Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 22:09:28 Player: APerTAS Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2156) 2156 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5886 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 120/550 Matter 229/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved VTOL Module Improved VTOL Module Weight Redist. System Structural Scanner Seismic Detector Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads Improved VTOL Module > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Seismic Detector Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Advanced Beam Cannon Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Armored Wheel Armored Wheel Armored Wheel Structural Scanner Targeting Computer Core Shielding Heavy EM Pulse Gun Latent Energy Streamer Improved Assault Rifle Improved Assault Rifle Assault Cannon Rocket Launcher Mining Laser [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 81 | 7 8 5 28 . . 2 31 Power 10 | 1 1 . 4 . . . 4 Engine 10 | 1 1 . 4 . . . 4 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 21 | 2 4 2 5 . . . 8 Treads 15 | . 2 2 4 . . . 7 Leg 4 | 2 2 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . 1 . . . 1 Utility 22 | 2 2 1 9 . . 2 6 Device 6 | 1 . . 3 . . 1 1 Storage 7 | 1 2 . 3 . . . 1 Processor 3 | . . . . . . 1 2 Hackware . | . . . . . . . . Protection 6 | . . 1 3 . . . 2 Artifact . | . . . . . . . . Weapon 28 | 2 1 2 10 . . . 13 Energy Gun 6 | . . . 4 . . . 2 Energy Cannon 6 | . . 2 1 . . . 3 Ballistic Gun 11 | 2 1 . 4 . . . 4 Ballistic Cannon 2 | . . . . . . . 2 Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . 1 . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 4 Parts Lost 16 | . . 3 1 . . 1 11 Power 2 | . . . . . . . 2 Propulsion 4 | . . 1 . . . . 3 Utility 7 | . . 1 1 . . 1 4 Weapon 3 | . . 1 . . . . 2 Highest Loss Streak 6 | . . 1 1 . . 1 6 To Critical Strikes . | . . . . . . . . Average Backups 13 | 3 10 14 14 15 14 14 14 Power 1 | . 1 1 1 2 2 2 1 Propulsion 3 | 2 4 3 4 4 4 4 4 Utility 3 | . 3 6 3 3 3 2 4 Weapon 4 | . 1 3 4 5 5 6 5 Tool/Special . | . . . . . . . . Unused Backups 33 | . 3 3 8 . 1 . 18 Power 3 | . . . 2 . . . 1 Propulsion 11 | . 2 . 3 . . . 6 Utility 11 | . . 2 1 . . . 8 Weapon 6 | . . 1 2 . . . 3 Tool/Special 2 | . 1 . . . 1 . . Average Slot Usage (%) 97 | . 100 99 99 100 79 100 96 Engine 11 | . 14 14 11 11 11 11 8 Treads 23 | . 15 27 21 22 22 22 25 Leg 1 | . 12 . . . . . . Device 14 | . 14 6 17 22 22 22 11 Storage 11 | . 14 14 11 11 11 11 9 Processor 5 | . . . . . . 3 20 Protection 7 | . . 7 15 11 11 7 2 Energy Gun 1 | . . . 4 . . . . Energy Cannon 7 | . . 10 10 11 1 11 5 Ballistic Gun 11 | . 28 17 6 11 1 11 8 Peak Build Rating 32 | 7 11 12 23 23 23 25 32 Average Rating 18 | 5 9 11 19 23 17 23 27 On Entrance 15 | . 7 11 12 23 23 23 24 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 44 | 11 28 31 44 42 42 44 42 Greatest Support 69 | 20 46 46 46 46 46 46 69 Greatest Overweight (x) 1 | 1 . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 Average Carried 14 | 3 10 14 14 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 15 14 5 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2020 | 295 148 113 486 26 20 149 783 Remotely . | . . . . . . . . Salvage Created 2919 | 118 194 321 1011 . . 214 1061 Parts 170 | 8 17 15 60 . . 11 59 Haulers Intercepted 8 | . 1 . 3 . . . 4 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 64 | . 5 11 22 . . 7 19 Guns 31 | . 5 8 6 . . 4 8 Cannons 30 | . . 3 16 . . 3 8 AOE 3 | . . . . . . . 3 Classes Destroyed 14 | 2 4 1 3 . . 2 2 Worker 3 | . . . . . . 1 2 Builder 1 | . . . . . . . 1 Tunneler 2 | 2 . . . . . . . Hauler 8 | . 1 . 3 . . . 4 Recycler 1 | 1 . . . . . . . Operator 1 | . 1 . . . . . . Watcher 6 | . . . 3 . . . 3 Swarmer 18 | . 3 3 8 . . 4 . Cutter 3 | . . . . . . . 3 Grunt 21 | . 2 4 6 . . 2 7 Brawler 2 | . . . 1 . . . 1 Sentry 12 | . . . 7 . . . 5 Hunter 4 | . . . . . . 1 3 Assembled 4 | . . 4 . . . . . Best Kill Streak 6 | 1 3 3 4 . . 4 6 Combat Bots Only 4 | . 3 3 4 . . 4 3 Max Kills in Single Turn 3 | 1 1 1 1 . . 1 3 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 396 | . 39 77 81 . . 68 131 Missed 92 | . 11 16 16 . . 16 33 Hits 304 | . 28 61 65 . . 52 98 Melee 6 | . . . 4 . . . 2 Projectile 298 | . 28 61 61 . . 52 96 AOE 2 | . . . . . . . 2 Critical Strikes 13 | . . 2 4 . . 1 6 Part Disruptions 2 | . . 2 . . . . . Damage Taken 4722 | . 258 745 795 . . 611 2313 Core 812 | . 68 90 108 . . 116 430 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 124 | . . 10 13 . . . 101 Regen/Repaired (Parts) 88 | . . . 88 . . . . Core Remaining (%) 60 | 100 . 36 . . . 44 . Volleys Fired 271 | 14 33 41 71 . . 25 87 Largest 2 | 2 2 2 2 . . 2 2 Hottest 133 | 40 40 76 133 . . 91 108 Shots Fired 515 | 28 67 73 142 . . 51 154 Gun 318 | 28 67 49 70 . . 25 79 Cannon 190 | . . 24 70 . . 26 70 Launcher 5 | . . . . . . . 5 Special 2 | . . . 2 . . . . Kinetic 327 | 28 67 49 43 . . 25 115 Thermal 159 | . . . 99 . . 26 34 Explosive 5 | . . . . . . . 5 Electromagnetic 24 | . . 24 . . . . . Robot Hit Streak 34 | 5 11 8 21 . . 16 34 Robot Miss Streak 5 | 4 5 2 4 . . 2 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 363 | 18 43 49 87 . . 44 122 Core Hits 135 | 6 12 25 33 . . 13 46 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 7 | . . . 3 . . 1 3 Burn 3 | . . . 3 . . . . Destroy 2 | . . . . . . 1 1 Blast 2 | . . . . . . . 2 Melee Attacks 3 | . . . . . . . 3 Impact 3 | . . . . . . . 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6138 | 146 349 618 1568 . . 793 2664 Guns 2632 | 146 349 260 653 . . 309 915 Cannons 3088 | . . 313 915 . . 484 1376 Explosions 418 | . . 45 . . . . 373 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2960 | 146 349 260 359 . . 309 1537 Thermal 2492 | . . 45 1209 . . 484 754 Explosive 373 | . . . . . . . 373 Electromagnetic 313 | . . 313 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 1 1 3 3 3 3 8 Average Corruption 2 | . 1 1 3 3 3 3 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 76 | . 2 11 28 . 8 15 12 Message Errors 20 | . 1 2 11 . 2 1 3 Matter Fused 19 | . . 3 5 . 2 5 4 Heat Flow Errors 5 | . . . 3 . . 2 . Energy Discharges 10 | . . 3 2 . 2 2 1 Data Loss (minor) 10 | . . 2 3 . 2 1 2 Data Loss (major) 4 | . . 1 2 . . 1 . Misfires 5 | . 1 . 2 . . 1 1 Alerts 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 70 | . . . 21 . . 6 43 Projectiles 70 | . . . 21 . . 6 43 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 10 | . . . . . . . 10 Impact . | . . . . . . . . Kinetic 10 | . . . . . . . 10 Secondary . | . . . . . . . . Self-Inflicted Damage 220 | . . 17 . . . . 203 Shots 6 | . . 1 . . . . 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 233 | . 12 124 233 . . 207 135 Average Temperature 40 | . 6 43 37 . . 44 47 Received Heat Transfer 1367 | . 78 344 198 . . 243 504 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . 4 . . . 2 Heat Transferred 4974 | . . 100 2590 . . 851 1433 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 88 | 100 100 100 63 100 . 100 100 Level 1 11 | . . . 36 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 277 | 5 75 96 277 100 . 103 159 Initial 100 | . . . 18 100 . . 29 Average 60 | . 9 15 133 95 . 20 45 Influence Increases 2073 | 15 177 192 771 . . 220 698 Destroy 0b10 Robot/C 1200 | . 100 140 440 . . 140 380 Destroy 0b10 Robot/NC 110 | 15 10 . 30 . . 5 50 Destroy Leader 318 | . 22 30 112 . . 30 124 Successful Hack 103 | . 30 . 59 . . . 14 Disable Machine 75 | . . . 30 . . . 45 Destroy Structure 57 | . . 7 10 . . . 40 Lose Combat Pursuer 210 | . 15 15 90 . . 45 45 Influence Decreases 1944 | 15 177 144 562 167 90 144 645 Entered New Map 324 | . . . 30 157 90 . 47 Time Decay 1416 | 15 113 134 522 10 . 134 488 Lost Part 140 | . . 10 10 . . 10 110 Purge Threat 64 | . 64 . . . . . . Squads Dispatched 6 | . 1 . 2 . . . 3 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 10 | . 1 1 4 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 11 13 45 . . 9 33 Peak Tracking Total 6 | . 3 3 6 . . 4 4 Tactical Retreats 12 | . 2 2 4 . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . 1 . 1 . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . 2 . . . 3 Max in Single Turn 1 | . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 27 | . 4 . 14 . 2 1 6 Terminals 18 | . 3 . 10 . . 1 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 80 | . 13 . 38 . 11 3 15 Successful 47 | . 8 . 22 . 11 . 6 Failed 32 | . 5 . 15 . . 3 9 Catastrophic 1 | . . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . Manual 43 | . 12 . 16 . 1 3 11 Terminals 44 | . 11 . 20 . . 3 10 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units 7 | . 2 . 2 . . . 3 Scanalyzers 13 | . . . 13 . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 23 | . 4 . 7 . 11 . 1 Record 10 | . . . . . 10 . . Robot Analysis 1 | . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 2 | . . . 2 . . . . Patrol Status 3 | . 1 . 1 . . . 1 Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 10 | . . . 10 . . . . Insert Component 2 | . . . 2 . . . . Retrieve Study 8 | . . . 8 . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 11 | . 4 . 3 . . . 4 Terminals 7 | . 2 . 3 . . . 2 Botnet 6 | . 2 . 2 . . . 2 Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 Reject 2 | . 1 . . . . . 1 Mask 2 | . 1 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 4 . 14 . . 1 5 Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 8 | . . . 8 . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 5354 | 88 899 542 1421 36 526 752 1090 Seismic 5354 | 88 899 542 1421 36 526 752 1090 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 7854 | 197 899 1195 2336 36 526 752 1913 Spaces Moved 3900 | 125 519 637 1003 23 326 386 881 Core 5 | 5 . . . . . . . Treads 3530 | . 274 637 1003 23 326 386 881 Legs 365 | 120 245 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 155 Average Speed 156 | 117 141 160 161 160 160 160 162 Slowest Speed 240 | 120 160 240 200 160 160 160 225 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 48 | 5 51 86 75 4 48 61 54 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 5 | . . . 2 . . . 3 Terrain Destroyed 48 | . . 7 2 . . . 39 Melee 3 | . . . . . . . 3 Projectile 8 | . . . 2 . . . 6 AOE 36 | . . 7 . . . . 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5159 | 149 635 753 1587 22 331 471 1211 Wait 752 | . 51 55 437 . . 55 154 Move 3893 | 124 518 636 1002 22 325 385 881 Hop . | . . . . . . . . Pick Up 69 | 4 15 9 15 . 1 1 24 Fast Attach 14 | 7 . . 2 . 2 . 3 Attach 13 | . . 3 4 . . 1 5 Detach 1 | . . . 1 . . . . Swap 69 | . 8 2 29 . . 2 28 Drop 74 | . 10 7 26 . 3 2 26 Fire 271 | 14 33 41 71 . . 25 87 Melee 3 | . . . . . . . 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 16) 798 | -10/Materials | Derelicts attacked the area 921 | -10/Materials | Discovered new exit (range 5) 1097 | -10/Materials | Entered Mines 1184 | -10/Mines | Assembled infested the area 1189 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1211 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1271 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1459 | -10/Mines | Found a hidden stash of uninstalled traps 1730 | -10/Mines | Discovered new exit (range 7) 1736 | -10/Mines | Learned Materials terminal intel 2029 | -10/Mines | Core integrity fell below 50% 2292 | -10/Mines | Entered Materials 2292 | -9/Materials | Evolved 2 slots: Utility x2 2293 | -9/Materials | Loaded intel: 12 terminal locations 2963 | -9/Materials | Build established: Scavenger-Mutant 3490 | -9/Materials | Central database locked down 3785 | -9/Materials | Discovered new exit (range 16) 3915 | -9/Materials | Repaired Imp. Treads+ 4092 | -9/Materials | Identified exit to Mines 4628 | -9/Materials | Entered Mines 4644 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4644 | -9/Mines | Discovered new exit (range 5) 4645 | -9/Mines | Build established: Mutant 4664 | -9/Mines | Entered Exiles 4705 | -9/Exiles | Met 8R-AWN 4733 | -9/Exiles | Met EX-HEX 4777 | -9/Exiles | Met EX-BIN 4795 | -9/Exiles | Aligned with FarCom system 4797 | -9/Exiles | Given EX-Vault access code 4848 | -9/Exiles | Opened EX-Vault 4940 | -9/Exiles | Found Latent Energy Streamer 4973 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5168 | -9/Exiles | Discovered new exit (range 15) 5190 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 5190 | -9/Exiles | Entered Mines 5507 | -8/Mines | Discovered new exit (range 9) 5837 | -8/Mines | Core integrity fell below 50% 5942 | -8/Mines | Entered Materials 5942 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5943 | -8/Materials | Identified exit to Storage 7058 | -8/Materials | Garrison activated, responded to threat 7062 | -8/Materials | Build established: Scavenger-Mutant 7311 | -8/Materials | Discovered exit to Storage (range 9) 7587 | -8/Materials | Crushed by falling debris 7841 | -8/Materials | Core integrity fell below 50% 7855 | -8/Materials | Released all parts (4) 7855 | -8/Materials | Self-destructed Last Messages --------------- 07847_ |DKCCUQMQP&4|I=HG14QE6>T7AKV5CEO0S6PG 07847_ U-05 Engineer lays Concrete. 07847_ Lgt. Treads+ severed. 07847_ Destroyed Surge Thruster. 07848_ Nuclear Reactor explodes. 07848_ The unstable cave ceiling collapses. 07848_ C-17 Slicer destroyed. 07848_ U-05 Engineer builds a Wall. 07848_ U-05 Engineer lays Concrete. 07849_ Penetrated by Slug. 07849_ Arm. Treads destroyed. 07849_ Rocket Launcher+ destroyed. 07849_ U-05 Engineer lays Concrete. 07853_ U-05 Engineer builds a Wall. 07854_ Penetrated by Slug. 07854_ Lgt. Deuterium Engine destroyed. 07855_ U-05 Engineer builds a Wall. 07855_ Released Targeting Computer. 07855_ Released Lrg. Storage Unit. 07855_ Released Latent Energy Streamer. Map ----- +----------------------------------------------------+ | ?# +* # ]]#??????????????????? | | ?# #%! # % [[#??????????????????? | | ?# #! + [[= % [[#??????????????????? | | ?# # # [%######## ! #??????????????????? | | ?# # # ![#??????# !!#??????????????????? | | ?# ######## ##?????# #####??????????????????? | | ## ####### #?????# #??????????????????????? | | #?????# #??????????????????????? | | T #?????# #??????????????????????? | | #?????# w #??????????????????????? | | ######+### #?????# #??????????????????????? | | ???? ############# #??????????????????????? | | ??# """ #??# # #??????????????????????? | | ??# """ #??? 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""" # ###### #???????? | | ???????????????????""" ## r# #????#######???????? | | ??????????????????? ?; u# ??????????????????? | | ????????????????????##??# ####?????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????? ?????????????????????? | | ??????????????????????????H??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 15 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 43% | -9/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Throw Away The Key Challenges ------------ None Game ------ Seed InsulationLaunchCanceller Manual? 0 Play Time 01:26:53 Cumulative 50.4 hours Start 2026.02.17 @ 19:56:49 End 2026.02.17 @ 22:09:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a88f5257-e159-4e2e-aa4c-11373b7ad518