Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 02:06:43 Player: Jammed Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (560) 2800 Value Destroyed (25792) 25792 Prototype IDs (66) 1320 Alien Tech Used (4) 800 Bonus (21644) 21644 TOTAL SCORE: 62656 Bonus ------- High Alert Combat Kills 3528 Follower Combat Kills 272 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5682 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -938 Cogmind --------- Core Integrity 0/1600 Matter 164/300 Energy 1140/1140 System Corruption 51% Temperature Cool (25) Movement Walking (118) Location -1/Command Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- Energy Well Experimental Energy Well Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Improved Armor Integrity Analyzer Layered Light Armor Plating Thermal Barrier Advanced Force Field > --- WEAPON (6) ------- Enhanced Nova Cannon Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Improved Medium Treads Small Matter Pod (50) Small Matter Pod (33) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Myomer Leg Centrium Leg Centrium Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Weapon Mount Experimental Core Analyzer Advanced Recoil Stabilizer Improved Transmission Jammer Experimental Phase Shifter Advanced Force Field Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Centrium Leg Centrium Leg Centrium Leg Experimental Heat Sink Armor Integrity Analyzer Advanced Weapon Cycler Experimental ECM Suite Layered Medium Armor Plating Thermal Barrier Point Defense System Advanced Component Analysis Suite Transdimensional Reconstructor Subatomic Replicator Heavy Gauss Cannon Enhanced Hardcell Cannon Compact Linear Accelerator Mini Smartbomb Launcher [Rating: 225] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Aluminum Leg Treads Advanced Medium Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Helical Railgun Energy Gun Improved Medium Laser Energy Cannon HERF Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Utility 10 | . . . 1 . 1 1 . . . . 1 . . . 1 . . . . 2 . . . . 2 . 1 . . Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 299 | 1 11 . 36 . 24 21 1 3 2 11 18 . . . 21 1 7 3 5 24 6 1 11 5 4 6 7 16 54 Power 27 | . 1 . 1 . 4 2 . . . 1 3 . . . 3 . . 1 . 3 . . 1 . . . . . 7 Engine 9 | . 1 . 1 . 3 1 . . . . 3 . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 1 1 . . . 1 . . . . 3 . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . 1 . 3 . . 1 . . . . . 7 Propulsion 90 | . 2 . 20 . 10 7 . 1 . 2 2 . . . 6 . 4 . . 7 1 1 4 1 1 . 4 3 14 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 87 | . 2 . 20 . 10 7 . 1 . 2 2 . . . 6 . 4 . . 7 1 1 4 1 1 . 4 3 11 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | 1 3 . 8 . 5 8 . . . 6 8 . . . 7 . 2 2 2 5 1 . 4 . 3 5 2 5 23 Device 46 | 1 . . 2 . 2 3 . . . 3 3 . . . 4 . 2 . 2 4 1 . 2 . 2 4 . 3 8 Storage 11 | . 1 . 1 . . . . . . 1 1 . . . . . . 1 . 1 . . 1 . . . 1 . 3 Processor 16 | . . . . . . 2 . . . . . . . . 2 . . . . . . . 1 . 1 1 1 1 7 Hackware 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Protection 24 | . 2 . 5 . 3 3 . . . 2 2 . . . 1 . . 1 . . . . . . . . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | . 5 . 7 . 5 4 1 2 2 2 5 . . . 5 1 1 . 3 9 4 . 2 4 . 1 1 8 10 Energy Gun 12 | . 2 . 5 . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 13 | . . . . . . 2 . . . 1 1 . . . 2 . . . . 6 . . . . . . . 1 . Ballistic Gun 31 | . 2 . . . 1 2 1 . . . 3 . . . . 1 1 . 3 . 4 . 1 3 . 1 1 5 2 Ballistic Cannon 18 | . . . . . . . . 2 . . . . . . 3 . . . . 3 . . . 1 . . . 1 8 Launcher 4 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Special Weapon 3 | . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 3 . 2 1 . . 2 4 6 . . . 2 1 . 4 . . . . 9 2 . 1 1 . 4 Corrupted Parts 18 | . . . . . . . . . . . . . . . . . 4 . 3 1 . . 1 5 . . . . 4 System Corruption 88 | . . . . . . . . . . . . . . . . . 24 . 13 2 . . 6 26 . . . . 17 Parts Lost 78 | . . . . . 11 2 . . . 1 3 . . . 3 . 2 . . 8 2 1 1 . 1 . . . 43 Power 12 | . . . . . 2 . . . . 1 1 . . . . . . . . . 1 . . . . . . . 7 Propulsion 20 | . . . . . 4 1 . . . . . . . . 2 . 1 . . 1 . 1 . . . . . . 10 Utility 22 | . . . . . 3 1 . . . . 1 . . . 1 . . . . . 1 . . . . . . . 15 Weapon 24 | . . . . . 2 . . . . . 1 . . . . . 1 . . 7 . . 1 . 1 . . . 11 Highest Loss Streak 16 | . . . . . 2 1 . . . 1 1 . . . 1 . 1 . . 3 2 1 1 . 1 . . . 16 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Average Backups 14 | 6 9 10 13 15 14 14 14 14 15 15 14 15 15 15 14 14 14 14 14 14 13 13 14 14 13 14 19 19 14 Power . | 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 4 1 2 4 6 5 3 4 3 3 3 3 4 4 4 2 3 3 5 5 5 3 3 1 2 2 2 3 5 3 Utility 5 | . 2 3 2 3 2 4 5 5 5 5 4 5 5 5 6 7 6 5 5 4 4 4 6 6 5 6 8 8 5 Weapon 4 | 1 4 5 6 6 5 5 4 5 6 6 6 6 6 6 5 4 3 3 3 3 4 5 5 5 4 4 5 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 9 1 4 . . 2 . . 1 1 . . . . 2 . . 1 . 1 1 . 4 . 1 2 7 3 9 Power 4 | . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Propulsion 12 | . 2 . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 2 3 Utility 17 | . 2 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 5 . 5 Weapon 16 | . 4 . 4 . . 2 . . 1 . . . . . 1 . . 1 . . 1 . . . . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 100 96 99 96 100 99 99 95 100 100 100 98 97 96 78 99 97 99 100 94 95 94 94 92 91 78 Engine 3 | . 14 14 10 11 3 . . . . . 7 13 13 13 9 . . . . . . . . . . . . . . Core 2 | . . . . . 4 7 7 7 7 6 1 . . . 1 11 11 6 5 2 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 4 5 7 10 10 5 5 4 4 4 3 3 Leg 26 | . 27 28 33 33 35 30 30 30 30 30 25 26 26 26 28 27 26 27 26 24 25 25 24 25 22 22 23 19 16 Device 14 | . 5 14 11 11 16 13 7 7 7 7 12 13 13 13 11 11 11 11 11 19 19 20 19 20 26 28 29 24 14 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 2 Processor 11 | . . . . . . 8 15 15 15 15 13 13 13 13 16 16 16 16 16 15 15 15 15 15 13 13 14 17 15 Protection 5 | . 8 . 10 11 8 6 7 7 7 6 5 6 6 6 4 4 5 4 4 5 5 5 5 5 4 2 . . 3 Energy Gun 3 | . 7 28 21 22 17 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 3 3 2 5 1 10 4 1 . 5 14 2 1 . 2 1 Ballistic Gun 11 | . 19 . . . . 21 19 23 22 22 19 20 20 15 2 3 10 . 11 4 17 19 12 5 14 16 15 18 9 Ballistic Cannon 2 | . . . . . . . . . . . . . . . 11 11 2 . . 8 . . . . . . . . 6 Peak Build Rating 225 | 7 10 11 20 20 29 46 46 48 51 56 70 69 69 70 100 102 104 106 106 121 122 113 143 156 171 178 206 225 215 Average Rating 94 | 6 8 10 17 19 24 41 44 46 47 50 62 69 69 69 88 98 98 83 105 114 112 111 127 145 167 172 197 218 169 On Entrance 84 | 6 7 10 11 20 20 26 45 46 48 48 53 69 69 69 69 99 102 104 106 100 115 112 111 142 155 171 178 206 209 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 14 24 22 43 43 45 46 45 42 42 47 68 64 64 68 89 75 75 75 75 109 101 82 113 113 112 109 129 148 188 Greatest Support 182 | 20 20 20 30 30 45 58 45 48 48 58 68 68 68 68 103 100 100 100 100 110 110 110 119 124 127 127 174 182 182 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 . . . . 1 . . . 1 . . . . 1 . . 1 . . . . 1 2 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 14 | 8 9 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 15 Most Carried 20 | 7 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 20 20 20 Average Carried 14 | 6 9 10 13 15 14 14 14 14 14 14 14 15 15 15 14 14 14 14 14 14 13 12 14 14 13 14 19 19 14 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 7 10 10 15 15 14 15 14 15 15 15 15 15 15 15 15 14 15 15 15 15 13 12 14 15 13 15 19 20 3 Class Distribution -------------------- 26% | Scavenger-Gunner 16% | Scavenger-Mutant 15% | Skirmisher 12% | Gunner 10% | Scavenger-Executioner 9% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 20703 | 238 411 39 816 50 495 1540 116 201 52 371 743 . . 21 1675 643 495 280 279 2519 191 165 545 48 256 964 1147 2090 4313 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26139 | 147 637 . 2210 131 1373 1774 25 124 . 300 798 . . 6 1862 267 400 130 121 2645 . 129 2387 135 796 1407 361 3469 4505 Parts 1201 | 9 32 . 133 . 66 84 . 4 . 13 42 . . 3 71 16 23 5 2 122 . 17 62 10 46 93 19 167 162 Haulers Intercepted 12 | . 1 . 3 . 3 1 . . . . 2 . . . . . . . . 2 . . . . . . . . . Recyclers Shooed 17 | . 1 . 2 . 1 . . . . . 1 . . . 2 . . . . 2 . . . . . 1 . 3 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . 2 14 . 18 . . . 3 . 12 18 . 1 . . 16 . 1 . . . . . Prevented 24 | . . . . . . . . . . 3 . . . . . . 6 5 . . . 1 . 9 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 413 | . 11 . 49 6 28 25 . 2 . 4 10 . . 1 21 14 11 . 4 50 . 6 38 3 8 16 6 44 56 Guns 224 | . 11 . 32 2 18 22 . 2 . 2 6 . . 1 . 3 2 . 1 4 . 6 1 . 6 15 6 38 46 Cannons 89 | . . . . . . 1 . . . 1 . . . . 15 2 3 . . 36 . . 17 2 1 1 . . 10 AOE 76 | . . . 15 3 9 1 . . . 1 4 . . . 5 9 4 . 3 7 . . 10 . . . . 5 . Classes Destroyed 25 | 2 7 . 4 1 2 1 . 1 . 2 . . . 1 . . . . . . . . 2 . . . . . 2 Worker 28 | . 2 . 2 . . . . . . . 1 . . . 4 . . . . 2 . . . . 2 3 . 3 9 Builder 17 | . 1 . 4 . 1 2 . . . . 1 . . . 3 . . . . 5 . . . . . . . . . Tunneler 6 | 2 . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . Hauler 12 | . 1 . 3 . 3 1 . . . . 2 . . . . . . . . 2 . . . . . . . . . Recycler 33 | 1 1 . 4 . 2 4 . . . . 1 . . . 7 . . . . 2 . . . . 1 2 . 4 4 Mechanic 5 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . . . Operator 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 Drone 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . Watcher 42 | . 3 . 5 . . 5 . . . . 4 . . . 7 . . . . 4 . . . . 1 3 . 3 7 Swarmer 89 | . 3 . 7 . 4 6 . . . . 7 . . . 4 11 4 . . 19 . 5 3 . . 3 1 8 4 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 130 | . 7 . 30 . 16 10 . 1 . . 1 . . . 4 1 2 . 4 9 . . 14 . . 1 . 14 16 Brawler 11 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . . 4 . . . . 1 3 Duelist 8 | . . . 1 . . 1 . . . . . . . . . 1 . . . 1 . . 1 . . . . . 3 Protector 7 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . 1 Sentry 31 | . . . 10 . 4 4 . . . . . . . . 2 1 . . . 2 . . . 1 1 . 2 . 4 Specialist 8 | . . . . . . . . . . 3 . . . . . . . . . 2 . . 1 . . . . . 2 Hunter 24 | . . . . . 3 . . . . 1 . . . . 1 . 3 . . 4 . . 3 . 2 . . 4 3 Programmer 74 | . . . . . . 4 . . . . 3 . . . 10 . 1 . . 12 . 1 . . 5 11 . 17 10 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 2 4 . 10 3 6 8 . 2 . 4 5 . . 1 7 5 4 . 4 5 . 5 16 1 3 5 2 9 11 Combat Bots Only 15 | . 4 . 6 3 5 6 . 2 . 4 5 . . 1 5 5 4 . 4 5 . 5 15 1 3 3 2 7 8 Max Kills in Single Turn 7 | 1 2 . 3 2 2 1 . 1 . 1 5 . . 1 5 5 4 . 2 4 . 2 7 1 2 3 2 3 3 Gunslinging 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 1 1 1 2 Exploded 7 | . . . 3 2 2 1 . . . 1 4 . . . 4 5 4 . 2 4 . . 7 . . . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 2424 | . 56 . 154 30 147 166 1 1 . 16 40 . . . 95 38 108 . 16 259 . 21 119 2 34 73 20 184 844 Missed 864 | . 16 . 55 13 43 74 . . . 3 13 . . . 26 13 35 . 5 80 . 7 53 1 17 44 7 80 279 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Deflected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Hits 1560 | . 40 . 99 17 104 92 1 1 . 13 27 . . . 69 25 73 . 11 179 . 14 66 1 17 29 13 104 565 Melee 19 | . . . . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . 15 Projectile 1541 | . 40 . 99 16 104 91 . 1 . 13 27 . . . 69 25 73 . 11 178 . 14 66 1 17 29 13 104 550 AOE 25 | . . . . 5 . . . . . . 1 . . . 3 . . . . . . . 2 . . . . . 14 Critical Strikes 69 | . . . 4 . 3 1 . . . 1 1 . . . 5 1 1 . 1 5 . . 4 . 1 2 . 5 34 Part Disruptions 22 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 19 Damage Taken 26845 | . 483 . 1369 422 1748 1338 . 14 . 252 466 . . . 1568 426 1192 . 259 2452 127 141 1006 14 177 273 182 1077 11859 Core 3024 | . 163 . 260 54 222 183 . 14 . 77 31 . . . 130 62 62 . . 136 . 8 58 . . 32 31 55 1446 Absorbed by Shields 5617 | . . . . . . . . . . . . . . . . . . . . 948 . 84 736 15 186 288 186 1127 2047 Ignored by Resistances 2174 | . . . . . . . . . . . . . . . 74 . 138 . . . . . . . . . . 101 1861 Regen/Repaired (Parts) 1161 | . 61 . 177 . . 94 . . . . 140 . . . . . . . . 123 . . 244 . . 148 . 137 37 Core Remaining (%) 72 | 100 . 34 . 21 59 . . . . 60 . . . 96 . . . . 74 . . . . 82 . 97 97 . . Volleys Fired 1385 | 7 49 . 134 12 103 98 3 10 . 25 42 . . 41 102 28 43 6 62 174 . 9 36 9 26 45 26 107 188 Largest 6 | 2 2 . 2 2 2 3 3 3 . 3 3 . . 3 3 3 4 1 2 4 . 4 3 4 4 4 4 6 6 Hottest 336 | 40 100 . 130 112 121 119 75 75 . 85 90 . . 89 149 131 161 81 90 264 . 96 264 304 176 152 152 305 336 Shots Fired 3156 | 14 90 . 245 22 190 259 7 26 . 61 70 . . 43 169 50 81 6 66 318 3 23 86 17 66 122 92 330 700 Gun 2033 | 14 82 . 223 20 173 242 7 25 . 54 49 . . 3 7 11 26 . 8 69 3 18 1 2 52 104 88 280 472 Cannon 1052 | . . . . . . 17 . 1 . 3 20 . . 40 159 37 54 6 56 247 . 5 82 15 14 18 4 46 228 Launcher 59 | . . . 22 2 17 . . . . . 1 . . . 3 2 1 . 2 2 . . 3 . . . . 4 . Special 12 | . 8 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Kinetic 2090 | 14 82 . . . . 236 7 26 . 54 49 . . 3 107 33 50 . 8 215 3 18 1 2 52 104 88 287 651 Thermal 758 | . 8 . 223 20 173 6 . . . 3 13 . . 40 25 15 16 . 56 60 . 5 . 7 . . . 39 49 Explosive 63 | . . . 22 2 17 . . . . 4 1 . . . 3 2 1 . 2 2 . . 3 . . . . 4 . Electromagnetic 245 | . . . . . . 17 . . . . 7 . . . 34 . 14 6 . 41 . . 82 8 14 18 4 . . Robot Hit Streak 41 | 5 17 . 16 9 19 11 3 4 . 6 16 . . 1 14 8 6 7 2 29 14 8 30 7 21 26 13 41 26 Robot Miss Streak 7 | 2 4 . 3 2 3 6 2 3 . 2 3 . . 1 7 6 4 . 7 4 1 4 2 1 4 2 3 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . 1 1 2 1 2 Secondary Targets 35 | . 2 . 2 . 2 3 . 1 . . 1 . . . . . . . . . . 2 . . 1 3 1 8 9 Max Gunslinging Chain 2 | . 1 . 1 . 1 1 . 1 . . 1 . . . . . . . . . . 1 . . 1 1 1 2 2 Shots Hit Robots 1952 | 9 59 . 167 18 132 143 4 14 . 39 38 . . 1 80 22 35 6 2 188 1 11 69 6 40 98 53 226 491 Core Hits 1134 | 4 28 . 94 9 63 67 2 5 . 15 32 . . 1 62 22 22 2 22 102 1 10 130 3 23 40 21 121 233 Critical Kills 23 | . 1 . . . . . . . . . 1 . . . 1 1 . . . 1 . . 1 . . 1 . 8 8 Critical Parts Destroyed 19 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . 1 . 1 7 7 Critical Strikes 114 | . 1 . 12 4 15 1 . 1 . 2 1 . . . 10 5 3 . . 19 . . 3 . 1 1 1 15 19 Burn 31 | . . . 12 4 15 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Destroy 40 | . 1 . . . . 1 . 1 . . 1 . . . . 2 . . . . . . 1 . 1 1 1 14 16 Blast 35 | . . . . . . . . . . . . . . . 9 3 3 . . 17 . . . . . . . . 3 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Sever 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Melee Attacks 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69109 | 114 769 . 4498 485 3494 2958 62 249 . 1486 1319 . . 17 4655 1363 1357 129 721 7289 16 255 5645 259 1740 3728 1926 8006 16569 Guns 34024 | 114 769 . 2709 273 2052 2432 62 249 . 698 553 . . 17 . 238 407 . 25 1112 16 255 29 . 1230 2973 1926 6821 9064 Cannons 22653 | . . . . . . 369 . . . . 313 . . . 3435 531 702 129 . 5255 . . 2651 259 488 755 . 385 7381 Explosions 12132 | . . . 1789 212 1442 157 . . . 672 453 . . . 1182 594 248 . 696 922 . . 2965 . . . . 800 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 184 | . . . . . . . . . . . . . . . 38 . . . . . . . . . 22 . . . 124 Kinetic 41241 | 114 769 . . . . 2414 62 249 . 698 553 . . 17 2292 769 853 . 25 4520 16 255 29 . 1230 2973 1926 6821 14656 Thermal 9453 | . . . 2709 273 2052 131 . . . . 217 . . . 881 . . . . 1016 . . . . . . . 385 1789 Explosive 10596 | . . . 1789 212 1442 . . . . 672 325 . . . 406 594 248 . 696 447 . . 2965 . . . . 800 . Electromagnetic 7519 | . . . . . . 413 . . . . 224 . . . 1038 . 256 129 . 1306 . . 2651 259 488 755 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 116 | . . . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 51 | . . . . . . 2 2 2 2 . 5 . . . 8 2 26 26 39 14 16 17 17 34 4 9 . . 51 Average Corruption 8 | . . . . . . 1 2 2 2 . 2 . . . 3 2 6 26 26 8 15 16 8 8 3 5 . . 26 Corruption Purged 12 | . . . . . . . . . . . 5 . . . 7 . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 6 Effects 556 | . . . . . . 33 13 12 1 . 20 . . . 39 15 20 28 44 92 42 22 13 20 3 41 . . 98 Message Errors 130 | . . . . . . 4 3 1 . . 4 . . . 8 8 7 8 9 26 7 1 2 10 1 8 . . 23 Matter Fused 134 | . . . . . . 13 3 4 . . 3 . . . 10 2 2 8 13 21 10 4 2 5 2 15 . . 17 Heat Flow Errors 77 | . . . . . . 3 2 3 1 . 1 . . . 6 1 5 4 6 15 7 3 3 1 . 5 . . 11 Energy Discharges 61 | . . . . . . 7 2 2 . . 2 . . . 6 2 2 2 3 6 5 3 2 2 . 3 . . 12 Parts Rejected 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . . 2 Parts Fused 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . . 1 Data Loss (minor) 56 | . . . . . . 3 2 . . . 6 . . . 5 2 2 3 3 6 7 2 2 . . 4 . . 9 Data Loss (major) 23 | . . . . . . . . . . . 2 . . . . . . 3 3 3 2 2 . 2 . 2 . . 4 Misfires 23 | . . . . . . 3 . . . . 2 . . . 1 . 1 . 4 3 3 3 . . . 2 . . 1 Alerts 11 | . . . . . . . 1 2 . . . . . . . . 1 . . 5 . 2 . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Weapon Failures 23 | . . . . . . . . . . . . . . . 2 . . . 2 6 . 1 . . . 1 . . 11 Overload Shots 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Overflow Damage 1029 | . . . 6 32 152 . . . . 37 . . . . 317 41 9 . . 217 . . 20 . . 21 . 2 175 Projectiles 607 | . . . . . . . . . . . . . . . 201 41 7 . . 142 . . 20 . . 21 . . 175 Explosions 422 | . . . 6 32 152 . . . . 37 . . . . 116 . 2 . . 75 . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 77 | . . . . . . . . . . . . . . . 20 3 5 . . 24 . . . . . . . . 25 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 66 | . . . . . . . . . . . . . . . 17 3 4 . . 23 . . . . . . . . 19 Secondary 10 | . . . . . . . . . . . . . . . 3 . 1 . . 1 . . . . . . . . 5 Self-Inflicted Damage 809 | . . . 87 55 129 25 . . . . 33 . . . 147 34 83 . 45 163 . . 8 . . . . . . Shots 29 | . . . 3 2 5 1 . . . . 1 . . . 4 2 3 . 2 5 . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 18 Kicked 21 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 18 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 96 . 333 240 421 215 216 263 258 143 179 . . . 274 106 212 245 241 251 189 244 222 173 18 328 183 251 391 Average Temperature 72 | . 22 . 77 93 90 29 101 102 139 60 97 . . . 57 24 65 105 100 58 83 104 58 72 12 118 41 54 82 Received Heat Transfer 4110 | . 201 . 603 . 630 210 . 9 . 9 12 . . . 123 63 36 . 82 150 . . 126 . . 4 24 64 1764 Effects 8 | . . . 2 . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Interference 4 | . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Total Turns 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 78 Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 47 Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 26 | . . . . . . 1 . . . . 1 . . . 4 . 2 1 . 3 . . 10 1 1 2 . . . Combat Hostiles 19 | . . . . . . 1 . . . . . . . . 1 . 2 1 . 2 . . 10 1 1 . . . . Parts Fried 73 | . . . . . . 3 . . . . . . . . 12 . 4 1 . 11 . . 30 3 3 6 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 7 | . . . 2 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Combat Hostiles 6 | . . . 2 1 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Parts Melted 49 | . . . 27 2 13 . . . . . . . . . 3 . . . . 4 . . . . . . . . . Heat Transferred 16554 | . . . 6771 888 5661 187 . . . . 261 . . . 661 . . . . 1050 . . . . . . . 333 742 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 2 . . . . 2 . . . 1 . . . . 3 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Maximum Alert Level 4 | . . . 3 1 2 2 . . . . . . . . 3 . . . . 4 . . . . . . . 2 4 Low Security (%) 50 | 100 100 100 23 39 18 54 . . . . 100 . . . 38 . . . . 27 . . . . 100 100 100 69 . Level 1 13 | . . . 50 60 13 31 . . . . . . . . 4 . . . . 21 . . . . . . . 7 . Level 2 14 | . . . 9 . 67 13 . . . . . . . . 27 . . . . 8 . . . . . . . 23 17 Level 3 17 | . . . 17 . . . . . . . . . . . 30 . . . . 12 . . . . . . . . 76 Level 4 4 | . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1388 | 10 121 16 945 363 534 441 . . . . 170 . . . 883 . . . . 1388 . . . . 96 144 94 676 1302 Initial 429 | . . 16 . 363 46 191 . . . . . . . . 150 . . . . . . . . . . 47 40 39 429 Average 364 | 1 30 . 388 233 370 243 . . . . 72 . . . 403 . . . . 658 . . . . 24 27 24 238 892 Influence Increases 14625 | 15 391 . 1614 10 1100 905 5 80 . 390 551 . . 5 1443 325 250 5 90 2022 . 140 933 30 260 575 196 1257 2033 Destroy 0b10 Robot/C 8080 | . 200 . 960 . 540 500 . 40 . 240 220 . . . 420 280 220 . 80 1000 . 120 680 20 160 300 120 880 1100 Destroy 0b10 Robot/NC 825 | 15 40 . 100 . 45 65 5 . . 15 45 . . 5 115 . . 5 . 90 . . 25 10 25 50 . 55 115 Destroy Leader 1514 | . 58 . 246 . 136 112 . 10 . 30 72 . . . 104 30 30 . 10 182 . 20 . . 42 56 40 136 200 Allied During Kill 146 | . . . . . . . . . . 105 8 . . . . . . . . . . . 33 . . . . . . Successful Hack 391 | . 12 . 47 . . 59 . . . . 64 . . . 16 . . . . 117 . . . . . 64 . . 12 Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 780 | . . . 45 . 60 90 . . . . 30 . . . 210 . . . . 150 . . . . 15 75 . 60 45 Anti-Garrison Action 200 | . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1429 | . 6 . 111 10 89 4 . . . . 37 . . . 428 . . . . 438 . . . . 18 30 36 111 111 Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 975 | . 15 . 30 . 30 75 . 30 . . 75 . . . . 15 . . . 45 . . 195 . . . . 15 450 Influence Decreases 13363 | 15 347 44 681 824 799 897 433 80 . 390 462 89 . 5 578 815 538 92 88 637 950 324 469 747 176 586 203 651 1443 Entered New Map 3483 | . . 28 . 570 73 229 159 . . . . 34 . . . 321 72 87 . 2 514 84 253 717 . 37 33 27 243 Time Decay 8721 | 15 346 16 681 254 616 648 274 80 . 280 362 55 . 5 548 494 446 5 88 555 416 230 146 30 166 401 170 624 770 Lost Part 770 | . . . . . 110 20 . . . 10 20 . . . 30 . 20 . . 80 20 10 10 . 10 . . . 430 Lost Ally 251 | . 1 . . . . . . . . 100 80 . . . . . . . . . . . 60 . . 10 . . . Purge Threat 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . 138 . . . Squads Dispatched 99 | . 4 . 8 . 6 10 . . . . 6 . . . 11 . . . . 13 . . . . 2 8 . 9 22 Investigation 18 | . 2 . 5 . 2 1 . . . . 1 . . . 2 . . . . 2 . . . . . 1 . 1 1 Extermination 39 | . . . . . . 5 . . . . 3 . . . 5 . . . . 6 . . . . 2 4 . 5 9 Reinforcement 20 | . 2 . 1 . 2 4 . . . . 2 . . . 1 . . . . 2 . . . . . 1 . 1 4 Assault 18 | . . . 2 . 2 . . . . . . . . . 2 . . . . 3 . . . . . . . 1 8 Garrison 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 6 Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 25 | . . . 1 . 3 1 . . . 1 1 . . 1 2 . . . . . . . 1 . . . 12 2 . Communications Jammed 260 | . . . . . . . . . . . . . . . . . . . . 7 . . 161 1 . 14 17 1 59 Distress Signals 251 | . . . . . . . . . . . . . . . . . . . . 7 . . 161 . . 6 17 1 59 Times Spotted 678 | . 19 . 62 6 42 39 1 4 . 13 25 . . 2 27 16 15 . 4 63 . 7 110 3 13 23 32 51 101 Peak Tracking Total 17 | . 4 . 5 3 5 7 1 3 . 6 4 . . 2 5 5 4 . 4 8 . 5 17 1 3 3 12 9 12 Tactical Retreats 40 | . 1 . 2 . 1 4 . 1 . . 4 . . . . 1 1 . . 6 . . 6 . . 1 1 1 10 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 25 | . 1 . 2 . 1 8 . . . . 2 . . . 2 . . . . 3 1 . . . . 3 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 54 | . 1 . 3 . 4 6 . 1 . . 2 . . . 14 . . . . 10 . . . . 1 5 . 4 3 Max in Single Turn 6 | . 1 . 2 . 2 2 . 1 . . 1 . . . 6 . . . . 4 . . . . 1 1 . 1 1 Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 119 | . 9 . 17 . 5 9 . 1 . . 11 1 4 . 6 1 . 5 . 12 1 . 6 . . 11 3 7 10 Terminals 68 | . 6 . 11 . 4 7 . . . . 7 1 . . 4 . . . . 8 . . . . . 9 1 4 6 Fabricators 4 | . . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . Repair Stations 12 | . 1 . 2 . . 1 . . . . 3 . . . . . . . . 1 . . . . . 1 . 1 2 Recycling Units 7 | . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . 1 2 2 . Total Hacks 313 | . 25 . 47 . 14 24 . 1 . . 40 1 31 . 13 1 . 17 . 30 1 . 15 . . 22 4 9 18 Successful 181 | . 19 . 20 . 5 12 . 1 . . 20 1 31 . 8 1 . 17 . 14 1 . 15 . . 10 1 2 3 Failed 132 | . 6 . 27 . 9 12 . . . . 20 . . . 5 . . . . 16 . . . . . 12 3 7 15 Catastrophic 31 | . . . 2 . . 1 . . . . 2 . . . 1 . . . . 6 . . . . . 4 2 4 9 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 137 | . 14 . 25 . 8 18 . . . . 29 . . . 10 . . . . 13 . . 1 . . 4 2 3 10 Terminals 164 | . 15 . 25 . 12 20 . . . . 27 1 . . 9 . . . . 21 . . . . . 16 1 5 12 Fabricators 11 | . . . . . . . . . . . 5 . . . 4 . . . . 2 . . . . . . . . . Repair Stations 38 | . 5 . 12 . . 2 . . . . 8 . . . . . . . . 4 . . . . . 4 . 1 2 Recycling Units 15 | . 5 . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 Scanalyzers 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 2 . . . . . . . . . . . . . . 3 . . . . . 2 3 3 . Terminal Hacks 93 | . 3 . 2 . 2 2 . 1 . . 5 1 31 . . 1 . 17 . 5 1 . 15 . . 6 . . 1 Record 36 | . . . . . . . . 1 . . . 1 11 . . . . 5 . . . . 14 . . 4 . . . Part Schematic 13 | . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 6 | . 1 . 1 . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 1 . 1 . . 1 . . . . 2 . . . . . . . . 3 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 18 | . 4 . 7 . . . . . . . 4 . . . . . . . . 1 . . . . . 2 . . . Scan Component 10 | . 2 . 4 . . . . . . . 2 . . . . . . . . 1 . . . . . 1 . . . Repair 8 | . 2 . 3 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 6 | . 3 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 6 | . 3 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 57 | . 9 . 7 . 3 9 . . . . 11 . . . 5 . . . . 8 . . . . . 2 . 1 2 Terminals 43 | . 7 . 5 . 2 7 . . . . 8 . . . 5 . . . . 7 . . . . . 1 . . 1 Track 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 6 | . 1 . . . . 1 . . . . 2 . . . 2 . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Skim 31 | . 5 . 5 . 2 6 . . . . 5 . . . 3 . . . . 5 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 1 Patch 6 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 1 Recycling Units 5 | . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 86 | . 6 . 15 . 5 9 . . . . 11 . . . 5 . . . . 12 . . . . . 8 2 5 8 Full Trace Events 5 | . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . 117 . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . Parts Repaired 8 | . 2 . 3 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Time 337 | . 52 . 166 . . . . . . . 63 . . . . . . . . . . . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 19 | . 1 . . . . . . . 7 . 5 . . . . . . . . . . . 5 . . 1 . . . Largest Group 7 | . 1 . . . . . . . 7 7 3 . . . . . . . . . . . 5 . . 1 . . . Highest-Rated Group 282 | . 10 . . . . . . . 211 211 87 . . . . . . . . . . . 282 . . 26 . . . Highest-Rated Ally 64 | . 10 . . . . . . . 51 51 32 . . . . . . . . . . . 64 . . 26 . . . Total Orders 9 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . 3 . . . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Ally Attacks 62 | . . . . . . . . . . 43 13 . . . . . . . . . . . 6 . . . . . . Total Damage 1174 | . . . . . . . . . . 630 233 . . . . . . . . . . . 311 . . . . . . Kills 12 | . . . . . . . . . . 10 1 . . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Active Infowar (turns) 35709 | 3 758 596 403 511 1797 2242 894 889 1160 914 2123 1122 92 743 2275 1252 953 642 841 3135 1013 483 1709 578 781 1711 1397 2130 2562 Optics 3866 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1306 2560 Sensors 24707 | . . . . . . 2202 894 889 1160 914 2121 1122 92 743 2275 1252 860 642 780 13 916 439 1186 575 764 1513 1397 1955 3 Terrain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seismic 4108 | 3 758 596 403 511 1797 40 . . . . . . . . . . . . . . . . . . . . . . . Jamming 15249 | . . . . . . . . . . . . . . . . . 127 . 61 3134 1013 483 1687 578 781 1711 1397 2130 2147 ECM 319 | . . . . . . . . . . 4 19 . . . . . 23 . . 177 . . . . . 47 49 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . 3 . 2 . . 3 . . . 3 . . 1 . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 43614 | 63 2113 596 3492 558 2059 2371 894 911 1160 1126 2172 1122 92 743 2733 1315 1110 642 860 3168 1013 483 1709 578 781 1711 1397 2130 4512 Spaces Moved 26865 | 7 1071 305 1518 177 762 1484 725 702 942 661 1353 919 75 531 1771 956 584 497 538 1791 765 372 1074 459 380 1060 1080 1127 3179 Core 281 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 26100 | 7 1071 305 1518 177 762 1484 725 702 942 661 1353 919 75 531 1771 956 584 497 538 1791 765 372 1074 459 380 1060 1080 1127 2414 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 484 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 484 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 120 190 120 190 120 120 120 120 120 120 122 122 122 122 120 122 120 120 120 120 120 120 114 110 110 110 110 118 40 Average Speed 124 | 120 155 190 169 190 129 120 120 120 120 121 122 122 122 122 124 122 121 120 120 129 120 120 115 113 110 110 112 130 108 Slowest Speed 260 | 120 190 190 190 190 190 190 120 120 120 122 192 122 122 122 195 122 122 120 120 190 120 120 186 114 110 110 120 184 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . 2 . . 1 . . . 2 . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 2 100 64 91 33 66 36 84 67 84 64 28 86 68 64 42 86 66 60 57 39 80 46 91 59 7 91 48 25 55 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 16 | . 2 . 2 . . 2 1 . . . 2 . 1 . . . . 3 . 2 . . 1 . . . . . . Known Exits Taken 25 | . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 47 | . . 1 . 2 . . 7 5 4 2 . 3 . 4 . 4 4 . 2 . 2 3 . 4 . . . . . Spaces Dug 210 | . 5 . 29 . . . 2 . . 1 7 . . 12 43 7 7 . 18 50 . 2 . 4 3 3 4 11 2 Terrain Destroyed 1376 | . 7 . 129 16 116 2 2 . . 29 40 . . 40 244 97 62 . 135 233 . 5 30 11 12 24 29 56 57 Melee 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Projectile 526 | . 7 . . . . . . . . 4 12 . . 40 72 30 33 . 56 103 . 5 . 11 12 24 29 35 53 AOE 839 | . . . 128 16 116 2 . . . 25 28 . . . 172 67 29 . 79 130 . . 30 . . . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total 34763 | 48 1417 323 2197 376 1636 1964 741 759 972 960 1809 920 75 583 2148 1056 917 540 683 2379 858 391 1472 496 696 1529 1227 1624 3967 Wait 5228 | 33 246 15 446 185 703 318 3 34 19 244 337 2 1 10 170 58 263 . 64 318 78 5 200 21 266 379 64 335 411 Move 26836 | 6 1070 304 1517 176 761 1483 724 701 941 660 1352 918 74 530 1770 955 583 496 537 1790 764 371 1073 458 379 1059 1079 1126 3179 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | 1 14 2 8 . 9 10 2 3 3 1 9 . . . 17 1 5 9 3 12 4 . 15 1 3 6 16 8 35 Fast Attach 184 | 1 5 . 7 . 11 7 . 2 2 7 14 . . . 15 2 4 10 4 12 . . 16 . 3 4 8 6 44 Attach 98 | . . . 2 . 10 6 1 . 1 . 6 . . . 5 1 1 1 3 8 3 1 7 . 4 1 2 4 31 Detach 15 | . . . . . 1 . . . . 1 1 . . . . . . . . 4 . . 2 . . . 1 2 3 Swap 383 | . 16 . 50 3 20 23 3 5 1 11 28 . . 2 43 9 12 . 5 36 6 5 13 7 8 29 9 25 14 Drop 331 | . 17 2 32 . 18 19 2 4 5 11 20 . . . 24 2 6 18 5 25 3 . 29 . 6 6 22 11 44 Fire 1385 | 7 49 . 134 12 103 98 3 10 . 25 42 . . 41 102 28 43 6 62 174 . 9 36 9 26 45 26 107 188 Melee 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 21 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 18 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 81 | . . . . . . . . . . . . . . . . . . . . . . . 81 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -2/Research -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 64 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 266 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 7) 492 | -10/Materials | Discovered new exit (range 4) 964 | -10/Materials | Derelicts attacked the area 1009 | -10/Materials | Core integrity fell below 50% 1214 | -10/Materials | Discovered new exit (range 15) 1469 | -10/Materials | Discovered new exit (range 4) 1747 | -10/Materials | Repaired Aluminum Leg 1775 | -10/Materials | Repaired Lgt. Armor Plating 2177 | -10/Materials | Entered Mines 2322 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2326 | -10/Mines | Found Prototype Device 2342 | -10/Mines | Learned Materials machine intel 2392 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2691 | -10/Mines | Discovered new exit (range 13) 2773 | -10/Mines | Entered Materials 2773 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2774 | -9/Materials | Loaded intel: 59 machine locations 3163 | -9/Materials | Discovered new exit (range 8) 3577 | -9/Materials | Identified Exp. Sensor Array 3591 | -9/Materials | Build established: Scavenger-Mutant 4416 | -9/Materials | Discovered new exit (range 7) 4505 | -9/Materials | Identified exit to Mines 4505 | -9/Materials | Identified exit to Materials 4630 | -9/Materials | Learned Recycling recycling unit intel 4647 | -9/Materials | Repaired Imp. Medium Laser 4722 | -9/Materials | Learned Materials emergency access door positions 4840 | -9/Materials | Learned Storage interactive machine intel 4911 | -9/Materials | Repaired Imp. Medium Laser 4977 | -9/Materials | Repaired Broken Hvy. Ion Engine 5460 | -9/Materials | Core integrity fell below 50% 5573 | -9/Materials | First assault squad dispatched 6265 | -9/Materials | Entered Mines 6270 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6325 | -9/Mines | Found DCF Scrap (16 items) 6363 | -9/Mines | Learned Materials terminal intel 6423 | -9/Mines | Assembled infested the area 6781 | -9/Mines | Destroyed YI-UF0 6823 | -9/Mines | Entered Materials 6823 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6825 | -8/Materials | Loaded intel: 12 terminal locations 7537 | -8/Materials | Discovered new exit (range 9) 8023 | -8/Materials | First assault squad dispatched 8107 | -8/Materials | Discovered new exit (range 5) 8882 | -8/Materials | Entered Factory 8882 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9191 | -7/Factory | Build established: Scavenger-Skirmisher 9228 | -7/Factory | Discovered new exit (range 12) 9247 | -7/Factory | Identified exit to Lower Caves 9707 | -7/Factory | Build established: Skirmisher 10679 | -7/Factory | Build established: Scavenger-Skirmisher 10705 | -7/Factory | Discovered exit to Lower Caves (range 14) 10837 | -7/Factory | Learned location of Warlord (-4) 10909 | -7/Factory | Learned Extension non-interactive machine intel 10971 | -7/Factory | Learned location of 1 exit from Extension 11024 | -7/Factory | Loaded intel: 6 fabricator locations 11097 | -7/Factory | Learned location of 1 exit from Upper Caves 11139 | -7/Factory | Learned location of Extension (-4) 11191 | -7/Factory | Learned location of 2 exits from Upper Caves 11253 | -7/Factory | Entered Lower Caves 11253 | -7/Lower Caves | Spotted B-75 Beast 11320 | -7/Lower Caves | Learned 8 Factory zone layouts 11337 | -7/Lower Caves | Identified exit to Lower Caves 11676 | -7/Lower Caves | Build established: Scavenger-Mutant 11933 | -7/Lower Caves | Encountered a Warlord checkpoint 12024 | -7/Lower Caves | Build established: Scavenger-Skirmisher 12147 | -7/Lower Caves | Entered another Lower Caves area 12302 | -7/Lower Caves | Encountered a Warlord checkpoint 12815 | -7/Lower Caves | Discovered new exit (range 15) 13057 | -7/Lower Caves | Identified exit to Zion 13058 | -7/Lower Caves | Entered Zion 13089 | -7/Zion | Build established: Skirmisher 13160 | -7/Zion | System corruption cleaned by Quarantine Array 13195 | -7/Zion | Found Prototype Special Weapon 13196 | -7/Zion | Identified RU-N14's Throwing Claymores 13204 | -7/Zion | Found RU-N14's Throwing Claymores 13377 | -7/Zion | Learned Factory emergency access door positions 13687 | -7/Zion | Learned Factory stockpile data 13809 | -7/Zion | Found Prototype Launcher 13809 | -7/Zion | Identified Rocket Array 14033 | -7/Zion | Gained Derelict followers 14092 | -7/Zion | Gained Derelict followers 14181 | -7/Zion | Discovered new exit (range 16) 14209 | -7/Zion | Identified exit to Proximity Caves 14218 | -7/Zion | Entered Proximity Caves 14218 | -6/Proximity Caves | Accompanied by 7 allies 14400 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 14530 | -6/Proximity Caves | Found Prototype Device 14530 | -6/Proximity Caves | Identified Exp. ECM Suite 14585 | -6/Proximity Caves | Lost 5 allies 15326 | -6/Proximity Caves | Discovered new exit (range 12) 15343 | -6/Proximity Caves | Identified exit to Factory 15344 | -6/Proximity Caves | Entered Factory 15344 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15345 | -6/Factory | Identified exit to Lower Caves 15345 | -6/Factory | Identified exit to Factory 15632 | -6/Factory | Build established: Scavenger-Skirmisher 16081 | -6/Factory | Found Prototype Launcher 16081 | -6/Factory | Identified Scatter Rocket Array 16106 | -6/Factory | Build established: Skirmisher 16689 | -6/Factory | Lost 3 allies 16863 | -6/Factory | Repaired Carbon-fiber Leg 16996 | -6/Factory | Learned 2 Upper Caves zone layouts 17081 | -6/Factory | Learned location of 2 exits from Factory 17119 | -6/Factory | Repaired Imp. Titanium Leg 17127 | -6/Factory | Learned location of 2 exits from Lower Caves 17143 | -6/Factory | Learned location of Archives (-4) 17170 | -6/Factory | Learned 8 Factory zone layouts 17207 | -6/Factory | Learned location of 1 exit from Extension 17516 | -6/Factory | Entered Lower Caves 17517 | -6/Lower Caves | Encountered a Warlord checkpoint 17517 | -6/Lower Caves | Identified exit to Lower Caves 17764 | -6/Lower Caves | Learned Factory emergency access door positions 17820 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 18637 | -6/Lower Caves | Identified exit to Data Miner 18638 | -6/Lower Caves | Entered Data Miner 18638 | -6/Data Miner | Discovered new exit (range 6) 18662 | -6/Data Miner | Met Data Miner 18684 | -6/Data Miner | Learned location of Section 7 (-2) 18684 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18701 | -6/Data Miner | Received God Mode back door access code from Data Miner 18728 | -6/Data Miner | Identified exit to Proximity Caves 18730 | -6/Data Miner | Entered Proximity Caves 18732 | -5/Proximity Caves | Spotter reported a threat 19378 | -5/Proximity Caves | Discovered exit to Factory (range 12) 19473 | -5/Proximity Caves | Entered Factory 19473 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19474 | -5/Factory | Identified exit to Upper Caves 19475 | -5/Factory | Identified exit to Factory 19614 | -5/Factory | Fabricated Hvy. Gauss Cannon? 19782 | -5/Factory | Build established: Gunner 20520 | -5/Factory | Garrison activated, responded to threat 21273 | -5/Factory | First assault squad dispatched 21294 | -5/Factory | Incoming assault squad redirected 22206 | -5/Factory | Entered Upper Caves 22207 | -5/Upper Caves | Identified exit to Upper Caves 22538 | -5/Upper Caves | Found Alien Artifact 22538 | -5/Upper Caves | Identified Core Expander 22538 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 22595 | -5/Upper Caves | Encountered a Warlord checkpoint 22785 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22844 | -5/Upper Caves | Learned Factory non-interactive machine intel 23028 | -5/Upper Caves | Learned Factory stockpile data 23521 | -5/Upper Caves | Entered another Upper Caves area 23522 | -5/Upper Caves | Identified exit to Zhirov 23649 | -5/Upper Caves | Ambushed by research squad 24402 | -5/Upper Caves | System corruption reached 10% 24631 | -5/Upper Caves | Entered Zhirov 24631 | -5/Zhirov | Discovered new exit (range 3) 24655 | -5/Zhirov | Met Zhirov 24681 | -5/Zhirov | Learned location of Quarantine (-3) 24681 | -5/Zhirov | Learned location of Testing (-2) 24681 | -5/Zhirov | Learned location of Command (-1) 24689 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24717 | -5/Zhirov | Found Alien Artifact 24717 | -5/Zhirov | Identified Integrated Dissipator 24717 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24959 | -5/Zhirov | Build established: Scavenger-Mutant 24992 | -5/Zhirov | Identified exit to Proximity Caves 25154 | -5/Zhirov | Found Alien Artifact 25273 | -5/Zhirov | Entered Proximity Caves 25473 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25557 | -4/Proximity Caves | Build established: Scavenger-Gunner 26117 | -4/Proximity Caves | System corruption reached 30% 26133 | -4/Proximity Caves | Entered Factory 26133 | -4/Factory | Evolved 2 slots: Utility x2 26135 | -4/Factory | Loaded intel: 213 non-interactive machine locations 26287 | -4/Factory | Discovered new exit (range 13) 26300 | -4/Factory | Identified exit to Upper Caves 26829 | -4/Factory | Identified exit to Extension 27608 | -4/Factory | Discovered new exit (range 9) 27621 | -4/Factory | Identified exit to Research 27906 | -4/Factory | Learned Armory emergency access door positions 27917 | -4/Factory | Learned location of 1 exit from Armory 27937 | -4/Factory | Learned location of 1 exit from Research 28007 | -4/Factory | System corruption reached 10% 28331 | -4/Factory | Lost 3 parts (3w) 28383 | -4/Factory | First assault squad dispatched 28407 | -4/Factory | Incoming assault squad redirected 28578 | -4/Factory | Spotted B-86 Titan 28586 | -4/Factory | Build established: Scavenger-Mutant 28794 | -4/Factory | Spotted B-86 Titan 29020 | -4/Factory | Incoming investigation squad redirected 29233 | -4/Factory | Build established: Scavenger-Gunner 29301 | -4/Factory | Entered Upper Caves 29302 | -4/Upper Caves | Identified exit to Upper Caves 29534 | -4/Upper Caves | Encountered a Warlord checkpoint 29600 | -4/Upper Caves | Learned location of 1 exit from Research 30143 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 30314 | -4/Upper Caves | Entered another Upper Caves area 30315 | -4/Upper Caves | Identified exit to Warlord 30493 | -4/Upper Caves | Discovered exit to Research (range 11) 30522 | -4/Upper Caves | Encountered a Warlord checkpoint 30696 | -4/Upper Caves | Learned location of 1 exit from Research 30797 | -4/Upper Caves | Entered Warlord 30839 | -4/Warlord | System corruption cleaned by Quarantine Array 31045 | -4/Warlord | Opened Warlord's prototype stash 31059 | -4/Warlord | Found Prototype Processor 31059 | -4/Warlord | Identified Exp. Core Analyzer 31065 | -4/Warlord | Found Prototype Device 31065 | -4/Warlord | Identified Thermal Barrier 31086 | -4/Warlord | Found Prototype Device 31086 | -4/Warlord | Identified Exp. Phase Shifter 31094 | -4/Warlord | Found Prototype Reactor 31094 | -4/Warlord | Identified Vortex Chain Reactor 31549 | -4/Warlord | Warlord's base attacked by MAIN.C 31642 | -4/Warlord | Met Warlord 31660 | -4/Warlord | Learned Factory recycling unit intel 31660 | -4/Warlord | Learned Armory scanalyzer intel 31660 | -4/Warlord | Learned Research scanalyzer intel 31660 | -4/Warlord | Learned 4 Armory zone layouts 31660 | -4/Warlord | Learned Testing trap positions 31753 | -4/Warlord | Found Prototype Energy Gun 31753 | -4/Warlord | Identified Vortex Rifle 31856 | -4/Warlord | Lost 6 allies 31899 | -4/Warlord | Warlord forces counterattacked 31943 | -4/Warlord | Spotted Executioner 31944 | -4/Warlord | Destroyed Executioner 31960 | -4/Warlord | Spotted Striker 31966 | -4/Warlord | Spotted Executioner 31967 | -4/Warlord | Destroyed Striker 31967 | -4/Warlord | Spotted Executioner 31970 | -4/Warlord | Destroyed Executioner 31973 | -4/Warlord | Destroyed Executioner 32032 | -4/Warlord | Destroyed 7 combat bots 32038 | -4/Warlord | Lost 11 allies 32049 | -4/Warlord | Spotted Striker 32062 | -4/Warlord | Destroyed Striker 32107 | -4/Warlord | Destroyed 7 combat bots 32108 | -4/Warlord | Lost 9 allies 32149 | -4/Warlord | Spotted B-90 Cyclops 32149 | -4/Warlord | Spotted Striker 32149 | -4/Warlord | Spotted Executioner 32188 | -4/Warlord | Lost 4 allies 32198 | -4/Warlord | Destroyed Striker 32224 | -4/Warlord | Warlord base infiltrated, sounded retreat 32254 | -4/Warlord | Lost 6 allies 32317 | -4/Warlord | Spotted Executioner 32319 | -4/Warlord | Spotted Executioner 32368 | -4/Warlord | Spotted Executioner 32399 | -4/Warlord | Lost 9 allies 32410 | -4/Warlord | Spotted Executioner 32411 | -4/Warlord | Spotted Striker 32413 | -4/Warlord | Destroyed Executioner 32450 | -4/Warlord | Spotted Executioner 32463 | -4/Warlord | Destroyed Executioner 32480 | -4/Warlord | Discovered new exit (range 14) 32484 | -4/Warlord | Destroyed 15 combat bots 32487 | -4/Warlord | Lost 11 allies 32493 | -4/Warlord | Identified exit to Proximity Caves 32506 | -4/Warlord | Entered Proximity Caves 32740 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33081 | -3/Proximity Caves | System corruption reached 30% 33084 | -3/Proximity Caves | Entered Research 33084 | -3/Research | Evolved 2 slots: Utility x2 33085 | -3/Research | Identified exit to Quarantine 33086 | -3/Research | Identified exit to Research 33087 | -3/Research | Loaded intel: 6 scanalyzer locations 33865 | -3/Research | Entered Quarantine 34242 | -3/Quarantine | Found Alien Artifact 34417 | -3/Quarantine | Discovered exit to Research (range 3) 35032 | -3/Quarantine | Found Prototype Device 35054 | -3/Quarantine | Identified Exp. Thermal Shield 35072 | -3/Quarantine | Found Prototype Launcher 35075 | -3/Quarantine | Identified Tesla Bomb Launcher 35332 | -3/Quarantine | Repaired Adv. Recoil Stabilizer 35455 | -3/Quarantine | Cryocooling Duct disabled 35463 | -3/Quarantine | Garrison activated, responded to threat 35470 | -3/Quarantine | Ambient heat levels rising (+20) 35470 | -3/Quarantine | Non-combat units ordered to evacuate 35576 | -3/Quarantine | Entered Research 35576 | -2/Research | Warlord forces began assault on 0b10 35576 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 35577 | -2/Research | Identified exit to Access 35686 | -2/Research | Research machine network offline 35744 | -2/Research | Met up with Warlord 36062 | -2/Research | Borebot progress halted 36112 | -2/Research | Found Prototype Launcher 36136 | -2/Research | Identified Mni. Smartbomb Launcher 36262 | -2/Research | Borebot progress halted 36276 | -2/Research | Spotted Striker 36442 | -2/Research | Met DD-05H 36465 | -2/Research | Spotted Striker 36466 | -2/Research | Spotted Striker 36468 | -2/Research | Found Prototype Processor 36470 | -2/Research | Spotted Striker 36470 | -2/Research | Spotted Striker 36471 | -2/Research | Identified Spectral Analyzer 36475 | -2/Research | Destroyed Striker 36475 | -2/Research | Destroyed Striker 36518 | -2/Research | Lost 5 allies 36535 | -2/Research | Borebot progress halted 36620 | -2/Research | Warlord invited to help at Command 36620 | -2/Research | Given Cave Seal Controls access code 36624 | -2/Research | Spotted Striker 36637 | -2/Research | Spotted Executioner 36643 | -2/Research | Destroyed Executioner 36681 | -2/Research | Spotted Striker 36682 | -2/Research | Spotted Striker 36973 | -2/Research | Entered Access 36973 | -1/Access | Evolved 2 slots: Weapon x2 37094 | -1/Access | Destroyed 7 combat bots 37097 | -1/Access | Lost 3 allies 37282 | -1/Access | Build established: Scavenger-Executioner 37662 | -1/Access | Incoming investigation squad redirected 37902 | -1/Access | Spotted B-99 Colossus 38253 | -1/Access | Garrison activated, responded to threat 38973 | -1/Access | First assault squad dispatched 39093 | -1/Access | Spotted B-99 Colossus 39093 | -1/Access | Spotted B-99 Colossus 39100 | -1/Access | Discovered new exit (range 3) 39101 | -1/Access | Identified exit to Command 39103 | -1/Access | Entered Command 39148 | -1/Command | Incoming investigation squad redirected 39570 | -1/Command | Spotted B-99 Colossus 39603 | -1/Command | First assault squad dispatched 39620 | -1/Command | Incoming assault squad redirected 39728 | -1/Command | Destroyed 8 combat bots 39881 | -1/Command | Incoming assault squad redirected 40123 | -1/Command | Incoming assault squad redirected 40633 | -1/Command | Disengaged cave seal 40633 | -1/Command | Derelicts emerged from the dark tunnel 40634 | -1/Command | Welcomed Warlord to Command 40888 | -1/Command | Lost 3 allies 41118 | -1/Command | Lost 4 allies 41129 | -1/Command | Incoming assault squad redirected 41131 | -1/Command | Incoming assault squad redirected 41254 | -1/Command | Spotted M Guard 41255 | -1/Command | Warlord commented on Warlord statues 41257 | -1/Command | Spotted M Guard 41263 | -1/Command | Spotted Combat Programmer 41265 | -1/Command | Spotted Combat Programmer 41272 | -1/Command | Combat Programmer assimilated allied Y8-8J5(s) 41278 | -1/Command | Destroyed Combat Programmer 41286 | -1/Command | Destroyed M Guard 41290 | -1/Command | Destroyed Combat Programmer 41300 | -1/Command | Destroyed M Guard 41300 | -1/Command | All MAIN.C guards destroyed 41320 | -1/Command | Lost 6 allies 41326 | -1/Command | Lost 4 parts (1u3w) 41369 | -1/Command | Found Thermal Barrier 41547 | -1/Command | Build established: Executioner 41930 | -1/Command | Met MAIN.C 41931 | -1/Command | 0b10 Conduit disabled 41932 | -1/Command | Warlord shut down involuntarily 41976 | -1/Command | System corruption reached 10% 42070 | -1/Command | Identified Transdimensional Reconstructor 42070 | -1/Command | Failed to warp due to unstable space 42077 | -1/Command | Lost 16 parts (3p1n7u5w) 42084 | -1/Command | Core integrity fell below 50% 42137 | -1/Command | Lost 7 parts (5n2u) 42145 | -1/Command | Core integrity fell below 20% 42343 | -1/Command | Build established: Mutant 42444 | -1/Command | Found Prototype Device 42444 | -1/Command | Identified Exp. Terrain Scanner 42774 | -1/Command | System corruption reached 30% 43053 | -1/Command | Found Thermal Barrier 43178 | -1/Command | Identified Subatomic Replicator 43178 | -1/Command | Used Subatomic Replicator to replicate Antimatter Reactor 43406 | -1/Command | Build established: Scavenger-Executioner 43615 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 43578_ |TSBMCBGXLI9,,R>N9EC 43581_ G-73 Enforcer knocked back. 43587_ G-73 Enforcer Phase Gun blasted off. 43587_ G-73 Enforcer knocked back. 43589_ Myomer Leg destroyed. 43590_ Critical hit (Burn: +37). 43595_ NYN,&CZH>YKTPQLVZZLDMUS%V 43598_ Lyr. Heavy Armor Plating destroyed. 43599_ Acquired Lgt. Quantum Reactor. 43599_ M-36 Artificer repairs G-73 Enforcer. 43601_ M-36 Artificer fits Backup Laser VII on G-73 Enforcer. 43601_ Acquired 18 matter. 43604_ M-36 Artificer repairs G-73 Enforcer Adv. Heat Sink. 43605_ Lyr. Light Armor Plating destroyed. 43606_ System corrupted: Enh. Hardcell Cannon jammed. 43607_ M-36 Artificer repairs G-73 Enforcer Lgt. Quantum Reactor. 43609_ Critical hit (Burn: +37). 43610_ System corrupted: Component data lost. 43613_ Antimatter Reactor destroyed. 43614_ System corrupted: Enh. Hardcell Cannon jammed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#############???????????? | | ???????????????????"???? """" #???????????? | | ????????????????"" ?? "" #???????????? | | ???????????????#"""""? "" ############# | | ???????????????#""""""""""" ; | | ???????????????#" " """ ; | | ???????????????#"" """""" / | | ???????????????#"" """""" % ############# | | ???????????????# " """"""MMM m #???????????? | | ???????????????# "@MMM #???????????? | | ???????????????# gMMM ""#???????????? | | ???????????????#""" =% %"""""""#???????????? | | ???????????????#"" %g %["""""""#???????????? | | ???????????????# =! """""""""#???????????? | | ???????????????# " " " #???????????? | | ???????????????# " " " " #???????????? | | ???????????????" " " " """" "?????????????? | | ???????????????" """ " " """"?????????????? | | ???????????????" " " " "???????????????? | | ???????????????# """""""""" "???????????????? | | ???????????????# " """ " """""???????????????? | | ???????????????# """ " " ?????????????????? | | ???????????????###############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 55 Energy Capacity 710 Matter Stores 334 Matter Capacity 450 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Corruption Block 20 Armor Coverage 900 Resistance: KI 25 Resistance: TH 50 Core Shielding 20 Power Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 34 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 9 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Hvy. Gauss Cannon | x2 | -5/Factory Repaired ---------- Aluminum Leg | 55% | -10/Materials Lgt. Armor Plating | 76% | -10/Materials Imp. Medium Laser | 21% | -9/Materials Imp. Medium Laser | 35% | -9/Materials Hvy. Ion Engine | 56% | -9/Materials | Broken Carbon-fiber Leg | 40% | -6/Factory Imp. Titanium Leg | 60% | -6/Factory Adv. Recoil Stabilizer | 25% | -3/Quarantine Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Corridor Of Doom Meet Your Maker Ultimate Loadout Challenges ------------ None Game ------ Seed FactoryGunShielding Manual? 0 Play Time 06:35:59 Cumulative 261.6 hours Start 2025.05.24 @ 15:47:41 End 2025.05.28 @ 02:06:43 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 77 Gallery% 63 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcf72bf5-439a-4eed-94db-433a5885391e