Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 23:14:34 Player: oskarw Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (140) 700 Value Destroyed (3763) 3763 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 12463 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 244/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Quantum Capacitor Microactuators Microactuators Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Large Storage Unit Machine Analyzer Enhanced Optical Array Experimental Core Analyzer Quantum Capacitor Reaction Control System Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Linear Accelerator > --- INVENTORY -------- Antigrav System Antigrav System Advanced Coolant Injector Medium Storage Unit Advanced Terrain Scan Processor Experimental Core Analyzer Microactuators Microactuators System Shield Mass Driver Improved Proton Missile Launcher [Rating: 103] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . 1 . Utility 8 | . . . . . . . 1 1 . 1 . . 2 1 2 Weapon 2 | . . . 1 . . . . . . 1 . . . . . Parts Attached 135 | 7 9 5 4 3 . . 14 1 3 39 4 . 22 9 15 Power 18 | 1 3 1 . . . . 1 . . 6 . . 3 2 1 Engine 8 | 1 3 . . . . . 1 . . 3 . . . . . Core 9 | . . 1 . . . . . . . 3 . . 3 2 . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 36 | 2 1 . 1 1 . . 2 . 1 12 3 . 6 3 4 Treads 4 | 2 1 . 1 . . . . . . . . . . . . Leg 5 | . . . . 1 . . . . 1 3 . . . . . Wheel 5 | . . . . . . . 2 . . 3 . . . . . Hover 16 | . . . . . . . . . . 1 3 . 6 2 4 Flight 6 | . . . . . . . . . . 5 . . . 1 . Utility 49 | 2 2 3 2 . . . 3 1 2 11 1 . 11 2 9 Device 18 | 1 1 2 2 . . . . 1 1 3 . . 5 1 1 Storage 7 | 1 1 1 . . . . . . . 1 . . 2 . 1 Processor 8 | . . . . . . . 1 . . 3 . . 1 1 2 Hackware 7 | . . . . . . . . . 1 1 . . 2 . 3 Protection 9 | . . . . . . . 2 . . 3 1 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 3 1 1 2 . . 8 . . 10 . . 2 2 1 Energy Gun 9 | 2 2 . . . . . 4 . . 1 . . . . . Energy Cannon 8 | . . . 1 . . . 3 . . 2 . . 1 1 . Ballistic Gun 7 | . 1 . . 1 . . . . . 5 . . . . . Ballistic Cannon 3 | . . 1 . . . . . . . . . . . 1 1 Launcher 4 | . . . . 1 . . 1 . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 2 . . 3 . . 1 . 1 Parts Lost 58 | . 2 . 2 . . . 3 . 8 18 1 . 2 7 15 Power 10 | . 1 . . . . . 1 . 1 2 . . 1 3 1 Propulsion 22 | . . . 2 . . . 1 . 4 7 1 . . 1 6 Utility 15 | . . . . . . . 1 . 1 4 . . 1 2 6 Weapon 11 | . 1 . . . . . . . 2 5 . . . 1 2 Highest Loss Streak 14 | . 1 . 1 . . . 3 . 8 9 1 . 1 3 14 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | 2 8 9 16 17 18 18 16 15 10 4 9 4 8 8 10 Power . | . 1 1 1 1 1 1 . . . . 1 . 1 . . Propulsion 1 | 1 2 2 1 . 1 1 . . . . 1 1 1 1 1 Utility 5 | . 3 5 10 11 11 11 10 10 6 3 . . 2 5 7 Weapon 2 | . . 1 4 5 5 5 5 5 3 . 4 3 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 33 | . 2 . 1 . . . 2 . 7 4 . 1 5 2 9 Power . | . . . . . . . . . . . . . . . . Propulsion 6 | . 2 . . . . . . . . . . 1 . 1 2 Utility 18 | . . . . . . . 1 . 6 2 . . 2 1 6 Weapon 9 | . . . 1 . . . 1 . 1 2 . . 3 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 93 86 88 88 88 92 92 39 68 50 80 82 83 69 Engine 3 | . 13 8 . . . . 7 7 3 6 . . . . . Core 5 | . . 5 11 11 11 11 1 . . 1 1 13 10 9 3 Treads 10 | . 27 28 32 22 22 22 10 7 2 . . . . . . Leg 3 | . . . . 11 11 11 9 7 3 8 . . . . . Wheel 1 | . . . . . . . 13 15 4 5 . . . . . Hover 7 | . . . . . . . . . . . 14 26 21 20 18 Flight 1 | . . . . . . . . . . 3 10 . . . . Device 9 | . 14 14 11 11 11 11 3 7 5 5 6 6 9 13 4 Storage 8 | . 14 14 11 11 11 11 9 7 3 5 6 6 8 5 3 Processor 4 | . . . . . . . 6 7 3 3 6 6 5 6 12 Hackware 3 | . . . . . . . . . 3 5 . . 2 10 12 Protection 3 | . . . . . . . 6 7 2 6 1 6 8 4 3 Energy Gun 5 | . 26 7 . . . . 13 15 . 7 . . . . . Energy Cannon 1 | . . . 10 7 . . 8 7 5 . 1 6 1 . . Ballistic Gun 2 | . 1 7 . 3 11 11 1 . . . . . 5 2 . Ballistic Cannon 3 | . . 6 11 11 11 11 1 . . . . . . 2 3 Peak Build Rating 103 | 7 8 15 22 21 22 22 37 30 40 50 53 53 76 93 103 Average Rating 41 | 4 7 10 20 20 20 22 26 30 18 35 34 53 66 80 87 On Entrance 29 | . 7 8 15 20 20 22 22 29 30 11 27 53 53 72 75 Avg Prop Armor Cover (%) 8 | . . . . 4 4 4 11 11 11 9 11 . . . 3 Naked Turns 65 | . . . . . . . . . 9 1 . . . . 55 Heaviest Build 74 | 12 19 60 66 66 63 63 67 62 74 61 43 43 50 43 58 Greatest Support 60 | 40 40 40 60 40 40 40 40 22 22 40 48 48 48 53 59 Greatest Overweight (x) 6 | 2 3 1 1 1 1 1 5 2 6 3 6 . 1 . 2 Average Overweight (x) . | . . . . 1 1 1 2 2 . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 15 10 10 20 10 15 Average Capacity 13 | 7 9 14 20 20 20 20 20 20 11 10 10 10 10 10 12 Most Carried 20 | 4 10 13 19 19 20 20 20 16 18 10 10 6 10 10 15 Average Carried 10 | 2 8 10 17 18 19 20 18 16 9 4 9 4 8 8 11 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 5 10 10 10 10 10 5 Final Carried 20 | 4 10 12 19 19 20 20 17 16 5 10 4 5 9 10 5 Class Distribution -------------------- 45% | Mutant 14% | Hacker-Scout 13% | Gunner 10% | Skirmisher 7% | Hacker-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Matter Collected 3270 | 174 364 92 225 20 . . 376 . . 313 308 133 475 193 597 Remotely 16 | . . . 16 . . . . . . . . . . . . Salvage Created 5900 | 16 503 258 497 4 . . 642 . 269 951 173 108 1117 1082 280 Parts 310 | 4 35 4 34 2 . 2 29 . 14 38 . 8 62 57 21 Haulers Intercepted 9 | . 2 . 2 . . . 3 . . 1 . . . 1 . Recyclers Shooed 5 | . . . . . . . . . . 1 . . 2 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 . . . Prevented 2 | . . . . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Combat Hostiles Destroyed 76 | . 12 2 11 3 . . 9 . 4 9 . 4 10 8 4 Melee 9 | . . . . . . . . . . . . . 4 5 . Guns 18 | . 11 2 . . . . 1 . . 4 . . . . . Cannons 20 | . . . 10 . . . 4 . 1 . . 1 . 1 3 AOE 20 | . 1 . . 3 . . 3 . 2 4 . 3 1 2 1 Classes Destroyed 14 | 1 6 1 2 . . . 1 . 1 1 . . 1 . . Worker 14 | . 2 . 1 . . . 1 . . 2 . . 4 4 . Builder 8 | . . . 2 . . 1 1 . . 3 . . . 1 . Tunneler 4 | 1 . . . . . . . . . . . . 1 . 2 Hauler 9 | . 2 . 2 . . . 3 . . 1 . . . 1 . Recycler 13 | . . 2 . . . . 1 . . 4 . . 2 3 1 Operator 8 | . 1 . 1 . . . 2 . . . . . 3 1 . Watcher 8 | . 2 . . . . . 2 . . 1 . . 1 2 . Swarmer 29 | . 8 . 3 3 . . 4 . . 3 . 4 . 3 1 Grunt 25 | . 4 2 6 . . . 3 . 3 1 . . 5 1 . Brawler 1 | . . . . . . . . . . . . . 1 . . Sentry 5 | . . . 2 . . . 1 . . 1 . . . 1 . Specialist 1 | . . . . . . . . . 1 . . . . . . Hunter 2 | . . . . . . . 1 . . 1 . . . . . Programmer 13 | . . . . . . . . . . 3 . . 4 3 3 Packrat 2 | . . . . . . . . . . . 2 . . . . Best Kill Streak 7 | 1 3 1 6 3 . 1 7 . 4 7 . 4 5 4 4 Combat Bots Only 6 | . 3 1 6 3 . . 4 . 4 3 . 4 3 3 3 Max Kills in Single Turn 5 | 1 1 1 2 2 . 1 3 . 3 5 1 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . 2 . . 3 . 2 2 . 1 1 1 1 Melee 1 | . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Hostile Shots Fired 881 | . 70 14 40 3 . . 45 . 92 256 24 7 25 44 261 Missed 336 | . 20 6 8 1 . . 13 . 38 92 9 3 5 21 120 Hits 545 | . 50 8 32 2 . . 32 . 54 164 15 4 20 23 141 Melee 2 | . . . . . . . . . . 1 . . . 1 . Projectile 543 | . 50 8 32 2 . . 32 . 54 163 15 4 20 22 141 AOE 3 | . . . . . . . . . . . . . . 3 . Critical Strikes 20 | . 1 . . . . . 1 . 2 5 . . 1 3 7 Actively Blocked 1 | . . . . . . . . . . 1 . . . . . Part Disruptions 2 | . . . . . . . . . . 1 . . . . 1 Damage Taken 9852 | . 440 143 354 27 . . 362 . 1349 2534 165 67 449 925 3037 Core 2874 | . 70 10 44 . . . 33 . 577 601 25 22 5 182 1305 Absorbed by Shields 124 | . . . . . . . . . . . . . . . 124 Redirected to Shielding 53 | . . . . . . . . . . 53 . . . . . Ignored by Resistances 18 | . . . . . . . 14 . 4 . . . . . . Regen/Repaired (Parts) 79 | . . . . . . . . . . . . . . . 79 Core Remaining (%) 71 | 100 . 68 . . . 89 94 . 17 . . 23 99 84 . Volleys Fired 282 | 1 54 10 27 2 . . 40 . 6 52 4 9 21 6 50 Largest 3 | 2 2 2 2 1 . . 3 . 1 3 1 1 2 1 2 Hottest 173 | 80 80 60 113 30 . . 173 . 100 158 75 75 124 47 97 Shots Fired 459 | 2 103 20 47 2 . . 97 . 6 84 4 9 29 5 51 Gun 264 | 2 103 20 . . . . 52 . . 73 . . 14 . . Cannon 161 | . . . 47 . . . 38 . 6 6 4 3 9 3 45 Launcher 34 | . . . . 2 . . 7 . . 5 . 6 6 2 6 Special . | . . . . . . . . . . . . . . . . Kinetic 119 | . 4 10 20 . . . 6 . . 17 . . 14 3 45 Thermal 163 | 1 45 3 . . . . 52 . 6 56 . . . . . Explosive 12 | . . . . 2 . . 7 . . 3 . . . . . Electromagnetic 165 | 1 54 7 27 . . . 32 . . 8 4 9 15 2 6 Robot Hit Streak 12 | 1 12 11 7 . . . 8 . 2 12 2 2 6 2 5 Robot Miss Streak 7 | . 4 2 3 1 . . 6 . 7 5 2 1 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 308 | 1 62 17 30 . . . 48 . 3 48 2 2 43 37 15 Core Hits 187 | 1 25 8 14 3 . . 22 . 8 41 2 5 23 22 13 Critical Kills 4 | . . . . . . . . . 1 1 . . 2 . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 . . 1 . . Critical Strikes 16 | . 1 . 4 . . . . . 1 2 . . 5 3 . Meltdown 1 | . . . . . . . . . 1 . . . . . . Destroy 5 | . . . . . . . . . . 2 . . 3 . . Blast 3 | . . . 3 . . . . . . . . . . . . Corrupt 2 | . 1 . 1 . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . 2 3 . Melee Attacks 99 | . . . . . . . . . . . . . 40 59 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 99 | . . . . . . . . . . . . . 40 59 . Sneak Attacks 19 | . . . . . . . . . . . . . 11 8 . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13042 | 11 890 188 1336 177 . . 1490 . 1133 2033 115 175 2290 2098 1106 Guns 2425 | 11 820 183 . . . . 377 . . 983 . . 51 . . Cannons 3462 | . . . 1336 . . . 754 . 312 24 77 52 117 35 755 Explosions 3726 | . 47 . . 177 . . 356 . 821 1023 38 123 591 259 291 Melee 3261 | . . . . . . . . . . . . . 1519 1742 . Ramming 168 | . 23 5 . . . . 3 . . 3 . . 12 62 60 Kinetic 1853 | . 30 62 775 . . . 73 . . 72 . . 51 35 755 Thermal 2964 | 11 344 33 . . . . 427 . 1133 911 38 . . 67 . Explosive 1548 | . . . . 177 . . 356 . . 1015 . . . . . Electromagnetic 3248 | . 493 88 561 . . . 631 . . 32 77 175 708 192 291 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 3261 | . . . . . . . . . . . . . 1519 1742 . Highest Corruption 26 | . . . . . . . . . . 13 13 13 7 8 26 Average Corruption 7 | . . . . . . . . . . 7 13 13 2 4 9 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 109 | . . . . . . . . . . 42 20 3 9 6 29 Message Errors 17 | . . . . . . . . . . 7 5 . 2 . 3 Matter Fused 28 | . . . . . . . . . . 11 5 . 4 . 8 Heat Flow Errors 10 | . . . . . . . . . . 4 4 . . 1 1 Energy Discharges 12 | . . . . . . . . . . 3 . 2 1 1 5 Parts Rejected 2 | . . . . . . . . . . 1 . . . . 1 Parts Fused 5 | . . . . . . . . . . 2 . 1 1 . 1 Data Loss (minor) 15 | . . . . . . . . . . 9 1 . . 2 3 Data Loss (major) 8 | . . . . . . . . . . . 4 . . 1 3 Misfires 3 | . . . . . . . . . . 2 . . . . 1 Alerts 2 | . . . . . . . . . . . 1 . 1 . . Misdirections 5 | . . . . . . . . . . 3 . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 743 | . . . 141 . . . 97 . 23 102 . . 152 160 68 Projectiles 280 | . . . 141 . . . 72 . 4 . . . 7 . 56 Explosions 157 | . . . . . . . 25 . 19 102 . . 8 3 . Melee 306 | . . . . . . . . . . . . . 137 157 12 Knockbacks 14 | . . . 7 . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . Kinetic 13 | . . . 6 . . . . . . . . . . . 7 Secondary 1 | . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 395 | . . . . 12 . . 1 . 31 108 42 5 63 62 71 Shots 13 | . . . . 1 . . . . 1 2 1 1 4 . 3 Rammed 8 | . 2 1 . . . . 1 . . 1 . . 1 . 2 Targets Rammed 12 | . 4 2 . . . 1 1 . . 1 . . 1 . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed 4 | . 2 1 . . . 1 . . . . . . . . . Highest Temperature 421 | 18 106 20 109 . . . 421 . . 199 167 18 27 134 87 Average Temperature 57 | 12 31 11 29 . . . 127 . . 82 61 10 10 22 15 Received Heat Transfer 973 | . 78 54 135 . . . 117 . 63 339 . . 81 94 12 Effects 3 | . . . . . . . 3 . . . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . . . 1 . . . . . 5 . . Combat Hostiles 7 | . . . 1 . . . 1 . . . . . 5 . . Parts Fried 20 | . 4 . 3 . . . 3 . . . . 3 6 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . . . . Parts Melted 13 | . 1 . . . . . . . 1 10 1 . . . . Heat Transferred 4556 | 25 675 75 . . . . 851 . 1040 1740 50 . . 100 . Parts Sabotaged 1 | . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . 1 . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 100 100 . 100 100 100 100 98 . . 100 100 100 Level 1 . | . . . . . . . . . . 1 . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 204 | 5 81 67 184 125 . 5 164 5 107 204 . . 147 140 71 Initial 71 | . . 22 . 45 . . . . 3 56 . . 53 71 55 Average 36 | 1 22 5 106 32 . . 54 . 60 59 . . 42 40 15 Influence Increases 3671 | 5 381 75 323 125 . 5 476 5 174 719 30 105 519 408 321 Destroy 0b10 Robot/C 1520 | . 240 40 220 60 . . 180 . 80 180 . 80 200 160 80 Destroy 0b10 Robot/NC 335 | 5 35 10 30 . . 5 50 . 15 55 . . 55 60 15 Destroy Leader 314 | . 48 10 54 10 . . 50 . 10 44 . 10 42 26 10 Successful Hack 132 | . 40 . 12 . . . 12 5 . 2 . . 23 17 21 Disable Machine 255 | . 15 . . 45 . . 60 . . 90 . . 45 . . Destroy Structure 305 | . 3 . 7 10 . . 109 . 39 33 . . 4 40 60 Partial Spotted 75 | . . . . . . . . . . 30 . . 15 30 . Lose Combat Pursuer 735 | . . 15 . . . . 15 . 30 285 30 15 135 75 135 Influence Decreases 3600 | 5 322 134 205 176 67 5 476 . 72 728 128 20 457 449 356 Entered New Map 426 | . . 37 . 73 67 . . . 2 51 37 . 32 76 51 Time Decay 2401 | 5 312 97 185 103 . 5 298 . . 404 91 20 349 252 280 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . . . Lost Part 408 | . 10 . 20 . . . 30 . 70 173 . . 10 70 25 Purge Threat 265 | . . . . . . . 148 . . . . . 66 51 . Squads Dispatched 25 | . 2 . 1 . . . 2 . 2 4 . . 6 4 4 Investigation 3 | . . . . . . . 1 . . . . . 1 1 . Extermination 9 | . . . . . . . . . . 2 . . 2 2 3 Reinforcement 10 | . 2 . 1 . . . . . 2 . . . 3 1 1 Assault 2 | . . . . . . . . . . 2 . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Distress Signals 8 | . 2 . 3 . . . 1 . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 204 | . 26 3 18 3 . . 21 . 11 40 3 3 27 20 29 Peak Tracking Total 18 | . 4 2 6 3 . . 6 . 7 14 2 3 9 5 18 Tactical Retreats 18 | . . 1 . . . . 1 . 2 6 1 1 2 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Traps Triggered 13 | . 4 1 . . . . . . . 1 . . 2 2 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . 4 . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Machines Disabled 17 | . 1 . . 3 . . 4 . . 6 . . 3 . . Max in Single Turn 3 | . 1 . . 2 . . 2 . . 3 . . 3 . . Garrison Access 3 | . . . . . . . 1 . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Machines Accessed 46 | . 8 1 4 . 1 . 7 1 . 7 . . 3 8 6 Terminals 27 | . 6 . 4 . . . 5 1 . 3 . . 3 4 1 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 Repair Stations 2 | . 1 . . . . . . . . . . . . . 1 Recycling Units 5 | . 1 . . . . . 1 . . 1 . . . 2 . Scanalyzers 6 | . . . . . . . . . . 2 . . . 1 3 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . Total Hacks 121 | . 22 1 11 . 1 . 20 1 . 21 . . 10 20 14 Successful 61 | . 7 1 4 . 1 . 9 1 . 12 . . 5 14 7 Failed 60 | . 15 . 7 . . . 11 . . 9 . . 5 6 7 Catastrophic 12 | . 1 . 1 . . . 1 . . 2 . . 1 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 8 | . 1 . 1 . 1 . 1 . . 1 . . 1 2 . Terminals 76 | . 18 . 11 . . . 15 1 . 6 . . 10 14 1 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 Repair Stations 3 | . 1 . . . . . . . . . . . . . 2 Recycling Units 9 | . 3 . . . . . 3 . . 1 . . . 2 . Scanalyzers 26 | . . . . . . . . . . 13 . . . 3 10 Garrison Access 3 | . . . . . . . 2 . . . . . . 1 . Terminal Hacks 37 | . 7 1 4 . 1 . 7 1 . 2 . . 5 9 . Record 5 | . . . . . . . 1 . . . . . 1 3 . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . 1 . 1 . . . 1 . . . . . . 1 . Alert Level 2 | . 1 . . . . . 1 . . . . . . . . Unreport Threat 6 | . . . . . . . 3 . . . . . 1 2 . Locate Traps 3 | . 2 . . . . . . . . . . . . 1 . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . 1 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . 1 . . . . . . 2 . Report Inventory 2 | . . . . . . . 1 . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . Scanalyzer 16 | . . . . . . . . . . 10 . . . 2 4 Insert Component 5 | . . . . . . . . . . 2 . . . 1 2 Analyze 3 | . . . . . . . . . . 2 . . . 1 . Retrieve Study 8 | . . . . . . . . . . 6 . . . . 2 Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . 1 1 . Used 2 | . . . . . . . . . . . . . 1 1 . Hacking Detections 36 | . 8 . 3 . . . 6 . . 5 . . 3 6 5 Full Trace Events 4 | . . . . . . . 2 . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . . . . . 6 . . . . 2 Parts Repaired 1 | . . . . . . . . . . . . . . . 1 Time 50 | . . . . . . . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . 3 . Parts Scanalyzed 4 | . . . . . . . . . . 2 . . . 1 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . 2 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Active Infowar (turns) 8494 | 13 1075 866 113 236 518 341 805 45 48 100 518 75 1163 1276 1302 Optics 5122 | . . . . . . . 595 45 48 100 518 75 1163 1276 1302 Seismic 3410 | 13 1075 866 113 236 518 341 248 . . . . . . . . Machine Analysis 1693 | . . . . . . . . . . . . . . 464 1229 Cloaking 393 | . . . . . . . . . . . . . 393 . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Turns Passed 11091 | 80 1313 1020 500 501 518 341 805 45 116 1463 518 75 1163 1276 1357 Spaces Moved 9124 | 44 650 510 166 205 216 142 467 39 133 1405 707 66 1393 1617 1364 Core 292 | 17 3 . . . . . . . 110 52 1 . . . 109 Treads 1946 | 27 647 510 166 205 216 142 33 . . . . . . . . Legs 41 | . . . . . . . . . 7 34 . . . . . Wheels 1268 | . . . . . . . 434 39 16 779 . . . . . Hover 4622 | . . . . . . . . . . 5 286 66 1393 1617 1255 Flight 955 | . . . . . . . . . . 535 420 . . . . Fastest Speed 29 | 50 150 160 160 240 240 240 115 115 50 29 34 71 48 48 48 Average Speed 92 | 142 160 188 235 240 240 240 131 115 62 77 55 71 63 48 49 Slowest Speed 350 | 160 200 240 240 240 240 240 240 115 180 260 350 71 141 52 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 79 80 25 56 61 53 39 2 94 31 68 15 24 28 21 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . . 1 . . . Known Exits Taken 4 | . 1 . 1 . . . . 1 . . . . 1 . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 1 . . 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 1 . . . . . . 1 . . . . Spaces Dug 35 | . . . . . . . 1 . . . . . 2 14 18 Terrain Destroyed 286 | . 2 . 7 11 . . 122 . 44 40 8 . 2 20 30 Melee 16 | . . . . . . . . . . . . . 2 14 . Projectile 43 | . . . 7 . . . 1 . 3 . . . . 2 30 AOE 226 | . 2 . . 11 . . 121 . 41 40 8 . . 3 . Terrain Rammed 1 | . . . . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Res Total 11258 | 56 812 548 218 211 217 142 576 39 148 1693 830 84 1627 2062 1995 Wait 1324 | . 75 9 6 . . . 31 . 1 152 106 7 91 340 506 Move 9107 | 43 649 509 165 204 215 141 466 38 132 1402 706 65 1392 1616 1364 Hop 1 | . . . . . . . . . . 1 . . . . . Pick Up 98 | 5 7 4 10 1 1 . 4 . 2 18 . 2 18 10 16 Fast Attach 69 | 6 10 2 2 . . . 5 . 2 25 1 . 7 2 7 Attach 68 | 1 2 . 1 1 . . 8 1 2 13 9 . 8 9 13 Detach 24 | . . . . . . . 5 . 2 8 3 . 2 1 3 Swap 74 | . 7 5 4 3 . . 11 . . 9 1 . 21 6 7 Drop 83 | . 4 7 3 . 1 . 5 . 1 12 . 1 26 6 17 Fire 282 | 1 54 10 27 2 . . 40 . 6 52 4 9 21 6 50 Melee 99 | . . . . . . . . . . . . . 40 59 . Ram 7 | . . . . . . . 1 . . 1 . . 1 1 3 Kick . | . . . . . . . . . . . . . . . . Crush 7 | . 4 2 . . . 1 . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . 6 9 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 492 | -10/Materials | Identified exit to Mines 905 | -10/Materials | Discovered new exit (range 5) 1394 | -10/Materials | Entered Mines 1402 | -10/Mines | Met a Derelict bent on vengeance 1549 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1658 | -10/Mines | Discovered new exit (range 14) 1821 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1829 | -10/Mines | Found Scrap Suit 1897 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2414 | -10/Mines | Entered Materials 2414 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2498 | -9/Materials | Identified exit to Mines 2703 | -9/Materials | Build established: Gunner 2914 | -9/Materials | Entered Mines 3086 | -9/Mines | Learned location of Storage (-7) 3403 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3405 | -9/Mines | Discovered new exit (range 5) 3415 | -9/Mines | Entered Exiles 3447 | -9/Exiles | Discovered new exit (range 15) 3478 | -9/Exiles | Met 8R-AWN 3516 | -9/Exiles | Met EX-HEX 3581 | -9/Exiles | Met EX-BIN 3610 | -9/Exiles | Aligned with FarCom system 3612 | -9/Exiles | Given EX-Vault access code 3670 | -9/Exiles | Opened EX-Vault 3692 | -9/Exiles | Found YOLO Cannon 3748 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3813 | -9/Exiles | Met EX-DEC 3897 | -9/Exiles | Discovered new exit (range 12) 3933 | -9/Exiles | Left Exiles lab with YOLO Cannon 3933 | -9/Exiles | Entered Mines 4223 | -8/Mines | Build established: Skirmisher 4267 | -8/Mines | Discovered new exit (range 3) 4274 | -8/Mines | Entered Materials 4274 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4432 | -8/Materials | Lost 3 parts (1p1n1u) 4574 | -8/Materials | Discovered new exit (range 20) 4678 | -8/Materials | Garrison activated, responded to threat 4812 | -8/Materials | Discovered new exit (range 14) 5079 | -8/Materials | Entered Factory 5079 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5123 | -7/Factory | Identified exit to DSF 5124 | -7/Factory | Entered DSF 5141 | -7/DSF | Discovered new exit (range 20) 5165 | -7/DSF | Additional patrols routed to DSF 5172 | -7/DSF | Released all parts (3) 5202 | -7/DSF | Lost 8 parts (1p4n1u2w) 5214 | -7/DSF | Core integrity fell below 50% 5236 | -7/DSF | Core integrity fell below 20% 5240 | -7/DSF | Entered Factory 5240 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5476 | -6/Factory | Build established: Mutant 6051 | -6/Factory | Build established: Tank 6288 | -6/Factory | Cargo convoy interrupted 6368 | -6/Factory | Lost 9 parts (1p2n2u4w) 6372 | -6/Factory | System corruption reached 10% 6375 | -6/Factory | Core integrity fell below 50% 6377 | -6/Factory | Released all parts (3) 6408 | -6/Factory | Lost 3 parts (1p1n1w) 6604 | -6/Factory | Lost 3 parts (1n2u) 6640 | -6/Factory | Search patrols dispatched 6697 | -6/Factory | Discovered new exit (range 15) 6703 | -6/Factory | Entered Lower Caves 6733 | -6/Lower Caves | Spotted B-75 Beast 6770 | -6/Lower Caves | Learned 12 Factory zone layouts 6817 | -6/Lower Caves | Encountered a Warlord checkpoint 6965 | -6/Lower Caves | Build established: Mutant 7211 | -6/Lower Caves | Discovered new exit (range 15) 7221 | -6/Lower Caves | Entered another Lower Caves area 7252 | -6/Lower Caves | Discovered new exit (range 9) 7296 | -6/Lower Caves | Entered Factory 7296 | -5/Factory | Evolved 2 slots: Utility x2 7297 | -5/Factory | Identified exit to Factory 8459 | -5/Factory | Entered another Factory area 8459 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8709 | -4/Factory | Build established: Hacker-Mutant 9055 | -4/Factory | Identified exit to Upper Caves 9556 | -4/Factory | Build established: Hacker-Scout 9623 | -4/Factory | Lost 3 parts (1p1n1u) 9667 | -4/Factory | Discovered new exit (range 18) 9727 | -4/Factory | Found Quantum Capacitor 9735 | -4/Factory | Entered Research 9735 | -3/Research | Evolved 2 slots: Utility x2 9852 | -3/Research | Found Prototype Processor 9852 | -3/Research | Identified Exp. Core Analyzer 9856 | -3/Research | Found Exp. Core Analyzer 10328 | -3/Research | Found Quantum Capacitor 10752 | -3/Research | Repaired Imp. Proton Missile Launcher 10965 | -3/Research | System corruption reached 10% 11037 | -3/Research | Released all parts (9) 11049 | -3/Research | Core integrity fell below 50% 11067 | -3/Research | Lost 14 parts (1p6n5u2w) 11070 | -3/Research | Core integrity fell below 20% 11092 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11037_ Slug penetrates R-10 Processor. 11037_ R-10 Processor destroyed. 11038_ K-01 Serf collects debris. 11040_ Slug penetrates Wall. 11040_ Penetrated by Slug. 11042_ C-30 ARC bursts open, deploying its payload. 11042_ S-43 Plague unfolds itself. 11043_ K-01 Serf collects debris. 11043_ R-10 Processor collects Field Recycling Unit. 11046_ K-01 Serf collects debris. 11048_ System corrupted: Substantial component data lost. 11054_ K-01 Serf collects debris. 11062_ Connecting with Terminal... 11064_ System corrupted: Matter fused (-10). 11072_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11078_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. 11084_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 7N. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? !!=?????????????????????? | | ??????????????????????? !/=#????????????????????? | | ??????????????????????? != #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ???""?????????????????? #????????????????????? | | ???"""?????????????????k #????????????????????? | | ????R"?????????????????# #????????????????????? | | ???"""?????????????????# t #????????????????????? | | ???????????????????????# k #????????????????????? | | ???????????????????????# ###+###??????????????? | | ???????????????????????# A ???????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ku?????????????w???????? | | ????????????#############@######?????????????????? | | ????????????# #?????????????????? | | ???########?# #?????????????????? | | ???# #?# #?????????????????? | | ???# #?# #?????????????????? | | ???# #?# #?????????????????? | | #### #?# w ! #?????????????????? | | + #?# #????w????????????? | | # #?# sss #?????????????????? | | # ############/#########?????????????????? | | # + p s gg #?????????????????? | | # ########## g #?????????????????? | | # #????????# g #?????????????????? | | / #???###### u #?????????????????? | | # #?? # #### ###?????????????????? | | # #? ][[ # #????#???????????????????? | | ########? ][[ # #????????????????????????? | | # ][ # #????????????????????????? | | # # #????????????????????????? | | / ! ?# #????????????????????????? | | # + +????????????????????????? | | ###### #??? ?# #????????????????????????? | | ?????# #????????# #????????????????????????? | | ###### ########## #????????????????????????? | | #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 65 Energy Generation 32 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 375 Resistance: TH 10 Power Shielding 33 Melee Speed Boost 40 Evasion (%) 74 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Xenon Bombardment Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Proton Missile Launcher | 12% | -3/Research Studied --------- Arm. Wheel | -6/Factory | Hacked Missile Launcher | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Thermic Laser | -6/Factory | Hacked Nova Cannon | -3/Research | Hacked Imp. Antigrav System | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Fancy Inventory Just Browsing Leap Before You Look Live, Flee, And Rebuild Watch This! Challenges ------------ None Game ------ Seed LaunchArmorSightfinder Manual? 0 Play Time 02:56:31 Cumulative 31.4 hours Start 2026.08.03 @ 19:41:23 End 2026.08.03 @ 23:14:34 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67ce9705-14b0-405d-9717-fefcb324e7a6