Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.04 @ 14:10:27 Player: Spoodle Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (473) 473 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1023 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 247/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Rolling (115) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Particle Gun Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Flexi-carbon Leg Improved Heat Sink Large Matter Pod (150) Experimental Sensor Array Seismic Detector Bomb Drone Bay Medium Laser Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Improved Heat Sink Large Matter Pod Experimental Sensor Array Seismic Detector Light Armor Plating Medium Laser Assault Rifle Assault Rifle Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 7 11 11 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 5 2 Treads 5 | 2 2 1 Leg . | . . . Wheel 4 | . 3 1 Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 2 7 Energy Gun 4 | . 2 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 100 80 Engine 11 | . 14 7 Treads 16 | . 21 7 Wheel 10 | . 6 18 Device 1 | . 2 . Storage 14 | . 14 14 Processor 9 | . 11 6 Energy Gun 8 | . 2 20 Ballistic Gun 18 | . 25 3 Peak Build Rating 11 | 7 10 11 Average Rating 8 | 5 8 8 On Entrance 17 | . 7 10 Naked Turns . | . . . Heaviest Build 52 | 13 51 52 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 7 13 20 Most Carried 13 | 6 12 13 Average Carried 9 | 4 10 11 Final Capacity 20 | 8 20 20 Final Carried 12 | 6 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 868 | 293 375 200 Remotely . | . . . Salvage Created 632 | 149 375 108 Parts 42 | 13 26 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 10 11 Guns 12 | . 10 2 AOE 9 | . . 9 Classes Destroyed 8 | 2 4 2 Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 8 | . 7 1 Demolisher 1 | . . 1 Assembled 6 | . . 6 Best Kill Streak 6 | 2 3 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 5 | 1 1 5 Gunslinging . | . . . Exploded 5 | . . 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 57 | . 33 24 Missed 12 | . 7 5 Damage Taken 920 | . 340 580 Core 251 | . 75 176 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 63 | 10 36 17 Largest 2 | 2 2 2 Hottest 130 | 40 130 100 Shots Fired 116 | 20 72 24 Gun 111 | 20 72 19 Cannon . | . . . Launcher 3 | . . 3 Special 2 | . . 2 Kinetic 96 | 20 70 6 Thermal 17 | . 2 15 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 9 | 9 8 5 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 71 | 12 45 14 Core Hits 43 | 6 19 18 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 2 | . . 2 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1308 | 160 600 548 Guns 890 | 160 574 156 Cannons . | . . . Explosions 392 | . . 392 Melee . | . . . Ramming 26 | . 26 . Kinetic 780 | 160 557 63 Thermal 110 | . 17 93 Explosive 392 | . . 392 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . . 7 Message Errors 1 | . . 1 Matter Fused 2 | . . 2 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 21 | . . 21 Projectiles . | . . . Explosions 21 | . . 21 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 105 | . 6 99 Shots 3 | . . 3 Rammed 7 | . 5 2 Targets Rammed 7 | . 5 2 Kicked . | . . . Crushed . | . . . Highest Temperature 105 | . 69 105 Average Temperature 31 | . 18 35 Received Heat Transfer 221 | . 141 80 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 407 | . 37 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 152 | 25 152 131 Initial 16 | . 16 14 Average 64 | 10 71 66 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 18 16 Peak Tracking Total 7 | . 3 7 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 6 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 22 1 Successful 13 | . 12 1 Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 15 | . 15 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Security Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Track 3 | . 3 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2341 | 219 1412 710 Spaces Moved 1388 | 106 804 478 Core 1 | 1 . . Treads 504 | 105 399 . Legs . | . . . Wheels 883 | . 405 478 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 115 115 Average Speed 143 | 158 148 132 Slowest Speed 160 | 160 160 145 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 66 | 7 97 95 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 1 | . . 1 Terrain Destroyed 27 | . . 27 Melee . | . . . Projectile 1 | . . 1 AOE 26 | . . 26 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1600 | 133 949 518 Wait 86 | 5 75 6 Move 1386 | 105 803 478 Hop . | . . . Pick Up 21 | 6 11 4 Fast Attach 8 | 7 . 1 Attach 4 | . . 4 Detach . | . . . Swap 17 | . 11 6 Drop 8 | . 8 . Fire 63 | 10 36 17 Melee . | . . . Ram 3 | . 1 2 Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 220 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 11) 642 | -10/Materials | Discovered new exit (range 10) 982 | -10/Materials | Central database locked down 1289 | -10/Materials | Discovered new exit (range 12) 1397 | -10/Materials | Discovered new exit (range 16) 1536 | -10/Materials | Discovered new exit (range 13) 1632 | -10/Materials | Entered Mines 1694 | -10/Mines | Discovered new exit (range 8) 1700 | -10/Mines | Learned Materials terminal intel 1920 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1923 | -10/Mines | Found Prototype Device 1951 | -10/Mines | Assembled infested the area 1956 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2003 | -10/Mines | Core integrity fell below 50% 2021 | -10/Mines | Core integrity fell below 20% 2052 | -10/Mines | Lost 6 parts (1p1n1u3w) 2191 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2217 | -10/Mines | Found the Drone Emporium 2224 | -10/Mines | Found Prototype Device 2342 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- were you, so I'm going to lend you mine." 02191_ YA-K3R(g) slips back into the shadows. 02192_ Acquired Rocket Launcher. 02204_ System corrupted: Substantial component data lost. 02206_ T-07 Excavator is excavating. 02216_ Connecting with SHOP.Sys... 02216_ Current location identified: Mines >>Open Door Sealed Doors opened. 02217_ Z7-0UN(g): "Well that was anticlimactic. Heard you outside and thought you were from the Merchants Guild. I haven't even officially opened my Drone Emporium yet but am totally ready to tell them where they can shove that C&D." 02219_ Z7-0UN(g): "I'm a fan of the free market. Free drones for all! No strings attached!" 02224_ Acquired Prototype Device. 02248_ System corrupted: Component data lost. 02286_ Heat Sink melted. 02286_ G-34 Mercenary destroyed. 02313_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ????????# #???? ?????### | | ????????# #### ##???? ?????## | | ????????## #???## #??????????## | | ?????????##?????### #?????????## | | ??????????????????# #?????????# | | ??????????????????# ##????####?# | | ??????????????????# #????## #### | | ????????#######???# #???## ###### | | ????????# ###?# #??## ##?## | | ?????????# ### #?## #??# | | ???????????# ## ### #??? | | ??????????## ## #??? | | ?????????## #### #???? | | ?????????# ## #???# #????? | | ???####### ## #???# ##????? | | ??##""## ## #???# ##?????? | | ??#" g# ##### ######## | | ??#" ## | | ??#" ### ### ##### | | ??#" #X #?####### ### #???? | | ??##""## #???????# ## #???? | | ???###### ##???????## ##??? | | ????????# ##?????????# #### | | ????????# #??????????# ## # | | ????????## #??????????# ### # | | ?????????## @#?????###??# #?###### | | ??????????# #??## ?? #?###??### | | ???######## ### ?? ? #????# | | ???# # ## ??######?# #????# | | ???# # ## #?????????# #????# | | ???# """ ## ### #?????????# #????? | | ???# """ ### ### ##?#####??# #????? | | ???# """ #?# #?# < ### #### #????? | | ???# #?# ### #????? | | ???# """ ### #### ####?? | | ???# """ ## """ #??# #?? | | ???# ## ## """ ##??#### #?? | | ???# *= ### ## """ ###??????# #?? | | ???### ##?# ## ##????????# #?? | | ?????# #??# ### ##?????????# #?? | | ?????# ###?#s #?## ##??????????# #?? | | ?????## #?# #??####???????????# #?? | | ??????### #?# ##????????????????# ### | | ????????# #?# ##???????????????# | | ????????# ### #???????????????##### | | ????????# #???????????????????# | | ????????#### #???????????????????# | | ???????????## ##?????????????????## | | ????????????# #????????????????## | | ???????????## #?????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostAssembledRay Manual? 0 Play Time 00:19:12 Cumulative 156.8 hours Start 2024.08.04 @ 13:50:09 End 2024.08.04 @ 14:10:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 62 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2c92224-6925-4e4d-b8e5-2af594abd4c9