Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 17:04:19 Player: arkn Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1738) 1738 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 3918 Bonus ------- High Alert Combat Kills 140 Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 52/100 System Corruption 0% Temperature Cool (90) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon High-powered Shotgun > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Aluminum Leg Medium Storage Unit Structural Scanner Improved Signal Interpreter High-powered Shotgun Improved Light Cannon Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Armored Wheel Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Heavy Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Aluminum Leg Medium Storage Unit Compact Matter Pod Structural Scanner Improved Signal Interpreter Advanced Beam Cannon Advanced Beam Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun Improved Light Cannon Rocket Launcher Mining Laser [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 71 | 1 1 46 23 Power 7 | . . 7 . Engine 7 | . . 7 . Core . | . . . . Reactor . | . . . . Propulsion 21 | . . 13 8 Treads . | . . . . Leg 12 | . . 8 4 Wheel 5 | . . 1 4 Hover 4 | . . 4 . Flight . | . . . . Utility 16 | 1 1 7 7 Device 5 | 1 . 3 1 Storage 3 | . 1 1 1 Processor . | . . . . Hackware . | . . . . Protection 8 | . . 3 5 Artifact . | . . . . Weapon 27 | . . 19 8 Energy Gun 2 | . . 2 . Energy Cannon 9 | . . 7 2 Ballistic Gun 9 | . . 3 6 Ballistic Cannon 5 | . . 5 . Launcher . | . . . . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 28 | . . 12 16 Power 2 | . . 1 1 Propulsion 15 | . . 7 8 Utility 5 | . . 2 3 Weapon 6 | . . 2 4 Highest Loss Streak 11 | . . 8 11 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 91 | . 100 91 85 Engine 10 | . 14 10 8 Leg 24 | . 28 32 9 Wheel 3 | . . 2 7 Hover 4 | . . 1 13 Device 11 | . 14 9 11 Storage 11 | . 14 11 9 Protection 3 | . . 1 8 Energy Gun 6 | . 14 3 8 Energy Cannon 6 | . . 11 . Ballistic Gun 6 | . 14 2 8 Special Weapon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 49 | 14 19 40 49 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 11 | . . 11 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 13 | 8 9 14 15 Most Carried 15 | 8 10 15 15 Average Carried 12 | 6 8 13 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 8 10 15 10 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1615 | 204 43 927 441 Remotely . | . . . . Salvage Created 2537 | 162 120 1238 1017 Parts 158 | 13 8 85 52 Haulers Intercepted 5 | . 1 3 1 Recyclers Shooed 5 | . . 2 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 2 24 14 Guns 18 | . 2 5 11 Cannons 19 | . . 19 . AOE 2 | . . . 2 Classes Destroyed 10 | 2 2 5 1 Worker 1 | . . 1 . Tunneler 5 | 5 . . . Hauler 5 | . 1 3 1 Recycler 9 | 1 . 3 5 Watcher 4 | . . 3 1 Swarmer 10 | . . 10 . Grunt 16 | . 2 4 10 Duelist 1 | . . 1 . Sentry 12 | . . 9 3 Heavy 1 | . . . 1 Best Kill Streak 11 | 4 2 11 8 Combat Bots Only 9 | . 2 9 6 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 406 | . 11 219 176 Missed 98 | . . 54 44 Damage Taken 4432 | . 119 1861 2452 Core 835 | . 32 238 565 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 14 | . . . 14 Core Remaining (%) 75 | 100 87 40 . Volleys Fired 199 | 10 19 94 76 Largest 2 | 2 2 2 2 Hottest 136 | 70 70 136 110 Shots Fired 349 | 20 38 159 132 Gun 217 | 20 38 38 121 Cannon 116 | . . 105 11 Launcher . | . . . . Special 16 | . . 16 . Kinetic 171 | 10 19 56 86 Thermal 155 | 10 19 100 26 Explosive . | . . . . Electromagnetic 23 | . . 3 20 Robot Hit Streak 26 | 3 5 26 12 Robot Miss Streak 6 | 1 4 6 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 206 | 12 20 79 95 Core Hits 99 | 8 6 37 48 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 1 | . . . 1 Meltdown 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4088 | 119 222 1716 2031 Guns 2530 | 119 222 413 1776 Cannons 1382 | . . 1259 123 Explosions 142 | . . 44 98 Melee . | . . . . Ramming 34 | . . . 34 Kinetic 2038 | 70 58 603 1307 Thermal 1646 | 49 164 1050 383 Explosive . | . . . . Electromagnetic 370 | . . 63 307 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 34 | . . 20 14 Projectiles 4 | . . 4 . Explosions 30 | . . 16 14 Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 144 | . . 30 114 Shots 3 | . . 1 2 Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 628 | 100 210 628 305 Average Temperature 114 | 44 68 142 82 Received Heat Transfer 1683 | . 66 429 1188 Effects 20 | . . 19 1 Shutdowns 5 | . . 5 . Energy Bleed 6 | . . 5 1 Interference 5 | . . 5 . Matter Decay 1 | . . 1 . Short Circuit 2 | . . 2 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . 2 1 . Heat Transferred 3258 | 148 481 1813 816 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 1 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 563 | 30 72 563 539 Initial 193 | . 19 29 193 Average 272 | 14 38 274 448 Maximum Alert Level 2 | . . 2 2 Low Security (%) 44 | 100 100 43 3 Level 1 17 | . . 21 22 Level 2 38 | . . 34 74 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 4 2 6 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 6 | . 3 1 2 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 11 | . . 9 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 6 36 25 Peak Tracking Total 10 | . 2 10 6 Tactical Retreats 7 | . . 3 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 5 6 4 Terminals 11 | . 4 6 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 47 | . 13 24 10 Successful 23 | . 5 14 4 Failed 24 | . 8 10 6 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual 39 | . 13 24 2 Terminals 35 | . 9 24 2 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 7 | . 4 . 3 Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 4 | . . 4 . Prototype ID Bank 1 | . . 1 . Terminal Index 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 5 10 1 Terminals 14 | . 3 10 1 Track 4 | . 1 3 . Botnet 9 | . 2 6 1 Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Recyclers 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 5 6 4 Full Trace Events 5 | . 1 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2935 | 75 555 1477 828 Spaces Moved 1347 | 23 253 752 319 Core 5 | . . 2 3 Treads . | . . . . Legs 828 | 23 253 457 95 Wheels 411 | . . 247 164 Hover 103 | . . 46 57 Flight . | . . . . Fastest Speed 97 | 120 120 108 97 Average Speed 133 | 120 120 124 167 Slowest Speed 600 | 120 120 600 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 37 72 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 13 | . . 13 . Terrain Destroyed 34 | . . 21 13 Melee . | . . . . Projectile 18 | . . 18 . AOE 16 | . . 3 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2108 | 52 472 1103 481 Wait 409 | 17 189 161 42 Move 1344 | 22 252 751 319 Hop . | . . . . Pick Up 43 | 2 6 28 7 Fast Attach 24 | 1 . 16 7 Attach 22 | . . 11 11 Detach 2 | . . 1 1 Swap 25 | . 1 19 5 Drop 37 | . 5 22 10 Fire 199 | 10 19 94 76 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 76 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 11) 631 | -10/Materials | Entered another Materials area 631 | -9/Materials | Evolved 2 slots: Propulsion x2 1008 | -9/Materials | Build established: Scavenger-Mutant 1060 | -9/Materials | Discovered new exit (range 8) 1364 | -9/Materials | Lost 8 parts (1p5n1u1w) 1420 | -9/Materials | Destroyed 9 combat bots 1508 | -9/Materials | Core integrity fell below 50% 2000 | -9/Materials | Discovered new exit (range 16) 2091 | -9/Materials | Build established: Mutant 2108 | -9/Materials | Entered another Materials area 2108 | -8/Materials | Evolved 2 slots: Utility x2 2416 | -8/Materials | Discovered new exit (range 11) 2523 | -8/Materials | Build established: Scavenger-Mutant 2670 | -8/Materials | Repaired Seismic Detector 2724 | -8/Materials | Lost 3 parts (2n1u) 2889 | -8/Materials | Core integrity fell below 50% 2899 | -8/Materials | Core integrity fell below 20% 2936 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02890_ Penetrated by Slug. 02890_ Hpw. Shotgun destroyed. 02890_ Knocked back. 02891_ Com. Wheel destroyed. 02891_ U-05 Engineer destroyed. 02892_ K-01 Serf collects debris. 02892_ Knocked back. 02893_ Acquired 8 matter. 02894_ H-61 Shepherd destroyed. 02896_ K-01 Serf collects debris. 02897_ Critical hit (Burn: +37). 02899_ K-01 Serf collects debris. 02900_ Critical hit (Burn: +37). 02907_ A-02 Transporter destroyed. 02907_ Critical hit (Burn: +37). 02909_ Hpw. Shotgun destroyed. 02918_ G-47 Trooper suffers critical hit (Meltdown). 02924_ Adv. Beam Cannon destroyed. 02929_ Electrolysis Chamber disabled. 02933_ Critical hit (Burn: +37). 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