Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.21 @ 22:54:33 Player: IceBox Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1619) 1619 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 4030 Bonus ------- High Alert Combat Kills 31 Cogmind --------- Core Integrity 394/550 Matter 300/300 Energy 300/300 System Corruption 4% Temperature Cool (0) Movement Treading (400) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Core Shielding Hardened Medium Armor Plating > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (20) --- Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Light Treads Advanced Treads Compact Wheel Compact Wheel Large Storage Unit Huge Storage Unit Improved Signal Interpreter Precision Beam Rifle Precision Beam Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Rocket Launcher Improved Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Core Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Advanced Treads Compact Wheel Compact Wheel Large Storage Unit Huge Storage Unit High-capacity Matter Pod Improved Signal Interpreter Precision Beam Rifle Precision Beam Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Rocket Launcher Improved Datajack Makeshift Sword [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 75 | 4 16 6 3 1 45 Power 4 | . 1 1 . . 2 Engine 3 | . 1 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 21 | 3 7 2 . . 9 Treads 8 | 1 3 1 . . 3 Leg 5 | . . . . . 5 Wheel 8 | 2 4 1 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 28 | . 7 1 3 1 16 Device 9 | . 3 . . . 6 Storage 7 | . 2 1 3 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 12 | . 2 . . 1 9 Artifact . | . . . . . . Weapon 22 | 1 1 2 . . 18 Energy Gun 11 | 1 1 . . . 9 Energy Cannon 1 | . . . . . 1 Ballistic Gun 8 | . . 2 . . 6 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . . 4 Parts Lost 22 | . 3 4 . 1 14 Power 1 | . . 1 . . . Propulsion 10 | . 2 2 . . 6 Utility 7 | . . . . 1 6 Weapon 4 | . 1 1 . . 2 Highest Loss Streak 6 | . 1 4 . 1 6 Average Slot Usage (%) 96 | . 98 92 100 99 93 Engine 9 | . 14 9 14 14 3 Core 2 | . . . . . 5 Treads 10 | . 10 9 14 14 9 Leg 4 | . . . . . 9 Wheel 12 | . 17 16 14 14 7 Device 5 | . 3 . . . 10 Storage 12 | . 14 14 14 14 11 Protection 14 | . 9 14 14 13 18 Energy Gun 12 | . 27 14 . . 8 Ballistic Gun 10 | . . 14 28 28 8 Naked Turns . | . . . . . . Heaviest Build 87 | 13 87 28 48 48 64 Greatest Support 60 | 20 40 10 10 10 60 Greatest Overweight (x) 19 | 1 4 2 4 4 19 Average Overweight (x) 3 | . 2 2 2 4 3 Largest Inventory Capacity 25 | 8 25 25 20 20 20 Average Capacity 18 | 8 17 20 15 20 20 Most Carried 20 | 8 14 14 12 16 20 Average Carried 14 | 6 10 12 11 14 18 Final Capacity 25 | 8 25 15 20 20 20 Final Carried 20 | 8 14 11 12 15 20 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1586 | 240 188 50 10 105 993 Remotely . | . . . . . . Salvage Created 2264 | 124 503 104 . 104 1429 Parts 129 | 10 30 3 . 9 77 Haulers Intercepted 4 | . . . . . 4 Recyclers Shooed 3 | . 1 . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 13 2 . 3 24 Guns 33 | . 12 1 . 3 17 AOE 5 | . . . . . 5 Classes Destroyed 11 | 2 3 . . . 6 Worker 3 | . . . . . 3 Builder 2 | . . . . . 2 Tunneler 2 | 2 . . . . . Hauler 4 | . . . . . 4 Recycler 3 | 1 . . . . 2 Watcher 4 | . 2 . . . 2 Swarmer 8 | . 3 . . 1 4 Cutter 2 | . . . . . 2 Grunt 28 | . 10 2 . 2 14 Brawler 1 | . . . . . 1 Sentry 3 | . . . . . 3 Best Kill Streak 8 | 2 3 1 . 2 8 Combat Bots Only 4 | . 3 1 . 2 4 Max Kills in Single Turn 3 | 1 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2960 | . 622 215 . 116 2007 Core 328 | . 128 44 . . 156 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . . . 31 . Volleys Fired 188 | 8 54 11 . 13 102 Largest 2 | 2 2 2 . 2 2 Hottest 122 | 90 90 90 . 40 122 Shots Fired 362 | 16 107 21 . 26 192 Gun 353 | 16 107 21 . 26 183 Cannon . | . . . . . . Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 136 | . . . . 26 110 Thermal 217 | 16 107 21 . . 73 Explosive 9 | . . . . . 9 Electromagnetic . | . . . . . . Robot Hit Streak 16 | 3 16 7 . 5 16 Robot Miss Streak 4 | 1 4 4 . 3 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 1 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 252 | 10 76 13 . 14 139 Core Hits 114 | 4 28 4 . 6 72 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 16 | . 5 1 . . 10 Burn 14 | . 5 1 . . 8 Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4161 | 131 978 170 . 124 2758 Guns 3542 | 131 978 170 . 124 2139 Cannons . | . . . . . . Explosions 619 | . . . . . 619 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1270 | . . . . 124 1146 Thermal 2272 | 131 978 170 . . 993 Explosive 619 | . . . . . 619 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 5 5 5 4 Average Corruption 4 | . 4 5 5 5 4 Corruption Purged . | . . . . . . Effects 36 | . 13 2 7 14 . Message Errors 5 | . 1 . 2 2 . Matter Fused 12 | . 5 . 3 4 . Heat Flow Errors 4 | . 1 1 1 1 . Energy Discharges 7 | . 3 1 1 2 . Data Loss (minor) 2 | . 1 . . 1 . Data Loss (major) 3 | . 1 . . 2 . Misfires 1 | . . . . 1 . Weapon Failures 2 | . 1 . . 1 . Overload Shots . | . . . . . . Overflow Damage 20 | . . . . . 20 Projectiles . | . . . . . . Explosions 20 | . . . . . 20 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 48 | . . . . . 48 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 343 | 150 313 343 160 120 327 Average Temperature 101 | 59 93 170 140 36 100 Received Heat Transfer 1386 | . 288 138 . 42 918 Effects 2 | . . 1 . . 1 Energy Bleed 1 | . . . . . 1 Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . 1 1 . . 2 Combat Hostiles 4 | . 1 1 . . 2 Parts Melted 11 | 1 4 1 . . 5 Heat Transferred 6441 | 335 2860 508 . . 2738 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 452 | 15 215 53 . 65 452 Initial 33 | . 9 33 . . 19 Average 121 | 5 84 37 . 27 190 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 73 | 100 89 100 . 100 49 Level 1 25 | . 10 . . . 47 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . . 1 6 Investigation 3 | . 1 . . 1 1 Extermination . | . . . . . . Reinforcement 5 | . . . . . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 20 2 . 6 46 Peak Tracking Total 6 | . 5 2 . 4 6 Tactical Retreats 8 | . 1 . . 1 6 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 9 | . 4 . . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 15 | . 9 . 1 1 4 Terminals 13 | . 8 . . 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 62 | . 22 . 23 4 13 Successful 38 | . 8 . 23 1 6 Failed 23 | . 13 . . 3 7 Catastrophic 3 | . 2 . . . 1 Database Lockouts 1 | . 1 . . . . Manual 33 | . 18 . . 4 11 Terminals 37 | . 20 . . 4 13 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 32 | . 5 . 23 1 3 Record 24 | . . . 23 . 1 Part Schematic 1 | . . . . 1 . Robot Analysis 3 | . 2 . . . 1 Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 . . . 3 Terminals 4 | . 1 . . . 3 Assimilate 1 | . . . . . 1 Disrupt 1 | . . . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Monitor 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 7 . . 1 4 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . . . 1 Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3595 | 93 1127 64 259 520 1532 Spaces Moved 1901 | 51 669 22 225 339 595 Core 5 | . . . . . 5 Treads 208 | 4 150 . . . 54 Legs 12 | . . . . . 12 Wheels 1676 | 47 519 22 225 339 524 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 95 95 110 110 140 140 Average Speed 142 | 102 132 110 113 140 171 Slowest Speed 1000 | 160 160 110 140 140 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 5 88 5 58 78 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 50 | . . . . . 50 Melee . | . . . . . . Projectile . | . . . . . . AOE 50 | . . . . . 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2415 | 75 802 39 227 364 908 Wait 173 | 5 42 . . 6 120 Move 1896 | 50 668 21 224 338 595 Hop . | . . . . . . Pick Up 50 | 5 13 1 . 5 26 Fast Attach 28 | . 4 . . . 24 Attach 17 | 1 3 4 . 1 8 Detach 3 | . . . . . 3 Swap 30 | 3 9 2 3 . 13 Drop 30 | 3 9 . . 1 17 Fire 188 | 8 54 11 . 13 102 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 94 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 6) 840 | -10/Materials | Discovered new exit (range 16) 992 | -10/Materials | Central database locked down 1040 | -10/Materials | Core integrity fell below 50% 1087 | -10/Materials | Discovered new exit (range 15) 1221 | -10/Materials | Entered Mines 1280 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1280 | -10/Mines | Discovered new exit (range 5) 1284 | -10/Mines | Lost 4 parts (1p2n1w) 1285 | -10/Mines | Entered Exiles 1300 | -10/Exiles | Discovered new exit (range 15) 1313 | -10/Exiles | Met 8R-AWN 1332 | -10/Exiles | Met EX-HEX 1372 | -10/Exiles | Met EX-DEC 1444 | -10/Exiles | Learned location of Zion (-7) 1530 | -10/Exiles | Discovered new exit (range 12) 1544 | -10/Exiles | Entered Mines 1573 | -9/Mines | Found a hidden stash of uninstalled traps 1597 | -9/Mines | Met a Derelict bent on vengeance 1679 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1719 | -9/Mines | Discovered new exit (range 12) 2009 | -9/Mines | Discovered new exit (range 6) 2064 | -9/Mines | Entered Materials 2064 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2290 | -8/Materials | Discovered new exit (range 8) 2661 | -8/Materials | Lost 6 parts (3n2u1w) 2898 | -8/Materials | Discovered new exit (range 9) 2946 | -8/Materials | Build established: Scavenger-Mutant 3199 | -8/Materials | Lost 3 parts (1n2u) 3596 | -8/Materials | Self-destructed Last Messages --------------- 03544_ System corrupted by crushing effect (+4). 03546_ K-01 Serf collects debris. 03546_ B-36 Bruiser suffers critical hit (Burn). 03546_ B-36 Bruiser critical meltdown. 03546_ Hammer melted. 03546_ Lgt. Treads melted. 03552_ G-47 Trooper suffers critical hit (Burn). 03555_ G-47 Trooper destroyed. 03556_ Acquired 17 matter. 03558_ K-01 Serf destroyed. 03559_ K-01 Serf collects debris. 03564_ Acquired Imp. Heat Sink. 03565_ Dropped Hcp. Matter Pod. 03565_ K-01 Serf collects debris. 03566_ Extracted 10 matter. 03568_ Acquired Lgt. Treads. 03569_ K-01 Serf collects debris. 03590_ Penetrated by Slug. 03590_ Lgt. Treads destroyed. 03594_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##### ????????????????????????? | | ?????????????? ##########????????????????????????? | | ?????????????? # ##????????????????????????? | | ?????????????? # ##????????????????????????? | | ########?????? # ! ##????????????????????????? | | ########?????? # ############ ?????????????? | | ##?????? #[ !############ ?????????????? | | "" ##??????## # # ???????????? | | """ ##?????? # """ # t / ????????????? | | " ##?????? # """""%#% "" # ?????????????? | | ##?????? # """ %!=%= """# ?????????????? | | ##?????? # """"" # """ R"# ?????????????? | | ##?????? # """ # """ """##?????????????? | | ### ######### """x ########???????? | | #######+########## x ########???????? | | ]!! ! ???????? | | ]* !!!! ???????? | | =!!!![ ! r %" ???????? | | [# !##+############### ###+#########????????? | | ! # #############@##### ?????????? | | # ##??????## % # ? ?????????????? | | # = ##??????##= % "" # ?? ????????????? | | # ########## %"""" # ??? ????????????? | | # ########## """" # ?????????????????? | | " # / =%+/ """" # ?????????????????? | | " # ] ########## """ # ?????????????????? | | " # ########## ! # ?????????????????? | | #### ##??????## T" ##?????????????????? | | ##############??????## """ ##?????????????????? | | ##########??????############?????????????????? | | ##??????????????####### ?????????????????? | | ##?????????????????????? ??????????????????? | | ##?????????????????????? ??????????????????? | | ##????????????????????? ???????? #??????? | | ##????????????????????###+######## ? ##??????? | | ##????????????????????### ######## ##??????? | | ##????????????????????## ##??????? | | ##????????????????????## ##??????? | | ######???###################= * ##??????? | | ######???################### = ####+###?###??????? | | ?????????## !!!!### "T" # =## ??????????? | | ?????????##**!!!!### % + !!##????????????????? | | ##???????##* ### *!!#%[!##"?????####??????? | | ##???????### ###########!%*##"?????########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 41 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreArmageddonWings Manual? 0 Play Time 00:35:47 Cumulative 82.4 hours Start 2021.10.21 @ 22:21:17 End 2021.10.21 @ 22:54:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 57 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f6c2248-50ed-4c4a-a904-8828991ec504