Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.15 @ 20:15:33 Player: MikeMulligan Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (79) 395 Value Destroyed (2592) 2592 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (585) 585 TOTAL SCORE: 8852 Bonus ------- Follower Combat Kills 306 Met Data Miner 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/1000 Matter 108/300 Energy 125/125 System Corruption 4% Temperature Cool (0) Movement Rolling (80) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Enhanced Optical Array Long-range Terrain Scanner Hacking Suite > --- WEAPON ----------- Force Rifle Force Rifle Force Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Experimental Sensor Array Improved Targeting Computer Kinecellerator Improved Field Recycling Unit [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Long-range Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Electrolaser Energy Gun Electrolaser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 6 | . . 1 . 1 . . . 2 . . . 2 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 174 | 8 10 35 12 13 24 15 2 14 . . 14 27 Power 25 | 1 2 5 . 2 5 2 . 1 . . 4 3 Engine 18 | 1 2 5 . 2 4 2 . . . . . 2 Core 7 | . . . . . 1 . . 1 . . 4 1 Reactor . | . . . . . . . . . . . . . Propulsion 57 | 2 2 14 1 6 10 6 2 5 . . 2 7 Treads 7 | . . 4 . 1 2 . . . . . . . Leg 41 | 2 2 9 1 5 5 6 2 5 . . 2 2 Wheel 5 | . . 1 . . . . . . . . . 4 Hover 4 | . . . . . 3 . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 27 | 2 2 3 2 2 5 . . 4 . . 2 5 Device 15 | 1 1 2 2 1 1 . . 4 . . . 3 Storage 3 | 1 1 . . . 1 . . . . . . . Processor 6 | . . 1 . 1 2 . . . . . 1 1 Hackware 2 | . . . . . 1 . . . . . . 1 Protection 1 | . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 65 | 3 4 13 9 3 4 7 . 4 . . 6 12 Energy Gun 33 | 2 2 7 5 . 1 2 . 4 . . 3 7 Energy Cannon 3 | . . . . . 2 1 . . . . . . Ballistic Gun 10 | 1 2 1 . . 1 1 . . . . 3 1 Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher 14 | . . 5 4 2 . 3 . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . 3 Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 Parts Lost 79 | . . 1 . 20 . 14 1 4 . . 21 18 Power 12 | . . . . 3 . 2 1 . . . 4 2 Propulsion 27 | . . 1 . 9 . 4 . 2 . . 6 5 Utility 15 | . . . . 3 . . . 1 . . 6 5 Weapon 25 | . . . . 5 . 8 . 1 . . 5 6 Highest Loss Streak 14 | . . 1 . 7 . 8 1 3 . . 12 14 Average Slot Usage (%) 79 | . 98 97 100 78 82 91 75 93 100 100 49 14 Engine 7 | . 13 11 11 8 5 11 15 6 6 6 . . Core 2 | . . . . . 6 2 . 6 6 6 10 . Treads 1 | . . 5 . 2 5 . . . . . . . Leg 18 | . 27 25 33 23 4 28 29 24 26 26 1 . Hover 1 | . . . . . 9 . . . . . . . Device 9 | . 14 11 11 3 5 7 7 19 20 20 12 . Storage 7 | . 14 11 11 9 7 7 7 6 6 6 3 . Processor 8 | . . 11 11 18 7 7 7 6 6 6 12 3 Hackware 3 | . . . . . 6 7 7 6 6 6 5 1 Energy Gun 8 | . 13 13 13 5 . 6 . 14 20 20 . 1 Energy Cannon 2 | . . . . . 13 5 . . . . . . Ballistic Gun 1 | . 14 1 . . 5 . . . . . 1 . Launcher 2 | . . 6 8 4 . 2 . . . . . . Naked Turns 29 | . . . . . . . . . . . . 29 Heaviest Build 46 | 12 15 22 22 22 42 46 29 44 41 41 41 22 Greatest Support 55 | 20 20 30 30 40 50 55 55 55 45 45 45 40 Greatest Overweight (x) 13 | 1 3 5 . 6 13 1 . 1 . . 8 2 Average Overweight (x) . | . . . . . . . . . . . 2 . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 4 Average Capacity 7 | 5 7 8 8 8 8 8 8 8 8 8 6 4 Most Carried 8 | 5 8 8 8 7 8 8 8 8 7 7 7 4 Average Carried 6 | 3 6 7 7 4 5 6 7 6 7 7 3 3 Final Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 4 4 Final Carried 8 | 4 8 8 8 2 8 8 7 7 7 7 2 1 Class Distribution -------------------- 43% | Mutant 37% | Scavenger-Mutant 10% | Skirmisher 4% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Matter Collected 2270 | 275 125 532 210 180 151 473 . 140 . . 90 94 Remotely . | . . . . . . . . . . . . . Salvage Created 2570 | 55 207 675 59 310 151 591 . 244 . . 114 164 Parts 161 | 6 14 54 6 14 17 20 . 8 . . 4 18 Haulers Intercepted 2 | . 1 . . 1 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 8 . . . . 11 . Prevented 9 | . . . . . . 9 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Combat Hostiles Destroyed 58 | . 3 19 4 9 2 12 . 5 . . 2 2 Guns 21 | . 3 6 1 . . 4 . 4 . . 1 2 Cannons 6 | . . . . 2 2 2 . . . . . . AOE 29 | . . 13 3 7 . 6 . . . . . . Classes Destroyed 13 | 1 5 2 1 1 1 1 . . . . . 1 Builder 4 | . . 3 . 1 . . . . . . . . Tunneler 5 | 2 . 2 . . . . . . . . . 1 Hauler 2 | . 1 . . 1 . . . . . . . . Recycler 2 | . 1 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 Watcher 7 | . 1 2 . 1 2 . . 1 . . . . Swarmer 13 | . 2 3 3 . . 2 . 3 . . . . Grunt 22 | . 1 11 . 4 . 6 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 4 | . . . . . . 4 . . . . . . Sentry 9 | . . 5 . 3 . . . 1 . . . . Hunter 5 | . . . . 2 . . . . . . 2 1 Programmer 4 | . . . . . 2 . . 1 . . . 1 Best Kill Streak 6 | 1 2 5 3 4 1 6 . 3 . . 1 1 Combat Bots Only 6 | . 1 5 3 4 1 6 . 3 . . 1 1 Max Kills in Single Turn 4 | 1 1 3 2 1 1 4 . 2 . . 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 3 | . . 3 2 1 . 3 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Damage Taken 8924 | . 155 496 53 1712 104 1535 30 682 . . 1846 2311 Core 2603 | . 7 115 7 451 30 150 . 72 . . 761 1010 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 60 | 100 97 . 69 18 . . 74 . . . 2 . Volleys Fired 180 | 3 23 44 3 25 8 26 . 19 . . 8 21 Largest 3 | 2 2 2 2 2 3 3 . 3 . . 3 2 Hottest 240 | 60 60 126 126 126 192 192 . 240 . . 240 115 Shots Fired 336 | 6 46 82 6 33 23 47 . 50 . . 12 31 Gun 228 | 6 46 55 3 4 7 20 . 50 . . 12 25 Cannon 42 | . . . . 12 16 14 . . . . . . Launcher 60 | . . 27 3 17 . 13 . . . . . . Special 6 | . . . . . . . . . . . . 6 Kinetic 74 | 3 27 6 . 12 5 7 . . . . . 14 Thermal 178 | 3 19 49 3 4 10 17 . 50 . . 12 11 Explosive 50 | . . 27 3 17 . 3 . . . . . . Electromagnetic 28 | . . . . . 8 20 . . . . . . Robot Hit Streak 14 | 4 7 9 2 5 7 8 . 14 . . 7 7 Robot Miss Streak 6 | . 2 5 2 2 3 4 . 6 . . 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . Shots Hit Robots 209 | 4 32 37 1 21 12 27 . 33 . . 11 31 Core Hits 152 | 3 11 46 4 24 8 24 . 10 . . 11 11 Critical Hits 6 | . 1 . . . . . . . . . . 5 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . 1 . . . . . . . . . . 4 Melee Attacks 7 | . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6086 | 37 277 1845 188 1256 263 1062 . 484 . . 270 404 Guns 2189 | 37 277 442 17 34 85 239 . 484 . . 247 327 Cannons 645 | . . . . 236 178 231 . . . . . . Explosions 3130 | . . 1399 158 981 . 592 . . . . . . Melee . | . . . . . . . . . . . . . Ramming 122 | . . 4 13 5 . . . . . . 23 77 Kinetic 581 | 14 134 8 . 236 64 29 . . . . . 96 Thermal 1975 | 23 143 434 17 34 129 233 . 484 . . 247 231 Explosive 2838 | . . 1399 158 981 . 300 . . . . . . Electromagnetic 570 | . . . . . 70 500 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 1 1 1 2 2 2 6 4 Average Corruption 1 | . . . . . 1 1 1 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . Effects 36 | . . . . . 6 4 . 2 1 1 14 8 Message Errors 14 | . . . . . 4 1 . . . . 7 2 Matter Fused 1 | . . . . . . . . . . . . 1 Heat Flow Errors 7 | . . . . . . . . 1 1 1 1 3 Energy Discharges 7 | . . . . . 2 2 . . . . 3 . Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 1 . . . . 3 1 Targeting Errors 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 119 | . . 32 5 73 . 9 . . . . . . Projectiles 4 | . . . . . . 4 . . . . . . Explosions 115 | . . 32 5 73 . 5 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 491 | . . 130 15 201 . 102 . . . . 9 34 Shots 15 | . . 4 1 7 . 3 . . . . . . Rammed 39 | . . 2 . 1 . . . . . . 13 23 Targets Rammed 42 | . . 3 1 2 . . . . . . 13 23 Kicked 3 | . . 1 1 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 400 | 40 60 221 60 51 353 368 . 400 83 203 182 172 Average Temperature 86 | 19 23 52 26 12 132 148 . 104 59 109 45 80 Received Heat Transfer 1659 | . . 126 . 576 . 384 . 45 . . 243 285 Effects 14 | . . . . . 6 7 . 1 . . . . Shutdowns 2 | . . . . . 1 . . 1 . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . Interference 8 | . . . . . 5 3 . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . Parts Melted 10 | . . 1 1 . . 1 . 2 . . 5 . Heat Transferred 3878 | 50 325 999 37 74 185 481 . 806 . . 511 410 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Peak Influence 290 | 10 88 290 220 259 52 . . 133 . . . 50 Initial 81 | . 6 2 81 3 4 . . . . . . 31 Average 74 | 3 38 147 109 97 8 . . 38 . . . 16 Maximum Alert Level 1 | . . 1 1 1 . . . . . . . . Low Security (%) 90 | 100 100 70 97 83 100 . . 100 . . . 100 Level 1 9 | . . 29 2 16 . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 4 . 7 2 . . 2 . . . 3 Investigation 1 | . . 1 . . . . . . . . . . Extermination 4 | . . . . . 2 . . 1 . . . 1 Reinforcement 11 | . 1 3 . 4 . . . 1 . . . 2 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 5 | . . 2 . 2 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Distress Signals 5 | . . 2 . 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 139 | . 9 26 11 22 4 18 1 9 . . 16 23 Peak Tracking Total 17 | . 3 4 3 11 1 9 1 3 . . 9 17 Tactical Retreats 7 | . . 1 1 . . . . . . . 2 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Traps Triggered 6 | . 2 4 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . . . . 2 Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . 1 Reused 1 | . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Machines Disabled 4 | . . 2 . 2 . . . . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Machines Accessed 23 | . 2 9 . 2 1 . . 3 . 4 . 2 Terminals 12 | . 1 7 . 2 . . . 1 . . . 1 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 Scanalyzers 3 | . . 2 . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 75 | . 2 21 . 7 4 . . 8 . 27 . 6 Successful 59 | . 2 13 . 4 4 . . 5 . 27 . 4 Failed 16 | . . 8 . 3 . . . 3 . . . 2 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . . . . . . . . 6 . 1 Terminals 33 | . 1 17 . 7 . . . 3 . . . 5 Fabricators 4 | . . . . . 4 . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 Scanalyzers 7 | . . 4 . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 45 | . 1 9 . 4 . . . 1 . 27 . 3 Record 15 | . . . . . . . . 1 . 11 . 3 Part Schematic 6 | . . . . . . . . . . 6 . . Robot Schematic 7 | . . . . . . . . . . 7 . . Prototype ID Bank 6 | . . 3 . . . . . . . 3 . . Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 2 | . . 2 . . . . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Maintenance Status 2 | . . 1 . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . Build 2 | . . . . . 2 . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . . . 1 Scanalyzer 6 | . . 4 . . . . . 2 . . . . Insert Component 3 | . . 2 . . . . . 1 . . . . Analyze 3 | . . 2 . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 6 . 1 . . . 2 . . . 2 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 2 . . . . . 1 . 6 . . Parts Built 6 | . . . . . 6 . . . . . . . Matter 204 | . . . . . 204 . . . . . . . Time 102 | . . . . . 102 . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 38 | . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . 1 . . . . Part Schematics Acquired 3 | . . 2 . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . 7 Non-combat 5 | . . . . . . . . . . . . 5 Combat 2 | . . . . . . . . . . . . 2 Robot Hacks Applied 10 | . . . . . . . . . . . . 10 parse_system 3 | . . . . . . . . . . . . 3 no_distress 6 | . . . . . . . . . . . . 6 find_chute 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Total Allies 8 | . . . 5 . . 2 . . . . 1 . Largest Group 3 | . . . 3 . . 2 . . . . 1 . Highest-Rated Group 94 | . . . 40 . . 36 . . . . 94 . Highest-Rated Ally 94 | . . . 31 . . 20 . . . . 94 . Total Orders 4 | . . . 4 . . . . . . . . . ROAM 1 | . . . 1 . . . . . . . . . FOLLOW 3 | . . . 3 . . . . . . . . . Ally Attacks 58 | . . . 31 . . 11 . . . . 16 . Total Damage 1035 | . . . 339 . . 170 . . . . 526 . Kills 14 | . . . 8 . . 1 . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . 2 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Turns Passed 9601 | 88 495 1838 1099 473 1095 1287 71 654 246 113 1041 1101 Spaces Moved 6081 | 55 303 1205 817 290 623 963 54 426 206 95 501 543 Core 627 | 4 3 9 . 9 32 . . . . . 301 269 Treads 327 | . . 9 . . 318 . . . . . . . Legs 4720 | 51 300 1177 817 281 124 963 54 426 206 95 200 26 Wheels 258 | . . 10 . . . . . . . . . 248 Hover 149 | . . . . . 149 . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 90 120 120 122 122 122 120 120 120 50 50 Average Speed 125 | 115 120 121 120 126 160 122 122 121 120 120 182 68 Slowest Speed 700 | 120 200 300 120 350 700 153 123 150 120 120 450 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 41 61 91 17 11 82 10 8 22 80 79 7 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 . . . 1 . . Known Exits Taken 1 | . . 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . . 2 . . . . 1 . Spaces Dug 3 | . . 3 . . . . . . . . . . Terrain Destroyed 307 | . . 192 33 49 . 33 . . . . . . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . . . . AOE 306 | . . 192 33 48 . 33 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Dat Pro Fac Total 7703 | 71 392 1495 925 363 702 1029 58 516 205 94 617 1236 Wait 1063 | . 33 178 88 27 16 3 3 47 . . 72 596 Move 6069 | 54 302 1204 816 289 622 962 53 425 205 94 500 543 Hop . | . . . . . . . . . . . . . Pick Up 104 | 6 15 14 2 7 20 10 . 10 . . 3 17 Fast Attach 26 | 5 3 6 . . 5 . . 2 . . 1 4 Attach 87 | 2 3 6 . 13 13 10 1 9 . . 12 18 Detach 10 | . 1 1 . . 3 . . . . . 5 . Swap 61 | 1 4 23 12 . 6 5 1 3 . . 1 5 Drop 40 | . 8 16 3 . 9 1 . 1 . . 2 . Fire 180 | 3 23 44 3 25 8 26 . 19 . . 8 21 Melee 7 | . . . . . . . . . . . . 7 Ram 36 | . . . . . . . . . . . 13 23 Kick 6 | . . 3 1 2 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 12 | . . . . . . 12 . . . . . . Trap 2 | . . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 12) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1147 | -9/Materials | Identified exit to Mines 1177 | -9/Materials | Discovered new exit (range 3) 1741 | -9/Materials | Build established: Scavenger-Mutant 2317 | -9/Materials | Discovered new exit (range 3) 2422 | -9/Materials | Entered Mines 2495 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2498 | -9/Mines | Found Prototype Device 2499 | -9/Mines | Identified Exp. Sensor Array 2823 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3101 | -9/Mines | Found a hidden stash of uninstalled traps 3167 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3191 | -9/Mines | Discovered new exit (range 7) 3341 | -9/Mines | Discovered new exit (range 6) 3521 | -9/Mines | Entered Materials 3521 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3772 | -8/Materials | Lost 7 parts (1p3n1u2w) 3884 | -8/Materials | Lost 3 parts (2n1w) 3947 | -8/Materials | Core integrity fell below 50% 3976 | -8/Materials | Discovered new exit (range 11) 3993 | -8/Materials | Core integrity fell below 20% 3994 | -8/Materials | Entered Factory 3994 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3995 | -7/Factory | Identified exit to Storage 4022 | -7/Factory | Lost 7 parts (2p2n2u1w) 4543 | -7/Factory | Discovered new exit (range 15) 4872 | -7/Factory | Fabricated Aluminum Leg (x3) 4963 | -7/Factory | Fabricated Aluminum Leg (x3) 5089 | -7/Factory | Entered Lower Caves 5342 | -7/Lower Caves | Learned 4 Factory zone layouts 5517 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5609 | -7/Lower Caves | Lost 8 parts (2p1n5w) 5825 | -7/Lower Caves | Build established: Mutant 6203 | -7/Lower Caves | Build established: Scavenger-Mutant 6363 | -7/Lower Caves | Discovered new exit (range 11) 6369 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6376 | -7/Lower Caves | Entered another Lower Caves area 6405 | -7/Lower Caves | Discovered new exit (range 14) 6406 | -7/Lower Caves | Lost 3 parts (1n2w) 6447 | -7/Lower Caves | Entered Factory 6447 | -6/Factory | Evolved 2 slots: Utility x2 6496 | -6/Factory | Repaired Carbon-fiber Leg? 6670 | -6/Factory | Lost 3 parts (2n1w) 6960 | -6/Factory | Discovered new exit (range 18) 7003 | -6/Factory | Build established: Scavenger-Gunner 7101 | -6/Factory | Entered Lower Caves 7328 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7341 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7347 | -6/Lower Caves | Entered Data Miner 7347 | -6/Data Miner | Discovered new exit (range 7) 7364 | -6/Data Miner | Met Data Miner 7407 | -6/Data Miner | Learned location of Section 7 (-2) 7407 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7435 | -6/Data Miner | Received God Mode back door access code from Data Miner 7460 | -6/Data Miner | Entered Proximity Caves 7524 | -5/Proximity Caves | Lost 12 parts (2p5n1u4w) 7777 | -5/Proximity Caves | Build established: Mutant 8056 | -5/Proximity Caves | Escorted by Enhanced Grunt 8182 | -5/Proximity Caves | Learned Factory non-interactive machine intel 8352 | -5/Proximity Caves | Attracted the attention of an 0b10 base 8378 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8447 | -5/Proximity Caves | Core integrity fell below 50% 8452 | -5/Proximity Caves | Core integrity fell below 20% 8482 | -5/Proximity Caves | Lost 7 parts (1n5u1w) 8496 | -5/Proximity Caves | Discovered new exit (range 6) 8501 | -5/Proximity Caves | Entered Factory 8501 | -5/Factory | Evolved 2 slots: Utility x2 8502 | -5/Factory | Loaded intel: 204 non-interactive machine locations 9434 | -5/Factory | Lost 3 parts (1p1n1u) 9546 | -5/Factory | Core integrity fell below 50% 9553 | -5/Factory | Core integrity fell below 20% 9574 | -5/Factory | Lost 14 parts (1p4n3u6w) 9602 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Penetrated by Slug. Slammed into G-50 Soldier. Targeting Computer destroyed. Slammed into G-50 Soldier. Destabilizing: Core damaged (-50). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates Wall. Penetrated by Slug. Acquired Lgt. Ion Engine. Acquired Wheel. U-05 Engineer lays Concrete. Slug penetrates Terminal. HZ%3D4F,WUP,XQRW,GFIIMTX>M|&Z K-01 Serf cleans the Fusion Modulator. Slammed into W-25 Informer. W-25 Informer sends out distress signal. Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????"""?"""???????????????????""""?""""????"""??? | | ?????"""?"""???????????????????""""?""""????"""??? | | ????????????????????????????????????????????"""??? | | ?????"""?????????????????????????????????????????? | | ?????"""?????????????????????????????????????????? | | ?????"""?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? #???????????????????????????? | | ??????????????????? #????????????????????????"""? | | "?????????????????? +????????????????????????"""? | | "???"""""""""??????# #?"""??????????? #??????"""? | | "??????????????????# #?"""?????????? #?????????? | | "???"""""""""??????# #?"""????????? #?????????? | | ???????????????????# #???????????? #?????????? | | "???"""""""""???####g############# ##????????? | | "???????????????# # ???????? | | "???"""""""""???# g # ???????? | | "???????????????# """@# ??????? | | ????"""""""""???# """g/ ??????? | | ????????????????# """ """g#gk ??????? | | ????????????????# "T #g ###+###??????????? | | ????????????????# """ ! # #????????????????? | | ????????????????# # #????????????????? | | ????????????????########### #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #??########??????? | | ??????????????????????????# #? #??????? | | ??????????????????????????# #? #?"""""" | | ??????????????????????????# # #??????? | | ????????????????????""" ??# # #?"""""" | | ????????????????????""" ?+ + #??????? | | ????????????????????""" ??# # #??????? | | ????????????????????? ??# # #??????? | | ?#########?????????###+#### #? #??????? | | ## #?????????# #?#########??????? | | #?????????# # ???????? | | #???????### "" "" # """"?????????? | | #???????# # + ""T"?????????? | | #########"# # #??????? | | # """"" # #?? !! #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Carbon-fiber Leg | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Aluminum Leg | x3 | -7/Factory Aluminum Leg | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Close Call Hehehe Just What I Needed Remodeling The Oracle Challenges ------------ None Game ------ Seed FlightForceRefractor Manual? 0 Play Time 02:45:12 Cumulative 21.7 hours Start 2021.01.14 @ 09:00:15 End 2021.01.15 @ 20:15:33 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eccaca01-3f24-4014-8cff-9e42bd16939c