light Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle Assault Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cryofiber Web Small Storage Unit Terrain Scan Processor Seismic Detector Light Armor Plating Light Armor Plating Field Recycling Unit Medium Laser Autogun Improved Light Cannon Assault Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 52 | 8 1 1 11 31 Power 6 | 1 . 1 1 3 Engine 6 | 1 . 1 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 24 | 2 . . 6 16 Treads 10 | 2 . . . 8 Leg 14 | . . . 6 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 3 1 . . 6 Device 6 | 2 . . . 4 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 12 | 2 . . 4 6 Energy Gun 7 | 1 . . 3 3 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon 2 | . . . 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Corrupted Parts 2 | . . . 1 1 System Corruption 3 | . . . 2 1 Parts Lost 18 | . . 2 3 13 Power 4 | . . 2 . 2 Propulsion 9 | . . . 3 6 Utility 1 | . . . . 1 Weapon 4 | . . . . 4 Highest Loss Streak 7 | . . 2 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 100 88 77 87 Engine 8 | . 14 3 4 10 Treads 14 | . 28 28 11 8 Leg 17 | . . . 16 27 Device 10 | . 14 14 11 7 Storage 11 | . 14 14 11 11 Energy Gun 10 | . 14 14 11 8 Ballistic Gun 8 | . 14 14 3 9 Ballistic Cannon 4 | . . . 7 3 Peak Build Rating 18 | 9 7 7 16 18 Average Rating 11 | 8 7 6 12 15 On Entrance 7 | . 7 7 6 16 Naked Turns . | . . . . . Heaviest Build 60 | 15 50 45 54 60 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 2 | 1 1 1 2 2 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 15 20 20 20 Most Carried 18 | . 3 5 17 18 Average Carried 9 | . 2 3 12 15 Final Capacity 20 | 8 20 20 20 20 Final Carried 18 | . 3 5 17 18 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1238 | 125 197 98 226 592 Remotely . | . . . . . Salvage Created 1905 | 50 197 138 395 1125 Parts 123 | 7 16 8 28 64 Haulers Intercepted . | . . . . . Recyclers Shooed 6 | 1 1 2 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 45 | . 6 5 9 25 Guns 37 | . 6 5 4 22 Cannons 5 | . . . 2 3 AOE 3 | . . . 3 . Classes Destroyed 8 | 1 2 . 3 2 Worker 2 | . . . . 2 Builder 2 | . . . 1 1 Tunneler 2 | 2 . . . . Recycler 3 | . . . 1 2 Swarmer 8 | . 2 3 3 . Grunt 26 | . 4 2 4 16 Protector 1 | . . . . 1 Sentry 10 | . . . 2 8 Best Kill Streak 5 | 1 3 3 4 5 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 308 | . 34 38 65 171 Missed 83 | . 10 7 23 43 Damage Taken 2819 | . 221 376 470 1752 Core 501 | . 26 98 137 240 Absorbed by Shields 12 | . . . . 12 Core Remaining (%) 75 | 100 . 50 . . Volleys Fired 160 | 2 26 19 26 87 Largest 2 | 2 2 2 2 2 Hottest 126 | 70 70 70 107 126 Shots Fired 281 | 4 51 37 43 146 Gun 225 | 4 51 37 19 114 Cannon 56 | . . . 24 32 Launcher . | . . . . . Special . | . . . . . Kinetic 157 | 2 26 19 26 84 Thermal 102 | 2 25 18 5 52 Explosive . | . . . . . Electromagnetic 22 | . . . 12 10 Robot Hit Streak 21 | 1 19 12 7 21 Robot Miss Streak 5 | 1 2 3 5 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 207 | 2 37 23 24 121 Core Hits 85 | 3 10 8 18 46 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . 3 2 1 8 Burn 12 | . 3 2 . 7 Blast 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3735 | 28 511 287 596 2313 Guns 2566 | 27 481 287 218 1553 Cannons 796 | . . . 212 584 Explosions 250 | . . . 125 125 Melee . | . . . . . Ramming 123 | 1 30 . 41 51 Kinetic 1886 | 27 235 108 235 1281 Thermal 1387 | . 246 179 201 761 Explosive 125 | . . . . 125 Electromagnetic 214 | . . . 119 95 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 1 2 3 Average Corruption 2 | . 1 1 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 2 2 1 20 Message Errors 3 | . 1 . 1 1 Matter Fused 7 | . . 1 . 6 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 2 | . 1 . . 1 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 3 | . . 1 . 2 Overload Shots . | . . . . . Overflow Damage 44 | . . . . 44 Projectiles 2 | . . . . 2 Explosions 42 | . . . . 42 Melee . | . . . . . Knockbacks 6 | . . . 2 4 Impact . | . . . . . Kinetic 6 | . . . 2 4 Secondary . | . . . . . Self-Inflicted Damage 155 | . . . 25 130 Shots 3 | . . . 1 2 Rammed 6 | 1 4 . . 1 Targets Rammed 17 | 1 4 . 4 8 Kicked 10 | . . . 4 6 Crushed 1 | . . . . 1 Highest Temperature 468 | 9 93 186 99 468 Average Temperature 99 | 6 41 105 30 138 Received Heat Transfer 1168 | . 48 153 183 784 Effects 5 | . . . . 5 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 . 3 Heat Transferred 4074 | . 962 666 291 2155 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 647 | 10 216 121 299 647 Initial 62 | . . 6 46 62 Average 130 | 4 92 73 120 213 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 78 | 100 96 100 88 52 Level 1 18 | . 3 . 11 39 Level 2 2 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . . 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 10 5 14 40 Peak Tracking Total 10 | . 4 3 5 10 Tactical Retreats 5 | . 2 . 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 5 | . . . 2 3 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 6 | . 1 . . 5 Terminals 6 | . 1 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 2 . . 13 Successful 4 | . . . . 4 Failed 11 | . 2 . . 9 Catastrophic 4 | . 2 . . 2 Database Lockouts . | . . . . . Manual 6 | . 2 . . 4 Terminals 15 | . 2 . . 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . . 4 Open Door 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Locate Traps 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . . 4 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 35 | . . . . 35 Total Damage 448 | . . . . 448 Kills 10 | . . . . 10 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2896 | 452 435 114 829 1066 Spaces Moved 935 | 86 162 23 334 330 Core 5 | 5 . . . . Treads 539 | 81 162 23 171 102 Legs 391 | . . . 163 228 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 190 160 Average Speed 203 | 154 206 240 216 199 Slowest Speed 320 | 160 240 240 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 9 30 8 17 51 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 57 | . . . 24 33 Melee . | . . . . . Projectile 13 | . . . 9 4 AOE 44 | . . . 15 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1611 | 397 207 45 390 572 Wait 425 | 301 13 . 4 107 Move 931 | 85 161 22 333 330 Hop . | . . . . . Pick Up 20 | . 2 3 12 3 Fast Attach 16 | 7 . . 4 5 Attach 14 | . . 1 2 11 Detach 1 | . . . . 1 Swap 22 | 1 1 . 5 15 Drop . | . . . . . Fire 160 | 2 26 19 26 87 Melee . | . . . . . Ram . | . . . . . Kick 10 | . . . 4 6 Crush 7 | 1 4 . . 2 Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 453 | -11/Scrapyard | Entered Materials 454 | -10/Materials | Build established: Mutant 749 | -10/Materials | Discovered new exit (range 7) 888 | -10/Materials | Entered Mines 919 | -10/Mines | Discovered new exit (range 15) 1002 | -10/Mines | Entered Materials 1002 | -9/Materials | Evolved 2 slots: Propulsion x2 1002 | -9/Materials | Discovered new exit (range 8) 1758 | -9/Materials | Build established: Scavenger-Mutant 1831 | -9/Materials | Entered Storage 1934 | -9/Storage | Core integrity fell below 50% 1956 | -9/Storage | Lost 5 parts (3n2w) 2608 | -9/Storage | Core integrity fell below 20% 2627 | -9/Storage | Lost 7 parts (2p2n1u2w) 2808 | -9/Storage | Met a pair of Derelict thieves 2897 | -9/Storage | Self-destructed Last Messages --------------- 02866_ K-01 Serf destroyed. 02868_ System corrupted: Lgt. Treads rejected. 02869_ Overheating: Energy bleed (-47). 02869_ G-34 Mercenary heat short circuits Sml. Laser. 02869_ G-34 Mercenary destroyed. 02869_ K-01 Serf collects debris. 02871_ G-34 Mercenary destroyed. 02872_ G-34 Mercenary suffers critical hit (Burn). 02872_ 2Z-GTU(g) knocked back. 02872_ K-01 Serf collects debris. 02873_ G-34 Mercenary destroyed. 02875_ K-01 Serf collects debris. 02878_ Power failure, Imp. Ion Engine shutdown. 02878_ K-01 Serf collects debris. 02879_ Crushed R-06 Scavenger. 02879_ R-06 Scavenger destroyed. 02881_ Acquired 23 matter. 02883_ K-01 Serf collects debris. 02894_ Acquired Lgt. Treads. 02896_ K-01 Serf collects debris. 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"""#?????????????????????? | | ??????# #### """??????????????????????? | | ####### ##??# ???????????????????????? | | " """ # % ! #???# "????????????????????????? | | " """ #+###/######??# "????????????????????????? | | " """ # ! #??# "????????????????????????? | | + #??# ?????????????????????????? | | # #??# ?????????????????????????? | | # ########??# ?????????????????????????? | | =#= #?????????####?????????????????????????? | | %+% ########???????????????????????????????? | | ####### # ##"T"####????????????????????????????? | | ### # # #????????????????????????????? | | % T % / / ????????????????????????? | | ### %%##### #????????????????????????????? | | ####/######]]% # ????????????????????????? | | #] %% +]/ " " + ??????????????????????? | | # | [ #]/ "R" ##????????????????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonBarrageRegenerator Manual? 0 Play Time 00:23:29 Cumulative 47.0 hours Start 2025.04.04 @ 17:19:16 End 2025.04.08 @ 22:48:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 10 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cd9fb11-9a89-45b5-8943-7f7fa740096b