Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 08:54:45 Player: SilentMoose Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (193) 193 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1933 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 83/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- EM Pulse Gun EM Pulse Gun Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Medium Laser Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Wheel Compact Wheel EM Pulse Gun EM Pulse Gun Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 14 | 6 . 7 . . 1 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 4 . . . Treads 2 | . . 2 . . . Leg 2 | 2 . . . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 2 | 1 . 1 . . . Device 1 | . . 1 . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 3 | 2 . 1 . . . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . 3 . . 7 Power 3 | . . 1 . . 2 Propulsion 4 | . . 2 . . 2 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 7 | . . 3 . . 7 To Critical Strikes . | . . . . . . Average Backups 4 | 2 6 5 4 4 3 Power . | . 1 . 1 1 . Propulsion 1 | 1 4 2 . . . Utility . | . . . . . . Weapon 2 | . 1 2 3 3 3 Tool/Special . | . . . . . . Unused Backups 2 | . . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 66 | . 85 76 77 77 18 Engine 9 | . 14 11 11 11 1 Treads 3 | . . 10 . . . Leg 8 | . 28 9 . . . Wheel 7 | . . 2 22 22 3 Device 6 | . . 8 11 11 . Storage 11 | . 14 11 11 11 11 Energy Gun 13 | . 28 15 11 11 . Launcher 5 | . . 6 11 11 . Peak Build Rating 10 | 6 6 10 8 8 8 Average Rating 6 | 4 6 7 8 8 1 On Entrance 6 | . 6 6 8 8 8 Naked Turns . | . . . . . . Heaviest Build 14 | 12 12 14 14 14 8 Greatest Support 40 | 20 20 40 26 26 26 Greatest Overweight (x) 4 | 2 . 4 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 6 8 4 4 4 Average Carried 4 | 2 6 5 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 6 | 6 6 4 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 233 | 207 . 25 . . 1 Remotely . | . . . . . . Salvage Created 83 | . . 83 . . . Parts 11 | . . 11 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 6 | . . 6 . . . Guns 1 | . . 1 . . . AOE 5 | . . 5 . . . Classes Destroyed 5 | . . 5 . . . Worker 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 3 | . . 3 . . . Grunt 2 | . . 2 . . . Sentry 1 | . . 1 . . . Best Kill Streak 4 | . . 4 . . . Combat Bots Only 3 | . . 3 . . . Max Kills in Single Turn 2 | . . 2 . . . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 130 | . 19 46 . . 65 Missed 46 | . 7 13 . . 26 Hits 84 | . 12 33 . . 39 Melee 1 | . . . . . 1 Projectile 83 | . 12 33 . . 38 Critical Strikes 3 | . . 2 . . 1 Damage Taken 1277 | . 156 603 . . 518 Core 430 | . 15 107 . . 308 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 94 . . . . Volleys Fired 19 | . 1 16 . 1 1 Largest 2 | . 2 2 . 2 2 Hottest 90 | . 90 80 . 80 80 Shots Fired 36 | . 2 30 . 2 2 Gun 20 | . 2 16 . 1 1 Cannon . | . . . . . . Launcher 16 | . . 14 . 1 1 Special . | . . . . . . Kinetic . | . . . . . . Thermal 19 | . 1 16 . 1 1 Explosive 16 | . . 14 . 1 1 Electromagnetic 1 | . 1 . . . . Robot Hit Streak 6 | . . 6 . . . Robot Miss Streak 3 | . 2 3 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 10 | . . 10 . . . Core Hits 14 | . . 12 . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 736 | . . 659 . . 77 Guns 76 | . . 76 . . . Cannons . | . . . . . . Explosions 660 | . . 583 . . 77 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 76 | . . 76 . . . Explosive 660 | . . 583 . . 77 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 164 | . . 164 . . . Shots 7 | . . 7 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 48 | . 39 48 . . 4 Average Temperature 25 | . 24 29 . . 2 Received Heat Transfer 405 | . 93 210 . . 102 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 296 | . . 296 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 145 | . . 145 48 . . Initial 48 | . . . 48 . . Average 27 | . . 46 48 . . Influence Increases 235 | . . 235 . . . Destroy 0b10 Robot/C 120 | . . 120 . . . Destroy 0b10 Robot/NC 10 | . . 10 . . . Destroy Leader 22 | . . 22 . . . Disable Machine 30 | . . 30 . . . Destroy Structure 53 | . . 53 . . . Influence Decreases 235 | . . 110 77 48 . Entered New Map 125 | . . . 77 48 . Time Decay 80 | . . 80 . . . Lost Part 30 | . . 30 . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 16 | . 2 10 . . 4 Peak Tracking Total 4 | . 2 4 . . 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 740 | 74 105 260 3 167 131 Spaces Moved 606 | 57 83 152 4 182 128 Core 153 | 22 . 13 . . 118 Treads 31 | . . 31 . . . Legs 196 | 35 83 78 . . . Wheels 226 | . . 30 4 182 10 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 90 90 90 Average Speed 108 | 104 120 133 90 90 99 Slowest Speed 250 | 150 120 250 90 90 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 13 | 4 20 26 4 10 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 75 | . . 60 . 8 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 75 | . . 60 . 8 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 648 | 68 86 178 3 183 130 Wait 5 | . 3 1 . 1 . Move 601 | 56 82 151 3 181 128 Hop . | . . . . . . Pick Up 9 | 6 . 3 . . . Fast Attach 7 | 6 . 1 . . . Attach 6 | . . 5 . . 1 Detach . | . . . . . . Swap 1 | . . 1 . . . Drop . | . . . . . . Fire 19 | . 1 16 . 1 1 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Met a group of wandering Federalists 162 | -10/Materials | Discovered new exit (range 16) 180 | -10/Materials | Entered another Materials area 180 | -9/Materials | Evolved 2 slots: Propulsion x2 324 | -9/Materials | Build established: Mutant 331 | -9/Materials | Lost 3 parts (1p2n) 431 | -9/Materials | Discovered new exit (range 11) 440 | -9/Materials | Entered Mines 441 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 443 | -9/Mines | Entered Zion 533 | -7/Zion | Discovered new exit (range 15) 576 | -7/Zion | Given A8's code to call for help 610 | -7/Zion | Entered Proximity Caves 610 | -6/Proximity Caves | Spotted B-75 Beast 612 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 654 | -6/Proximity Caves | Lost 7 parts (2p2n1u2w) 654 | -6/Proximity Caves | Core integrity fell below 50% 658 | -6/Proximity Caves | Core integrity fell below 20% 741 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- MAIN.C's most potent advantage, so far anyway, is overwhelming numbers. Should you find yourself up against "unhealthy" odds, call for help at any machine with \\GWJG, and we'll see what we can do. 00576_ A8: "My job here is done!" 00576_ A8 warps through subspace. LOCATION=UNKNOWN GOAL=ESCAPE 00611_ Heat Sink destroyed. 00611_ Med. Laser destroyed. 00611_ Ion Engine destroyed. 00612_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 00614_ Mni. Grenade Launcher destroyed. 00623_ Com. Wheel destroyed. 00623_ Lgt. Ion Engine destroyed. 00623_ Knocked back. 00623_ Wheel destroyed. 00697_ Acquired 1 matter. 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Medium Treads | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Flak Gun | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertChainCanceller Manual? 0 Play Time 00:11:33 Cumulative 4.2 hours Start 2025.08.25 @ 19:26:05 End 2025.09.15 @ 08:54:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea949a29-274e-4c67-8315-2615ab1f815e