Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 16:50:30 Player: ILikeVoltron Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (752) 752 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (737) 737 TOTAL SCORE: 3174 Bonus ------- Follower Combat Kills 137 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 236/300 Energy 300/300 System Corruption 0% Temperature Cool (87) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Terrain Scan Processor Core Shielding > --- WEAPON (2) ------- Gauss Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Medium Matter Pod (100) High-capacity Matter Pod (200) Improved Terrain Scanner Propulsion Shielding Makeshift Light Armor Plating Recalibrator Hacking Drone Bay Phasing AFG Plasma Rifle Beam Cannon Improved Light Cannon Gauss Cannon Makeshift Sword EMP Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Phasing AFG > --- WEAPON ----------- Field Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Small Storage Unit Medium Storage Unit Large Storage Unit Medium Matter Pod High-capacity Matter Pod Seismic Detector Propulsion Shielding Beam Cannon Improved Light Cannon Gauss Cannon Mini Grenade Launcher Mace EMP Trap [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 41 | 1 4 14 15 4 3 Power 5 | . 1 2 1 . 1 Engine 4 | . 1 1 1 . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 13 | . 2 6 5 . . Treads . | . . . . . . Leg 13 | . 2 6 5 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 5 4 2 1 Device 8 | 1 1 2 2 2 . Storage 2 | . . 2 . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . 1 1 . 1 Artifact . | . . . . . . Weapon 9 | . . 1 5 2 1 Energy Gun 2 | . . 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | . . . 4 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 14 | . . 3 9 . 2 Power 1 | . . . 1 . . Propulsion 5 | . . 1 3 . 1 Utility 3 | . . 1 2 . . Weapon 5 | . . 1 3 . 1 Highest Loss Streak 8 | . . 1 8 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 96 97 85 100 100 Engine 9 | . 13 10 4 11 11 Leg 31 | . 26 32 26 33 33 Device 9 | . 14 2 11 11 7 Storage 12 | . 14 17 11 11 11 Processor 7 | . . . 2 11 11 Protection 2 | . . 10 4 . 3 Energy Gun 6 | . . 1 2 9 10 Ballistic Gun 14 | . 28 20 17 12 11 Peak Build Rating 28 | 8 9 16 24 28 26 Average Rating 19 | 6 8 13 16 21 24 On Entrance 13 | 6 8 9 16 16 23 Naked Turns . | . . . . . . Heaviest Build 53 | 11 15 42 34 53 41 Greatest Support 39 | 20 20 33 39 30 30 Greatest Overweight (x) 8 | . 1 1 8 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 14 | 8 8 13 15 15 15 Most Carried 15 | 8 8 15 15 15 15 Average Carried 14 | 6 7 12 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 8 8 15 15 15 14 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1086 | 228 22 380 111 117 228 Remotely . | . . . . . . Salvage Created 1102 | 155 137 640 129 . 41 Parts 67 | 11 8 38 9 . 1 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 2 12 5 . 1 Guns 19 | . 2 12 5 . . AOE 1 | . . . . . 1 Classes Destroyed 9 | 2 1 4 1 . 1 Builder 1 | . . 1 . . . Tunneler 4 | 3 . 1 . . . Hauler 1 | . . 1 . . . Recycler 3 | 1 1 1 . . . Swarmer 3 | . . . 3 . . Grunt 12 | . 2 10 . . . Duelist 1 | . . 1 . . . Sentry 3 | . . 1 2 . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | 2 3 4 2 . 1 Combat Bots Only 3 | . 2 3 2 . 1 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 214 | . 3 95 92 . 24 Missed 60 | . 1 26 26 . 7 Damage Taken 2075 | . 23 875 817 . 360 Core 400 | . . 110 265 . 25 Absorbed by Shields . | . . . . . . Redirected to Shielding 19 | . . . 14 . 5 Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 134 | 9 6 71 42 . 6 Largest 2 | 2 2 2 2 . 2 Hottest 91 | 40 40 60 60 . 91 Shots Fired 241 | 18 12 141 58 . 12 Gun 233 | 18 12 141 54 . 8 Cannon . | . . . . . . Launcher 8 | . . . 4 . 4 Special . | . . . . . . Kinetic 207 | 18 12 129 42 . 6 Thermal 26 | . . 12 12 . 2 Explosive 8 | . . . 4 . 4 Electromagnetic . | . . . . . . Robot Hit Streak 16 | 5 6 16 9 . 5 Robot Miss Streak 7 | 3 1 6 7 . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 148 | 9 10 89 34 . 6 Core Hits 73 | 7 6 43 12 . 5 Critical Kills 2 | 1 . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | 1 . 1 1 . . Destroy 3 | 1 . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1616 | 80 79 781 390 . 286 Guns 1269 | 80 79 781 278 . 51 Cannons . | . . . . . . Explosions 347 | . . . 112 . 235 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1089 | 80 79 672 207 . 51 Thermal 180 | . . 109 71 . . Explosive 347 | . . . 112 . 235 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . 1 . . Projectiles . | . . . . . . Explosions 1 | . . . 1 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 133 | . . . 79 . 54 Shots 6 | . . . 4 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 147 | . 8 147 16 . 81 Average Temperature 27 | . 3 26 6 . 60 Received Heat Transfer 771 | . 12 495 207 . 57 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 400 | . . 250 150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 214 | 20 68 214 124 . . Initial 34 | . 13 28 34 . . Average 76 | 11 42 106 52 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 96 100 . . Level 1 1 | . . 3 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 5 25 6 . 9 Peak Tracking Total 6 | . 2 6 3 . 5 Tactical Retreats 5 | . . 3 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . 1 1 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 2 5 . . . Terminals 7 | . 2 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 6 14 . . . Successful 9 | . 1 8 . . . Failed 11 | . 5 6 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . . 3 . . . Terminals 20 | . 6 14 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 7 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . . 2 . . . Locate Traps 1 | . . 1 . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Track 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 4 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 22 | . . . . . 22 Total Damage 624 | . . . . . 624 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4452 | 87 133 842 630 2458 302 Spaces Moved 2101 | 23 86 361 281 1204 146 Core 26 | . . . 26 . . Treads . | . . . . . . Legs 2075 | 23 86 361 255 1204 146 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 190 190 Average Speed 179 | 120 120 158 178 190 190 Slowest Speed 450 | 120 190 190 450 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 20 44 50 89 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 58 | . . . 14 . 44 Melee . | . . . . . . Projectile . | . . . . . . AOE 58 | . . . 14 . 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2595 | 67 106 520 358 1383 161 Wait 250 | 33 2 53 9 148 5 Move 2096 | 22 85 360 280 1203 146 Hop . | . . . . . . Pick Up 36 | 2 4 11 7 12 . Fast Attach 17 | 1 4 4 6 2 . Attach 9 | . . 3 5 . 1 Detach 2 | . . 2 . . . Swap 15 | . . 7 4 2 2 Drop 35 | . 5 9 5 15 1 Fire 134 | 9 6 71 42 . 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 88 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 15) 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 244 | -9/Materials | Identified exit to Mines 312 | -9/Materials | Build established: Mutant 408 | -9/Materials | Discovered new exit (range 7) 772 | -9/Materials | Discovered new exit (range 15) 1063 | -9/Materials | Entered Mines 1064 | -9/Mines | Learned location of Storage (-7) 1073 | -9/Mines | Learned Materials stockpile data 1095 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1098 | -9/Mines | Found Prototype Device 1098 | -9/Mines | Identified Exp. Sensor Array 1262 | -9/Mines | Build established: Scavenger-Mutant 1335 | -9/Mines | Core integrity fell below 50% 1353 | -9/Mines | Core integrity fell below 20% 1386 | -9/Mines | Lost 8 parts (1p3n2u2w) 1618 | -9/Mines | Found a hidden stash of uninstalled traps 1677 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1693 | -9/Mines | Entered Zion 2054 | -7/Zion | Found Prototype Device 2054 | -7/Zion | Identified Phasing AFG 2130 | -7/Zion | Learned location of Warlord (-5) 2543 | -7/Zion | Given the Hacking Drone Bay 2544 | -7/Zion | Found Prototype Device 3281 | -7/Zion | Discovered new exit (range 14) 3631 | -7/Zion | Met Imprinter 3673 | -7/Zion | Imprinted 3675 | -7/Zion | Declared Zion's savior 4151 | -7/Zion | Entered Proximity Caves 4151 | -6/Proximity Caves | Accompanied by 4 allies 4171 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4453 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04231_ Found Hrd. Light Armor Plating. 04231_ Found Imp. Field Recycling Unit. 04231_ Found 45 Matter. 04232_ Acquired 27 matter. 04371_ S-27 Virus destroyed. 04374_ Acquired 10 matter. 04375_ VTOL Module fries itself beyond repair. 04433_ Slug penetrates R1-4JS(M). 04433_ DJ-39Y(M) destroyed. 04436_ Slug penetrates Wall. 04442_ Field Laser destroyed. 04443_ Slug penetrates Wall. 04446_ Penetrated by Slug. 04446_ Slug penetrates Wall. 04447_ The unstable cave ceiling collapses. 04448_ G-67 Veteran destroyed. 04450_ Penetrated by Slug. 04451_ Aluminum Leg destroyed. 04452_ Slug penetrates Wall. 04452_ H-66 Slayer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ??#??#???????????????????????????????????????????? | | #??????#??#???#??????????????????????????????????? | | ??#????????##????????????????????????????????????? | | ??????#???#????????????????????# ????????????????? | | ??##????????##??#???#??????#### ?????????????????? | | ???##?#????#????????#????? # ?????????????????? | | ??#?##??##???????????????? #?????????????????? | | ##??#????#?##????#?##????? g% #?????????????????? | | ??#?##?????#?##??????#???? = #?????????????????? | | ?#?????????#??#??????#??#? # ??????????????????? | | #???###???##??#??#???????? ???????????????????? | | ##????#?#?##??#??#?#????## ???????????????????? | | #############?#???##???## #???????????????????? | | # ## # #####??#???# #????????????????????? | | # # # ######## #?????????????????????? | | ## #?????????????????????? | | # ### ## # *% @ #?????????????????????? | | ## ##### ## ## ##?????????????????????? | | # # ##?## ######?## % #??????????????????????? | | # # #??## ##???### #??????????????????????? | | # # #####%###?## # % ??????????????????????? | | ###?# #### # !# ??????????????????????? | | ###### ## ! =!!##??????????????????????? | | ##??## # % s ! #???????????????????????? | | ## #### # ### #???????????????????????? | | ####?# ##?# #???????????????????????? | | ###?## # ######??# #???????????????????????? | | ##?#?# ## ##??#???# ???????????????????????? | | ?##??### # ###??????# ??????????????????????? | | ??##?## #?????#???#### ?????????????????????? | | #????# ?#??????#????? #????????????????????? | | ??#?# ?????##????????? #????????????????????? | | #???# ????????????????? #????????????????????? | | ?##?# ##??????????????????#????????????????????? | | ?##?# ?????????????????????????????????????????? | | ???#?? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowTeslaMace Manual? 0 Play Time 00:38:21 Cumulative 161.0 hours Start 2024.09.04 @ 16:08:49 End 2024.09.04 @ 16:50:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 286 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fee56848-ccb9-4708-90f8-467fd16624cf