Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.15 @ 21:39:10 Player: 4R-ZE3 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (282) 1410 Value Destroyed (14490) 14490 Prototype IDs (38) 760 Alien Tech Used (5) 1000 Bonus (8768) 8768 TOTAL SCORE: 36328 Bonus ------- High Alert Combat Kills 629 Follower Combat Kills 3838 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Friendly Fire -699 Cogmind --------- Core Integrity 0/1600 Matter 224/300 Energy 98/100 System Corruption 30% Temperature Cool (4) Movement Flying (37) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array Improved Q-thruster > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Target Analyzer Core Analyzer Improved Transmission Jammer Advanced Powered Armor > --- WEAPON ----------- Gamma Rifle Gamma Rifle Advanced Variable Charge Gun Precision Phase Gun > --- INVENTORY -------- Micro Antimatter Reactor Armored Heavy Treads Centrium Heavy Treads Advanced Heat Sink Advanced Cooling System Improved Matter Compressor Advanced Signal Interpreter Advanced Hacking Suite Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Precision Phase Gun [Rating: 188] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Powered Armor Weapon Gauss Rifle Energy Gun Advanced Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Precision Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 4 | . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . Utility 10 | . . . . . 2 . . . . . 2 . . . . 1 . . . . . . . 2 . 2 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 233 | 8 2 2 . 2 17 30 11 2 . 2 28 3 4 6 . 5 5 12 1 2 6 3 1 7 5 16 53 Power 25 | 1 . 1 . . 4 . 1 . . 1 . . . . . 1 1 1 . . 1 . . . 1 1 11 Engine 7 | 1 . 1 . . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 11 Propulsion 63 | 4 . . . . 2 13 4 . . . 7 2 . 1 . 1 1 . . 1 2 . 1 2 3 4 15 Treads 37 | 2 . . . . 1 8 4 . . . 4 1 . 1 . 1 1 . . . 1 . . 1 1 4 7 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 24 | 2 . . . . 1 5 . . . . 3 1 . . . . . . . 1 1 . 1 1 2 . 6 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 78 | 1 1 1 . 2 6 8 2 1 . . 16 . 2 2 . 3 1 2 1 1 2 3 . 2 1 7 13 Device 44 | . 1 . . . 2 3 1 1 . . 10 . 2 1 . 1 1 . 1 1 1 1 . 1 1 6 9 Storage 5 | 1 . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Processor 9 | . . . . . 2 1 . . . . . . . . . 2 . . . . . . . . . 1 3 Hackware 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Protection 18 | . . 1 . 1 1 4 1 . . . 3 . . 1 . . . 2 . . 1 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 1 . . . 5 9 4 1 . 1 5 1 2 3 . . 2 9 . . 1 . . 3 . 4 14 Energy Gun 29 | . . . . . 4 4 1 . . . 3 . 1 2 . . 1 2 . . . . . 1 . 3 7 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Gun 28 | 2 1 . . . 1 4 1 1 . . 1 . 1 1 . . 1 7 . . 1 . . 1 . . 5 Ballistic Cannon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 2 . . 1 . 1 . . . . . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 3 2 1 . . . 1 . . 1 . . . 3 . . . 3 . 1 3 . 1 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . System Corruption 20 | . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . Parts Lost 105 | . 2 . . . 4 6 2 1 . 1 7 3 5 . . . . . . . 7 . . 4 8 4 51 Power 13 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . 9 Propulsion 35 | . . . . . 1 4 . . . . 4 3 1 . . . . . . . 4 . . 2 2 . 14 Utility 29 | . . . . . 2 1 1 1 . . 2 . 3 . . . . . . . 1 . . . 4 3 11 Weapon 28 | . 1 . . . . 1 1 . . 1 1 . 1 . . . . . . . 1 . . 2 1 1 17 Highest Loss Streak 17 | . 1 . . . 3 4 1 1 . 1 4 2 5 . . . . . . . 6 . . 1 4 3 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 22 | 1 4 6 8 8 14 24 24 24 25 24 24 24 21 21 23 23 23 23 24 25 22 22 24 22 24 24 20 Power 1 | . 1 . 1 1 2 3 2 2 2 1 2 1 1 1 1 . . . 1 1 . . . . . 1 . Propulsion 3 | 1 2 2 2 2 3 5 6 6 6 6 4 4 3 3 3 3 4 4 2 3 2 . . . . 1 1 Utility 8 | . 1 2 3 2 6 7 6 7 8 8 7 9 8 8 10 9 9 8 10 11 10 11 12 10 9 6 6 Weapon 8 | . . 1 2 2 3 8 9 9 9 8 8 8 8 9 9 9 10 10 10 10 9 9 10 10 9 10 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . . . . . . 8 . 1 . 1 8 2 . . 2 . 4 2 . . . . . . 2 5 12 Power 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 15 | . . . . . . 5 . . . 1 1 . . . 1 . 2 1 . . . . . . . . 4 Weapon 24 | . . . . . . 3 . 1 . . 7 . . . . . 2 1 . . . . . . . 5 5 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 93 | . 95 100 76 100 93 99 99 100 73 100 99 92 92 92 93 92 94 93 93 94 97 79 100 98 86 85 83 Engine 4 | . 13 14 14 14 8 7 7 7 7 7 6 6 6 6 6 5 2 . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 4 7 10 5 5 5 5 5 4 2 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 5 5 4 5 5 4 5 8 9 Treads 18 | . 28 28 28 24 . 15 15 16 15 15 14 17 25 26 26 23 23 23 30 30 25 21 17 13 7 13 13 Wheel 6 | . . . . 3 12 14 14 13 15 15 10 7 . . . . . . . . 4 10 12 13 12 1 1 Device 12 | . 10 10 . . 8 7 7 7 7 7 14 12 13 13 13 11 11 5 9 10 10 9 10 11 12 31 22 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 3 Processor 7 | . . . . . 8 6 7 7 7 7 6 6 1 . . 8 11 11 10 10 10 10 10 9 9 8 16 Protection 7 | . . 3 14 14 8 6 6 7 7 7 5 6 9 12 13 6 5 10 5 5 9 10 10 16 9 . 1 Energy Gun 9 | . . . . . 17 16 10 15 2 15 9 13 12 12 13 11 7 5 10 10 7 . 5 3 4 7 9 Ballistic Gun 12 | . 28 28 5 28 17 12 17 15 1 13 10 10 13 12 12 10 14 16 10 10 12 . 15 13 14 8 3 Peak Build Rating 188 | 6 7 7 7 9 27 45 48 49 45 47 70 74 75 76 75 84 89 111 121 118 126 115 118 142 147 174 188 Average Rating 84 | 4 6 7 5 7 20 36 44 45 32 45 61 66 72 72 73 81 84 96 117 117 115 82 116 129 132 164 160 On Entrance 69 | . 6 6 7 7 9 27 45 48 45 45 47 68 74 73 73 73 81 89 111 118 116 111 115 118 142 133 168 Avg Prop Armor Cover (%) 10 | . . . . . . 11 9 10 13 10 11 8 . . . . . . . . 14 17 8 8 9 14 10 Naked Turns 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Heaviest Build 174 | 14 15 12 12 93 107 116 117 114 114 118 134 134 138 138 142 159 155 173 172 166 166 154 154 174 172 138 171 Greatest Support 230 | 40 40 40 40 40 26 48 89 89 32 32 88 104 104 108 108 108 116 116 176 176 168 24 95 44 103 230 210 Greatest Overweight (x) 13 | . . . . 4 10 11 3 3 3 3 12 12 1 1 1 1 1 1 . 1 6 6 6 6 5 3 13 Average Overweight (x) 2 | . . . . . 7 3 2 2 3 3 4 3 1 1 1 1 1 1 . . 2 5 2 3 2 . . Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 8 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 6 8 8 11 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 Average Carried 22 | 1 4 6 8 8 14 24 24 24 25 24 24 24 22 23 24 24 24 24 24 25 22 22 24 22 24 24 21 Final Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 6 8 8 11 25 25 25 25 25 25 23 25 22 25 25 25 25 25 25 25 20 23 25 23 22 25 . Class Distribution -------------------- 31% | Scavenger-Tank 27% | Scavenger-Skirmisher 14% | Skirmisher 7% | Mutant 7% | Scavenger-Gunner 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Commander-Tank | -5/Cetus Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 11210 | 201 236 51 . 58 364 859 609 269 . 266 1475 665 230 113 120 . 418 152 300 118 331 100 536 531 960 619 1629 Remotely 947 | . . . . . . . . . . . 124 . . . . . . . 70 . . . . . . . 753 Salvage Created 14482 | . 281 50 . . 566 1132 410 473 . 197 1731 547 205 . 134 . 543 63 949 163 692 . 202 507 1496 1099 3042 Parts 724 | . 21 5 . . 32 62 14 12 . 4 85 39 8 . 4 . 23 2 48 5 20 . 3 25 81 61 170 Haulers Intercepted 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . 3 . . . . . 3 . . . . . 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . 10 12 . 5 . 21 6 . 8 . . . . 6 15 . 5 . . . . Prevented 7 | . . . . . . . . . . 2 . 4 . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 233 | . 9 3 . . 8 18 10 8 . 8 27 11 5 . 4 . 7 1 11 1 12 . 3 10 21 17 39 Guns 178 | . 9 3 . . 8 18 3 8 . 3 19 3 1 . 1 . 6 1 11 1 6 . 1 6 21 17 32 Cannons 8 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . 1 AOE 43 | . . . . . . . 7 . . 5 1 8 4 . 3 . . . . . 5 . 2 4 . . 4 Classes Destroyed 23 | . 3 . . . 4 5 . . . . . 3 1 . . . . . 3 1 1 . . . . . 2 Worker 8 | . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . 2 Builder 12 | . . . . . . 2 . . . . 2 . . . . . 2 . 2 . . . . . . . 4 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycler 10 | . . . . . 2 1 . . . . 2 . . . . . . . 1 . . . . 1 . . 3 Minesweeper 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 9 | . . . . . . 1 . . . . 3 . . . . . 2 . 2 . . . . . 1 . . Swarmer 38 | . 6 3 . . . . . . . . 3 3 . . 3 . . . . . 3 . . 8 . 4 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 101 | . 3 . . . 5 7 8 6 . 7 13 5 4 . 1 . 4 . 5 . 3 . 2 . 13 4 11 Brawler 4 | . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . Duelist 7 | . . . . . . 2 . . . 1 . 1 . . . . . . . . 1 . . . 1 . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 12 | . . . . . 2 2 . 1 . . 2 . . . . . 2 . 1 . 1 . 1 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Hunter 17 | . . . . . 1 2 2 1 . . 3 . . . . . 1 . . . . . . . . 3 4 Programmer 45 | . . . . . . 5 . . . . 6 1 . . . . . . 1 1 . . . 2 7 6 16 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Best Kill Streak 12 | . 4 3 . . 4 5 3 4 . 4 10 3 3 . 3 . 2 1 3 1 12 . 3 6 8 6 6 Combat Bots Only 11 | . 3 3 . . 4 4 3 4 . 4 6 3 3 . 3 . 2 1 3 1 11 . 3 6 8 6 6 Max Kills in Single Turn 5 | . 1 1 . . 1 2 3 1 . 1 5 3 1 . 2 . 1 1 2 1 3 . 2 4 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Exploded 4 | . . . . . . . 3 . . 1 1 3 1 . 2 . . . . . 3 . 2 4 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 1740 | . 76 9 . . 35 146 49 70 . 21 214 85 5 . 8 . 23 1 44 14 102 . 5 95 95 128 515 Missed 491 | . 14 2 . . 11 45 14 28 . 7 68 38 3 . 1 . 7 . 16 4 23 . 1 26 15 26 142 Hits 1249 | . 62 7 . . 24 101 35 42 . 14 146 47 2 . 7 . 16 1 28 10 79 . 4 69 80 102 373 Melee 19 | . . . . . . 11 . . . . . . . . . . . . . . 2 . . . 4 . 2 Projectile 1230 | . 62 7 . . 24 90 35 42 . 14 146 47 2 . 7 . 16 1 28 10 77 . 4 69 76 102 371 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 66 | . 2 . . . 2 5 1 . . 1 7 . . . . . . 2 2 . 7 . . 2 10 4 21 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 25680 | . 603 55 . . 363 1656 466 372 . 276 1943 745 351 . 164 . 350 166 669 203 1808 . 80 1659 1746 2190 9815 Core 2680 | . 175 17 . . 117 191 16 25 . . 90 . 54 . . . 12 . 29 31 73 . . 101 154 164 1431 Absorbed by Shields 140 | . . . . . . . . . . . . . . . . . 86 54 . . . . . . . . . Reduced by Siege Mode 625 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 220 377 Ignored by Resistances 188 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . 52 125 Regen/Repaired (Parts) 1331 | . . . . . . . . . . . . . . 1331 . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 23 78 . . . . 66 . . . . 83 . . 98 . . . . 88 . 69 88 . Volleys Fired 726 | . 26 4 . . 27 68 29 15 . 18 88 44 7 . 5 7 22 6 28 6 23 . 10 30 53 60 150 Largest 4 | . 2 2 . . 4 4 4 4 . 3 4 4 3 . 4 2 4 4 4 4 4 . 4 4 4 4 4 Hottest 484 | . 40 40 . . 161 203 157 192 . 164 224 205 136 . 226 56 226 174 240 230 355 . 185 240 240 390 484 Shots Fired 2065 | . 52 8 . 1 108 219 69 60 . 31 262 103 11 . 14 8 85 20 94 24 76 . 34 75 163 167 381 Gun 1882 | . 52 8 . 1 108 212 52 60 . 20 189 90 5 . 12 2 85 20 94 24 73 . 32 74 163 167 339 Cannon 127 | . . . . . . 7 8 . . . 73 . . . . 6 . . . . . . . . . . 33 Launcher 56 | . . . . . . . 9 . . 11 . 13 6 . 2 . . . . . 3 . 2 1 . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1114 | . 52 8 . 1 54 100 47 30 . 6 178 41 3 . 6 8 57 19 48 12 46 . 26 61 111 69 131 Thermal 810 | . . . . . 54 119 13 30 . 14 84 49 2 . 6 . 28 1 46 12 27 . 6 13 52 98 156 Explosive 56 | . . . . . . . 9 . . 11 . 13 6 . 2 . . . . . 3 . 2 1 . . 9 Electromagnetic 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Robot Hit Streak 22 | . 9 4 . . 22 10 7 19 . 4 17 17 5 . 9 . 12 14 12 9 15 . 8 6 11 22 13 Robot Miss Streak 6 | . 3 1 . . 3 4 2 3 . 2 3 3 1 . 1 . 3 2 2 2 4 . 1 6 3 3 6 Penetration Max 1 | . . . . . . 1 . 1 . . 1 . . . . . 1 1 1 1 . . . 1 1 . 1 Secondary Targets 42 | . 1 1 . . 2 1 . 2 . 1 1 . . . . . 1 . 1 1 4 . . 2 7 5 12 Max Gunslinging Chain 2 | . 1 1 . . 1 1 . 1 . 1 1 . . . . . 1 . 1 1 1 . . 1 2 1 1 Shots Hit Robots 1259 | . 38 5 . . 71 139 43 46 . 16 144 69 5 . 10 . 58 16 52 15 60 . 22 35 97 89 229 Core Hits 631 | . 15 4 . . 28 56 20 22 . 26 81 30 10 . 9 . 21 7 25 6 33 . 14 19 49 37 119 Critical Kills 26 | . . . . . . . 1 . . . 2 1 . . . . . . 4 1 4 . . 1 8 3 1 Critical Parts Destroyed 34 | . . . . . . 3 . . . . 2 2 . . . . . . 5 3 2 . 4 2 7 3 1 Critical Strikes 88 | . . . . . 1 10 2 . . . 13 3 . . 1 . 1 1 9 4 6 . 4 3 15 7 8 Burn 19 | . . . . . 1 6 1 . . . 6 . . . 1 . 1 1 . . . . . . . 1 1 Destroy 60 | . . . . . . 3 1 . . . 4 3 . . . . . . 9 4 6 . 4 3 15 6 2 Blast 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38368 | . 514 54 . . 841 2676 1578 1008 . 1575 4006 2571 621 . 519 . 1357 382 1575 564 2410 . 860 1413 3125 2875 7844 Guns 29458 | . 514 54 . . 841 2589 634 1008 . 235 2753 1427 24 . 190 . 1357 382 1575 564 1666 . 505 1071 3125 2875 6069 Cannons 1047 | . . . . . . 27 21 . . . 736 . . . . . . . . . . . . . . . 263 Explosions 7815 | . . . . . . 60 923 . . 1340 517 1144 597 . 329 . . . . . 744 . 355 342 . . 1464 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Kinetic 16492 | . 514 54 . . 201 1144 403 379 . 30 2404 593 . . 100 . 841 364 873 307 1026 . 356 857 2392 1295 2359 Thermal 13233 | . . . . . 640 1472 252 629 . 205 1602 834 24 . 90 . 516 18 702 257 640 . 149 214 733 1580 2676 Explosive 7298 | . . . . . . 60 923 . . 1340 . 1144 597 . 329 . . . . . 744 . 355 342 . . 1464 Electromagnetic 1297 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1297 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . 3 3 3 3 . 1 1 1 1 1 3 . 11 4 . . . 20 1 3 3 3 3 4 10 9 28 Average Corruption 5 | . 2 3 3 3 . 1 1 1 1 1 2 . 4 4 . . . 12 1 1 3 3 3 3 6 6 20 Corruption Purged 13 | . . . . . . 1 . . . . 5 . 7 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 334 | . 1 9 2 4 . 8 5 7 2 4 14 . 16 2 . . . 1 4 8 10 3 12 11 29 38 144 Message Errors 79 | . 1 1 1 1 . 2 2 3 . . 4 . 4 1 . . . 1 1 3 2 1 2 3 5 8 33 Matter Fused 85 | . . 3 1 1 . 2 3 2 2 1 1 . 4 . . . . . . 3 4 1 5 2 9 9 32 Heat Flow Errors 29 | . . 2 . . . 2 . 1 . 1 1 . . . . . . . 2 . 1 . 1 1 1 2 14 Energy Discharges 27 | . . 1 . . . 1 . . . . 2 . 2 1 . . . . . . . . 1 3 3 5 8 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Fused 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 Data Loss (minor) 46 | . . 2 . 1 . 1 . . . . 4 . 4 . . . . . . 2 1 1 1 1 7 4 17 Data Loss (major) 13 | . . . . . . . . 1 . 1 1 . . . . . . . 1 . . . . . 1 2 6 Misfires 11 | . . . . 1 . . . . . 1 . . 2 . . . . . . . 1 . 2 . . 1 3 Alerts 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 22 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 5 12 Overload Shots 53 | . . . . . . . . . . . . . . . . . . . 4 . 2 . . 5 10 10 22 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 349 | . . . . . . 5 53 . . . 89 76 48 . 7 . . . . . 8 . 32 13 . . 18 Projectiles 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Explosions 345 | . . . . . . 5 53 . . . 85 76 48 . 7 . . . . . 8 . 32 13 . . 18 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . . . . 58 . . . . . . . 57 . . . . . . . . . . . 108 Shots 4 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 416 | . 19 200 . 3 300 356 119 243 . 287 316 240 . . 213 96 345 57 370 264 416 . 121 288 128 224 359 Average Temperature 102 | . 11 90 . 3 128 122 36 96 . 131 69 78 . . 94 49 115 33 129 110 157 . 32 80 50 43 120 Received Heat Transfer 3458 | . 186 . . . 216 465 54 111 . 114 537 66 18 . 9 . 70 . 148 . 389 . 21 60 379 144 471 Effects 14 | . . . . . . 1 . . . . . . . . . . 7 . 2 . 2 . . . . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Interference 7 | . . . . . . 1 . . . . . . . . . . 6 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 11 Total Turns 333 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 94 199 Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 30 45 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 8 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Parts Melted 50 | . . . . . 6 9 . 2 . . 4 . . . 2 . 2 . 5 . 1 . . . . 9 10 Heat Transferred 21433 | . . . . . 1665 3367 518 1257 . 436 2858 1332 37 . 350 . 1322 150 924 259 790 . 222 222 851 1665 3208 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 5 | . . . . . . 1 . . . . 1 . . . . . 3 3 5 . . . . . 1 1 2 Low Security (%) 56 | 100 100 100 . 100 100 74 . . . . 15 . . . . 100 52 . . . . . . 100 57 98 46 Level 1 27 | . . . . . . 25 . . . . 84 . . . . . 10 . 7 . . . . . 42 1 38 Level 2 6 | . . . . . . . . . . . . . . . . . 15 61 15 . . . . . . . 14 Level 3 7 | . . . . . . . . . . . . . . . . . 21 38 52 . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1699 | . 161 99 . . 95 271 . . . . 328 . . . . 124 1053 781 1699 . . . . 193 278 200 510 Initial 584 | . . 48 . . . . . . . . 46 . . . . 124 . 584 408 . . . . 15 84 96 108 Average 226 | . 81 30 . . 26 80 . . . . 247 . . . . 30 324 673 903 . . . . 77 140 75 228 Influence Increases 11646 | . 341 141 . . 217 672 280 185 . 180 984 285 110 . 408 25 1548 397 2073 189 338 . 125 428 595 673 1452 Destroy 0b10 Robot/C 6240 | . 180 100 . . 160 360 200 160 . 160 540 220 100 . 200 . 620 160 700 100 260 . 100 280 420 380 840 Destroy 0b10 Robot/NC 310 | . 10 . . . 15 35 5 5 . . 45 10 . . . . 40 10 60 . 5 . . 5 10 5 50 Destroy Leader 1060 | . 40 20 . . 42 122 30 20 . 20 126 40 10 . 30 . 66 . 132 20 30 . 10 40 62 70 130 Allied During Kill 1954 | . . 6 . . . . . . . . . . . . 163 . 699 170 721 69 43 . 15 33 . 35 . Successful Hack 106 | . 6 . . . . 27 . . . . 60 . . . . 4 . 7 . . . . . . 2 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 615 | . . . . . . 105 . . . . 105 . . . . 15 30 . 210 . . . . . 45 45 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . Destroy Structure 851 | . . . . . . 23 . . . . 63 . . . . 6 78 50 100 . . . . 40 26 123 342 Partial Spotted 45 | . . . . . . . . . . . 30 . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 285 | . 75 15 . . . . 45 . . . 15 15 . . 15 . 15 . . . . . . 30 30 . 30 Influence Decreases 11473 | . 216 239 27 . 217 406 505 226 . 106 769 574 110 . 210 223 503 711 1105 887 591 748 101 302 572 666 1459 Entered New Map 2998 | . . 77 27 . . . 99 9 . . 28 108 . . . 74 . 461 323 629 191 748 . 9 66 77 72 Time Decay 6651 | . 196 162 . . 187 346 386 217 . 96 681 452 60 . 210 149 368 230 482 238 310 . 81 203 422 509 666 Lost Part 905 | . 20 . . . 30 60 20 . . 10 60 14 50 . . . . . . . 70 . . 30 80 40 421 Lost Ally 919 | . . . . . . . . . . . . . . . . . 135 20 300 20 20 . 20 60 4 40 300 Squads Dispatched 54 | . 1 . . . 1 7 . . . . 10 . . . . . 2 . 8 . 1 . . 2 4 4 14 Investigation 4 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Extermination 30 | . . . . . . 5 . . . . 6 . . . . . . . 2 . . . . 2 2 4 9 Reinforcement 13 | . . . . . 1 . . . . . 4 . . . . . 2 . 1 . . . . . 2 . 3 Assault 6 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 5 | . . . . . . . . . . . 2 . . . . . 2 . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 23 | . 1 . . . 1 1 . . . . 3 . . . . . 2 2 5 . . . . . 1 4 3 Communications Jammed 62 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 51 Distress Signals 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 36 Times Spotted 427 | . 15 5 . . 13 26 15 7 . 8 39 13 4 . 10 . 28 10 33 4 14 . 5 32 28 25 93 Peak Tracking Total 10 | . 4 3 . . 5 5 6 4 . 4 6 4 3 . 4 . 4 5 8 2 7 . 3 9 4 7 10 Tactical Retreats 24 | . 3 1 . . . . 5 . . . 1 2 . . 1 . 1 . . . . . . 4 1 . 5 ECM-based Alert Blocks 22 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . 15 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 15 | . 2 . . . . 5 . . . . . . . . . . 4 . 1 . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 46 | . . . . . . 7 . . . . 7 . . . . 1 3 1 15 . 1 . . . 4 3 4 Max in Single Turn 4 | . . . . . . 3 . . . . 4 . . . . 1 . . 3 . 1 . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 62 | . 3 . 1 . 5 9 . 3 4 . 14 . . . . 1 . 2 3 3 . 4 . 1 3 1 5 Terminals 24 | . 2 . . . 4 4 . . . . 8 . . . . 1 . 2 . 1 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . 2 . . . . 3 . . . . . . . 2 . . . . . . . 1 Scanalyzers 8 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . 1 1 2 Garrison Access 7 | . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . 1 . . 2 Total Hacks 173 | . 8 . 23 . 15 16 . 9 25 . 30 . . . . 3 . 4 5 4 . 17 . 1 7 1 5 Successful 107 | . 5 . 23 . 4 6 . 9 25 . 9 . . . . 1 . 1 1 4 . 17 . . 2 . . Failed 65 | . 3 . . . 10 10 . . . . 21 . . . . 2 . 3 4 . . . . 1 5 1 5 Catastrophic 22 | . . . . . 2 3 . . . . 8 . . . . . . 1 2 . . . . . 2 1 3 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 8 . . . 13 10 . . . . 13 . . . . 3 2 1 8 . . . . 13 . 4 3 Terminals 63 | . 7 . . . 13 10 . . . . 19 . . . . 3 . 4 . 2 . . . . 5 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . . . . 2 . . . . 3 . . . . . . . 3 . . . . . . . 1 Scanalyzers 13 | . . . . . 2 3 . . . . 3 . . . . . . . . . . . . . 2 1 2 Garrison Access 11 | . . . . . . 1 . . . . 5 . . . . . . . 2 . . . . 1 . . 2 Terminal Hacks 87 | . 2 . 23 . . 2 . 9 25 . 1 . . . . 1 . 1 . 4 . 17 . . 2 . . Record 51 | . . . 23 . . . . 7 11 . . . . . . . . 1 . 2 . 5 . . 2 . . Part Schematic 12 | . . . . . . . . . 8 . . . . . . . . . . . . 4 . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . . 1 . . . . 1 . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . Open Door 5 | . . . . . . . . 2 . . . . . . . 1 . . . 2 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Scanalyzer 6 | . . . . . 1 2 . . . . 3 . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . . . 1 2 . . . . 3 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 . . . 3 2 . . . . 3 . . . . . . . . . . . . . . . . Terminals 10 | . 2 . . . 3 2 . . . . 3 . . . . . . . . . . . . . . . . Botnet 10 | . 2 . . . 3 2 . . . . 3 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 . . . 4 7 . . . . 13 . . . . . . 2 3 . . . . 1 2 1 5 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . 8 . . . . 14 . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 1 2 . . . . 3 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . . . 6 . . . . . . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . . 16 . . . 2 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 71 | . . 2 . . . . . . . . . . . 9 . . 25 5 7 . 2 . . 4 . 2 15 Largest Group 23 | . . 2 2 . . . . . . . . . . 9 9 7 22 23 20 6 2 2 2 4 1 2 7 Highest-Rated Group 1138 | . . 42 42 . . . . . . . . . . 288 288 238 793 1138 945 348 135 95 95 412 103 244 101 Highest-Rated Ally 159 | . . 31 31 . . . . . . . . . . 42 42 42 159 152 96 96 96 48 48 103 103 122 15 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 1 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 589 | . . 10 . . . . . . . . . . . . 52 . 183 70 177 20 6 . 10 13 2 14 32 Total Damage 18857 | . . 164 . . . . . . . . . . . . 1198 . 5547 1917 6522 431 94 . 364 852 69 979 720 Kills 100 | . . 2 . . . . . . . . . . . . 6 . 31 10 34 4 1 . 2 4 . 3 3 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 26474 | . . . . . 19 1575 821 523 143 792 2812 1588 1043 2493 1013 574 2416 488 1251 515 693 301 964 842 1273 1415 2920 Optics 19 | . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . Sensors 24323 | . . . . . . 1575 793 521 143 792 2812 1588 1043 2493 1013 574 2416 27 1161 515 608 296 927 842 1273 1248 1663 Terrain 2435 | . . . . . . . . . . . . . . . . 433 129 . . . . . . . 131 1415 327 Decoding 13642 | . . . . . . . . . . . . . . . . 564 2416 488 1251 515 693 301 964 842 1273 1415 2920 Jamming 5080 | . . . . . . . . . . . . . . . . . . . . . . . . . 751 1415 2914 ECM 974 | . . . . . . . 55 2 . . . 38 . . . . . . . . . . . 115 3 1 760 Robot Analysis Total 8 | . 2 . . . . 1 . . . . 1 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . 3 . 1 . 1 2 . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 137 | . . . . . . . . . . . . . . . . 5 13 2 23 . . . . 13 23 19 39 Traps 65 | . . . . . . . . . . . . . . . . . 8 . 18 . . . . . 12 2 25 Emergency Access 57 | . . . . . . . . . . . . . . . . 4 2 . 4 . . . . 10 9 16 12 Garrisons 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 Exits 10 | . . . . . . . . . . . . . . . . 1 3 2 1 . . . . 1 1 1 . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 30633 | 58 421 652 297 451 636 2563 911 672 143 792 3073 1597 1069 2493 1013 574 2416 488 1251 515 693 301 964 842 1273 1415 3060 Spaces Moved 15233 | 39 207 382 184 280 257 1430 499 393 94 501 1490 796 443 1042 413 228 803 176 701 301 354 166 552 427 637 743 1695 Core 151 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Treads 7695 | 14 207 382 184 243 . 7 5 8 . . 14 208 443 1042 413 228 803 176 701 301 182 . 156 . 124 631 1223 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7246 | 24 . . . 37 257 1423 494 385 94 501 1476 588 . . . . . . . . 172 166 396 427 513 112 181 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 141 Fastest Speed 37 | 50 160 160 160 140 135 135 145 145 145 145 145 150 232 232 236 236 236 240 160 157 157 165 138 138 122 134 37 Average Speed 170 | 107 160 160 160 157 188 148 145 146 145 145 164 174 232 235 236 236 237 240 160 160 166 165 164 148 156 146 132 Slowest Speed 305 | 160 160 160 160 160 230 280 228 228 145 145 260 260 235 236 236 236 240 240 160 240 180 180 232 192 240 152 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Exploration Rate (%) 50 | 4 47 81 44 66 24 38 61 50 69 65 37 76 59 89 66 4 90 69 21 53 47 62 76 11 53 16 41 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 10 | . 1 1 1 . . . . 1 1 1 . . . . 1 . . . . . . 3 . . . . . Known Exits Taken 19 | . . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . 1 1 . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 1 . . 3 3 . 3 . 4 3 2 3 . . . . 1 2 . 1 . . . . Spaces Dug 118 | . . . . . . 3 4 . . . 26 . . . . 2 . . 4 . . . . 5 8 27 39 Terrain Destroyed 883 | . . . . . . 24 70 1 . 115 67 165 77 . 41 2 2 1 15 11 42 . 32 16 12 35 155 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 229 | . . . . . . 3 4 1 . . 40 1 . . . 2 2 1 15 11 18 . 16 7 12 35 61 AOE 653 | . . . . . . 21 66 . . 115 27 164 77 . 41 . . . . . 24 . 16 9 . . 93 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Qua Res Acc Total 18356 | 51 246 416 187 289 353 1727 618 445 101 534 1930 925 474 1076 443 256 1262 229 769 319 403 193 585 572 799 949 2205 Wait 1314 | 2 7 26 . . 20 107 57 17 . 3 237 36 10 12 20 9 191 13 21 8 1 4 14 94 74 88 243 Move 15206 | 38 206 381 183 279 256 1429 498 392 93 500 1489 795 442 1041 412 227 802 175 700 300 353 165 551 426 636 742 1695 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 198 | 3 4 2 . 4 19 28 4 4 . 3 23 16 2 3 2 3 5 10 7 . 3 3 2 3 10 16 19 Fast Attach 132 | 6 1 1 2 1 7 13 3 . 4 . 6 1 . 4 . 1 1 2 . 1 . 9 1 3 12 13 40 Attach 102 | . 1 1 . . 10 9 3 1 . 1 13 2 6 1 . 2 . . 2 . 8 1 1 4 8 3 25 Detach 17 | . . 1 . . 5 . . . . . 2 . . . . 1 . . . . . 2 2 . . 2 2 Swap 210 | 2 . . . 3 3 38 19 12 . 7 37 11 6 10 2 4 6 11 5 2 6 1 3 9 . 5 8 Drop 199 | . . . 2 2 6 35 5 4 4 2 33 12 1 5 2 2 10 12 5 2 . 8 1 3 6 20 17 Fire 726 | . 26 4 . . 27 68 29 15 . 18 88 44 7 . 5 7 22 6 28 6 23 . 10 30 53 60 150 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Rewire 230 | . 1 . . . . . . . . . 2 . . . . . 217 . 1 . 9 . . . . . . Trap 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 11) 426 | -10/Materials | Core integrity fell below 50% 480 | -10/Materials | Entered Mines 495 | -10/Mines | Met a Derelict bent on vengeance 737 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 835 | -10/Mines | Discovered new exit (range 13) 857 | -10/Mines | Discovered new exit (range 6) 1122 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1122 | -10/Mines | Discovered new exit (range 5) 1132 | -10/Mines | Entered Exiles 1132 | -10/Exiles | Accompanied by 2 allies 1162 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1173 | -10/Exiles | Met 8R-AWN 1201 | -10/Exiles | Met EX-HEX 1245 | -10/Exiles | Met EX-BIN 1268 | -10/Exiles | Met EX-DEC 1281 | -10/Exiles | Learned location of Zion (-6) 1407 | -10/Exiles | Discovered new exit (range 15) 1429 | -10/Exiles | Entered Mines 1790 | -9/Mines | Discovered new exit (range 7) 1880 | -9/Mines | Received a Mining Laser from a helpful Derelict 1880 | -9/Mines | Entered Materials 1880 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2087 | -8/Materials | Central database locked down 2088 | -8/Materials | Lost 3 parts (1p1n1u) 2404 | -8/Materials | Build established: Gunner 2442 | -8/Materials | Discovered new exit (range 10) 2516 | -8/Materials | Entered Factory 2516 | -7/Factory | Evolved 2 slots: Propulsion x2 2718 | -7/Factory | Build established: Scavenger-Gunner 3677 | -7/Factory | Build established: Scavenger-Skirmisher 4432 | -7/Factory | Lost 4 parts (3n1u) 4578 | -7/Factory | Discovered new exit (range 5) 4582 | -7/Factory | Identified exit to Factory 4670 | -7/Factory | Found Powered Armor 4732 | -7/Factory | Build established: Skirmisher 4852 | -7/Factory | Identified exit to Lower Caves 5079 | -7/Factory | Entered Lower Caves 5472 | -7/Lower Caves | Spotted B-75 Beast 5608 | -7/Lower Caves | Found Imp. Powered Armor 5616 | -7/Lower Caves | Found Imp. Powered Armor 5971 | -7/Lower Caves | Discovered new exit (range 7) 5988 | -7/Lower Caves | Identified exit to Lower Caves 5990 | -7/Lower Caves | Entered another Lower Caves area 5991 | -7/Lower Caves | Encountered a Warlord checkpoint 5992 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6194 | -7/Lower Caves | Entered an active Warlord outpost 6204 | -7/Lower Caves | Learned location of 1 exit from Research 6204 | -7/Lower Caves | Learned Research stockpile data 6204 | -7/Lower Caves | Learned Factory trap positions 6509 | -7/Lower Caves | Discovered new exit (range 5) 6516 | -7/Lower Caves | Identified exit to Data Miner 6662 | -7/Lower Caves | Entered Data Miner 6665 | -7/Data Miner | Discovered new exit (range 6) 6670 | -7/Data Miner | Identified exit to Proximity Caves 6692 | -7/Data Miner | Met Data Miner 6720 | -7/Data Miner | Learned location of Section 7 (-2) 6720 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6743 | -7/Data Miner | Received God Mode back door access code from Data Miner 6805 | -7/Data Miner | Entered Proximity Caves 6879 | -6/Proximity Caves | Learned location of Extension (-5) 6930 | -6/Proximity Caves | Learned Factory interactive machine intel 6962 | -6/Proximity Caves | Learned Factory garrison access intel 7530 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7597 | -6/Proximity Caves | Entered Factory 7597 | -6/Factory | Evolved 2 slots: Utility x2 7598 | -6/Factory | Loaded intel: 72 trap records 7599 | -6/Factory | Loaded intel: 54 interactive machine locations 7600 | -6/Factory | Loaded intel: 4 garrison access locations 7990 | -6/Factory | Lost 4 parts (2n1u1w) 8283 | -6/Factory | Build established: Scavenger-Tank 8646 | -6/Factory | Build established: Scavenger-Skirmisher 10416 | -6/Factory | Build established: Hacker-Skirmisher 10562 | -6/Factory | Discovered new exit (range 15) 10593 | -6/Factory | Identified exit to Lower Caves 10670 | -6/Factory | Entered Lower Caves 11233 | -6/Lower Caves | Build established: Skirmisher 11389 | -6/Lower Caves | Spotted B-75 Beast 11697 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11887 | -6/Lower Caves | Destroyed B-75 Beast 12168 | -6/Lower Caves | Learned Factory security intel 12184 | -6/Lower Caves | Discovered new exit (range 9) 12200 | -6/Lower Caves | Identified exit to Lower Caves 12267 | -6/Lower Caves | Entered another Lower Caves area 12486 | -6/Lower Caves | Discovered new exit (range 8) 12502 | -6/Lower Caves | Identified exit to Factory 12546 | -6/Lower Caves | Build established: Skirmisher 12557 | -6/Lower Caves | Crushed by falling debris 12557 | -6/Lower Caves | System corruption reached 10% 12588 | -6/Lower Caves | Lost 5 parts (1n3u1w) 12873 | -6/Lower Caves | Build established: Scavenger-Tank 12919 | -6/Lower Caves | Encountered a Warlord checkpoint 13322 | -6/Lower Caves | Discovered new exit (range 6) 13336 | -6/Lower Caves | Entered Zion 13412 | -6/Zion | System corruption cleaned by Quarantine Array 13561 | -6/Zion | Visited the Megawrench Repair Shop 13571 | -6/Zion | Megawrench repaired 14 parts 13767 | -6/Zion | Gained Derelict followers 13797 | -6/Zion | Discovered new exit (range 12) 13930 | -6/Zion | Given A8's code to call for help 14898 | -6/Zion | Learned Factory trap positions 14988 | -6/Zion | Met Imprinter 15030 | -6/Zion | Imprinted 15033 | -6/Zion | Declared Zion's savior 15375 | -6/Zion | Found Prototype Device 15375 | -6/Zion | Identified Bomb Factory No. 2 15829 | -6/Zion | Entered Proximity Caves 15829 | -5/Proximity Caves | Accompanied by 9 allies 16522 | -5/Proximity Caves | Learned location of Armory (-3) 16810 | -5/Proximity Caves | Discovered exit to Factory (range 6) 16842 | -5/Proximity Caves | Entered Factory 16842 | -5/Factory | Accompanied by 7 allies 16842 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16843 | -5/Factory | Loaded intel: 93 trap records 16999 | -5/Factory | Identified exit to Extension 17396 | -5/Factory | Build established: Skirmisher 17416 | -5/Factory | Entered Extension 17416 | -5/Extension | Accompanied by 7 allies 17583 | -5/Extension | Rescued A7 17628 | -5/Extension | Zion Hacker squad teleported in 17631 | -5/Extension | Rescued a captive Derelict 17632 | -5/Extension | Rescued a captive Derelict 17829 | -5/Extension | Build established: Scavenger-Skirmisher 17992 | -5/Extension | Rescued a captive Derelict 17994 | -5/Extension | Rescued a captive Derelict 18510 | -5/Extension | Identified exit to Factory 18524 | -5/Extension | Spotted B-75 Beast 18532 | -5/Extension | Allies destroyed B-75 Beast 18548 | -5/Extension | Spotted B-75 Beast 18557 | -5/Extension | Allies destroyed B-75 Beast 18576 | -5/Extension | Lost 4 allies 18623 | -5/Extension | Rescued a captive Derelict 18685 | -5/Extension | Terminal network hard line cut 19279 | -5/Extension | Build established: Commander-Skirmisher 19317 | -5/Extension | Energy Cycler disabled 19397 | -5/Extension | Identified exit to Cetus 19832 | -5/Extension | Entered Cetus 19832 | -5/Cetus | Accompanied by 20 allies (A7) 19837 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 19863 | -5/Cetus | Spotted Cetus Guard 19863 | -5/Cetus | Spotted Cetus Guard 19866 | -5/Cetus | Spotted Cetus Guard 19868 | -5/Cetus | Spotted Cetus Guard 19875 | -5/Cetus | Allies destroyed Cetus Guard 19880 | -5/Cetus | Allies destroyed Cetus Guard 19880 | -5/Cetus | Allies destroyed Cetus Guard 19890 | -5/Cetus | Allies destroyed Cetus Guard 19984 | -5/Cetus | Started Cetus Manufacturing Module 20009 | -5/Cetus | Manufactured an Enhanced Grunt 20034 | -5/Cetus | Manufactured an Enhanced Grunt 20059 | -5/Cetus | Manufactured an Enhanced Grunt 20084 | -5/Cetus | Manufactured an Enhanced Grunt 20109 | -5/Cetus | Manufactured an Enhanced Grunt 20123 | -5/Cetus | Identified exit to Archives 20158 | -5/Cetus | Build established: Commander-Tank 20177 | -5/Cetus | Spotted Cetus Guard 20179 | -5/Cetus | Spotted Cetus Guard 20179 | -5/Cetus | Spotted Cetus Guard 20181 | -5/Cetus | Spotted Cetus Guard 20191 | -5/Cetus | Allies destroyed Cetus Guard 20193 | -5/Cetus | Allies destroyed Cetus Guard 20193 | -5/Cetus | Allies destroyed Cetus Guard 20197 | -5/Cetus | Destroyed Cetus Guard 20225 | -5/Cetus | Scared off Revision 17 20314 | -5/Cetus | System corruption reached 10% 20320 | -5/Cetus | Entered Factory 20320 | -4/Factory | Accompanied by 21 allies (A7) 20320 | -4/Factory | Evolved 2 slots: Propulsion x2 20570 | -4/Factory | First assault squad dispatched 20608 | -4/Factory | P-70 Sage assimilated allied R0-DP8(g) 20688 | -4/Factory | Build established: Commander-Skirmisher 20778 | -4/Factory | Lost 9 allies 21013 | -4/Factory | Build established: Scavenger-Skirmisher 21280 | -4/Factory | Lost 3 allies 21400 | -4/Factory | Zion Light squad teleported in 21466 | -4/Factory | Spotted B-86 Titan 21478 | -4/Factory | Zion Fire squad teleported in 21479 | -4/Factory | Destroyed B-86 Titan 21486 | -4/Factory | Identified exit to Upper Caves 21571 | -4/Factory | Entered Upper Caves 21571 | -4/Upper Caves | Accompanied by 6 allies 21690 | -4/Upper Caves | Learned Research trap positions 21895 | -4/Upper Caves | P-70 Sage assimilated allied 11-S3K(z) 22021 | -4/Upper Caves | Discovered new exit (range 15) 22077 | -4/Upper Caves | Identified exit to Upper Caves 22086 | -4/Upper Caves | Entered another Upper Caves area 22086 | -4/Upper Caves | Accompanied by 3 allies 22109 | -4/Upper Caves | Identified exit to Research 22152 | -4/Upper Caves | Spotted B-86 Titan 22171 | -4/Upper Caves | Destroyed B-86 Titan 22389 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22478 | -4/Upper Caves | Destroyed 11 combat bots 22480 | -4/Upper Caves | Lost 6 parts (1p4n1w) 22484 | -4/Upper Caves | Build established: Scavenger-Tank 22754 | -4/Upper Caves | Discovered new exit (range 15) 22777 | -4/Upper Caves | Identified exit to Zhirov 22779 | -4/Upper Caves | Entered Zhirov 22779 | -4/Zhirov | Accompanied by 2 allies 22781 | -4/Zhirov | Discovered new exit (range 3) 22811 | -4/Zhirov | Met Zhirov 22841 | -4/Zhirov | Learned location of Quarantine (-3) 22841 | -4/Zhirov | Learned location of Testing (-2) 22841 | -4/Zhirov | Learned location of Command (-1) 22872 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22899 | -4/Zhirov | Found Alien Artifact 22899 | -4/Zhirov | Identified Integrated Reactor 22899 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22925 | -4/Zhirov | Found Alien Artifact 23078 | -4/Zhirov | Identified exit to Proximity Caves 23080 | -4/Zhirov | Entered Proximity Caves 23080 | -3/Proximity Caves | Accompanied by 2 allies 23919 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24007 | -3/Proximity Caves | Discovered exit to Research (range 5) 24044 | -3/Proximity Caves | Entered Research 24044 | -3/Research | Accompanied by 1 ally 24044 | -3/Research | Evolved 2 slots: Utility x2 24045 | -3/Research | Identified exit to Research 24046 | -3/Research | Loaded intel: 78 trap records 24086 | -3/Research | Retrieved Zion intel report: Component Stockpiles 24090 | -3/Research | Spotted B-86 Titan 24691 | -3/Research | Retrieved Zion intel report: Active Terminals 24692 | -3/Research | Zion Heavy squad teleported in 24734 | -3/Research | Zion Heavy squad teleported in 24829 | -3/Research | Identified exit to Quarantine 24886 | -3/Research | Entered Quarantine 24886 | -3/Quarantine | Accompanied by 1 ally 24909 | -3/Quarantine | Lost 3 allies 24911 | -3/Quarantine | Found Alien Artifact 24914 | -3/Quarantine | Identified Dimensional Node Initializer 24914 | -3/Quarantine | Initialized slip node 24918 | -3/Quarantine | Found Dimensional Node Initializer 24921 | -3/Quarantine | Found Dimensional Node Initializer 24933 | -3/Quarantine | Found Alien Artifact 24942 | -3/Quarantine | Found Alien Artifact 25413 | -3/Quarantine | Found Alien Artifact 25464 | -3/Quarantine | Destroyed 8 combat bots 25497 | -3/Quarantine | Lost 4 parts (3u1w) 25749 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 25749 | -3/Quarantine | Warped through subspace to slip node 25762 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 25815 | -3/Quarantine | System corruption reached 10% 25922 | -3/Quarantine | Found Alien Artifact 25922 | -3/Quarantine | Identified Core Reset Matrix 25922 | -3/Quarantine | Identified Subatomic Replicator 25922 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 25922 | -3/Quarantine | Used Core Reset Matrix 25926 | -3/Quarantine | Detected hypermatrix surge 25926 | -3/Quarantine | Sensed 2 artifacts in vicinity 26022 | -3/Quarantine | Warped through subspace to slip node 26027 | -3/Quarantine | Found Transdimensional Reconstructor 26126 | -3/Quarantine | Build established: Scavenger-Skirmisher 26143 | -3/Quarantine | Discovered exit to Research (range 8) 26159 | -3/Quarantine | Entered Research 26159 | -2/Research | Evolved 2 slots: Utility x2 26301 | -2/Research | Found Unknown Device 26387 | -2/Research | Identified Adv. Force Booster 26460 | -2/Research | Found Prototype Launcher 26596 | -2/Research | Identified Tesla Bomb Launcher 26649 | -2/Research | Found Prototype Launcher 26659 | -2/Research | Identified Hellfire Missile Launcher 26993 | -2/Research | Identified exit to Access 27158 | -2/Research | Zion Heavy squad teleported in 27362 | -2/Research | Lost 3 parts (2u1w) 27519 | -2/Research | Terminal network hard line cut 27574 | -2/Research | Entered Access 27574 | -1/Access | Evolved 2 slots: Power x1, Utility x1 27933 | -1/Access | System corruption reached 10% 27949 | -1/Access | Lost 5 parts (1p2n2u) 28212 | -1/Access | Build established: Scavenger-Tank 28302 | -1/Access | Lost 4 parts (1p2n1u) 28534 | -1/Access | Spotted B-99 Colossus 28545 | -1/Access | Incoming investigation squad redirected 28551 | -1/Access | Build established: Scavenger-Gunner 28706 | -1/Access | Lost 17 parts (3p7n2u5w) 28824 | -1/Access | Lost 3 parts (1p2w) 28975 | -1/Access | Found Unknown Protection 28975 | -1/Access | Identified Adv. Powered Armor 28992 | -1/Access | Terminal network hard line cut 29087 | -1/Access | Lost 4 parts (1u3w) 29435 | -1/Access | Build established: Scavenger-Tank 29478 | -1/Access | Warped through subspace 29836 | -1/Access | Warped through subspace 29867 | -1/Access | Lost 3 parts (1u2w) 30074 | -1/Access | First assault squad dispatched 30222 | -1/Access | Build established: Scavenger-Gunner 30439 | -1/Access | Lost 3 parts (1p1n1w) 30494 | -1/Access | Released all parts (11) 30495 | -1/Access | Core integrity fell below 50% 30499 | -1/Access | Emitted hypermatrix ping 30504 | -1/Access | Assembled emerged from beneath the floor 30520 | -1/Access | Lost 11 parts (2p2n3u4w) 30532 | -1/Access | Assembled emerged from beneath the floor 30534 | -1/Access | Warped through subspace 30535 | -1/Access | Core integrity fell below 20% 30541 | -1/Access | Lost 6 allies 30543 | -1/Access | Energy Cycler disabled 30559 | -1/Access | Incoming assault squad redirected 30634 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 30546_ K-01 Serf collects debris. 30549_ Penetrated by Slug. 30549_ K-01 Serf collects debris. 30557_ U-05 Engineer lays Concrete. 30558_ Penetrated by Slug. 30558_ U-05 Engineer lays Concrete. 30559_ ALERT: Higher priority target reported, redirecting assault. 30573_ System corrupted: Matter fused (-6). 30586_ Acquired Unknown Device. 30586_ Identified Kinecellerator. 30587_ Dropped Kinecellerator. 30589_ System corrupted: Field Propulsion Array rejected. 30589_ Acquired Field Propulsion Array. 30591_ System corrupted: Slammed into wall. 30607_ System corrupted: Heat flow error (+228). 30623_ System corrupted: Matter fused (-7). 30631_ Acquired Prototype Flight Unit. 30631_ Identified Imp. Q-thruster. Map ----- +----------------------------------------------------+ | T"# # #?????????????????????# | | ""# + #?????????????????????# ! | | ""# # #?????????????????????# ! | | ""# #?????? #?????????????????????# ! | | ""# % [ #?????????????????????????????### | | "# #??????????????? ??????????????? | | # #??????????????? ????????????? | | # !#??????????????# ??????????? | | ##### #??????? ????+ ????????? | | ??### #??????? ? # ??????? | | ????# #??????? # ##### | | ????# #??????? # / | | ????############"#??????? #?????############ | | ??????????######"######## #????????????????? | | ??????????# # #???????????????#? | | ########### # A #??#??????????? # | | # + # # #??# ????????? # | | # # + # #??# ???"""? # | | # # # "" # #??# """""" # | | + # """ # #??# """""" # | | # ! # R" # #??# """""" ## | | # # # ! """ # #??# """""" #? | | # # # "" + #??? #? | | #+## + # # #????? ??? | | # # # # #??????? ????? | | # ####################@ ##########+####### | | # ???? ^ | | # ???? ^ p p | | # ??? | | + ??? | | # ??? | | # ?? | | # ?? | | #?#?????#################+####################+ | | #?????????????????????? ???????????????? | | #???????????????????? ???????????? | | ####??????????????????# " ????????# | | ??????????????????????# """" #???????# "" | | ??????????????????????# """"" #???????# "" | | ??????????????????????# """"" #???????# "" | | ??????????????????????# """"? #???????# "" | | ?????????????????+????# "???? #???????# "" | | #?????????????????# ???????????????# ?? | | #?????????????????# ???????????????# ??? | | #?????????????????# ???????????????# ??? | | ??????????????????????# ????????????????#= ???? | | ??????????????????????###?#????????????????##????? | | ?????????????????????????????????????????????????? | | ??????????????+??????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 77 Energy Capacity 560 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 30 Armor Coverage 1075 Resistance: TH 30 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Particle Charging 25 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Reset Matrix Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FortressOpticalShield Manual? 0 Play Time 03:52:01 Cumulative 247.9 hours Start 2026.08.15 @ 17:08:14 End 2026.08.15 @ 21:39:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 190 Adventurer 54 Explorer 0 Win Type - Total 11 Types 7/0/1/1/0/0/0/1/0/1 Lore% 76 Gallery% 64 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f14d2f4-b123-4b2f-a207-942e563eaf10