Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.20 @ 00:25:01 Player: Ms. V3-11A Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (145) 725 Value Destroyed (4380) 4380 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 8323 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 48 Friendly Fire -149 Cogmind --------- Core Integrity 0/700 Matter 136/300 Energy 29/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Large Storage Unit High-capacity Matter Pod (0) Makeshift Trap Scanner Improved Sensor Array Improved Signal Interpreter Improved Shield Generator Advanced Hacking Suite Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Spectral Analyzer Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Heavy Beamcaster Phase Cannon Battle Rifle > --- INVENTORY -------- Improved Treads Improved Treads Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Improved Shield Generator Improved Shield Generator Advanced Hacking Suite Battle Rifle Battle Cannon Rocket Launcher Powered Hammer [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . 1 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 90 | . 6 12 20 27 2 3 20 Power 8 | . 1 2 1 3 . . 1 Engine 6 | . 1 . 1 3 . . 1 Core 2 | . . 2 . . . . . Reactor . | . . . . . . . . Propulsion 15 | . 2 2 6 3 . . 2 Treads 15 | . 2 2 6 3 . . 2 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 34 | . 3 3 6 10 2 . 10 Device 14 | . 1 2 2 5 1 . 3 Storage 1 | . 1 . . . . . . Processor 8 | . . . 1 2 . . 5 Hackware . | . . . . . . . . Protection 11 | . 1 1 3 3 1 . 2 Artifact . | . . . . . . . . Weapon 33 | . . 5 7 11 . 3 7 Energy Gun 2 | . . . . . . . 2 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 22 | . . 5 6 8 . 1 2 Ballistic Cannon 1 | . . . . . . . 1 Launcher 7 | . . . 1 3 . 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . 5 Parts Lost 22 | . . 1 . 3 . 1 17 Power 2 | . . . . . . . 2 Propulsion 5 | . . . . . . . 5 Utility 8 | . . 1 . 3 . . 4 Weapon 7 | . . . . . . 1 6 Highest Loss Streak 14 | . . 1 . 1 . 1 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 97 99 97 99 100 96 97 Engine 11 | . 14 . 2 15 15 15 14 Core 2 | . . 10 6 . . . . Treads 23 | . 8 32 26 23 23 23 22 Leg 2 | . 19 . . . . . . Device 9 | . 4 11 8 7 15 15 14 Storage 8 | . 14 11 9 7 7 7 7 Processor 6 | . . . 6 12 7 7 7 Protection 8 | . 7 11 11 8 7 7 6 Energy Gun 2 | . 14 . . . . . 3 Energy Cannon 1 | . . . . . . 3 6 Ballistic Gun 19 | . 14 21 25 22 23 15 9 Naked Turns . | . . . . . . . . Heaviest Build 70 | 10 30 40 46 66 64 69 70 Greatest Support 74 | 20 46 69 69 74 74 74 74 Greatest Overweight (x) 9 | . 9 . 1 . . . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 Average Carried 13 | 3 8 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 15 14 9 Class Distribution -------------------- 45% | Tank 39% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Matter Collected 3829 | 191 282 446 560 1486 55 209 600 Remotely . | . . . . . . . . Salvage Created 5786 | . 206 1087 960 2427 . 215 891 Parts 347 | . 24 86 56 129 . 3 49 Haulers Intercepted 2 | . 1 1 . . . . . Recyclers Shooed 2 | . . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Combat Hostiles Destroyed 102 | . 9 29 15 40 . 5 4 Guns 96 | . 9 29 15 40 . 1 2 Cannons 2 | . . . . . . . 2 AOE 3 | . . . . . . 3 . Classes Destroyed 17 | . 3 5 1 4 . 1 3 Worker 7 | . . 3 2 2 . . . Builder 1 | . . . . 1 . . . Hauler 2 | . 1 1 . . . . . Recycler 6 | . . . 1 5 . . . Mechanic 1 | . . 1 . . . . . Operator 4 | . . 1 1 2 . . . Watcher 1 | . 1 . . . . . . Swarmer 25 | . 9 11 . 5 . . . Grunt 43 | . . 13 11 18 . . 1 Brawler 1 | . . . . . . 1 . Duelist 5 | . . . . 2 . 3 . Sentry 17 | . . 5 4 7 . 1 . Hunter 4 | . . . . 4 . . . Programmer 4 | . . . . 4 . . . Zionite 30 | . . . . . . . 30 Tinkerer 2 | . . . . . . . 2 Butcher 1 | . . . . . . . 1 Mutant 3 | . . . . . . . 3 Best Kill Streak 10 | . 3 7 6 6 . 4 10 Combat Bots Only 7 | . 3 7 5 5 . 4 1 Max Kills in Single Turn 3 | . 1 2 2 2 . 2 3 Gunslinging 1 | . . 1 1 1 . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Damage Taken 5574 | . 211 616 426 1729 . 308 2284 Core 899 | . 32 72 83 131 . 24 557 Absorbed by Shields 1497 | . . 245 156 390 . 175 531 Regen/Repaired (Parts) 394 | . . 231 163 . . . . Core Remaining (%) 88 | 100 87 82 84 . . . . Volleys Fired 337 | . 31 70 35 113 . 11 77 Largest 3 | . 2 2 3 3 . 3 3 Hottest 149 | . 60 60 73 81 . 146 149 Shots Fired 838 | . 44 140 102 326 . 20 206 Gun 741 | . 44 140 101 319 . 10 127 Cannon 77 | . . . . . . 3 74 Launcher 20 | . . . 1 7 . 7 5 Special . | . . . . . . . . Kinetic 732 | . 31 137 101 319 . 10 134 Thermal 86 | . 13 3 . . . 3 67 Explosive 20 | . . . 1 7 . 7 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 46 | . 5 25 32 20 . 16 46 Robot Miss Streak 2 | . 2 2 1 1 . 1 2 Penetration Max 1 | . . . . 1 . . . Secondary Targets 13 | . . 3 2 7 . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 Shots Hit Robots 637 | . 30 113 87 245 . 13 149 Core Hits 287 | . 18 53 37 106 . 19 54 Critical Kills 3 | . . . . 2 . 1 . Critical Parts Destroyed 8 | . . 1 1 5 . . 1 Critical Strikes 11 | . . 1 1 7 . 1 1 Meltdown 1 | . . . . . . 1 . Destroy 10 | . . 1 1 7 . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12056 | . 279 1542 1451 4743 . 690 3351 Guns 9323 | . 274 1520 1433 4708 . 137 1251 Cannons 1910 | . . . . . . 90 1820 Explosions 769 | . . . 8 18 . 463 280 Melee . | . . . . . . . . Ramming 54 | . 5 22 10 17 . . . Kinetic 9360 | . 176 1488 1433 4708 . 137 1418 Thermal 1873 | . 98 32 . . . 90 1653 Explosive 769 | . . . 8 18 . 463 280 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 2 2 2 4 Average Corruption 2 | . . . . 1 2 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 58 | . . . . 21 8 13 16 Message Errors 12 | . . . . 3 3 4 2 Matter Fused 19 | . . . . 7 4 5 3 Heat Flow Errors 5 | . . . . 3 . . 2 Energy Discharges 7 | . . . . 3 1 1 2 Parts Rejected 2 | . . . . 1 . . 1 Data Loss (minor) 4 | . . . . 1 . 2 1 Misfires 4 | . . . . 1 . 1 2 Alerts 2 | . . . . 2 . . . Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 98 | . . . . . . 7 91 Projectiles 91 | . . . . . . . 91 Explosions 7 | . . . . . . 7 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 210 | . . . . . . 186 24 Shots 6 | . . . . . . 5 1 Rammed 6 | . . 3 1 2 . . . Targets Rammed 10 | . 1 4 2 3 . . . Kicked 1 | . 1 . . . . . . Crushed 3 | . . 1 1 1 . . . Highest Temperature 492 | . 44 42 278 492 . 18 307 Average Temperature 76 | . 15 11 101 108 . 9 73 Received Heat Transfer 1213 | . . 257 228 639 . 21 68 Effects 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 3 | . . . . . . 1 2 Heat Transferred 2287 | . 225 75 . . . 111 1876 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Peak Influence 559 | . 179 559 334 503 . . . Initial 65 | . . 7 65 60 . . . Average 179 | . 62 289 175 162 . . . Maximum Alert Level 2 | . . 2 1 2 . . . Low Security (%) 60 | 100 100 20 67 66 . . . Level 1 33 | . . 66 32 28 . . . Level 2 5 | . . 12 . 5 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . . 3 1 10 . 1 . Investigation 7 | . . 2 . 5 . . . Extermination 4 | . . . . 4 . . . Reinforcement 2 | . . 1 1 . . . . Assault 1 | . . . . . . 1 . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Distress Signals 8 | . . 2 3 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 178 | . 21 41 21 52 . 6 37 Peak Tracking Total 10 | . 4 6 6 5 . 10 6 Tactical Retreats 8 | . 1 1 . 1 . 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Traps Triggered 10 | . . 3 2 5 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Machines Disabled 4 | . . . . 3 . . 1 Max in Single Turn 2 | . . . . 2 . . 1 Garrison Access 2 | . . . . 2 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Machines Accessed 32 | . 7 6 4 14 1 . . Terminals 20 | . 7 4 2 7 . . . Fabricators 3 | . . . . 3 . . . Repair Stations 3 | . . 2 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 1 2 . . . Garrison Access 2 | . . . . 2 . . . Total Hacks 99 | . 21 20 22 35 1 . . Successful 65 | . 13 12 18 21 1 . . Failed 34 | . 8 8 4 14 . . . Catastrophic 3 | . . . . 3 . . . Database Lockouts . | . . . . . . . . Manual 28 | . 6 7 2 13 . . . Terminals 59 | . 21 13 8 17 . . . Fabricators 6 | . . . . 6 . . . Repair Stations 17 | . . 7 10 . . . . Recycling Units . | . . . . . . . . Scanalyzers 11 | . . . 4 7 . . . Garrison Access 5 | . . . . 5 . . . Terminal Hacks 25 | . 10 3 5 6 1 . . Part Schematic 1 | . . . . 1 . . . Robot Analysis 5 | . 3 . 1 1 . . . Prototype ID Bank 4 | . 2 1 . 1 . . . Open Door 1 | . . . . . 1 . . Branch Access Points 3 | . . 1 1 1 . . . Terminal Index 2 | . 1 . . 1 . . . Repair Station Index 2 | . . 1 1 . . . . Unreport Threat 2 | . . . 2 . . . . Security Status 1 | . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 4 | . . . . 4 . . . Network Status 1 | . . . . 1 . . . Load Schematic 2 | . . . . 2 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 14 | . . 6 8 . . . . Scan Component 7 | . . 3 4 . . . . Repair 7 | . . 3 4 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . . 4 6 . . . Insert Component 5 | . . . 2 3 . . . Analyze 5 | . . . 2 3 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 3 3 1 5 . . . Terminals 10 | . 3 3 1 3 . . . Botnet 10 | . 3 3 1 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Jam 2 | . . . . 2 . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 29 | . 6 6 4 13 . . . Full Trace Events 5 | . . 2 . 3 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 21 | . . . 2 4 . . 15 Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 42 | . . . . 42 . . . Total Part Build Rating 8 | . . . . 8 . . . Parts Repaired 7 | . . 3 4 . . . . Time 212 | . . 84 128 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . 2 3 . . . Part Schematics Acquired 5 | . . . 2 3 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 1 Highest-Rated Group 16 | . . . . . . 16 16 Highest-Rated Ally 16 | . . . . . . 16 16 Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . 3 4 Total Damage 75 | . . . . . . 46 29 Kills 2 | . . . . . . 1 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Robot Analysis Total 5 | . 3 . 1 1 . . . Derelict Logs Recovered 4 | . . . . . 1 2 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Turns Passed 9401 | 3 1191 1789 711 3190 684 648 1185 Spaces Moved 4844 | 1 795 739 273 1663 423 379 571 Core 3 | . 1 . . . . . 2 Treads 4244 | . 198 739 273 1663 423 379 569 Legs 597 | 1 596 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 152 155 160 160 160 Average Speed 153 | 120 131 160 156 155 160 160 160 Slowest Speed 500 | 120 500 160 240 160 160 160 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 2 96 53 27 35 63 57 61 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . . . 2 1 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 74 | . . . 9 30 . 29 6 Melee . | . . . . . . . . Projectile 5 | . . . . 4 . . 1 AOE 69 | . . . 9 26 . 29 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Total 6217 | 4 905 1216 500 2062 434 405 691 Wait 803 | . 45 364 152 230 . 5 7 Move 4837 | . 794 738 272 1662 422 378 571 Hop . | . . . . . . . . Pick Up 59 | . 18 14 7 10 4 1 5 Fast Attach 34 | . 4 3 10 5 1 . 11 Attach 21 | . . 3 3 7 . 2 6 Detach 3 | . . . 2 . . 1 . Swap 35 | . 2 6 7 15 1 1 3 Drop 73 | 4 10 14 10 17 6 1 11 Fire 337 | . 31 70 35 113 . 11 77 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush 9 | . . 4 2 3 . . . Escape Stasis . | . . . . . . . . Rewire 5 | . . . . . . 5 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 6 exits: [*Fac x2] / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 15) 660 | -10/Materials | Discovered new exit (range 8) 800 | -10/Materials | Discovered new exit (range 7) 1195 | -10/Materials | Entered another Materials area 1195 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1419 | -9/Materials | Destroyed 7 combat bots 1485 | -9/Materials | Discovered new exit (range 15) 1616 | -9/Materials | Repaired Lgt. Assault Rifle 2073 | -9/Materials | Repaired Lgt. Armor Plating 2106 | -9/Materials | Repaired Imp. Treads 2471 | -9/Materials | Discovered new exit (range 16) 2775 | -9/Materials | Identified exit to Mines 2984 | -9/Materials | Entered another Materials area 2984 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3285 | -8/Materials | Repaired Med. Armor Plating 3319 | -8/Materials | Repaired Shield Generator 3352 | -8/Materials | Repaired Imp. Treads 3386 | -8/Materials | Repaired Hvy. Assault Rifle 3665 | -8/Materials | Discovered new exit (range 9) 3695 | -8/Materials | Entered Factory 3695 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3866 | -7/Factory | Build established: Tank 5066 | -7/Factory | Identified exit to Storage 5066 | -7/Factory | Identified exit to Lower Caves 5309 | -7/Factory | Build established: Gunner 5619 | -7/Factory | Discovered new exit (range 5) 6371 | -7/Factory | Fabricated Imp. Shield Generator (x2) 6652 | -7/Factory | Garrison activated, responded to threat 6668 | -7/Factory | Build established: Tank 6853 | -7/Factory | Discovered new exit (range 15) 6885 | -7/Factory | Entered Lower Caves 6990 | -7/Lower Caves | Spotted B-75 Beast 7341 | -7/Lower Caves | Discovered new exit (range 15) 7376 | -7/Lower Caves | Learned location of Extension (-5) 7569 | -7/Lower Caves | Entered another Lower Caves area 7574 | -7/Lower Caves | Discovered new exit (range 13) 7667 | -7/Lower Caves | Learned Factory security intel 7836 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7914 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8025 | -7/Lower Caves | Learned Factory garrison access intel 8198 | -7/Lower Caves | Discovered new exit (range 11) 8217 | -7/Lower Caves | Entered Zion 8217 | -7/Zion | Accompanied by 1 ally 8268 | -7/Zion | Build established: Mutant 8278 | -7/Zion | System corruption cleaned by Quarantine Array 8351 | -7/Zion | Discovered new exit (range 13) 8618 | -7/Zion | Build established: Tank 8781 | -7/Zion | Found Prototype Processor 8781 | -7/Zion | Identified Exp. Signal Interpreter 8785 | -7/Zion | Found Prototype Processor 8785 | -7/Zion | Identified Exp. Terrain Scan Processor 8791 | -7/Zion | Found Prototype Processor 8791 | -7/Zion | Identified Spectral Analyzer 8800 | -7/Zion | Found Prototype Processor 8800 | -7/Zion | Identified Exp. Melee Analysis Suite 8898 | -7/Zion | Given the Hacking Drone Bay 8941 | -7/Zion | Attacked by Zionites 9038 | -7/Zion | Learned 4 Factory zone layouts 9288 | -7/Zion | Lost 3 parts (2n1u) 9367 | -7/Zion | P1-3CE came to Zion's defense 9389 | -7/Zion | Core integrity fell below 50% 9399 | -7/Zion | Core integrity fell below 20% 9402 | -7/Zion | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- doing?!" 09369_ Battle Rifle destroyed. 09378_ Med. Treads destroyed. 09378_ Imp. Shield Generator destroyed. 09379_ Imp. Cooling System destroyed. 09379_ Imp. Deuterium Engine destroyed. 09381_ Hrd. Medium Armor Plating destroyed. 09383_ Imp. Deuterium Engine destroyed. 09385_ Phase Cannon destroyed. 09388_ Imp. Treads destroyed. 09392_ System corrupted: FCS attempts to trigger Hvy. Beamcaster. 09392_ System corrupted: Hvy. Beamcaster misfires. 09392_ Destroyed Tractor Beam. 09395_ Imp. Treads destroyed. 09395_ Knocked back. 09395_ Battle Cannon destroyed. 09395_ Knocked back. 09396_ Rocket Launcher destroyed. 09396_ Hvy. Beamcaster destroyed. 09400_ Knocked back. Map ----- +----------------------------------------------------+ | """ "%/%#"##??????????????????????????????? | | "" *!= """#??????????????????????????????? | | "" " =* """##?????????????????????????????? | | ?" " "" % """"#?????????????????????????????? | | ?" " """ / """##?????????????????????????????? | | ?"""" """ [ ""###????????????????????????????? | | #""" """!%! " """#????????????????????????????? | | # # " """"% " ""#????????????????????????????? | | ?# """"/ " ""#??"#?"??????????????????????? | | "# "" % """##"""""""#???????????????????? | | #" *% * / """"" """??????????????????? | | "###" * !/* ?????????????????? | | "##" * == = ?????????????????? | | """" = = ?????????????????? | | """"" *% !=/ % " ?????????????????? | | """""" ##% ## M"""?""?????????????????? | | %!"""" # # """"??????????????????? | | * " " "" % "#"???????????????????? | | /% =% " " "" ""#???????????????????? | | "" """ "" "##""? ??????????????? | | " """" # # """" """""""??????????????? | | """" ## ## #"#" """#""""?????????????? | | #""" """"""###????????????? | | """"""" """#????????????? | | """"" ""## ""#????????????? | | "##"" "##" @ """""##????????????? | | """"#" """ "#" ""###"?????????????? | | """###"" """" """ ""#????????????????? | | """##?#""""#"" ""#????????????????? | | """#??##"###"" ""#????????????????? | | ####???"#??##" """ " "##????????????????? | | ???????#????#"""""""""" """ ""#????????????????? | | ????????????##""""##""#"##"# ""#????????????????? | | ?????????????###"################????????????????? | | ???????????????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Shield Generator | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Hacked Hardlight Generator | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Gatling Laser | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Power Sword | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Imp. Shield Generator | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalArcGreatsword Manual? 0 Play Time 01:16:45 Cumulative 151.6 hours Start 2023.05.19 @ 22:52:45 End 2023.05.20 @ 00:25:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 123 Rogue 63 Adventurer 34 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: a8f6779a-94db-4d50-8584-980eda93c96d