Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 00:37:44 Player: Arianne Result: Destroyed by as-03299 with Assembled Blade Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1855) 1855 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6340 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 118/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Force Field > --- WEAPON ----------- Wave Gun Autogun Autogun Autogun Autogun Kinetic Spear > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Large Storage Unit [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Improved Light Armor Plating Device Reaction Control System Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Wave Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . 1 . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 3 | . . 1 1 1 . . . . Weapon 4 | . . . . . 2 2 . . Parts Attached 89 | 5 2 14 4 21 21 19 . 3 Power 21 | 1 . 2 1 8 4 5 . . Engine 11 | 1 . 2 1 5 2 . . . Core 10 | . . . . 3 2 5 . . Reactor . | . . . . . . . . . Propulsion 20 | 2 . 2 1 2 7 6 . . Treads 2 | . . . . . . 2 . . Leg 14 | 2 . 2 1 2 7 . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . 1 . . Flight 3 | . . . . . . 3 . . Utility 29 | . 2 6 2 8 5 3 . 3 Device 13 | . 1 4 . 3 2 2 . 1 Storage 1 | . . . . . . . . 1 Processor 7 | . 1 1 . 3 1 1 . . Hackware 2 | . . . . . 1 . . 1 Protection 6 | . . 1 2 2 1 . . . Artifact . | . . . . . . . . . Weapon 19 | 2 . 4 . 3 5 5 . . Energy Gun 2 | . . . . . 1 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 2 . 4 . 2 . 4 . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 3 | . . . . . 3 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 37 | . . 1 . 3 21 3 6 3 Power 3 | . . . . 1 2 . . . Propulsion 12 | . . . . . 7 2 2 1 Utility 14 | . . 1 . 2 7 . 2 2 Weapon 8 | . . . . . 5 1 2 . Highest Loss Streak 16 | . . 1 . 1 16 2 6 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 92 99 96 98 92 68 49 20 Engine 10 | . 14 22 17 9 2 . . . Core 4 | . . . . 4 9 8 4 . Leg 23 | . 28 22 24 29 24 . . . Flight 1 | . . . . . . 10 5 4 Device 8 | . 12 15 9 4 7 8 5 4 Processor 14 | . 7 11 9 17 17 13 12 4 Protection 9 | . . 6 18 15 6 . . . Ballistic Gun 13 | . 28 21 17 10 2 14 8 . Ballistic Cannon 2 | . . . . 3 5 . . . Piercing Weapon 1 | . . . . . 5 5 3 . Naked Turns . | . . . . . . . . . Heaviest Build 52 | 7 9 22 27 39 52 40 40 23 Greatest Support 69 | 20 20 20 37 62 69 55 55 3 Greatest Overweight (x) 9 | . . 1 1 . 9 3 . 7 Average Overweight (x) . | . . . . . . . . 6 Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 15 Average Capacity 5 | 5 5 5 5 5 5 5 5 14 Most Carried 5 | 4 3 5 5 5 5 4 5 2 Average Carried 3 | 1 2 4 4 4 2 2 2 . Final Capacity 15 | 5 5 5 5 5 5 5 5 15 Final Carried 5 | 2 3 5 5 5 1 4 3 . Class Distribution -------------------- 54% | Scavenger-Mutant 33% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Executioner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 1653 | 250 14 278 105 404 219 317 66 . Remotely . | . . . . . . . . . Salvage Created 1550 | . 14 392 51 439 394 260 . . Parts 102 | . 1 28 2 29 20 22 . . Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 37 | . . 10 1 11 12 3 . . Guns 24 | . . 10 1 10 . 3 . . Cannons 9 | . . . . 1 8 . . . AOE 4 | . . . . . 4 . . . Classes Destroyed 10 | . 1 3 . 1 4 1 . . Worker 3 | . . 1 . . 1 1 . . Builder 2 | . . . . . 1 1 . . Hauler 1 | . . . . . . 1 . . Operator 1 | . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . Swarmer 5 | . . . . . 3 2 . . Grunt 16 | . . 6 1 3 6 . . . Duelist 1 | . . . . . 1 . . . Sentry 10 | . . 4 . 4 1 1 . . Programmer 5 | . . . . 4 1 . . . Best Kill Streak 6 | . 1 4 1 3 6 2 . . Combat Bots Only 5 | . . 4 1 3 5 2 . . Max Kills in Single Turn 3 | . 1 1 1 1 3 1 . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 597 | . . 48 . 184 198 72 7 88 Missed 237 | . . 16 . 89 76 34 1 21 Damage Taken 5619 | . . 466 . 1101 1937 579 225 1311 Core 1473 | . . 96 . 90 278 76 36 897 Absorbed by Shields 125 | . . . . . . 104 21 . Core Remaining (%) 88 | 100 100 76 100 87 67 . . . Volleys Fired 100 | . 2 19 1 27 35 14 2 . Largest 4 | . 2 2 2 2 3 4 4 . Hottest 138 | . 40 50 50 69 138 127 92 . Shots Fired 191 | . 4 38 2 54 55 30 8 . Gun 142 | . 4 38 2 44 16 30 8 . Cannon 44 | . . . . 10 34 . . . Launcher 5 | . . . . . 5 . . . Special . | . . . . . . . . . Kinetic 171 | . 4 38 2 54 44 21 8 . Thermal 9 | . . . . . . 9 . . Explosive 5 | . . . . . 5 . . . Electromagnetic 6 | . . . . . 6 . . . Robot Hit Streak 14 | . 3 6 1 9 14 4 3 . Robot Miss Streak 11 | . . 3 2 4 11 4 1 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 146 | . 3 34 1 40 48 15 5 . Core Hits 132 | . 2 18 1 36 64 10 1 . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . 1 . 2 . . Burn 1 | . . . . . . 1 . . Destroy 1 | . . . . 1 . . . . Impale 1 | . . . . . . 1 . . Melee Attacks 8 | . . . . . 2 6 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 8 | . . . . . 2 6 . . Sneak Attacks 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3521 | . 27 714 18 790 1505 369 93 5 Guns 1883 | . 27 714 18 663 141 227 93 . Cannons 744 | . . . . 123 621 . . . Explosions 703 | . . . . . 703 . . . Melee 182 | . . . . . 40 142 . . Ramming 9 | . . . . 4 . . . 5 Kinetic 2517 | . 27 714 18 786 726 153 93 . Thermal 74 | . . . . . . 74 . . Explosive 691 | . . . . . 691 . . . Electromagnetic 48 | . . . . . 48 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 182 | . . . . . 40 142 . . Highest Corruption 17 | . . 1 1 1 2 . 17 17 Average Corruption 3 | . . 1 1 1 1 . 10 17 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 38 | . . 9 . 3 12 . 7 7 Message Errors 8 | . . . . 3 2 . 1 2 Matter Fused 12 | . . 6 . . 4 . . 2 Heat Flow Errors 8 | . . 2 . . 1 . 4 1 Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 4 | . . 1 . . . . 1 2 Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . 1 . . . Alerts 2 | . . . . . 2 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 24 | . . . . 24 . . . . Projectiles . | . . . . . . . . . Explosions 24 | . . . . 24 . . . . Melee . | . . . . . . . . . Knockbacks 16 | . . . . 2 14 . . . Impact . | . . . . . . . . . Kinetic 16 | . . . . 2 14 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 276 | . . . . 201 73 . . 2 Shots 5 | . . . . 3 2 . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 4 | . . . 1 1 . . . 2 Kicked 2 | . . . 1 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 487 | . . 267 9 106 487 127 159 117 Average Temperature 74 | . . 66 6 30 124 54 68 67 Received Heat Transfer 1019 | . . 228 . 186 471 34 . 100 Effects 2 | . . . . . 2 . . . Shutdowns 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 185 | . . . . . . 185 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Peak Influence 206 | . 7 206 38 139 156 109 25 10 Initial 18 | . . . 18 4 15 . 10 10 Average 38 | . 3 68 18 30 56 45 5 8 Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 99 | 100 100 99 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 1 1 4 9 4 3 . 1 Investigation 2 | . . 1 . 1 . . . . Extermination 5 | . . . . 4 1 . . . Reinforcement 12 | . 1 . 4 . 3 3 . 1 Assault . | . . . . . . . . . Garrison 4 | . . . . 4 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 5 | . . . 2 1 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 2 13 3 15 21 6 4 14 Peak Tracking Total 10 | . 2 3 3 3 6 4 4 10 Tactical Retreats 2 | . . . . . 1 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 5 | . . 3 . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled 7 | . . 2 . 3 1 1 . . Max in Single Turn 3 | . . 1 . 3 1 1 . . Garrison Access 2 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed 18 | . . 4 2 5 4 3 . . Terminals 9 | . . 3 1 2 3 . . . Fabricators 4 | . . . . 2 . 2 . . Repair Stations 2 | . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 46 | . . 16 6 10 8 6 . . Successful 27 | . . 11 4 7 4 1 . . Failed 19 | . . 5 2 3 4 5 . . Catastrophic 2 | . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 28 | . . 15 1 5 7 . . . Fabricators 8 | . . . . 4 . 4 . . Repair Stations 7 | . . . 5 . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 2 | . . . . 1 1 . . . Terminal Hacks 17 | . . 10 . 4 3 . . . Record 3 | . . 3 . . . . . . Prototype ID Bank 3 | . . 2 . 1 . . . . Open DSF 2 | . . . . . 2 . . . Emergency Access Points 2 | . . 1 . 1 . . . . Alert Level 3 | . . 2 . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . Transport Status 1 | . . 1 . . . . . . Extermination Status 1 | . . . . . 1 . . . Registered Components 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . Build 2 | . . . . 2 . . . . Repair Station Hacks 5 | . . . 4 . . 1 . . Scan Component 3 | . . . 2 . . 1 . . Repair 1 | . . . 1 . . . . . Refit 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . Insert Component 1 | . . 1 . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . Seal Access 2 | . . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . . 2 2 2 2 3 . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 3 | . . . . 3 . . . . Authchips . | . . . . . . . . . Time 131 | . . . . 131 . . . . Total Part Build Rating 16 | . . . . 16 . . . . Parts Repaired . | . . . . . . . . . Time 38 | . . . 38 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Programmers 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . . . . 7 . Total Damage 103 | . . . . . . . 103 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 7013 | 75 432 1357 432 2793 979 608 140 197 Spaces Moved 4461 | 61 252 729 261 1749 636 581 145 47 Core 301 | 11 . . . . 54 97 92 47 Treads 76 | . . . . . . 23 53 . Legs 3623 | 50 252 729 261 1749 582 . . . Wheels . | . . . . . . . . . Hover 46 | . . . . . . 46 . . Flight 415 | . . . . . . 415 . . Fastest Speed 34 | 50 120 120 123 122 50 34 50 350 Average Speed 124 | 107 120 153 139 122 120 79 90 391 Slowest Speed 500 | 120 120 190 190 125 500 275 160 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 3 34 39 21 22 17 9 78 3 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 71 | . . . . 43 28 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 71 | . . . . 43 28 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total 5740 | 69 377 935 325 2345 790 694 151 54 Wait 1007 | . 121 151 56 521 87 70 . 1 Move 4454 | 60 251 728 260 1748 635 581 144 47 Hop . | . . . . . . . . . Pick Up 35 | 4 1 10 1 10 4 3 2 . Fast Attach 32 | 3 2 4 2 5 3 13 . . Attach 34 | 2 . 7 1 7 11 3 . 3 Detach 4 | . . 1 . 1 1 . . 1 Swap 23 | . . 3 1 9 7 3 . . Drop 39 | . . 12 2 16 5 1 3 . Fire 100 | . 2 19 1 27 35 14 2 . Melee 8 | . . . . . 2 6 . . Ram 2 | . . . . . . . . 2 Kick 2 | . . . 1 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 8) 355 | -10/Materials | Identified exit to Mines 469 | -10/Materials | Discovered new exit (range 10) 501 | -10/Materials | Identified exit to Materials 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1262 | -9/Materials | Discovered new exit (range 9) 1278 | -9/Materials | Identified exit to Mines 1713 | -9/Materials | Discovered new exit (range 12) 1737 | -9/Materials | Identified exit to Materials 1865 | -9/Materials | Entered another Materials area 1865 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1973 | -8/Materials | Build established: Scavenger-Mutant 2160 | -8/Materials | Met 7R-MNS 2246 | -8/Materials | Discovered new exit (range 9) 2263 | -8/Materials | Identified exit to Factory 2297 | -8/Materials | Entered Factory 2297 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2298 | -7/Factory | Caught up to 7R-MNS 2387 | -7/Factory | Garrison activated, responded to threat 2640 | -7/Factory | Garrison activated, responded to threat 2889 | -7/Factory | Discovered new exit (range 9) 2899 | -7/Factory | Identified exit to Factory 3061 | -7/Factory | Fabricated Kinetic Spear (x1) 3409 | -7/Factory | Fabricated Hvy. Machine Gun (x2) 5090 | -7/Factory | Entered another Factory area 5090 | -6/Factory | Evolved 2 slots: Weapon x2 5091 | -6/Factory | Caught up to 7R-MNS 5094 | -6/Factory | Identified exit to DSF 5268 | -6/Factory | Identified exit to DSF 5408 | -6/Factory | Build established: Scavenger-Gunner 6067 | -6/Factory | Discovered new exit (range 5) 6068 | -6/Factory | Identified exit to Factory 6069 | -6/Factory | Entered another Factory area 6069 | -5/Factory | Evolved 2 slots: Weapon x2 6070 | -5/Factory | Caught up to 7R-MNS 6075 | -5/Factory | Lost 16 parts (2p6n5u3w) 6263 | -5/Factory | Build established: Mutant 6677 | -5/Factory | Sucked down chute 6677 | -5/Factory | Entered Waste 6678 | -5/Waste | Met a frightened Derelict 6692 | -5/Waste | EMP discharged 6699 | -5/Waste | Spotted C-40 Crusher 6720 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6723 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6726 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6744 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6751 | -5/Waste | Spotted C-40 Crusher 6769 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6770 | -5/Waste | Spotted C-40 Crusher 6777 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6792 | -5/Waste | EMP discharged 6792 | -5/Waste | System corruption reached 10% 6800 | -5/Waste | Lost 6 parts (2n2u2w) 6804 | -5/Waste | Discovered new exit (range 16) 6804 | -5/Waste | Spotted C-40 Crusher 6805 | -5/Waste | Spotted C-40 Crusher 6817 | -5/Waste | Entered Factory 6969 | -5/Factory | Assembled infested ambush trap array 6991 | -5/Factory | Core integrity fell below 50% 7004 | -5/Factory | Core integrity fell below 20% 7013 | -5/Factory | Lost 3 parts (1n2u) 7014 | -5/Factory | Destroyed by as-03299 with Assembled Blade Last Messages --------------- as-88443 emerges from a hatch in the floor. as-09743 emerges from a hatch in the floor. System corrupted: Heat flow error (+157). Core Analyzer destroyed. Adv. Phase Shifter destroyed. S-27 Virus suffers critical hit (Destroy). Knocked back. as-88404 emerges from a hatch in the floor. as-03299 emerges from a hatch in the floor. as-83359 emerges from a hatch in the floor. as-05922 destroyed. U-05 Engineer destroyed. Knocked back. System corrupted: Matter fused (-10). as-32560 emerges from a hatch in the floor. as-15567 emerges from a hatch in the floor. as-28951 emerges from a hatch in the floor. as-09743 destroyed. Knocked back. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????#+????+#???? ??? | | ???????????????+????#### ???? #???? ? | | ??????????????? ????? ???? #??? # | | ??????????????? ????? #### #### # | | ??????????????? ?????? # | | ??????????????? ??????? # | | ??????????????# ???????# # | | ??????????????# #??????# # | | ??????????????# #??????+ # | | ??????????????# #???????# # | | ??????????????# #???????# # | | ??????????????# #???????# | | ??????????????# #???????# | | ??????????????# #???????# | | ????????????### ###?????# | | ????????????# a@ #?????# | | ????????????# "aaa#???######+########### | | ???????""" /a"Taa#???# #???? | | ???????""" # a#???# #???? | | ???????""" ?# a #???# """" """" #???? | | ??????? ??##a ##???# """" """" #???? | | ?????#/#######a #????# """" """" #???? | | ?????# == % #????# """" """" #???? | | ?????# ==^ #????# #???? | | ?????# % a==#????# """" """" #???? | | ?????# """ =!#????# """" """" #???? | | ?????# """ |!%#????# """" """" #???? | | ?????# """ *=###### """" """" #???? | | ?????+ + #???? | | ?????# ###################???? | | ?????# ####+###?????????????????????? | | ?????# ?????????????????????????????? | | ?????# ###?????????????????????????????? | | ?????# ????????????????????????????????? | | ?????#?????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 450 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Kinetic Spear | x1 | -7/Factory | Preloaded Hvy. Machine Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Just What I Needed Maybe Next Time I'll Detach My Launcher Safety First Serviceable Loadout System Compromised Challenges ------------ None Game ------ Seed DisruptionShieldBeamcaster Manual? 0 Play Time 01:23:05 Cumulative 4.4 hours Start 2024.04.05 @ 01:16:12 End 2024.04.07 @ 00:37:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ab600c5-bbe4-496e-ae5e-3629f9766615