Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.14 @ 12:47:21 Player: Benkyo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (255) 1275 Value Destroyed (9433) 9433 Prototype IDs (78) 1560 Alien Tech Used (0) 0 Bonus (-7888) -7888 TOTAL SCORE: 11080 Bonus ------- Devolution -10500 High Alert Combat Kills 72 Follower Combat Kills 381 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 488 Friendly Fire -2529 Cogmind --------- Core Integrity 0/800 Matter 290/300 Energy 317/1100 System Corruption 6% Temperature Warm (169) Movement Core (1850) Ox36 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (4) ------ Huge Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON (5) ------- Vortex Shotgun Assembled Focal Cannon Great Axe > --- INVENTORY (25) --- Neutrino Core Particle Reactor Improved Cooling System Experimental Energy Well (37) Zionite Biocell (265) Zionite Biocell (0) Zionite Biocell (0) Zionite Biocell (0) Zionite Biocell (600) GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Core Expander Vortex Shotgun (50) CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I Enhanced Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Heavy Missile Launcher Phasing Sabre > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Advanced Energy Well Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit CR-A16's Pointy Stick [Rating: 131] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Slots Evolved -5 | . . . . . -2 -1 . . . . -1 . . . . . -1 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion -2 | . . . . . -1 . . . . . . . . . . . -1 . . . . Utility -2 | . . . . . . -1 . . . . -1 . . . . . . . . . . Weapon -1 | . . . . . -1 . . . . . . . . . . . . . . . . Parts Attached 335 | 17 28 17 22 5 28 3 19 17 . 23 13 17 3 21 60 2 3 4 12 15 6 Power 19 | 1 . . 3 . . . . . . . 2 1 . . 4 . 1 1 2 2 2 Engine 4 | 1 . . 2 . . . . . . . 1 . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 1 . . . . Reactor 14 | . . . 1 . . . . . . . 1 1 . . 4 . . 1 2 2 2 Propulsion 64 | 7 5 5 3 . 5 . 1 . . . 7 5 . 4 14 . . . 5 1 2 Treads 24 | 2 2 5 1 . 5 . 1 . . . . 3 . 3 . . . . 1 . 1 Leg 17 | 2 3 . 1 . . . . . . . . . . . 5 . . . 4 1 1 Wheel 14 | 3 . . . . . . . . . . 7 2 . . 2 . . . . . . Hover 9 | . . . 1 . . . . . . . . . . 1 7 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 109 | 5 9 5 5 . 4 3 7 11 . 14 2 2 1 7 23 . 1 3 . 6 1 Device 58 | 4 4 3 1 . 2 1 5 6 . 9 . 1 1 4 9 . 1 3 . 3 1 Storage 11 | 1 1 . 1 . 1 . . . . 1 1 . . . 3 . . . . 2 . Processor 8 | . 2 1 2 . . 1 . . . . . . . 2 . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . Protection 31 | . 2 1 1 . 1 1 2 5 . 4 1 1 . 1 11 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 143 | 4 14 7 11 5 19 . 11 6 . 9 2 9 2 10 19 2 1 . 5 6 1 Energy Gun 20 | 2 7 1 . . . . . . . . . . . . 6 . . . 1 2 1 Energy Cannon 6 | . 1 . . . . . . . . 2 . . . . 3 . . . . . . Ballistic Gun 70 | 1 4 5 10 5 16 . 7 4 . 6 . 2 . 6 1 . 1 . 1 1 . Ballistic Cannon 11 | . . . . . . . . . . . 2 1 . 2 6 . . . . . . Launcher 7 | . . . 1 . . . . . . 1 . 2 1 . 1 1 . . . . . Special Weapon 3 | 1 2 . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . 1 . . 3 . 4 2 . . . 1 . 1 1 . . . . . . Slashing Weapon 11 | . . . . . . . . . . . . 3 1 1 1 . . . 2 3 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . 1 1 6 . 1 . . . . 3 . . . 4 14 . . . . 6 . Parts Lost 55 | . . . 2 . . . 1 3 . 13 . . . 1 16 1 2 1 6 . 9 Power 5 | . . . 1 . . . . . . 1 . . . . . . . 1 . . 2 Propulsion 23 | . . . 1 . . . . 2 . 4 . . . . 9 1 . . 2 . 4 Utility 4 | . . . . . . . . . . 1 . . . 1 2 . . . . . . Weapon 23 | . . . . . . . 1 1 . 7 . . . . 5 . 2 . 4 . 3 Highest Loss Streak 8 | . . . 1 . . . 1 3 . 7 . . . 1 8 1 2 1 3 . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 98 99 83 100 99 100 99 98 88 62 72 100 98 94 85 86 92 92 82 86 91 Reactor 4 | . . . 1 5 5 5 5 5 5 4 1 6 6 6 6 6 2 4 6 6 5 Treads 9 | . 12 24 32 30 32 35 35 33 23 . . 10 12 15 2 . . . 2 6 5 Leg 8 | . 17 10 . . . . . . . . . . . . 20 31 33 33 23 20 19 Wheel 3 | . 5 . . . . . . . . . 22 26 25 21 9 . . . . . . Device 8 | . 15 11 9 5 5 11 10 9 5 10 8 5 6 4 4 6 6 7 6 6 6 Storage 6 | . 5 5 5 5 5 5 5 5 5 5 3 6 6 6 4 12 13 11 13 14 19 Processor 8 | . 6 10 11 15 16 11 11 11 11 11 12 12 12 10 3 . . . . . . Protection 1 | . 2 3 4 5 4 . . 1 5 . . . . 1 5 . . . . . . Energy Cannon 5 | . . . . . . . . . . 1 . . . . 3 17 20 19 19 19 19 Ballistic Gun 17 | . 14 25 12 30 26 29 28 28 29 24 18 17 18 21 4 . 3 6 2 2 5 Launcher 1 | . . . 1 . . . . . . 1 . 1 4 . 1 5 2 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 4 6 6 6 6 9 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 19 42 43 120 107 120 118 120 124 121 121 128 129 122 127 154 154 154 150 153 156 156 Greatest Support 160 | 40 60 140 120 120 122 122 122 122 80 80 90 90 58 58 160 136 88 88 110 80 80 Greatest Overweight (x) 40 | . 1 . 1 . 1 . 1 1 1 40 4 2 2 4 4 1 1 1 2 2 1 Average Overweight (x) 2 | . . . . . . . . . 1 33 1 1 1 2 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 13 15 24 25 25 25 25 25 25 25 16 25 25 25 18 25 25 25 25 25 25 Most Carried 25 | 5 14 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 11 14 22 24 24 24 24 24 25 23 15 24 24 24 16 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 14 15 23 25 25 25 24 25 25 23 25 25 25 25 25 25 25 25 25 25 24 Class Distribution -------------------- 39% | Scavenger-Skirmisher 18% | Golem 17% | Scavenger-Mutant 12% | Scavenger-Gunner 6% | Scavenger-Executioner Dominant Class ---------------- Scavenger-Executioner | -10/Materials Scavenger-Executioner | -10/Mines Scavenger-Executioner | -10/Exiles Scavenger-Executioner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Gunner | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Matter Collected 8885 | 382 407 223 1453 163 1102 60 625 1028 . 602 418 347 155 226 1054 43 21 143 211 150 72 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13882 | 145 505 229 382 80 1752 70 648 991 . 570 751 571 143 279 2561 383 416 377 1651 204 1174 Parts 627 | 14 50 23 62 15 97 3 23 45 . 29 27 25 5 13 31 24 21 12 57 4 47 Haulers Intercepted 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . 4 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 259 | . . . . . . . 25 45 . 31 . 11 . . . 27 . 18 58 . 44 Prevented 7 | . . . . . . . 3 1 . . . . . . . 2 . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 256 | . 14 9 5 6 27 1 12 21 . 16 . 11 . . 70 7 5 7 26 3 16 Melee 7 | . . . . . . . . . . . . . . . 5 . . . 2 . . Guns 122 | . 12 9 5 6 27 1 12 21 . 9 . 1 . . 16 . . 1 1 . 1 Cannons 59 | . . . . . . . . . . . . . . . 3 4 5 6 23 3 15 AOE 59 | . 2 . . . . . . . . 7 . 10 . . 38 2 . . . . . Classes Destroyed 24 | 3 6 1 3 . 1 . 1 1 . 1 . 2 . . 3 1 . . . 1 . Worker 6 | 1 1 . . . 1 . . . . . 2 . . . . . 1 . . . . Builder 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . Recycler 7 | 1 . . . . 1 . . . . . 5 . . . . . . . . . . Minesweeper 4 | . . . . . . . . 2 . . . 1 . . . 1 . . . . . Operator 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . Watcher 11 | . 3 . . . 5 . . . . . 2 . . . . . 1 . . . . Swarmer 58 | . 9 7 . 6 4 . 5 6 . 7 . 11 . . . . . 2 1 . . Grunt 79 | . 5 . . . 15 . 5 12 . 6 . . . . . 5 2 4 16 2 7 Brawler 5 | . . . . . . . . . . . . . . . . . . . 3 . 2 Duelist 5 | . . . . . . . . . . 1 . . . . . . . . 3 . 1 Sentry 19 | . . 2 . . 7 1 1 2 . . . . . . . . 2 1 1 . 2 Hunter 6 | . . . . . 1 . . . . 2 . . . . . . 1 . 2 . . Programmer 8 | . . . . . . . 1 1 . . . . . . . 1 . . . . 5 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zionite 8 | . . . 8 . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . 7 . . . . . . Decomposer 5 | . . . . . . . . . . . . . 5 . . . . . . . . Packrat 2 | . . . . . . . 2 . . . . . . . . . . . . . . Assembler 1 | . . . . . . . . . . . . . . . 1 . . . . . . Assembled 46 | . . . 4 . . . . . . . . . . . 42 . . . . . . Golem 21 | . . . . . . . . . . . . . . . 21 . . . . . . Savage 2 | . . . . . . . . . . . . 2 . . . . . . . . . Mutant 6 | . . . . . . . . . . . . 1 1 4 . . . . . . . Best Kill Streak 41 | 4 6 3 11 4 4 1 6 13 . 4 2 8 . . 41 5 5 4 5 2 5 Combat Bots Only 40 | . 6 3 4 4 4 1 6 13 . 4 . 8 . . 40 5 4 4 5 2 5 Max Kills in Single Turn 14 | 2 2 1 2 3 3 1 3 2 . 3 1 3 1 1 14 2 2 1 2 2 1 Gunslinging 2 | . 1 . . 2 1 . 2 1 . . . . . . . . . . . . . Exploded 14 | . 2 . . . . . . . . 3 . 3 . . 14 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed 5 | . . . 4 . . . . . . . . . . . 1 . . . . . . 8R-AWN (-10/Exiles) EX-BIN (-10/Exiles) EX-DEC (-10/Exiles) EX-HEX (-10/Exiles) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Damage Taken 16026 | . 252 118 601 44 531 86 617 838 . 1460 16 346 . . 3400 1222 666 661 2284 37 2847 Core 1915 | . 38 6 69 . 12 . 146 50 . 118 16 17 . . 534 104 92 37 173 . 503 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 168 | . 19 . . . . . . . . . . . . . 149 . . . . . . Regen/Repaired (Parts) 215 | . . . . . 215 . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 85 98 . . . . 60 . . . . . 16 . . . . . Volleys Fired 609 | 12 28 10 59 4 53 2 28 34 . 24 18 10 5 1 184 9 19 21 44 6 38 Largest 6 | 4 6 6 3 6 5 5 5 5 . 5 5 5 4 1 5 4 3 4 4 3 3 Hottest 230 | 210 230 170 100 120 137 131 136 144 . 207 190 180 141 53 189 114 75 108 108 75 85 Shots Fired 1723 | 30 136 61 69 24 265 10 103 163 . 97 60 20 21 1 259 29 48 68 144 18 97 Gun 1238 | 28 134 61 55 24 265 10 103 163 . 86 54 12 16 . 189 . . 9 26 . 3 Cannon 441 | . . . . . . . . . . 3 6 1 5 1 61 27 48 59 118 18 94 Launcher 40 | . . . 14 . . . . . . 8 . 7 . . 9 2 . . . . . Special 4 | 2 2 . . . . . . . . . . . . . . . . . . . . Kinetic 1025 | 12 55 49 55 24 265 10 103 163 . 86 60 13 21 1 73 . . 9 26 . . Thermal 557 | 18 36 12 . . . . . . . 3 . . . . 124 27 48 59 118 18 94 Explosive 40 | . . . 14 . . . . . . 8 . 7 . . 9 2 . . . . . Electromagnetic 93 | . 45 . . . . . . . . . . . . . 48 . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . 3 Phasic 5 | . . . . . . . . . . . . . . . 5 . . . . . . Robot Hit Streak 42 | 4 8 31 20 15 42 11 13 7 . 10 12 5 17 . 33 38 27 9 15 6 18 Robot Miss Streak 9 | 3 3 1 5 4 2 . 7 4 . 5 5 1 . . 9 3 2 2 4 1 3 Penetration Max 1 | . . . . . 1 . . 1 . 1 . . . . . . . . 1 . . Secondary Targets 31 | . 4 1 . 4 5 . 7 8 . 2 . . . . . . . . . . . Max Gunslinging Chain 2 | . 2 1 . 2 2 . 2 2 . 1 . . . . . . . . . . . Shots Hit Robots 1047 | 16 48 33 46 18 179 6 42 85 . 55 37 23 15 7 188 21 33 28 90 10 67 Core Hits 646 | 8 30 13 39 10 82 3 26 43 . 41 19 20 6 4 205 11 10 9 36 5 26 Critical Kills 5 | . . . . . 1 . . 2 . . 1 . . . . . . . 1 . . Critical Parts Destroyed 6 | . . . 1 . . . 1 2 . . . . 1 . . . . . 1 . . Critical Strikes 19 | . . 1 1 . 1 . 1 4 . . 1 . 1 . 3 2 . . 2 1 1 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . Destroy 11 | . . . 1 . 1 . 1 4 . . 1 . 1 . . . . . 2 . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . Sever 4 | . . . . . . . . . . . . . . . 1 1 . . . 1 1 Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . Intensify 1 | . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 113 | . . 1 . . 3 . 10 5 . . . 19 3 12 40 9 . . 5 1 5 Impact 37 | . . 1 . . 3 . 10 5 . . . 7 . 5 6 . . . . . . Slashing 66 | . . . . . . . . . . . . 12 3 7 34 1 . . 3 1 5 Piercing 10 | . . . . . . . . . . . . . . . . 8 . . 2 . . Sneak Attacks 19 | . . . . . . . . . . . . 7 3 7 1 . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . 5 1 . . . . . Damage Inflicted 36622 | 170 855 333 3187 167 2604 105 816 1875 . 1542 730 1909 530 569 8874 1200 1555 1151 4286 608 3556 Guns 15870 | 170 610 333 2817 167 2604 105 816 1875 . 937 695 139 219 . 3836 . . 83 269 . 195 Cannons 11985 | . . . . . . . . . . 80 35 . 25 . 904 712 1555 1068 3841 545 3220 Explosions 5334 | . 245 . 370 . . . . . . 525 . 894 . . 2964 336 . . . . . Melee 3433 | . . . . . . . . . . . . 876 286 569 1170 152 . . 176 63 141 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 11642 | 73 89 200 2817 167 2604 105 816 1875 . 937 730 139 244 . 494 . . 83 269 . . Thermal 15136 | 97 414 133 . . . . . . . 80 . . . . 3471 712 1555 1068 3841 545 3220 Explosive 5010 | . . . 370 . . . . . . 525 . 894 . . 2885 336 . . . . . Electromagnetic 1140 | . 352 . . . . . . . . . . . . . 788 . . . . . . Impact 177 | . . . . . . . . . . . . . . . 177 . . . . . . Slashing 3076 | . . . . . . . . . . . . 876 286 569 993 49 . . 99 63 141 Piercing 180 | . . . . . . . . . . . . . . . . 103 . . 77 . . Entropic 195 | . . . . . . . . . . . . . . . . . . . . . 195 Phasic 66 | . . . . . . . . . . . . . . . 66 . . . . . . Highest Corruption 6 | . 2 2 2 . 1 . . . . . 1 1 1 1 . 1 . . . . 6 Average Corruption 1 | . 1 2 1 . 1 . . . . . 1 1 1 1 . 1 . . . . 1 Corruption Purged 2 | . . . 2 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 56 | . . 12 8 . . . . . . . 1 12 10 . . 1 . . . . 12 Message Errors 7 | . . 1 2 . . . . . . . . 2 1 . . . . . . . 1 Matter Fused 20 | . . 6 2 . . . . . . . 1 4 3 . . 1 . . . . 3 Heat Flow Errors 7 | . . 1 1 . . . . . . . . . 2 . . . . . . . 3 Energy Discharges 6 | . . . . . . . . . . . . 3 1 . . . . . . . 2 Data Loss (minor) 10 | . . 2 3 . . . . . . . . 1 2 . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . . Misfires 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . Alerts 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1220 | . 40 . . . . . . . . . . 333 29 50 253 48 103 114 94 . 156 Projectiles 523 | . . . . . . . . . . . . . . . 12 48 103 114 94 . 152 Explosions 208 | . 40 . . . . . . . . . . 80 . . 88 . . . . . . Melee 489 | . . . . . . . . . . . . 253 29 50 153 . . . . . 4 Knockbacks 5 | . . . . . . . . . . . 1 . . . 4 . . . . . . Impact 3 | . . . . . . . . . . . . . . . 3 . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 250 | . 90 . . . . . . . . . . 74 . . . 86 . . . . . Shots 7 | . 3 . . . . . . . . . . 2 . . . 2 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1131 | 381 347 198 330 140 195 36 96 286 . 288 347 120 253 12 1131 363 255 528 357 15 261 Average Temperature 126 | 131 116 87 135 65 58 19 34 81 . 87 128 39 82 9 275 117 107 199 136 9 119 Received Heat Transfer 3489 | . 36 18 . . 189 30 87 153 . 324 . . . . 837 240 135 222 726 21 471 Effects 54 | . 3 . . . . . . . . 2 . . . . 40 . 1 7 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 9 | . 1 . . . . . . . . . . . . . 5 . 1 1 1 . . Interference 8 | . 2 . . . . . . . . 2 . . . . 4 . . . . . . Matter Decay 5 | . . . . . . . . . . . . . . . 3 . . 2 . . . Short Circuit 2 | . . . . . . . . . . . . . . . 2 . . . . . . Damage (minor) 8 | . . . . . . . . . . . . . . . 8 . . . . . . Damage (major) 18 | . . . . . . . . . . . . . . . 15 . . 3 . . . Damage (core) 3 | . . . . . . . . . . . . . . . 3 . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 6 | . . . . . . . . . . . . . . . . . . . . . 6 Longest Duration 6 | . . . . . . . . . . . . . . . . . . . . . 6 Robots Corrupted 7 | . . . . . . . . . . . . . . . 7 . . . . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . 7 . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . 3 . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . 4 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 1 2 . . . . . . . . . . . . . . 1 . 1 . 2 Heat Transferred 11073 | 284 758 420 . . . . . . . . . . . . 3750 375 850 600 2100 261 1675 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 5 . . . . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Peak Influence 470 | 25 470 179 . 90 455 259 . . . . 174 . . . . . 230 . . . . Initial 198 | . 16 114 . . . 198 . . . . 137 . . . . . 18 . . . . Average 180 | 14 253 93 . 62 239 228 . . . . 142 . . . . . 110 . . . . Maximum Alert Level 2 | . 2 . . . 2 1 . . . . . . . . . . 1 . . . . Low Security (%) 61 | 100 33 100 . 100 41 40 . . . . 100 . . . . . 67 . . . . Level 1 30 | . 57 . . . 41 59 . . . . . . . . . . 32 . . . . Level 2 7 | . 9 . . . 16 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 3 . . . 1 . . 1 . . 1 . . . . . . . 1 . 1 Investigation 4 | . 2 . . . 1 . . 1 . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . . . . . . . . . . . . Assault 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Distress Signals 5 | . 1 . . . 2 . . 1 . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 20 10 36 7 38 1 13 21 . 13 3 10 . . 74 5 8 7 32 17 20 Peak Tracking Total 37 | . 6 3 11 4 5 1 6 13 . 5 2 8 . . 37 3 4 4 9 10 5 Tactical Retreats 14 | . . 2 6 . 1 . 1 . . . . . . . 2 . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Traps Triggered 6 | . 3 1 . . 1 . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . 3 . . . . . . . . 1 . 1 . 11 . Exploded 3 | . . . 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Machines Disabled 31 | . 7 1 11 . 5 . . 1 . . 1 . . . 4 . . . . . 1 Max in Single Turn 2 | . 2 1 2 . 1 . . 1 . . 1 . . . 1 . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Machines Accessed 47 | . 8 2 2 . 15 2 1 1 3 . . 2 3 . . . 3 1 . 4 . Terminals 21 | . 6 . . . 10 1 . 1 . . . . . . . . 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 142 | . 27 2 2 . 46 5 1 4 25 . . 2 7 . . . 9 1 . 11 . Successful 100 | . 13 2 2 . 26 2 1 4 25 . . 2 7 . . . 4 1 . 11 . Failed 40 | . 13 . . . 19 3 . . . . . . . . . . 5 . . . . Catastrophic 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Manual 45 | . 18 . 1 . 15 4 . . . . . . . 1 . . 5 . . 1 . Terminals 65 | . 21 . . . 29 2 . 4 . . . . . . . . 8 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 7 . . . . . . . . . . . . . . . . Recycling Units 10 | . 6 . . . 1 3 . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 8 . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminal Hacks 78 | . 8 2 2 . 12 1 1 4 25 . . 2 7 . . . 2 1 . 11 . Record 27 | . . . 1 . . . . 4 6 . . . 5 . . . . 1 . 10 . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 10 | . 5 . . . 3 1 . . . . . . . . . . 1 . . . . Prototype ID Bank 6 | . 1 . . . 2 . . . 3 . . . . . . . . . . . . Open Door 8 | . . 2 . . . . 1 . . . . 2 2 . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 5 . . . 6 1 . . . . . . . . . . 2 . . . . Terminals 10 | . 3 . . . 5 . . . . . . . . . . . 2 . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Botnet 5 | . 2 . . . 2 . . . . . . . . . . . 1 . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 6 . . . 12 2 . 1 . . . . . . . . 3 . . . . Full Trace Events 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 5 . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . 11 . . . . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . . . . Time 146 | . . . . . 146 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . 2 4 . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Total Allies 19 | . . . . 3 1 . . . . 1 . . 2 6 . . . . 2 4 . Largest Group 5 | . . . . 3 3 . . . . 1 . . 2 4 2 . . . 2 5 2 Highest-Rated Group 229 | . . . . 40 40 . . . . 96 . . 51 192 192 . . . 75 229 88 Highest-Rated Ally 96 | . . . . 16 16 . . . . 96 . . 31 96 96 . . . 49 49 49 Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 103 | . . . . . 17 . . . . 13 . . . . 35 . . . 15 17 6 Total Damage 2558 | . . . . . 167 . . . . 231 . . . . 793 . . . 554 533 280 Kills 19 | . . . . . 2 . . . . 1 . . . . 8 . . . 3 4 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Robot Analysis Total 10 | . 5 . . . 3 1 . . . . . . . . . . 1 . . . . Derelict Logs Recovered 23 | . . 3 . 3 . . 2 1 . 1 . 2 2 3 . 3 . 1 2 . . Drone Launches 16 | . . . . . . . . . . . . . . . 16 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Turns Passed 50429 | 150 1386 1036 1361 830 2519 394 2177 2495 180 18045 465 1511 1143 1870 3413 1513 498 3451 3704 1303 985 Spaces Moved 17442 | 69 735 507 645 488 1272 240 1285 1336 75 1016 250 1164 904 1414 1787 363 222 1466 1178 595 431 Core 1021 | 45 . . . . . . . . . 935 41 . . . . . . . . . . Treads 6688 | 24 735 507 645 488 1272 240 1285 1336 75 81 . . . . . . . . . . . Legs 5312 | . . . . . . . . . . . . . . . 1057 363 222 1466 1178 595 431 Wheels 4311 | . . . . . . . . . . . 209 1164 904 1414 620 . . . . . . Hover 110 | . . . . . . . . . . . . . . . 110 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 159 159 159 159 242 242 93 111 110 110 40 194 183 183 183 183 183 Average Speed 251 | 88 160 160 176 160 163 159 159 167 242 1754 132 119 122 125 134 194 183 183 202 202 183 Slowest Speed 2050 | 160 240 160 240 160 240 159 239 242 242 2050 250 130 125 150 204 194 183 183 226 226 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 73 | 5 98 95 89 99 93 7 97 96 68 91 7 99 95 90 79 52 10 98 99 88 59 Regions Visited 21 Branch Regions 16 Pre-discovered Areas 12 | . 2 2 1 2 1 . . 1 1 . . . . 2 . . . . . . . Known Exits Taken 12 | . . . . . . 1 1 1 1 1 1 1 1 1 . 1 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . . . . . 1 . . 1 . 1 . Scrap Searched 35 | . . 1 . 3 . . 2 4 . 2 . 9 1 3 . 4 . 2 4 . . Spaces Dug 62 | . 2 1 . . 2 . 14 4 . . . 6 . 3 1 . 5 17 3 3 1 Terrain Destroyed 437 | 1 48 1 13 . 3 . 14 9 . 72 1 86 5 3 12 50 13 36 39 6 25 Melee 26 | . . 1 . . 2 . 9 4 . . . 6 . 3 1 . . . . . . Projectile 173 | 1 2 . 13 . 1 . 3 4 . 1 1 . 5 . 11 12 13 36 39 6 25 AOE 235 | . 46 . . . . . . . . 71 . 80 . . . 38 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Total 22813 | 125 873 712 852 532 1608 248 1346 1500 74 1183 341 1232 924 1496 2527 1141 278 2195 2399 682 545 Wait 3699 | 21 55 153 78 29 207 . 1 101 . 116 24 2 3 9 301 745 21 680 1096 9 48 Move 17421 | 68 734 506 644 487 1271 239 1284 1335 74 1015 249 1163 903 1413 1786 362 221 1465 1177 594 431 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 248 | 7 10 6 20 2 15 2 1 5 . 5 27 6 3 13 82 2 7 8 16 3 8 Fast Attach 150 | 13 22 12 11 . 6 . 2 . . . 11 5 . 14 32 . 2 . 9 10 1 Attach 47 | 4 1 1 7 . . 1 1 1 . 7 . . . 1 15 . 1 1 1 2 3 Detach 25 | . 1 2 9 . . . . . . . . . 1 1 5 . . 3 1 2 . Swap 139 | . 5 4 4 5 22 2 16 16 . 16 2 12 3 7 13 2 . 3 2 3 2 Drop 315 | . 17 17 20 5 31 2 3 3 . . 10 14 3 25 74 13 7 14 31 17 9 Fire 609 | 12 28 10 59 4 53 2 28 34 . 24 18 10 5 1 184 9 19 21 44 6 38 Melee 107 | . . 1 . . 3 . 10 5 . . . 19 3 12 35 8 . . 5 1 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 53 | . . . . . . . . . . . . 1 . . . . . . 17 35 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 410 | -10/Materials | Discovered new exit (range 9) 524 | -10/Materials | Discovered new exit (range 3) 629 | -10/Materials | Build established: Executioner 710 | -10/Materials | Discovered new exit (range 16) 954 | -10/Materials | Build established: Scavenger-Executioner 957 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Central database locked down 1398 | -10/Materials | Discovered new exit (range 10) 1537 | -10/Materials | Entered Mines 1543 | -10/Mines | Found the Drone Emporium 1544 | -10/Mines | Discovered new exit (range 13) 1556 | -10/Mines | Found Prototype Device 1558 | -10/Mines | Identified Decoy Drone Bay 1720 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2033 | -10/Mines | Learned Materials terminal intel 2135 | -10/Mines | Learned Materials garrison access intel 2167 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2167 | -10/Mines | Discovered new exit (range 5) 2471 | -10/Mines | Learned location of Storage (-8) 2499 | -10/Mines | Discovered new exit (range 8) 2573 | -10/Mines | Entered Exiles 2631 | -10/Exiles | Met 8R-AWN 2669 | -10/Exiles | Met EX-HEX 2765 | -10/Exiles | Met EX-DEC 2775 | -10/Exiles | Learned location of Zion (-6) 2815 | -10/Exiles | Met EX-BIN 2851 | -10/Exiles | Aligned with FarCom system 2854 | -10/Exiles | Given EX-Vault access code 2904 | -10/Exiles | Build established: Scavenger-Mutant 2909 | -10/Exiles | Opened EX-Vault 2923 | -10/Exiles | Found XL Autogun Array 2932 | -10/Exiles | Found Superbattery 2966 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3157 | -10/Exiles | Attacked by the Exiles 3275 | -10/Exiles | Destroyed 8R-AWN 3281 | -10/Exiles | Found Prototype Ballistic Gun 3285 | -10/Exiles | Found Prototype Processor 3286 | -10/Exiles | Identified Exp. Targeting Computer 3439 | -10/Exiles | Destroyed EX-BIN 3457 | -10/Exiles | Destroyed EX-DEC 3457 | -10/Exiles | Destroyed EX-HEX 3504 | -10/Exiles | Found Prototype Device 3504 | -10/Exiles | Identified System Purifier 3541 | -10/Exiles | Found Prototype Processor 3541 | -10/Exiles | Identified Exp. Core Analyzer 3582 | -10/Exiles | Identified 8R-AWN's Boregun 3898 | -10/Exiles | Build established: Scavenger-Executioner 3914 | -10/Exiles | Discovered new exit (range 14) 3934 | -10/Exiles | Entered Mines 3950 | -9/Mines | Met a Derelict bent on vengeance 4071 | -9/Mines | Discovered new exit (range 14) 4202 | -9/Mines | Learned Materials security intel 4217 | -9/Mines | Found a hidden stash of uninstalled traps 4297 | -9/Mines | Discovered new exit (range 15) 4496 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4609 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4764 | -9/Mines | Entered Materials 4764 | -8/Materials | Accompanied by 3 allies 4764 | -8/Materials | Devolved, losing 2 slots: Propulsion x-1, Weapon x-1 4766 | -8/Materials | Loaded intel: 12 terminal locations 4767 | -8/Materials | Loaded intel: 1 garrison access location 4843 | -8/Materials | Discovered new exit (range 13) 4925 | -8/Materials | Repaired Hrd. Medium Armor Plating 5034 | -8/Materials | Repaired System Purifier 5060 | -8/Materials | Build established: Scavenger-Gunner 6195 | -8/Materials | Discovered new exit (range 16) 6404 | -8/Materials | Central database locked down 7215 | -8/Materials | Discovered new exit (range 13) 7283 | -8/Materials | Entered Factory 7283 | -7/Factory | Devolved, losing 1 slot: Utility x-1 7454 | -7/Factory | Discovered new exit (range 12) 7519 | -7/Factory | Identified exit to Lower Caves 7578 | -7/Factory | Build established: Scavenger-Skirmisher 7677 | -7/Factory | Entered Lower Caves 7686 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7690 | -7/Lower Caves | Identified exit to Zion 7988 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8341 | -7/Lower Caves | Spotted B-75 Beast 8880 | -7/Lower Caves | Learned Factory stockpile data 8958 | -7/Lower Caves | Learned location of 1 exit from Factory 9533 | -7/Lower Caves | Discovered new exit (range 5) 9538 | -7/Lower Caves | Identified exit to Lower Caves 9854 | -7/Lower Caves | Entered another Lower Caves area 10115 | -7/Lower Caves | Discovered new exit (range 6) 10126 | -7/Lower Caves | Identified exit to Factory 10818 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11682 | -7/Lower Caves | Discovered new exit (range 13) 11742 | -7/Lower Caves | Identified exit to Data Miner 11981 | -7/Lower Caves | Attracted the attention of an 0b10 base 12026 | -7/Lower Caves | Destroyed 13 combat bots 12034 | -7/Lower Caves | Lost 3 parts (2n1w) 12259 | -7/Lower Caves | Build established: Scavenger-Gunner 12267 | -7/Lower Caves | Learned Armory garrison access intel 12267 | -7/Lower Caves | Learned Factory garrison access intel 12267 | -7/Lower Caves | Learned location of 1 exit from Factory 12349 | -7/Lower Caves | Entered Data Miner 12349 | -7/Data Miner | Discovered new exit (range 6) 12395 | -7/Data Miner | Met Data Miner 12437 | -7/Data Miner | Learned location of Section 7 (-3) 12437 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12473 | -7/Data Miner | Received God Mode back door access code from Data Miner 12526 | -7/Data Miner | Identified exit to Proximity Caves 12529 | -7/Data Miner | Entered Proximity Caves 12729 | -6/Proximity Caves | Escorted by Enhanced Grunt 12775 | -6/Proximity Caves | Lost 7 parts (4n1u2w) 13379 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 17693 | -6/Proximity Caves | Found Prototype Device 17694 | -6/Proximity Caves | Identified Exp. Thermal Shield 20419 | -6/Proximity Caves | Learned Factory garrison access intel 20832 | -6/Proximity Caves | Build established: Scavenger-Mutant 25962 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 27774 | -6/Proximity Caves | Spotted B-75 Beast 27931 | -6/Proximity Caves | Discovered exit to Factory (range 14) 30574 | -6/Proximity Caves | Entered Factory 30574 | -6/Factory | Devolved, losing 1 slot: Utility x-1 30575 | -6/Factory | Identified exit to Factory 30575 | -6/Factory | Identified exit to Lower Caves 30577 | -6/Factory | Loaded intel: 4 garrison access locations 31019 | -6/Factory | Garrison activated, responded to threat 31039 | -6/Factory | Entered Lower Caves 31159 | -6/Lower Caves | Learned Factory security intel 31160 | -6/Lower Caves | Learned Factory security intel 31362 | -6/Lower Caves | Encountered a Warlord checkpoint 32110 | -6/Lower Caves | Found Prototype Device 32221 | -6/Lower Caves | Discovered new exit (range 11) 32242 | -6/Lower Caves | Destroyed 8 combat bots 32244 | -6/Lower Caves | Identified exit to Lower Caves 32550 | -6/Lower Caves | Entered another Lower Caves area 32611 | -6/Lower Caves | Discovered exit to Factory (range 5) 32725 | -6/Lower Caves | Encountered a Warlord checkpoint 32803 | -6/Lower Caves | Learned Factory garrison access intel 33531 | -6/Lower Caves | A Commander dispatched an escort 33542 | -6/Lower Caves | Learned location of 1 exit from Factory 33542 | -6/Lower Caves | Learned 8 Factory zone layouts 33542 | -6/Lower Caves | Learned Research emergency access door positions 33685 | -6/Lower Caves | Discovered exit to Zion (range 6) 33693 | -6/Lower Caves | Entered Zion 33693 | -6/Zion | Accompanied by 2 allies 33694 | -6/Zion | Commander's escort returned to base 33694 | -6/Zion | Commander's escort returned to base 33748 | -6/Zion | Given A8's code to call for help 33777 | -6/Zion | System corruption cleaned by Quarantine Array 33885 | -6/Zion | Discovered new exit (range 14) 34104 | -6/Zion | Learned location of 1 exit from Factory 34141 | -6/Zion | Learned Factory garrison access intel 34174 | -6/Zion | Found Prototype Device 34181 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 34205 | -6/Zion | Build established: Scavenger-Mutant 34280 | -6/Zion | Learned 4 Factory zone layouts 34411 | -6/Zion | Found CR-A16's Pointy Stick 34567 | -6/Zion | Found Prototype Processor 34567 | -6/Zion | Identified Exp. Terrain Scan Processor 34572 | -6/Zion | Found Prototype Processor 34572 | -6/Zion | Identified Exp. Melee Analysis Suite 34576 | -6/Zion | Found Prototype Processor 34576 | -6/Zion | Identified Exp. Target Analyzer 34884 | -6/Zion | Discovered new exit (range 4) 34886 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 34887 | -6/Zion | Identified exit to Deep Caves 34988 | -6/Zion | Imprinted 34990 | -6/Zion | Declared Zion's savior 35333 | -6/Zion | Build established: Scavenger-Gunner 35540 | -6/Zion | Enhanced Grunt warped into view, answering call for help 35545 | -6/Zion | Enhanced Grunt warped into view, answering call for help 35563 | -6/Zion | Entered Deep Caves 35563 | -6/Deep Caves | Accompanied by 2 allies 35883 | -6/Deep Caves | Attacked by Z-Imprinter 35902 | -6/Deep Caves | Allies destroyed Z-Imprinter 35940 | -6/Deep Caves | Core integrity fell below 50% 35990 | -6/Deep Caves | Lost 7 parts (3n4w) 36103 | -6/Deep Caves | Found Prototype Protection 36103 | -6/Deep Caves | Identified Zio. Weapon Casing 36310 | -6/Deep Caves | Z-Facility disabled 36449 | -6/Deep Caves | Lost 8 parts (5n2u1w) 36631 | -6/Deep Caves | Found Zio. Weapon Casing 36635 | -6/Deep Caves | Found Prototype Protection 36637 | -6/Deep Caves | Identified Zio. Heavy Carapace 36802 | -6/Deep Caves | Discovered new exit (range 6) 37311 | -6/Deep Caves | Build established: Scavenger-Mutant 37671 | -6/Deep Caves | Found Zio. Weapon Casing 37863 | -6/Deep Caves | Destroyed as-04337 37943 | -6/Deep Caves | Spotted as-42934 37949 | -6/Deep Caves | Exposed GOLEM chamber 37950 | -6/Deep Caves | Destroyed as-42934 38098 | -6/Deep Caves | Triggered Deep Caves wall 38114 | -6/Deep Caves | Spotted AS-37228 38117 | -6/Deep Caves | Spotted AS-71171 38123 | -6/Deep Caves | Destroyed AS-71171 38162 | -6/Deep Caves | Destroyed 40 combat bots 38315 | -6/Deep Caves | Found GOLEM Unit 38453 | -6/Deep Caves | Found GOLEM Unit 38479 | -6/Deep Caves | Found GOLEM Unit 38553 | -6/Deep Caves | Found GOLEM Unit 38559 | -6/Deep Caves | Found GOLEM Unit 38564 | -6/Deep Caves | Found GOLEM Unit 38606 | -6/Deep Caves | Found GOLEM Unit 38612 | -6/Deep Caves | Found GOLEM Unit 38635 | -6/Deep Caves | Found GOLEM Unit 38955 | -6/Deep Caves | Build established: Golem 38976 | -6/Deep Caves | Entered Proximity Caves 39347 | -5/Proximity Caves | Spotted B-75 Beast 39413 | -5/Proximity Caves | Core integrity fell below 20% 39413 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 39422 | -5/Proximity Caves | Destroyed B-75 Beast 40090 | -5/Proximity Caves | Learned location of 1 exit from Factory 40489 | -5/Proximity Caves | Entered Factory 40489 | -5/Factory | Devolved, losing 1 slot: Propulsion x-1 40490 | -5/Factory | Identified exit to Upper Caves 40491 | -5/Factory | Identified exit to Factory 40494 | -5/Factory | Loaded intel: 4 garrison access locations 40987 | -5/Factory | Entered Upper Caves 41595 | -5/Upper Caves | Spotted B-75 Beast 43005 | -5/Upper Caves | Learned location of 1 exit from Factory 43046 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 43429 | -5/Upper Caves | Discovered new exit (range 4) 44185 | -5/Upper Caves | Found Alien Artifact 44438 | -5/Upper Caves | Entered another Upper Caves area 44439 | -5/Upper Caves | Identified exit to Warlord 44509 | -5/Upper Caves | Discovered exit to Factory (range 11) 45278 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 45319 | -5/Upper Caves | Learned Factory stockpile data 45429 | -5/Upper Caves | Lost 3 parts (3w) 46265 | -5/Upper Caves | Learned 4 Factory zone layouts 46356 | -5/Upper Caves | Build established: Scavenger-Golem 46843 | -5/Upper Caves | Build established: Golem 48142 | -5/Upper Caves | Entered Warlord 48142 | -5/Warlord | Accompanied by 1 ally 48366 | -5/Warlord | Found Prototype Energy Gun 48366 | -5/Warlord | Identified Plasma Storm 48774 | -5/Warlord | Build established: Commander-Golem 48882 | -5/Warlord | Learned Armory stockpile data 48886 | -5/Warlord | Learned 4 Research zone layouts 48886 | -5/Warlord | Learned 4 Quarantine zone layouts 48886 | -5/Warlord | Learned 4 Command zone layouts 48886 | -5/Warlord | Learned Research security intel 48886 | -5/Warlord | Learned Factory terminal intel 48886 | -5/Warlord | Learned Armory repair station intel 48886 | -5/Warlord | Learned Research terminal intel 48886 | -5/Warlord | Learned Research repair station intel 48908 | -5/Warlord | Rebuked by Warlord 48931 | -5/Warlord | Opened Warlord's prototype stash 48933 | -5/Warlord | Warlord's base attacked by MAIN.C 48937 | -5/Warlord | Found Prototype Device 48937 | -5/Warlord | Identified Thermal Barrier 48947 | -5/Warlord | Found Prototype Hackware 48947 | -5/Warlord | Identified System Mapper 48957 | -5/Warlord | Found Prototype Device 48957 | -5/Warlord | Identified Exp. Cloaking Device 49123 | -5/Warlord | Found Prototype Energy Gun 49123 | -5/Warlord | Identified Vortex Shotgun 49135 | -5/Warlord | Found Vortex Shotgun 49283 | -5/Warlord | Warlord forces counterattacked 49319 | -5/Warlord | Spotted Striker 49328 | -5/Warlord | Destroyed Striker 49420 | -5/Warlord | Discovered new exit (range 12) 49445 | -5/Warlord | Entered Proximity Caves 49445 | -4/Proximity Caves | Accompanied by 3 allies 49620 | -4/Proximity Caves | Build established: Gunner 50331 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 50343 | -4/Proximity Caves | Core integrity fell below 50% 50416 | -4/Proximity Caves | Core integrity fell below 20% 50430 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 50394_ G-67 Veteran destroyed. 50403_ Asb. Focal Cannon destroyed. 50407_ Destroyed Lgt. Antimatter Reactor. 50409_ Asb. Focal Cannon destroyed. 50409_ M-36 Artificer fits Unknown Power Core on G-67 Veteran. 50410_ Lgt. Antimatter Reactor fries itself beyond repair. 50411_ Flexi-carbon Leg fries itself beyond repair. 50411_ M-36 Artificer fits Unknown Power Core on G-67 Veteran. 50413_ Med. Treads destroyed. 50415_ Antimatter Reactor destroyed. 50415_ Destroyed Flexi-carbon Leg. 50416_ Asb. Alloy Leg destroyed. 50417_ Flexi-carbon Leg destroyed. 50418_ L-61 Swordsman Flexi-carbon Leg severed. 50418_ M-36 Artificer fits Backup Laser VII on L-61 Swordsman. 50420_ M-36 Artificer fits Backup Propulsion VII on L-61 Swordsman. 50424_ Destroyed Backup Propulsion VII. 50426_ L-61 Swordsman destroyed. 50427_ Asb. Focal Cannon integration complete. 50428_ GOLEM Unit beginning Asb. Alloy Leg integration. Map ----- +----------------------------------------------------+ | ???## ???## ###??????????????????????????????? | | ????####?????# #????????????????????????????????? | | ??????????#### %##???????????????????????????????? | | ??????????# % ##??????????????????????????????? | | ??????????## #??????????????????????????????? | | ###?????#### ##??????????????????????????????? | | #????# ##???????????????????????????????? | | # ????# ### #?????????? ?????????????????????? | | # ???# ##" #?????????? ?????????????????????? | | # ???# ##"## #???????"?? ?????????????????????? | | # #??# ##"## #???????"#? ?????????????????????? | | ?# ### #??????? ? ?????????????????????? | | ??# #??????? ? ?????????????????????? | | ??### ######?###??# ? ?????????????????????? | | ????## #??????? ### ? ######???????????????? | | ?????## #??????? ? ##??????????????? | | ??##### #??????# ? ? #??????????????? | | ??# ## ##?????# ### ### ???????????????? | | ??# #?????# #" # ????????????????? | | ??# #?????# #" # ?????????????????? | | ?# #?????# #" # #??????????????????? | | ## #?###?# #" #; #??????????????????? | | ### ### #"Y % " #???????????????????? | | ####### #" " " # #???????????????????? | | ##???# ###%%%## ##??????????????????? | | ###### @%% ;#??????????????????? | | ### #???# =g #??????????????????? | | #??# ##??## g% #??????????????????? | | ???## ###?# #??????????????????? | | ????## ### ## m #??????????????????? | | ?????# ### #?????????????????? | | ?????## #?## ;#????????????????? | | ??????## ####### ##??##;## ## #???????????????? | | ???????####?????####????# #####?##???????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 1940 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 10 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 57 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 7 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Enh. Optical Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Dual-blade Saw | -7/Data Miner | Free Mni. Drone Bay | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Power Sword | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Devolution Game ------ Seed MappingThermicAxe Manual? 0 Play Time 04:51:25 Cumulative 399.8 hours Start 2022.10.13 @ 05:46:41 End 2022.10.14 @ 12:47:21 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 62 Adventurer 1 Explorer 6 Win Type - Total 28 Types 7/3/10/1/1/1/3/1/1 Lore% 91 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f6eb85c-ed9b-4257-9ad9-906f98d26c87