Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 21:52:24 Player: NoNeedToExplain Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (235) 1175 Value Destroyed (9406) 9406 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1540) 1540 TOTAL SCORE: 19401 Bonus ------- High Alert Combat Kills 1033 Follower Combat Kills 7 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 259/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Heavy Armor Plating Dispersion Rifle Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Medium Storage Unit Armor Integrity Analyzer Hardened Heavy Armor Plating Makeshift Ablative Armor Improved Focal Shield > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Armored Wheel Vortex Driver Vortex Driver Bore Cannon Compact Linear Accelerator Vortex Catalyst Activator [Rating: 139] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Core Shielding Weapon Improved Assault Rifle Energy Gun Dispersion Rifle Energy Cannon Vortex Driver Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Advanced EMP Blaster Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . 2 2 . . . . 2 2 Power 3 | . . . . . . . . . . . 1 . . . . . 2 Propulsion 3 | . . . . . . . 1 . . 2 . . . . . . . Utility 4 | . . . . . . . 1 2 . . 1 . . . . . . Weapon 4 | . . . 2 . . . . . . . . . . . . 2 . Parts Attached 284 | 7 6 2 21 1 . 6 13 6 53 12 30 14 25 20 6 22 40 Power 40 | 2 1 . 1 1 . . 1 1 6 . 4 2 5 4 . 1 11 Engine 26 | 2 1 . . 1 . . . 1 6 . 2 2 2 3 . . 6 Core 8 | . . . 1 . . . 1 . . . 2 . 3 . . 1 . Reactor 6 | . . . . . . . . . . . . . . 1 . . 5 Propulsion 67 | 2 2 1 4 . . 1 4 1 17 3 6 4 4 4 . 6 8 Treads 34 | . 2 1 4 . . 1 4 1 10 . . . 3 3 . 5 . Leg 10 | 2 . . . . . . . . . . . . . . . 1 7 Wheel 7 | . . . . . . . . . 3 . 1 2 . . . . 1 Hover 16 | . . . . . . . . . 4 3 5 2 1 1 . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 86 | 1 2 1 4 . . 5 2 4 17 6 14 2 8 4 . 5 11 Device 41 | . 1 . 3 . . 3 . 1 4 4 9 . 3 2 . 3 8 Storage 5 | 1 1 . . . . . . . . . . . 2 . . 1 . Processor 8 | . . . . . . . 1 1 2 . . . 2 . . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 32 | . . 1 1 . . 2 1 2 11 2 5 2 1 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 91 | 2 1 . 12 . . . 6 . 13 3 6 6 8 8 6 10 10 Energy Gun 8 | 1 . . . . . . 1 . . . . . . . . . 6 Energy Cannon 7 | . . . . . . . . . . . . . . 2 . 3 2 Ballistic Gun 31 | 1 1 . 12 . . . 5 . 2 . . . . 1 2 6 1 Ballistic Cannon 8 | . . . . . . . . . . . . . . 5 2 1 . Launcher 11 | . . . . . . . . . 1 . 2 4 1 . 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . . . . 3 1 3 1 2 . . . . Slashing Weapon 10 | . . . . . . . . . 7 2 . . 1 . . . . Piercing Weapon 6 | . . . . . . . . . . . 1 1 4 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 1 . 3 . 2 . . 2 1 1 . Corrupted Parts 6 | . . . . . . . . . 1 . . . 5 . . . . System Corruption 22 | . . . . . . . . . 1 . . . 21 . . . . Parts Lost 103 | . . . 1 1 . 1 . . 25 4 7 7 15 . . 6 36 Power 20 | . . . . 1 . . . . 3 . 2 3 2 . . . 9 Propulsion 36 | . . . . . . 1 . . 10 2 4 1 4 . . 3 11 Utility 26 | . . . . . . . . . 9 1 1 2 5 . . 2 6 Weapon 21 | . . . 1 . . . . . 3 1 . 1 4 . . 1 10 Highest Loss Streak 13 | . . . 1 1 . 1 . . 7 3 5 5 10 . . 3 13 To Critical Strikes 3 | . . . . . . . . . 1 . . . . . . . 2 Average Slot Usage (%) 95 | . 99 100 99 100 100 100 100 100 98 91 94 91 94 98 93 93 82 Engine 6 | . 14 14 5 3 11 11 1 3 6 6 6 1 3 9 11 6 4 Core 2 | . . . 5 7 . . 7 3 . . 2 3 6 1 . 3 2 Treads 15 | . 12 28 22 22 22 22 27 23 18 . . . 4 18 29 22 7 Leg 2 | . 15 . . . . . . . . . . . . . . 1 11 Hover 6 | . . . . . . . . . 2 30 22 26 22 9 . . . Device 9 | . 13 . 10 11 11 9 9 7 2 7 11 11 13 15 5 10 10 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 5 5 8 6 5 5 3 Processor 6 | . . . . . . . 5 15 17 11 5 5 5 5 5 7 9 Protection 4 | . . 14 . . . 1 3 7 8 6 9 9 3 4 11 3 . Energy Gun 2 | . 14 14 9 . . . . . . . . . . . . . 9 Energy Cannon 1 | . . . . . . . . . . . . . . 4 5 9 3 Ballistic Gun 14 | . 14 14 34 44 44 44 35 30 9 . . . . 2 4 14 9 Ballistic Cannon 1 | . . . . . . . . . . . . . . 8 10 4 1 Impact Weapon 3 | . . . . . . . . . 1 11 16 12 10 3 . . . Slashing Weapon 2 | . . . . . . . . . 18 9 2 . 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . 2 7 5 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 13 30 36 38 38 38 47 48 63 63 51 70 57 60 97 84 102 96 Greatest Support 159 | 20 40 40 40 40 40 40 62 70 70 53 66 58 91 135 135 159 157 Greatest Overweight (x) 5 | . . . . . . 1 . . 5 1 3 4 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 15 15 Average Capacity 13 | 7 11 15 15 15 15 15 15 15 15 15 15 15 13 10 10 12 14 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 15 15 Average Carried 12 | 2 10 14 14 14 15 14 14 14 13 14 13 13 12 9 9 11 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 15 5 Final Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 13 9 10 10 15 4 Class Distribution -------------------- 28% | Mutant 21% | Scavenger-Mutant 13% | Skirmisher 8% | Scavenger-Tank 7% | Scavenger-Executioner 6% | Scavenger-Skirmisher 5% | Scavenger-Gunner 4% | Derelict-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Gunner | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Derelict-Gunner | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Matter Collected 5777 | 227 125 24 658 108 . 223 347 328 827 63 365 476 225 222 87 482 990 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9477 | . 382 . 1054 175 . 302 587 402 2306 100 613 732 861 . 131 672 1160 Parts 444 | . 24 . 60 22 . 14 31 20 95 5 28 15 43 . 13 23 51 Haulers Intercepted 11 | . 1 . 2 . . . 3 . 5 . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . 1 . 1 . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 140 | . . . . . . . . . . . . 4 28 95 13 . . Prevented 20 | . . . . . . . . . . . . 1 7 12 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 194 | . 10 . 22 8 . 9 6 7 36 4 14 17 19 . 10 15 17 Melee 45 | . . . . . . . . . 22 3 6 4 10 . . . . Guns 83 | . 10 . 22 8 . 9 6 7 8 . . . . . 3 . 10 Cannons 17 | . . . . . . . . . . . . . . . 3 11 3 AOE 40 | . . . . . . . . . 4 . 6 12 7 . 4 4 3 Classes Destroyed 14 | . 5 . 3 . . . 1 1 3 1 . . . . . . . Worker 14 | . . . 2 . . . . . 5 . 4 . . . . 1 2 Builder 5 | . 1 . . . . . 1 . . . . . . . . 1 2 Hauler 11 | . 1 . 2 . . . 3 . 5 . . . . . . . . Recycler 5 | . 1 . . . . . 2 . . . . . . . . 1 1 Mechanic 2 | . . . . . . . . . 2 . . . . . . . . Operator 2 | . . . . . . . . . . 1 . . . . . . 1 Watcher 2 | . . . . . . . 2 . . . . . . . . . . Swarmer 55 | . 6 . 4 5 . 4 3 . 3 4 4 1 9 . 8 4 . Grunt 72 | . 4 . 11 3 . 4 2 3 16 . 3 11 4 . . 5 6 Brawler 5 | . . . . . . . . . 1 . . 2 2 . . . . Duelist 6 | . . . 2 . . 1 . . 1 . . 2 . . . . . Sentry 25 | . . . 5 . . . 1 3 12 . . 1 2 . . . 1 Hunter 18 | . . . . . . . . 1 1 . 2 . 2 . 2 4 6 Programmer 13 | . . . . . . . . . 2 . 5 . . . . 2 4 Best Kill Streak 9 | . 3 . 6 3 . 4 6 4 7 4 5 9 4 . 4 5 6 Combat Bots Only 9 | . 3 . 6 3 . 4 3 4 6 4 5 9 4 . 4 5 5 Max Kills in Single Turn 4 | . 2 . 2 3 . 2 2 1 3 1 2 4 2 . 2 4 3 Gunslinging 1 | . 1 . 1 1 . 1 . . . . . . . . . . . Exploded 4 | . . . . . . . . . 2 . 2 4 2 . 2 3 2 Melee 1 | . . . . . . . . . 1 1 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Damage Taken 18008 | . 366 72 636 65 . 405 113 263 4208 230 1495 1135 1175 193 1050 889 5713 Core 2516 | . 37 . 65 24 . . . 24 605 48 104 144 67 . 74 15 1309 Absorbed by Shields 254 | . . . . . . . . . . . . . . . . . 254 Reduced by Siege Mode 30 | . . . . . . . . . . . . . . . . . 30 Redirected to Shielding 324 | . . . . . . . . . . 18 71 229 6 . . . . Core Remaining (%) 78 | 100 . 85 . . . 77 100 . 10 94 . . . . 61 98 . Volleys Fired 275 | . 48 . 38 5 . 14 21 15 21 . 6 9 5 . 20 22 51 Largest 6 | . 2 . 4 4 . 4 4 4 4 . 1 1 1 . 3 5 6 Hottest 470 | . 70 . 119 92 . 92 94 98 100 . 45 45 36 . 160 293 470 Shots Fired 851 | . 96 . 149 20 . 56 84 60 82 . 6 9 6 . 42 67 174 Gun 733 | . 96 . 149 20 . 56 84 60 80 . . . . . 12 38 138 Cannon 86 | . . . . . . . . . . . . . . . 24 29 33 Launcher 32 | . . . . . . . . . 2 . 6 9 6 . 6 . 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 666 | . 48 . 119 20 . 56 84 60 80 . . . . . 34 38 127 Thermal 113 | . 48 . 30 . . . . . . . . . . . . . 35 Explosive 13 | . . . . . . . . . 2 . 4 7 . . . . . Electromagnetic 15 | . . . . . . . . . . . 2 2 6 . . . 5 Entropic 44 | . . . . . . . . . . . . . . . 8 29 7 Robot Hit Streak 25 | . 10 . 25 3 . 10 20 19 21 . 4 7 1 . 4 5 25 Robot Miss Streak 7 | . 3 . 2 2 . 3 4 2 4 . 3 4 4 . 4 2 7 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 Secondary Targets 16 | . 2 . 1 4 . 5 1 2 . . . . . . . . 1 Max Gunslinging Chain 2 | . 1 . 1 1 . 2 1 1 . . . . . . . . 1 Shots Hit Robots 748 | . 61 . 99 10 . 42 52 49 168 11 36 25 35 . 17 29 114 Core Hits 411 | . 20 . 43 8 . 16 23 19 75 3 19 66 22 . 11 32 54 Critical Kills 8 | . . . . . . . 1 . . . 2 . . . 1 . 4 Critical Parts Destroyed 20 | . . . 1 . . . . . 2 . 2 1 4 . 4 1 5 Critical Strikes 64 | . 6 . 3 . . . 1 . 12 . 6 1 5 . 6 13 11 Burn 8 | . 6 . 2 . . . . . . . . . . . . . . Destroy 18 | . . . 1 . . . 1 . . . . . . . 5 1 10 Blast 1 | . . . . . . . . . . . . . . . 1 . . Smash 11 | . . . . . . . . . 2 . 4 1 4 . . . . Sever 10 | . . . . . . . . . 10 . . . . . . . . Impale 3 | . . . . . . . . . . . 2 . 1 . . . . Sunder 13 | . . . . . . . . . . . . . . . . 12 1 Melee Attacks 309 | . . . . . . . . . 138 18 67 32 54 . . . . Impact 106 | . . . . . . . . . 20 6 49 8 23 . . . . Slashing 142 | . . . . . . . . . 118 12 7 . 5 . . . . Piercing 61 | . . . . . . . . . . . 11 24 26 . . . . Sneak Attacks 31 | . . . . . . . . . 17 . 5 . 9 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . . . Follow-up Attacks 80 | . . . . . . . . . 32 5 14 8 21 . . . . Damage Inflicted 26135 | . 671 . 1356 194 . 654 816 760 6285 472 2078 2584 1989 . 1526 2394 4356 Guns 8211 | . 671 . 1356 194 . 654 808 760 951 . . . . . 180 292 2345 Cannons 3025 | . . . . . . . . . . . . . . . 361 1777 887 Explosions 5268 | . . . . . . . . . 519 . 445 1737 274 . 985 283 1025 Melee 9480 | . . . . . . . . . 4813 472 1633 847 1715 . . . . Ramming 151 | . . . . . . . 8 . 2 . . . . . . 42 99 Kinetic 7601 | . 297 . 992 194 . 654 808 760 951 . . . . . 464 292 2189 Thermal 1562 | . 374 . 364 . . . . . . . . . . . . 219 605 Explosive 2624 | . . . . . . . . . 519 . 308 1650 . . . . 147 Electromagnetic 632 | . . . . . . . . . . . 137 87 274 . . 64 70 Impact 3364 | . . . . . . . . . 670 208 1229 363 894 . . . . Slashing 4521 | . . . . . . . . . 4143 264 67 . 47 . . . . Piercing 1595 | . . . . . . . . . . . 337 484 774 . . . . Entropic 4085 | . . . . . . . . . . . . . . . 1062 1777 1246 Highest Corruption 44 | . 3 3 . . . . . . 11 . 2 2 44 44 . 1 14 Average Corruption 7 | . 2 3 . . . . . . 7 . 2 2 16 44 . 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . 11 . . . . Effects 103 | . 7 3 . . . . . . 29 . 3 7 24 2 . 1 27 Message Errors 22 | . 1 . . . . . . . 4 . 1 1 7 1 . . 7 Matter Fused 27 | . 2 . . . . . . . 9 . 2 2 3 . . . 9 Heat Flow Errors 16 | . 1 . . . . . . . 4 . . 1 6 . . . 4 Energy Discharges 10 | . 1 1 . . . . . . 2 . . . 2 1 . . 3 Parts Rejected 2 | . . 1 . . . . . . . . . 1 . . . . . Data Loss (minor) 18 | . 2 1 . . . . . . 6 . . 2 4 . . . 3 Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . . Misfires 4 | . . . . . . . . . 1 . . . 1 . . 1 1 Alerts 1 | . . . . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2174 | . . . . . . . . . 580 93 475 217 328 . 52 278 151 Projectiles 325 | . . . . . . . . . . . . . . . 19 193 113 Explosions 175 | . . . . . . . . . 7 . . 3 12 . 33 82 38 Melee 1674 | . . . . . . . . . 573 93 475 214 316 . . 3 . Knockbacks 31 | . . . . . . . 1 . 2 . 12 3 2 . 6 . 5 Impact 20 | . . . . . . . 1 . 2 . 12 3 2 . . . . Kinetic 11 | . . . . . . . . . . . . . . . 6 . 5 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 587 | . . . . . . . . . 121 . . 125 23 . 127 169 22 Shots 19 | . . . . . . . . . 6 . . 6 4 . 1 2 . Rammed 12 | . . . . . . . 2 . 1 . . . . . . 4 5 Targets Rammed 15 | . . . . . . . 2 . 1 . . . . . . 4 8 Kicked 3 | . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 1023 | . 300 3 317 54 . 176 281 282 204 . 13 111 282 7 200 407 1023 Average Temperature 119 | . 87 3 97 24 . 73 65 119 70 . 13 26 117 6 132 127 211 Received Heat Transfer 3283 | . 132 27 207 9 . 243 54 60 1323 . 450 333 90 18 . 21 316 Effects 46 | . 2 . . . . . 1 . . . . . . . 3 2 38 Shutdowns 14 | . . . . . . . . . . . . . . . . . 14 Energy Bleed 8 | . 1 . . . . . 1 . . . . . . . 1 . 5 Interference 10 | . 1 . . . . . . . . . . . . . 2 2 5 Matter Decay 3 | . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . . . . . 3 Damage (major) 5 | . . . . . . . . . . . . . . . . . 5 Damage (core) 2 | . . . . . . . . . . . . . . . . . 2 Siege Activations 2 | . . . . . . . . . . . . . . . . . 2 Total Turns 44 | . . . . . . . . . . . . . . . . . 44 Longest Duration 24 | . . . . . . . . . . . . . . . . . 24 Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Fried 18 | . . . . . . . . . 3 4 8 . 3 . . . . Impact Corruptions 38 | . . . . . . . . . 4 5 18 6 4 . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 6 | . 3 . 2 . . . . . . . . . . . . . 1 Heat Transferred 3741 | . 1517 . 1184 . . . . . . . . . . . . 200 840 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Peak Influence 984 | . 134 51 480 395 . 230 215 531 984 390 413 . . . . 478 712 Initial 376 | . . 36 19 187 . . 89 58 241 376 191 . . . . 88 186 Average 308 | . 71 37 246 313 . 195 102 348 621 314 252 . . . . 253 492 Maximum Alert Level 3 | . . . 2 1 . 1 1 2 3 1 2 . . . . 2 3 Low Security (%) 34 | 100 100 100 41 8 . 29 89 16 . . 21 . . . . 36 5 Level 1 36 | . . . 49 91 . 70 10 28 21 100 67 . . . . 50 13 Level 2 22 | . . . 9 . . . . 54 35 . 10 . . . . 13 78 Level 3 6 | . . . . . . . . . 43 . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . . 1 . . 1 1 3 9 3 6 . 1 . . 3 7 Investigation 5 | . . . 1 . . 1 . 1 1 . . . . . . . 1 Extermination 9 | . . . . . . . . 1 2 1 2 . . . . 2 1 Reinforcement 16 | . . . . . . . 1 1 5 2 4 . . . . 1 2 Assault 5 | . . . . . . . . . 1 . . . 1 . . . 3 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . 3 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Distress Signals 8 | . 1 . 2 . . . 1 . 2 . 1 . . . . . 1 Communications Jammed 11 | . . . . . . . . . . . . . . . . . 11 Distress Signals 11 | . . . . . . . . . . . . . . . . . 11 Times Spotted 287 | . 21 2 29 6 . 9 11 7 45 9 21 18 15 16 15 15 48 Peak Tracking Total 18 | . 5 2 7 3 . 4 4 4 6 3 5 7 6 17 5 5 18 Tactical Retreats 22 | . 3 . 2 . . . . . 2 2 1 1 1 . 6 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Traps Triggered 8 | . 3 . . . . . . . 3 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 6 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Machines Disabled 21 | . . . . . . 1 1 . 4 . 1 . . . . 9 5 Max in Single Turn 3 | . . . . . . 1 1 . 1 . 1 . . . . 3 2 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Machines Accessed 40 | . 7 . 2 . 4 2 5 3 7 3 3 . . 1 . 2 1 Terminals 34 | . 7 . 2 . . 2 5 2 7 3 3 . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Total Hacks 104 | . 23 . 12 . 4 4 22 12 10 6 6 . . 1 . 2 2 Successful 49 | . 10 . 6 . 4 . 13 7 4 3 . . . 1 . . 1 Failed 55 | . 13 . 6 . . 4 9 5 6 3 6 . . . . 2 1 Catastrophic 8 | . . . 1 . . 2 . 1 1 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 57 | . 13 . 7 . . 2 16 6 3 5 3 . . . . 1 1 Terminals 97 | . 23 . 12 . . 4 22 10 10 6 6 . . . . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . Terminal Hacks 36 | . 8 . 5 . 4 . 8 4 4 2 . . . 1 . . . Record 4 | . . . . . 4 . . . . . . . . . . . . Robot Analysis 8 | . 4 . . . . . 3 . 1 . . . . . . . . Prototype ID Bank 5 | . 2 . 1 . . . 1 1 . . . . . . . . . Open Door 3 | . . . . . . . . . 2 . . . . 1 . . . Level Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . 1 . . . . . 1 . 1 1 . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . 1 . . . 5 3 . 1 . . . . . . 1 Terminals 12 | . 2 . 1 . . . 5 2 . 1 . . . . . . 1 Botnet 12 | . 2 . 1 . . . 5 2 . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . 1 Used 1 | . . . . . . . . . . 1 . . . . . . . Hacking Detections 33 | . 7 . 2 . . 2 5 3 5 3 3 . . . . 2 1 Full Trace Events 4 | . 1 . 1 . . 1 . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Total Allies 1 | . . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . 4 2 . . . . . . EXPLORE 5 | . . . . . . . . . . 3 2 . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . Ally Attacks 4 | . . . . 4 . . . . . . . . . . . . . Total Damage 65 | . . . . 65 . . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total 8 | . 4 . . . . . 3 . 1 . . . . . . . . Derelict Logs Recovered 8 | . . . . 3 . . . . . . . 2 1 . 2 . . Drone Launches 4 | . . . . . . . . . . 2 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Turns Passed 11245 | 64 964 106 623 439 383 374 613 368 1124 281 956 593 703 825 785 861 1183 Spaces Moved 6522 | 41 558 64 213 254 240 191 299 193 448 300 747 509 517 445 436 432 635 Core 61 | 3 . . . . . . . . . . 8 . . . . . 50 Treads 3595 | . 234 64 213 254 240 191 299 193 280 . . . 116 445 436 432 198 Legs 749 | 38 324 . . . . . . . . . . . . . . . 387 Wheels 442 | . . . . . . . . . 100 . 217 125 . . . . . Hover 1675 | . . . . . . . . . 68 300 522 384 401 . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 120 160 160 160 160 160 155 155 105 24 54 54 56 160 164 164 50 Average Speed 129 | 114 136 160 160 160 160 160 156 155 142 61 83 77 80 169 164 164 135 Slowest Speed 246 | 120 160 160 160 160 160 240 160 155 160 100 220 150 160 240 164 246 190 Overloaded Moves 9 | . . . . . . . . . . 9 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 3 84 33 21 78 68 50 35 6 72 11 20 67 58 60 63 12 20 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . . . 2 . . . . . . . . . . 1 . . Known Exits Taken 9 | . . . 1 1 . . . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 . . 1 1 1 . . . . . 1 1 . . . Scrap Searched 10 | . . 1 . 2 . 1 . . . . . 1 3 . 2 . . Spaces Dug 15 | . . . . . . . . . . 1 7 . . . . 7 . Terrain Destroyed 518 | . . . . . . . . . 44 1 44 110 . . 172 73 74 Melee 8 | . . . . . . . . . . 1 7 . . . . . . Projectile 64 | . . . . . . . . . . . . . . . 15 30 19 AOE 446 | . . . . . . . . . 44 . 37 110 . . 157 43 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Total 8431 | 54 670 67 415 276 239 222 398 235 736 382 981 649 742 523 470 529 843 Wait 801 | 4 39 . 101 12 . 9 31 11 76 36 128 94 145 21 2 24 68 Move 6504 | 40 557 63 212 253 239 190 298 192 447 299 746 508 516 444 434 431 635 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 170 | 3 15 1 15 3 . 2 13 5 23 11 16 2 15 9 1 15 21 Fast Attach 107 | 6 1 1 7 . . . 5 1 14 1 8 3 12 14 4 10 20 Attach 86 | . . . 2 1 . 1 2 2 20 8 9 4 8 3 2 9 15 Detach 17 | . . . 1 . . . 1 . 4 3 3 . 1 1 1 . 2 Swap 92 | 1 5 1 13 . . 5 6 3 19 3 13 7 5 3 . 3 5 Drop 169 | . 5 1 26 2 . 1 19 6 16 9 15 . 7 28 5 11 18 Fire 275 | . 48 . 38 5 . 14 21 15 21 . 6 9 5 . 20 22 51 Melee 194 | . . . . . . . . . 95 12 37 22 28 . . . . Ram 5 | . . . . . . . . . . . . . . . . . 5 Kick 3 | . . . . . . . . . . . . . . . . . 3 Crush 7 | . . . . . . . 2 . 1 . . . . . . 4 . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Sto) -7/Storage -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 526 | -10/Materials | Discovered new exit (range 13) 671 | -10/Materials | Discovered new exit (range 16) 785 | -10/Materials | Discovered new exit (range 16) 1029 | -10/Materials | Entered Mines 1104 | -10/Mines | Discovered new exit (range 13) 1135 | -10/Mines | Entered Materials 1135 | -9/Materials | Evolved 2 slots: Weapon x2 1284 | -9/Materials | Identified exit to Mines 1758 | -9/Materials | Entered Mines 1763 | -9/Mines | Escorted by a lone wolf Derelict 1783 | -9/Mines | Learned location of Storage (-7) 1828 | -9/Mines | Build established: Scavenger-Skirmisher 1939 | -9/Mines | Learned Materials security intel 1942 | -9/Mines | Discovered new exit (range 8) 1947 | -9/Mines | Identified exit to Exiles 2065 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2166 | -9/Mines | Discovered new exit (range 8) 2189 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2197 | -9/Mines | Entered Exiles 2197 | -9/Exiles | Found Exiles lab abandoned 2197 | -9/Exiles | Accompanied by 1 ally 2337 | -9/Exiles | Build established: Skirmisher 2567 | -9/Exiles | Discovered new exit (range 10) 2580 | -9/Exiles | Entered Mines 2913 | -8/Mines | Discovered new exit (range 10) 2954 | -8/Mines | Entered Materials 2954 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3463 | -8/Materials | Build established: Gunner 3494 | -8/Materials | Discovered new exit (range 15) 3567 | -8/Materials | Entered Factory 3567 | -7/Factory | Evolved 2 slots: Utility x2 3688 | -7/Factory | Identified exit to Factory 3716 | -7/Factory | Discovered new exit (range 15) 3758 | -7/Factory | Identified exit to Storage 3864 | -7/Factory | Build established: Skirmisher 3935 | -7/Factory | Entered Storage 4681 | -7/Storage | Core integrity fell below 50% 4731 | -7/Storage | Lost 7 parts (5n2u) 4735 | -7/Storage | First assault squad dispatched 4738 | -7/Storage | System corruption reached 10% 4771 | -7/Storage | Found Rocket Array 4773 | -7/Storage | Found Rocket Array 4819 | -7/Storage | Lost 3 parts (1p1n1u) 4847 | -7/Storage | Build established: Scavenger-Mutant 4896 | -7/Storage | Lost 3 parts (1n1u1w) 4955 | -7/Storage | Discovered exit to Factory (range 16) 4960 | -7/Storage | Core integrity fell below 20% 5020 | -7/Storage | Lost 7 parts (1p1n4u1w) 5059 | -7/Storage | Entered Factory 5059 | -6/Factory | Evolved 2 slots: Propulsion x2 5178 | -6/Factory | Identified exit to Factory 5269 | -6/Factory | Build established: Mutant 5307 | -6/Factory | Lost 3 parts (2n1u) 5340 | -6/Factory | Entered another Factory area 5340 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5373 | -5/Factory | Found Hvy. Reflective Plating 5746 | -5/Factory | Lost 5 parts (1p3n1u) 5878 | -5/Factory | Found Launcher Loader 6288 | -5/Factory | Discovered new exit (range 15) 6296 | -5/Factory | Identified exit to Upper Caves 6296 | -5/Factory | Entered Upper Caves 6297 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 6489 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6558 | -5/Upper Caves | Destroyed 9 combat bots 6564 | -5/Upper Caves | Lost 5 parts (2p2u1w) 6716 | -5/Upper Caves | Learned location of 1 exit from Factory 6882 | -5/Upper Caves | Discovered new exit (range 13) 6889 | -5/Upper Caves | Identified exit to Upper Caves 6889 | -5/Upper Caves | Entered another Upper Caves area 6894 | -5/Upper Caves | Discovered new exit (range 10) 6942 | -5/Upper Caves | Identified exit to Factory 7135 | -5/Upper Caves | Build established: Scavenger-Mutant 7304 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7326 | -5/Upper Caves | System corruption reached 10% 7340 | -5/Upper Caves | Learned Factory interactive machine intel 7397 | -5/Upper Caves | System corruption reached 30% 7427 | -5/Upper Caves | Lost 10 parts (2p1n3u4w) 7557 | -5/Upper Caves | Discovered new exit (range 9) 7592 | -5/Upper Caves | Entered Warlord 7647 | -5/Warlord | System corruption cleaned by Quarantine Array 7883 | -5/Warlord | Visited the Vortex Lab 7894 | -5/Warlord | Warlord's base attacked by MAIN.C 7901 | -5/Warlord | Met EX-DEC 7906 | -5/Warlord | Found Prototype Energy Cannon 7910 | -5/Warlord | Found Prototype Launcher 7913 | -5/Warlord | Found Prototype Energy Cannon 7913 | -5/Warlord | Identified Vortex Driver 7917 | -5/Warlord | Found Vortex Driver 8109 | -5/Warlord | Build established: Derelict-Gunner 8244 | -5/Warlord | Warlord forces counterattacked 8322 | -5/Warlord | Spotted Striker 8322 | -5/Warlord | Spotted Striker 8394 | -5/Warlord | Spotted Striker 8397 | -5/Warlord | Discovered new exit (range 14) 8417 | -5/Warlord | Entered Proximity Caves 8437 | -4/Proximity Caves | Identified Vortex Catalyst Activator 8623 | -4/Proximity Caves | Build established: Scavenger-Tank 8700 | -4/Proximity Caves | Crushed by falling debris 9134 | -4/Proximity Caves | Learned location of Armory (-3) 9202 | -4/Proximity Caves | Entered Factory 9202 | -4/Factory | Evolved 2 slots: Weapon x2 9203 | -4/Factory | Identified exit to Research 9204 | -4/Factory | Loaded intel: 49 interactive machine locations 9218 | -4/Factory | Identified BFG-9k Vortex Edition 9252 | -4/Factory | Build established: Scavenger-Mutant 9471 | -4/Factory | Spotted B-86 Titan 9563 | -4/Factory | Lost 3 parts (1n2u) 10063 | -4/Factory | Entered Research 10063 | -3/Research | Evolved 2 slots: Power x2 10456 | -3/Research | Lost 3 parts (2p1u) 10610 | -3/Research | Lost 12 parts (2p4n2u4w) 10929 | -3/Research | Spotted B-86 Titan 10977 | -3/Research | Lost 5 parts (2p1u2w) 11063 | -3/Research | First assault squad dispatched 11191 | -3/Research | Core integrity fell below 50% 11221 | -3/Research | System corruption reached 10% 11235 | -3/Research | Core integrity fell below 20% 11246 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11204_ Acquired 30 matter. 11205_ Dispersion Rifle destroyed. 11209_ Adv. Heat Sink destroyed. 11214_ Dropped Lrg. Storage Unit. 11215_ Dropped Broken Dispersion Rifle. 11216_ Dropped Imp. Heavy Armor Plating. 11217_ Slammed into K-01 Serf. 11218_ Extracted 87 energy. 11219_ System corrupted: Matter fused (-10). 11219_ Slammed into W-44 Eye. 11220_ Imp. Targeting Computer destroyed. 11220_ System corrupted by crushing effect (+5). 11220_ Myomer Leg destroyed. 11224_ Flexi-carbon Leg destroyed. 11233_ Critical hit (Burn: +50). 11235_ K-01 Serf cleans the Terminal. 11238_ W-44 Eye sends out distress signal. 11244_ Slammed into S-43 Plague. 11244_ Destabilizing: Core damaged (-65). 11245_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###########?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ??????? [ #?????????????????????????????????? | | ????????? #??###????????????????????????????? | | ??????????? #? #????????????????????????????? | | #############+##? ]#????????????????????????????? | | # #????????????????????????????? | | # ########?????????????????????? | | + *# #?????????????????????? | | #########/## # # #?????????????????????? | | #????? # # # #?????????????????????? | | #??? # #? # #?????????????????????? | | #?""" # #? # #?????????????????????? | | #?"R # #??###? ???########???????????? | | #?""" # #?????###/###??# #???????????? | | #? "" # g####### s #??# #???????????? | | #? !/ # A gg A "" #### #???????????? | | #?? !/ # w g"T s s / #???????????? | | #?? # k gs #### ! #???????????? | | #??##################! g@ #??# #???????????? | | #???????????????????###g###??########???????????? | | #?????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | #??????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????+?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 59 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 12 Corruption Block 11 Armor Coverage 825 Resistance: KI 30 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 10 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallLightningCutter Manual? 0 Play Time 03:02:17 Cumulative 90.1 hours Start 2022.03.28 @ 10:10:01 End 2022.04.11 @ 21:52:24 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 56 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 025d890c-0477-4fdf-abc3-7e01c664ca58