Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 20:12:02 Player: KURIIRI Result: Destroyed by GA-635(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1075) 1075 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (758) 758 TOTAL SCORE: 2988 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -42 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 102/125 System Corruption 0% Temperature Cool (12) Movement Rolling (115) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Gatling Laser Helical Railgun > --- INVENTORY (20) --- Scrap Suit Heat Sink Cooling System Improved Cooling System Improved Terrain Scanner Heavy Armor Plating Layered Medium Armor Plating Makeshift Kinetic Plating Improved System Shield Overtuned Pulse Rifle Overtuned Pulse Rifle Proton Cannon KE Penetrator Missile Launcher Multitool Heavy Mace Vortex Trap Vortex Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Helical Railgun > --- INVENTORY -------- Scrap Suit Heat Sink Cooling System Improved Cooling System Improved Terrain Scanner Heavy Armor Plating Layered Medium Armor Plating Makeshift Kinetic Plating Improved System Shield Overtuned Pulse Rifle Overtuned Pulse Rifle Proton Cannon Assault Cannon Missile Launcher Multitool Heavy Mace Vortex Trap Vortex Trap [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 37 | 3 10 8 7 9 Power 5 | . 2 1 2 . Engine 5 | . 2 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 1 3 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 4 | . . 1 3 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 2 1 3 Device 4 | 1 2 1 . . Storage 2 | . 1 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 16 | . 5 4 1 6 Energy Gun 4 | . 2 1 . 1 Energy Cannon 2 | . 1 1 . . Ballistic Gun 4 | . 1 1 . 2 Ballistic Cannon 1 | . . . 1 . Launcher 3 | . 1 1 . 1 Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . . 6 1 . Power 2 | . . 1 1 . Propulsion 2 | . . 2 . . Utility 1 | . . 1 . . Weapon 2 | . . 2 . . Highest Loss Streak 4 | . . 4 1 . To Critical Strikes 1 | . . 1 . . Average Backups 12 | 6 8 8 12 15 Power . | 1 1 . . . Propulsion 1 | 4 2 1 . 1 Utility 5 | . 2 3 5 8 Weapon 3 | 1 2 3 5 4 Tool/Special . | . . . . . Unused Backups 18 | . 5 2 . 11 Power 4 | . 4 . . . Propulsion . | . . . . . Utility 9 | . 1 2 . 6 Weapon 4 | . . . . 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 99 89 98 99 Engine 13 | . 14 13 13 14 Treads 8 | . 27 9 . . Wheel 17 | . . 9 27 28 Device 4 | . 14 6 . . Storage 13 | . 14 14 14 13 Protection 9 | . . 7 14 13 Energy Gun 10 | . 5 10 8 14 Energy Cannon 4 | . 12 2 7 . Ballistic Gun 2 | . 3 7 . . Ballistic Cannon 4 | . . . 12 5 Launcher 5 | . 6 6 . 5 Peak Build Rating 26 | 9 10 11 15 26 Average Rating 13 | 7 8 8 12 18 On Entrance 9 | 6 9 9 9 13 Avg Prop Armor Cover (%) 13 | . . 13 . . Naked Turns . | . . . . . Heaviest Build 65 | 14 23 30 65 61 Greatest Support 40 | 40 40 40 32 32 Greatest Overweight (x) 2 | . 1 1 2 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 20 | 8 10 10 20 20 Average Capacity 15 | 8 9 10 19 19 Most Carried 20 | 6 10 10 16 20 Average Carried 13 | 5 8 8 13 17 Final Capacity 20 | 8 10 10 20 20 Final Carried 20 | 4 10 10 16 20 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1279 | 215 565 202 150 147 Remotely . | . . . . . Salvage Created 1595 | 88 790 285 282 150 Parts 89 | 8 48 16 12 5 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 3 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 29 | . 18 7 2 2 Guns 10 | . 2 5 1 2 Cannons 13 | . 11 1 1 . AOE 6 | . 5 1 . . Classes Destroyed 13 | 2 5 3 1 2 Worker 1 | . 1 . . . Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 6 | 1 2 . 3 . Watcher 3 | . 3 . . . Swarmer 6 | . 6 . . . Grunt 12 | . 12 . . . Sentry 3 | . . 1 2 . Artisan 2 | . . 2 . . Subdweller 6 | . . 6 . . Bolteater 1 | . . . . 1 Ranger 1 | . . . . 1 Best Kill Streak 7 | 2 7 2 4 1 Combat Bots Only 5 | . 5 2 1 1 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 120 | . 54 40 12 14 Missed 25 | . 11 10 1 3 Hits 95 | . 43 30 11 11 Projectile 95 | . 43 30 11 11 Critical Strikes 2 | . . 2 . . Damage Taken 1492 | . 470 684 156 182 Core 254 | . 46 109 29 70 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 449 | . 120 . . 329 Core Remaining (%) 100 | 100 . . . . Volleys Fired 138 | 5 65 41 17 10 Largest 2 | 2 2 2 2 2 Hottest 118 | 60 110 110 117 118 Shots Fired 224 | 10 107 58 32 17 Gun 112 | 10 43 31 13 15 Cannon 90 | . 53 18 19 . Launcher 20 | . 11 9 . . Special 2 | . . . . 2 Kinetic 43 | 5 5 11 16 6 Thermal 139 | . 76 38 16 9 Explosive 20 | . 11 9 . . Electromagnetic 20 | 5 15 . . . Robot Hit Streak 15 | 2 9 11 15 8 Robot Miss Streak 5 | 3 5 1 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 123 | 3 54 34 20 12 Core Hits 74 | 3 41 15 7 8 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 2 3 . Burn 1 | . . 1 . . Destroy 1 | . . 1 . . Blast 3 | . . . 3 . Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3072 | 34 1333 947 480 278 Guns 1010 | 34 262 274 162 278 Cannons 1072 | . 576 178 318 . Explosions 990 | . 495 495 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 415 | 19 18 26 291 61 Thermal 1639 | . 807 426 189 217 Explosive 930 | . 435 495 . . Electromagnetic 88 | 15 73 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 135 | . 51 84 . . Shots 9 | . 3 6 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 368 | 20 336 18 368 179 Average Temperature 120 | 13 143 10 120 64 Received Heat Transfer 372 | . 153 93 54 72 Effects 2 | . 2 . . . Energy Bleed 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 4 4 . . Heat Transferred 3199 | . 1765 976 237 221 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 1 | . 1 . . . Low Security (%) 84 | 100 74 . 100 . Level 1 15 | . 25 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 272 | 10 272 . 77 . Initial . | . . . . . Average 103 | 2 154 . 22 . Influence Increases 918 | 10 684 20 204 . Destroy 0b10 Robot/C 420 | . 360 20 40 . Destroy 0b10 Robot/NC 70 | 10 40 . 20 . Destroy Leader 90 | . 90 . . . Successful Hack 33 | . 12 . 21 . Select Force Hacks 150 | . 60 . 90 . Disable Machine 75 | . 45 . 30 . Destroy Structure 65 | . 62 . 3 . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 918 | 10 428 276 193 11 Entered New Map 135 | . . 124 . 11 Time Decay 783 | 10 428 152 193 . Squads Dispatched 4 | . 4 . . . Investigation 4 | . 4 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 23 11 2 11 Peak Tracking Total 6 | . 4 6 2 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . . . 2 Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 8 | . 3 . 2 3 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 28 | . 10 . 9 9 Terminals 13 | . 7 . 6 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 99 | . 25 . 23 51 Successful 78 | . 16 . 11 51 Failed 21 | . 9 . 12 . Catastrophic 7 | . 3 . 4 . Database Lockouts . | . . . . . Manual 44 | . 22 . 22 . Terminals 39 | . 20 . 19 . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 6 | . 2 . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 56 | . 2 . 3 51 Record 44 | . . . . 44 Robot Analysis 11 | . 2 . 3 6 Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 20 | . 12 . 8 . Terminals 15 | . 10 . 5 . Botnet 6 | . 4 . 2 . Operators 1 | . 1 . . . Skim 8 | . 5 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 . 3 . Tunnel 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 8 . 7 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 5 | . . . . 5 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 380 | 12 368 . . . Terrain 380 | 12 368 . . . Robot Analysis Total 11 | . 2 . 3 6 Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5908 | 31 1334 1216 787 2540 Spaces Moved 3759 | 11 671 602 599 1876 Core . | . . . . . Treads 864 | 1 671 192 . . Legs 10 | 10 . . . . Wheels 2885 | . . 410 599 1876 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 160 115 115 100 Average Speed 125 | 123 160 129 118 114 Slowest Speed 240 | 160 240 240 130 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 3 96 23 89 95 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 10 | . 2 1 3 4 Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 6 | . . . . 6 Spaces Dug 19 | . 15 4 . . Terrain Destroyed 93 | . 60 29 3 1 Melee . | . . . . . Projectile 5 | . . 1 3 1 AOE 88 | . 60 28 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 4710 | 20 824 978 642 2246 Wait 692 | . 56 313 14 309 Move 3755 | 10 670 601 598 1876 Hop . | . . . . . Pick Up 44 | . 10 5 4 25 Fast Attach 13 | 1 5 3 1 3 Attach 9 | 1 . 5 1 2 Detach 3 | . . 3 . . Swap 26 | 1 8 4 6 7 Drop 29 | 2 10 3 1 13 Fire 138 | 5 65 41 17 10 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 32 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 5) 662 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Discovered new exit (range 15) 903 | -10/Materials | Learned 2 Storage zone layouts 933 | -10/Materials | Discovered new exit (range 15) 962 | -10/Materials | Loaded intel: 1 repair station location 995 | -10/Materials | Discovered new exit (range 16) 1085 | -10/Materials | Learned location of 1 exit from Storage 1126 | -10/Materials | Identified exit to Subcaves 1263 | -10/Materials | Repaired Lgt. Treads 1366 | -10/Materials | Entered Subcaves 1367 | -10/Subcaves | Identified exit to Recycling 1410 | -10/Subcaves | Learned location of Storage (-8) 1510 | -10/Subcaves | Discovered new exit (range 10) 1720 | -10/Subcaves | Lost 4 parts (1p1n2w) 1783 | -10/Subcaves | Core integrity fell below 50% 2311 | -10/Subcaves | Discovered new exit (range 12) 2582 | -10/Subcaves | Entered Recycling 3049 | -8/Recycling | Discovered new exit (range 15) 3106 | -8/Recycling | Scanned before Scraplab entrance 3357 | -8/Recycling | Entered Scraplab 3366 | -8/Recycling | Discovered new exit (range 3) 3369 | -8/Recycling | Entered Scraptown 3723 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3726 | -8/Scraptown | Learned location of Testing (-3) 3728 | -8/Scraptown | Learned location of Quarantine (-2) 3754 | -8/Scraptown | Discovered new exit (range 5) 3877 | -8/Scraptown | Visited Cyclists 3909 | -8/Scraptown | Visited Red Mages 4172 | -8/Scraptown | Visited Comm Corps 4223 | -8/Scraptown | Visited Assassins FH 4283 | -8/Scraptown | Visited CPS Storage 4307 | -8/Scraptown | Visited TADAMA 4338 | -8/Scraptown | Visited CR-KLE's Repair Center 4358 | -8/Scraptown | CR-KLE repaired 5 parts 4430 | -8/Scraptown | Visited UFD Registry 4430 | -8/Scraptown | Registered with UFD as "Metallauncher" 4496 | -8/Scraptown | Entered Cyclist Reading Room 4502 | -8/Scraptown | Learned location of Zion (-6) 4580 | -8/Scraptown | Visited Abandonware Association 4594 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 4625 | -8/Scraptown | Visited Junk Repository 4658 | -8/Scraptown | Visited Science Guys 4920 | -8/Scraptown | Visited Supply Room 4943 | -8/Scraptown | Visited Analyses Database 4983 | -8/Scraptown | Visited Scrap Suit Storage 5054 | -8/Scraptown | Discovered new exit (range 5) 5103 | -8/Scraptown | Found Scrap Suit 5197 | -8/Scraptown | Visited Derelict Rescue Squad 5231 | -8/Scraptown | Visited LU-1G1's Boring Crew 5376 | -8/Scraptown | Met Optimus 5376 | -8/Scraptown | Accepted into 0bPrime 5776 | -8/Scraptown | Civil war broke out across Scraptown 5808 | -8/Scraptown | Attached CPS modules to ME-ZOW(j). 5840 | -8/Scraptown | Core integrity fell below 20% 5842 | -8/Scraptown | Lost 5 allies 5909 | -8/Scraptown | Destroyed by GA-635(j) with Overtuned Pulse Rifle Last Messages --------------- mission is important. Take the northeast exit, it's probably the safer route. Exit location confirmed. 05852_ Acquired Ovr. Pulse Rifle. 05861_ Dropped Hrd. Medium Armor Plating. 05861_ Acquired Adv. Targeting Computer. 05869_ Z4-5UK(E): "0bPrime accepts all who want to win. Surrender now!" 05877_ Acquired 10 matter. 05880_ Acquired Prototype Ballistic Gun. 05880_ Identified Helical Railgun. 05882_ Dropped Assault Cannon. 05882_ Acquired KE Penetrator. 05883_ Penetrated by Bolt. 05892_ Bolt penetrates Wall. 05896_ Penetrated by Bolt. 05900_ DB-6VG(h) destroyed. 05900_ Slug penetrates Machine. 05900_ Machine disabled. 05904_ Acquired 20 matter. 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Treads | 14% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Link The Feds You May Approach The Wall Challenges ------------ None Game ------ Seed AssaultDecoderImpeller Manual? 0 Play Time 00:49:08 Cumulative 360.4 hours Start 2026.03.25 @ 19:05:22 End 2026.03.25 @ 20:12:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 252 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 64 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a1a1bc4-be97-4081-85e8-8f3f21f4163d