Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.15 @ 15:48:46 Player: Grimbling Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (73) 365 Value Destroyed (4639) 4639 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (3813) 3813 TOTAL SCORE: 18997 Bonus ------- High Alert Combat Kills 366 Follower Combat Kills 265 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -18 Cogmind --------- Core Integrity 1282/1450 Matter 240/300 Energy 87/170 System Corruption 0% Temperature Cool (0) Movement Hovering (51) Location -2/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Improved Gyrokinetic Inverter Cooled Linear Gravjet > --- UTILITY (15) ----- Improved Terrain Scan Processor > --- WEAPON (2) ------- Thunder Hammer > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Improved Terrain Scan Processor 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Advanced Transmission Jammer Reaction Control System Experimental Utility Shielding Experimental Thermal Defense Suite Hardlight Generator Advanced System Shield Relay Coupler [NC] Relay Coupler [Brawler] Assault Drone Bay > --- WEAPON ----------- Improved Datajack Thunder Hammer > --- INVENTORY -------- Micro Antimatter Reactor Improved Gyrokinetic Inverter Advanced Power Amplifier Transdimensional Reconstructor Improved Plasma Cutter [Rating: 126] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Improved Datajack Energy Gun Heavy Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Special Weapon Improved Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Longsword +1 Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Slots Evolved 17 | . 1 . . . 4 2 . 2 . . . 2 . . . . 2 . . . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 2 1 . 2 . . . 2 . . . . 2 . . . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 185 | . 3 . 6 . 13 4 8 2 49 19 . 9 2 2 3 5 7 4 14 5 1 6 2 13 8 Power 29 | . 2 . . . 2 1 1 . 8 5 . . . . 1 1 1 . 2 . . 1 . 2 2 Engine 13 | . 2 . . . . 1 . . 6 4 . . . . . . . . . . . . . . . Core 10 | . . . . . 2 . 1 . 2 1 . . . . 1 1 1 . 1 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 2 Propulsion 63 | . 1 . . . 6 2 5 . 18 9 . 6 1 . 1 1 2 1 2 2 . 3 . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 28 | . 1 . . . 6 1 5 . 13 2 . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . 4 1 . 1 1 . . . 2 . 3 . . 3 Flight 19 | . . . . . . . . . 5 7 . 2 . . . . 2 1 2 . . . . . . Utility 57 | . . . 2 . 3 1 2 2 10 2 . 2 1 . 1 2 2 3 8 3 1 2 1 9 . Device 30 | . . . 1 . 1 1 2 . 6 2 . . 1 . . 1 2 . 7 1 . . . 5 . Storage 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Processor 9 | . . . 1 . 1 . . . . . . . . . . . . . 1 2 1 . 1 2 . Hackware 11 | . . . . . 1 . . . 2 . . 1 . . . 1 . 3 . . . 1 . 2 . Protection 5 | . . . . . . . . 2 2 . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | . . . 4 . 2 . . . 13 3 . 1 . 2 . 1 2 . 2 . . . 1 2 3 Energy Gun 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 2 Slashing Weapon 11 | . . . 1 . . . . . 2 2 . 1 . 2 . 1 1 . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . Unidentified Prototypes 15 | . . . 3 . . . . . . 2 . 1 . . . . . . 1 . . 4 . 2 2 Parts Lost 54 | . . . . . 1 . . . 10 1 . . . 12 1 2 . 5 . . . . . 22 . Power 10 | . . . . . . . . . 3 1 . . . 2 . . . 1 . . . . . 3 . Propulsion 14 | . . . . . 1 . . . 2 . . . . 4 . 1 . 2 . . . . . 4 . Utility 25 | . . . . . . . . . 4 . . . . 4 1 1 . 1 . . . . . 14 . Weapon 5 | . . . . . . . . . 1 . . . . 2 . . . 1 . . . . . 1 . Highest Loss Streak 21 | . . . . . 1 . . . 8 1 . . . 9 1 1 . 5 . . . . . 21 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 100 98 100 94 78 92 88 94 96 87 77 86 52 19 3 4 31 50 74 80 87 95 84 9 Engine 5 | . 12 12 12 12 1 . 7 6 5 8 12 11 11 5 . . . . . . . . . . . Core 3 | . . . . . 6 7 5 6 6 3 . . . . 5 . . 2 5 5 5 5 5 3 . Leg 16 | . 35 37 37 37 39 24 32 31 24 4 . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 7 26 15 5 2 . . . 4 10 15 20 17 2 Flight 5 | . . . . . . . . . 5 26 31 16 . . . . 1 8 14 10 5 2 . . . Device 12 | . . . 1 . 5 7 11 18 16 14 18 16 20 14 . . . 5 10 20 20 17 15 15 . Storage 4 | . 12 12 12 12 8 7 7 6 6 1 . . . . 5 . . . . . . . . . . Processor 4 | . 12 12 10 12 12 7 5 . . . . . . . . . . . 1 8 15 15 18 16 4 Hackware 8 | . . . . . 2 7 7 6 9 17 6 8 11 8 2 . . 13 15 15 15 17 16 13 . Protection 3 | . . . . . . . . 1 6 6 6 5 5 . . . . . . . . 2 5 3 . Energy Gun 3 | . . . . . . . . . 9 1 . . . . . . . . . . . . . . . Ballistic Gun 4 | . 25 25 21 25 16 14 14 12 . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 5 6 5 5 2 . . . . 2 5 5 5 5 3 . Naked Turns 181 | . . . . . . . . . . . . . . . . 82 99 . . . . . . . . Heaviest Build 55 | 15 17 15 16 15 20 20 30 38 49 29 28 28 30 30 9 10 20 20 32 29 29 48 45 55 16 Greatest Support 75 | 20 30 30 30 30 73 60 48 48 75 45 29 30 40 40 12 12 26 26 33 33 31 53 53 53 26 Greatest Overweight (x) 6 | . . . . . 4 . 1 . 6 4 . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 10 10 10 10 10 10 10 10 10 10 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 7 5 4 8 5 10 10 10 10 10 10 5 5 4 4 3 5 5 5 5 5 4 5 5 5 4 Average Carried 6 | 5 4 4 4 4 8 6 8 7 8 6 5 4 3 3 1 4 4 4 3 4 4 4 5 4 2 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 4 4 4 5 10 5 10 8 9 5 5 3 3 4 1 5 5 3 5 4 4 5 5 4 . Class Distribution -------------------- 53% | Hacker-Mutant 36% | Scavenger-Mutant 8% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Matter Collected 2211 | 200 54 . . . 224 53 110 . 705 190 . 30 . 85 . 46 19 . 105 99 81 70 20 90 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3526 | . 163 . . . 258 . . . 1414 552 54 99 . 165 . . . . . 45 . 230 36 510 . Parts 127 | . 12 . . . 14 . . . 50 21 5 5 . 7 . . . . . 5 . 1 1 6 . Haulers Intercepted 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 52 | . 4 . . . 5 . . . 32 1 2 . . 5 . . . . . 1 . . 1 1 . Melee 10 | . . . . . . . . . . 1 2 . . 5 . . . . . 1 . . 1 . . Guns 34 | . 4 . . . 5 . . . 25 . . . . . . . . . . . . . . . . Classes Destroyed 15 | . 3 . . . 3 . . . 1 5 . 1 . . . . . . . 1 . . . 1 . Worker 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . Builder 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Hauler 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Recycler 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Operator 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 6 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 4 . Swarmer 19 | . 2 . . . . . . . 10 . 2 . . 4 . . . . . . . . 1 . . Saboteur 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Grunt 19 | . 2 . . . 2 . . . 14 . . . . 1 . . . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Sentry 5 | . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . 2 . . . 4 . . . 6 5 2 3 . 4 . . . . . 1 . . 1 2 . Combat Bots Only 6 | . 2 . . . 4 . . . 6 1 2 . . 4 . . . . . 1 . . 1 1 . Max Kills in Single Turn 1 | . 1 . . . 1 . . . 1 1 1 1 . 1 . . . . . 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . 1 . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Damage Taken 8006 | . 55 . . . 531 . 20 85 2075 212 164 60 37 749 141 351 137 808 15 55 59 . 51 2325 76 Core 2821 | . . . . . 126 . . . 196 40 43 30 12 350 64 329 115 358 . 14 17 . . 1051 76 Absorbed by Shields 324 | . . . . . . . . . . . 41 . . . . . 32 99 . . 32 . 12 108 . Redirected to Shielding 203 | . . . . . . . . . . 23 11 4 3 8 . . . . . . . . 35 119 . Regen/Repaired (Parts) 45 | . . . . . . . . . . 45 . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 100 77 . 100 . . . 67 . . . . 21 . . . . . . 56 19 . Volleys Fired 197 | . 12 . . . 24 . . . 161 . . . . . . . . . . . . . . . . Largest 2 | . 2 . . . 2 . . . 2 . . . . . . . . . . . . . . . . Hottest 176 | . 40 . . . 45 . . . 176 . . . . . . . . . . . . . . . . Shots Fired 365 | . 24 . . . 48 . . . 293 . . . . . . . . . . . . . . . . Gun 365 | . 24 . . . 48 . . . 293 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 178 | . 24 . . . 48 . . . 106 . . . . . . . . . . . . . . . . Thermal 187 | . . . . . . . . . 187 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 61 | . 11 . . . 24 . . . 61 . . . . . . . . . . . . . . . . Robot Miss Streak 1 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 339 | . 20 . . . 40 . . . 196 25 2 5 . 8 . . 1 . 10 3 . 9 1 19 . Core Hits 130 | . 9 . . . 19 . . . 82 6 2 2 . 6 . . . . . 1 . 1 . 2 . Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 4 . Critical Strikes 17 | . . . . . . . . . 9 . . . . 1 . . . . . . . 1 1 5 . Burn 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . Smash 7 | . . . . . . . . . . . . . . . . . . . . . . 1 1 5 . Sever 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 128 | . . . . . . . . . 2 35 5 11 . 8 . . 2 1 12 3 . 10 2 37 . Thermal 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact 46 | . . . . . . . . . . . . . . . . . . . 2 2 . 3 2 37 . Slashing 52 | . . . . . . . . . . 28 4 11 . 8 . . . 1 . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Sneak Attacks 30 | . . . . . . . . . . 11 . 2 . . . . . . 10 . . 3 . 4 . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7437 | . 162 . . . 334 . . . 2998 1303 109 404 . 358 . . 50 . . 126 . 383 44 1166 . Guns 3452 | . 162 . . . 331 . . . 2959 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 39 | . . . . . . . . . 39 . . . . . . . . . . . . . . . . Melee 3931 | . . . . . . . . . . 1303 109 404 . 358 . . 50 . . 126 . 383 44 1154 . Ramming 15 | . . . . . 3 . . . . . . . . . . . . . . . . . . 12 . Kinetic 1673 | . 162 . . . 331 . . . 1180 . . . . . . . . . . . . . . . . Thermal 1779 | . . . . . . . . . 1779 . . . . . . . . . . . . . . . . Explosive 39 | . . . . . . . . . 39 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1707 | . . . . . . . . . . . . . . . . . . . . 126 . 383 44 1154 . Slashing 2174 | . . . . . . . . . . 1303 109 404 . 358 . . . . . . . . . . . Piercing 50 | . . . . . . . . . . . . . . . . . 50 . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . 2 2 . . . . . . . . 7 . Average Corruption 2 | . . . . . . . . . . . . . . 2 2 . . . . . . . . 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1384 | . . . . . . . . . . 461 . 160 . . . . . . . . . 234 44 485 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1384 | . . . . . . . . . . 461 . 160 . . . . . . . . . 234 44 485 . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Targets Rammed 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 334 | . 12 . . . 18 . 121 . 65 . . . . . 334 . . . . . 7 . . . . Average Temperature 34 | . 6 . . . 6 . 50 . 16 . . . . . 160 . . . . . 7 . . . . Received Heat Transfer 2350 | . 36 . . . 351 . 12 54 1176 48 93 18 18 138 . . 18 46 . 9 32 . 7 285 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . . . . . . . . . . . . . . . 1 13 . Impact Corruptions 19 | . . . . . . . . . . . . . . . . . . . . . . 5 1 13 . Robots Melted 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . Combat Hostiles 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . . . . . 15 . . . . . . . . . . . . . . . . Heat Transferred 4604 | . . . . . . . . . 4604 . . . . . . . . . . . . . . . . Parts Sabotaged 11 | . . . . . . . . . 7 . . . . 4 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Peak Influence 1501 | . 122 33 . . 195 3 . 101 1501 600 625 325 . . . . 122 323 158 . . . . 427 13 Initial 585 | . . 33 . . . 3 . . 4 585 295 243 . . . . 38 73 125 . . . . 10 13 Average 508 | . 55 33 . . 82 3 . 20 949 521 377 239 . . . . 69 171 113 . . . . 113 13 Maximum Alert Level 4 | . . . . . . . . . 4 2 2 1 . . . . . 1 . . . . . 2 . Low Security (%) 41 | 100 100 100 . 100 100 100 100 100 3 . . 17 . . . . 100 60 100 . . . . 85 100 Level 1 13 | . . . . . . . . . 13 15 86 82 . . . . . 39 . . . . . 12 . Level 2 13 | . . . . . . . . . 11 84 13 . . . . . . . . . . . . 2 . Level 3 12 | . . . . . . . . . 28 . . . . . . . . . . . . . . . . Level 4 18 | . . . . . . . . . 42 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 2 . . . . 5 . 2 . 1 . . . . . . . . . 4 1 Investigation 5 | . 1 . . . . . . . . 3 . . . . . . . . . . . . . 1 . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 8 | . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . 2 1 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Distress Signals 5 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 . Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . . . . 24 . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . 24 . Times Spotted 237 | . 5 . . . 19 . 1 4 47 11 14 4 7 26 . 9 11 27 . 3 3 . 2 42 2 Peak Tracking Total 19 | . 2 . . . 10 . 1 4 8 3 11 1 9 14 . 6 8 15 . 2 3 . 2 19 1 Tactical Retreats 30 | . . . . . 1 . . 1 3 2 2 1 . 4 . 3 1 4 . 2 . . . 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Traps Triggered 20 | . . . . . . . . . 6 1 6 . . . 3 . . 3 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 22 | . . . . . . . . . 11 1 1 . . . . . . . . . . . . 9 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . . . . . 7 1 1 . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Machines Disabled 13 | . . . . . . . . . 10 . 2 . . . . . . 1 . . . . . . . Max in Single Turn 2 | . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . . Garrison Relay 9 | . . . . . . . . . 6 . 2 . . . . . . 1 . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Machines Accessed 44 | . 1 . . . 2 2 . 4 . 11 . 2 1 . . . 2 . 6 . 1 7 . 5 . Terminals 17 | . 1 . . . 2 1 . 3 . 2 . 1 . . . . 1 . 3 . . . . 3 . Fabricators 7 | . . . . . . 1 . . . 4 . 1 . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . Total Hacks 130 | . 4 . . . 4 2 . 11 . 28 . 6 1 . . . 3 . 11 . 1 46 . 13 . Successful 97 | . 1 . . . 2 2 . 8 . 17 . 4 1 . . . 2 . 8 . 1 46 . 5 . Failed 33 | . 3 . . . 2 . . 3 . 11 . 2 . . . . 1 . 3 . . . . 8 . Catastrophic 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 3 . 1 . 4 . . 2 . 14 . 6 . . . . . . 2 . . . . 4 . Terminals 42 | . 4 . . . 4 1 . 10 . 5 . 4 . . . . 2 . 5 . . . . 7 . Fabricators 17 | . . . . . . 1 . . . 10 . 2 . . . . . . . . . . . 4 . Repair Stations 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . 1 . . . . . . . . 6 . . . . . . Scanalyzers 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Garrison Access 5 | . . . . . . . . 1 . 3 . . . . . . 1 . . . . . . . . Terminal Hacks 67 | . 1 . . . 2 1 . 7 . . . 2 1 . . . 1 . 4 . 1 46 . 1 . Record 35 | . . . . . . . . . . . . . . . . . . . . . . 34 . 1 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 6 | . 1 . . . . . . 1 . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Open DSF 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . 2 . . . 2 . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disarm Traps 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Repair Station Hacks 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . Scan Component 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Repair 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . Retrieve Components 4 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . Unlock Access 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . Unauthorized Hacks 10 | . . . . . . . . . . 5 . 2 . . . . . . 1 . . . . 2 . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . 5 . 2 . . . . . . . . . . . 2 . Liberate 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . Fabnet 5 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . . . 2 1 . 2 . 8 . 2 . . . . 1 . 2 . . . . 5 . Full Trace Events 4 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . . 187 . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Parts Repaired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Time 89 | . . . . . . . . . . 89 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Used RIF Installer 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . . . 4 . . 3 . . . . 1 3 1 . 3 . . . Non-combat 4 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . Combat 11 | . . . . . . . . . . 3 . . 3 . . . . 1 . 1 . 3 . . . Robot Hacks Applied 16 | . . . . . . . . . . 5 . . . . . . . . 7 1 . 3 . . . parse_system 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . 3 . . . start_evac 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . randomize_corridors 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . map_earth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . overwrite_iff 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . formatsys_high 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . . . . . . 22 . 8 . . . . . . 3 . . . . . . . Machine Destruction 33 | . . . . . . . . . 22 . 8 . . . . . . 3 . . . . . . . Attached 5 | . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . 6 6 6 6 5 5 5 5 5 5 5 1 1 3 Autooverrided 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Robots Rewired 7 | . . . . . . . . . 6 . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Total Allies 14 | . . . . . . . . . 6 3 . . 3 . . . 1 1 . . . . . . . Largest Group 6 | . . . . . . . . . 6 2 . . 2 . . . 1 1 . . . . . . . Highest-Rated Group 132 | . . . . . . . . . 132 117 . . 58 . . . 56 12 . . . . . . . Highest-Rated Ally 85 | . . . . . . . . . 32 85 . . 49 . . . 56 12 . . . . . . . Total Orders 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 87 | . . . . . . . . . 41 6 . . 10 . . . 7 1 . . . . . 22 . Total Damage 2108 | . . . . . . . . . 1090 158 . . 191 . . . 341 14 . . . . . 314 . Kills 12 | . . . . . . . . . 10 1 . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 6 | . 1 . . . . . . 1 . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . Drone Launches 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 58 | . . . . . . . . . . . . . . . . . . . . . . . . 58 . Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Items 51 | . . . . . . . . . . . . . . . . . . . . . . . . 51 . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Turns Passed 8817 | 7 244 194 482 111 468 88 133 207 3090 655 218 155 134 189 64 181 187 143 345 126 161 160 184 801 90 Spaces Moved 10234 | 5 173 162 359 92 290 67 119 223 2230 1088 287 333 283 326 88 334 333 266 750 260 284 271 435 1054 122 Core 806 | . . . . . 4 . . . . . . . . 103 . 314 285 . . . . . . 60 40 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3540 | 5 173 162 359 92 286 35 105 223 1962 138 . . . . . . . . . . . . . . . Wheels 46 | . . . . . . 32 14 . . . . . . . . . . . . . . . . . . Hover 2878 | . . . . . . . . . . . . 95 283 223 88 20 . . . 103 284 271 435 994 82 Flight 2964 | . . . . . . . . . 268 950 287 238 . . . . 48 266 750 157 . . . . . Fastest Speed 23 | 120 120 120 120 120 120 100 90 90 23 26 26 26 46 46 70 50 37 37 34 34 56 40 40 40 50 Average Speed 66 | 120 120 120 120 120 123 111 91 90 108 37 26 32 46 50 70 51 48 38 34 42 56 47 40 41 62 Slowest Speed 535 | 120 120 120 120 120 250 122 180 90 535 360 26 48 48 70 70 70 50 40 40 56 56 56 40 90 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . . . 11 . . . . . . 1 15 5 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 1 42 37 94 29 33 1 83 8 99 27 47 9 46 58 16 56 9 51 16 41 45 62 61 42 4 Regions Visited 25 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Known Exits Taken 21 | 1 1 1 1 1 1 1 . 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . . . . . . . . . . 3 . . . 3 1 . 5 . . Spaces Dug 32 | . . . . . . . . . . 10 . 3 . . . . 1 . 2 . . . . 16 . Terrain Destroyed 120 | . . . . . . . . . 88 10 . 3 . . . . 1 . 2 . . . . 16 . Melee 32 | . . . . . . . . . . 10 . 3 . . . . 1 . 2 . . . . 16 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 88 | . . . . . . . . . 88 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Total 11702 | 7 190 161 412 92 357 84 144 230 2632 1300 424 370 285 341 90 345 354 286 824 269 285 295 440 1349 136 Wait 595 | . . . 40 . 20 2 . . 87 135 32 4 . 4 . . 7 1 44 . . . . 219 . Move 10148 | 4 172 161 358 91 289 66 118 222 2228 1068 285 332 282 325 87 333 330 238 740 257 283 270 434 1053 122 Hop 25 | . . . . . . . . . . 8 . . . . . . 1 11 4 1 . . . . . Pick Up 44 | . . . . 1 2 2 6 2 9 5 . 3 1 1 . . 2 . 4 . . 3 . 3 . Fast Attach 125 | . 2 . 3 . 10 1 8 2 32 14 . 3 1 1 . 3 4 3 12 4 1 7 2 10 2 Attach 43 | . . . 3 . . 3 . . 6 3 . 4 1 1 3 2 3 1 2 1 . . . 3 7 Detach 62 | . 1 . 6 . 3 3 6 . 12 9 . 1 . 1 . 6 1 . 2 1 1 . 1 4 4 Swap 19 | . 1 . . . 3 . . . 11 2 . 2 . . . . . . . . . . . . . Drop 113 | 3 2 . 2 . 5 7 6 4 30 20 . 10 . . . 1 1 1 4 2 . 5 1 8 1 Fire 197 | . 12 . . . 24 . . . 161 . . . . . . . . . . . . . . . . Melee 128 | . . . . . . . . . 2 35 5 11 . 8 . . 2 1 12 3 . 10 2 37 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 160 | . . . . . . . . . 29 . 101 . . . . . . 30 . . . . . . . Rewire 17 | . . . . . . . . . 14 . . . . . . . 3 . . . . . . . . Trap 22 | . . . . . . . . . 11 1 1 . . . . . . . . . . . . 9 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 2) 8 | -11/Scrapyard | Entered Materials 8 | -10/Materials | Evolved 1 slot: Propulsion x1 170 | -10/Materials | Identified exit to Materials 170 | -10/Materials | Discovered exit to Materials (range 5) 188 | -10/Materials | Identified exit to Mines 188 | -10/Materials | Discovered exit to Mines (range 16) 226 | -10/Materials | Discovered exit to Materials (range 16) 252 | -10/Materials | Entered Mines 266 | -10/Mines | Found a hidden stash of uninstalled traps 318 | -10/Mines | Build established: Hacker-Mutant 440 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 441 | -10/Mines | Identified exit to Exiles 441 | -10/Mines | Discovered exit to Exiles (range 5) 446 | -10/Mines | Entered Exiles 476 | -10/Exiles | Met 8R-AWN 496 | -10/Exiles | Met EX-HEX 533 | -10/Exiles | Met EX-BIN 548 | -10/Exiles | Aligned with FarCom system 550 | -10/Exiles | Given EX-Vault access code 577 | -10/Exiles | Opened EX-Vault 586 | -10/Exiles | Found Prototype Energy Cannon 586 | -10/Exiles | Identified Firepult 591 | -10/Exiles | Found Prototype Slashing Weapon 591 | -10/Exiles | Identified Longsword +1 598 | -10/Exiles | Found Prototype Device 598 | -10/Exiles | Identified Supersonic Drone Bay 604 | -10/Exiles | Identified exit to Mines 604 | -10/Exiles | Discovered exit to Mines (range 59) 611 | -10/Exiles | Discovered exit to Mines (range 68) 670 | -10/Exiles | Warned to stay clear of 0b10 Research branches 739 | -10/Exiles | Met EX-DEC 761 | -10/Exiles | Visited The Gauntlet 928 | -10/Exiles | Left Exiles lab with Longsword +1 928 | -10/Exiles | Entered Mines 962 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 974 | -9/Mines | Met a Derelict bent on vengeance 999 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1025 | -9/Mines | Identified exit to Materials 1025 | -9/Mines | Discovered exit to Materials (range 11) 1039 | -9/Mines | Entered Materials 1039 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1469 | -8/Materials | Identified exit to Factory 1507 | -8/Materials | Entered Factory 1507 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1593 | -7/Factory | Identified exit to DSF 1595 | -7/Factory | Entered DSF 1595 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 1626 | -7/DSF | Sterilization system engaged 1639 | -7/DSF | Spotted B-75 Beast 1646 | -7/DSF | Ambient heat levels rising (+10) 1661 | -7/DSF | Ambient heat levels rising (+10) 1676 | -7/DSF | Ambient heat levels rising (+10) 1691 | -7/DSF | Ambient heat levels rising (+10) 1706 | -7/DSF | Ambient heat levels rising (+10) 1715 | -7/DSF | Identified exit to Factory 1715 | -7/DSF | Discovered exit to Factory (range 15) 1721 | -7/DSF | Ambient heat levels rising (+10) 1728 | -7/DSF | Entered Factory 1728 | -6/Factory | Evolved 2 slots: Utility x2 1812 | -6/Factory | Identified exit to Lower Caves 1934 | -6/Factory | Identified exit to Garrison 1935 | -6/Factory | Entered Garrison 2160 | -6/Garrison | Lost 8 parts (3p2n2u1w) 2294 | -6/Garrison | Garrison Relay disabled 2330 | -6/Garrison | Triggered checkpoint 2376 | -6/Garrison | Identified exit to Factory 2376 | -6/Garrison | Discovered exit to Factory (range 10) 2426 | -6/Garrison | Triggered checkpoint 2432 | -6/Garrison | Build established: Scavenger-Mutant 2458 | -6/Garrison | Garrison Relay disabled 2552 | -6/Garrison | Triggered checkpoint 2784 | -6/Garrison | Triggered checkpoint 2803 | -6/Garrison | Triggered checkpoint 2848 | -6/Garrison | Triggered checkpoint 2856 | -6/Garrison | Discovered exit to Factory (range 11) 2889 | -6/Garrison | Installed Relay Interface Framework 2986 | -6/Garrison | Triggered checkpoint 3048 | -6/Garrison | Triggered checkpoint 3114 | -6/Garrison | Discovered exit to Factory (range 10) 3450 | -6/Garrison | Triggered checkpoint 3625 | -6/Garrison | Phase Generator disabled 3962 | -6/Garrison | Garrison Relay disabled 4275 | -6/Garrison | Garrison Relay disabled 4439 | -6/Garrison | Garrison Relay disabled 4810 | -6/Garrison | Garrison Relay disabled 5025 | -6/Garrison | Entered Factory 5256 | -6/Factory | Repaired ECM Suite 5301 | -6/Factory | Repaired Imp. Deuterium Engine 5484 | -6/Factory | Build established: Hacker-Sprinter 5548 | -6/Factory | Repaired Imp. Datajack 5665 | -6/Factory | Spotted B-75 Beast 5666 | -6/Factory | Assimilated Beast 5a with formatsys_high 5667 | -6/Factory | Identified exit to Factory 5667 | -6/Factory | Discovered exit to Factory (range 16) 5672 | -6/Factory | Garrison activated, responded to threat 5673 | -6/Factory | Identified exit to Garrison 5680 | -6/Factory | Entered Garrison 5741 | -6/Garrison | Garrison Relay disabled 5746 | -6/Garrison | Triggered checkpoint 5784 | -6/Garrison | Discovered exit to Factory (range 10) 5883 | -6/Garrison | Garrison Relay disabled 5892 | -6/Garrison | Discovered exit to Factory (range 12) 5896 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 5898 | -6/Garrison | Entered Factory 5898 | -5/Factory | Evolved 2 slots: Utility x2 5932 | -5/Factory | Identified exit to Upper Caves 5932 | -5/Factory | Discovered exit to Upper Caves (range 15) 5964 | -5/Factory | Discovered exit to Upper Caves (range 15) 6053 | -5/Factory | Entered Upper Caves 6164 | -5/Upper Caves | Ambushed by wild Derelicts 6177 | -5/Upper Caves | Encountered a Warlord checkpoint 6184 | -5/Upper Caves | Identified exit to Upper Caves 6184 | -5/Upper Caves | Discovered exit to Upper Caves (range 8) 6187 | -5/Upper Caves | Entered another Upper Caves area 6201 | -5/Upper Caves | Spotted B-75 Beast 6211 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6252 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6275 | -5/Upper Caves | Build established: Hacker-Mutant 6325 | -5/Upper Caves | Lost 9 parts (2p4n2u1w) 6369 | -5/Upper Caves | Identified exit to Warlord 6369 | -5/Upper Caves | Discovered exit to Warlord (range 15) 6376 | -5/Upper Caves | Entered Warlord 6403 | -5/Warlord | System corruption cleaned by Quarantine Array 6406 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 6406 | -5/Warlord | Attacked by Warlord forces 6433 | -5/Warlord | Identified exit to Proximity Caves 6433 | -5/Warlord | Discovered exit to Proximity Caves (range 12) 6440 | -5/Warlord | Entered Proximity Caves 6537 | -4/Proximity Caves | Core integrity fell below 50% 6620 | -4/Proximity Caves | Identified exit to Factory 6620 | -4/Proximity Caves | Discovered exit to Factory (range 2) 6621 | -4/Proximity Caves | Entered Factory 6621 | -4/Factory | Evolved 2 slots: Utility x2 6622 | -4/Factory | Identified exit to Upper Caves 6808 | -4/Factory | Identified exit to Garrison 6808 | -4/Factory | Entered Garrison 6820 | -4/Garrison | Garrison Relay disabled 6860 | -4/Garrison | Triggered checkpoint 6886 | -4/Garrison | Triggered checkpoint 6889 | -4/Garrison | Local machine network offline 6909 | -4/Garrison | Identified exit to Factory 6909 | -4/Garrison | Discovered exit to Factory (range 8) 6918 | -4/Garrison | Spotted B-86 Titan 6926 | -4/Garrison | Triggered checkpoint 6943 | -4/Garrison | Discovered exit to Factory (range 10) 6949 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 6951 | -4/Garrison | Entered Factory 6957 | -4/Factory | Lost 5 parts (1p2n1u1w) 7147 | -4/Factory | Identified exit to Research 7147 | -4/Factory | Discovered exit to Research (range 13) 7256 | -4/Factory | Discovered exit to Upper Caves (range 12) 7296 | -4/Factory | Entered Upper Caves 7395 | -4/Upper Caves | Identified exit to Upper Caves 7395 | -4/Upper Caves | Discovered exit to Upper Caves (range 7) 7422 | -4/Upper Caves | Entered another Upper Caves area 7423 | -4/Upper Caves | Discovered exit to Research (range 15) 7467 | -4/Upper Caves | Learned Research emergency access door positions 7565 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7577 | -4/Upper Caves | Identified exit to Zhirov 7577 | -4/Upper Caves | Discovered exit to Zhirov (range 11) 7583 | -4/Upper Caves | Entered Zhirov 7583 | -4/Zhirov | Identified exit to Proximity Caves 7583 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 7594 | -4/Zhirov | Met Zhirov 7606 | -4/Zhirov | Learned location of Quarantine (-3) 7606 | -4/Zhirov | Learned location of Testing (-2) 7606 | -4/Zhirov | Learned location of Command (-1) 7626 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7634 | -4/Zhirov | Found Alien Artifact 7634 | -4/Zhirov | Identified Integrated Dissipator 7634 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7642 | -4/Zhirov | Found Alien Artifact 7743 | -4/Zhirov | Entered Proximity Caves 7869 | -3/Proximity Caves | Spotted B-86 Titan 7921 | -3/Proximity Caves | Discovered exit to Research (range 7) 7927 | -3/Proximity Caves | Entered Research 7927 | -3/Research | Evolved 2 slots: Utility x2 8132 | -3/Research | Fabricated Assault Drone Bay? 8303 | -3/Research | Found Prototype Slashing Weapon 8303 | -3/Research | Identified Molecular Scythe 8519 | -3/Research | Found Prototype Device 8519 | -3/Research | Identified Exp. Thermal Defense Suite 8578 | -3/Research | Spotted B-86 Titan 8600 | -3/Research | Spotted B-86 Titan 8665 | -3/Research | Spotted B-90 Cyclops 8700 | -3/Research | Core integrity fell below 50% 8726 | -3/Research | Identified exit to Research 8726 | -3/Research | Discovered exit to Research (range 3) 8727 | -3/Research | Core integrity fell below 20% 8728 | -3/Research | Entered another Research area 8728 | -2/Research | Evolved 2 slots: Utility x2 8729 | -2/Research | Identified exit to Testing 8743 | -2/Research | Lost 21 parts (3p4n13u1w) 8814 | -2/Research | Identified Transdimensional Reconstructor 8814 | -2/Research | Warped through subspace 8818 | -2/Research | Self-destructed Last Messages --------------- 08725_ SU:MK6QMAAP&SBX=PIFYL6O WQE 08726_ EXIT=FOUND: RESEARCH PARAMETERS=UTILITY+2 LOCATION=RESEARCH GOAL=ESCAPE 08728_ Receiving FarCom transmissions... Loading 1 Testing entrance... 08744_ Acquired 30 matter. 08745_ Acquired Lgt. Antimatter Reactor. 08749_ Dropped Imp. Plasma Cutter. 08810_ Acquired Prototype Hover Unit. 08810_ Identified Cld. Linear Gravjet. 08814_ Identified Transdimensional Reconstructor. 08814_ Warped through subspace. 08814_ H-81 Overseer calls for reinforcements. 08814_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08814_ K-01 Serf destroyed. 08816_ ALERT: All DSF locations entering lockdown mode. 08816_ Knocked back. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #???????????? ??????????????????????????? | | ######+#??????????? ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# #?????????????????????????? | | ?????????????????### ###???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????##+## #???????????????????????? | | ?????????????? #???????????????????????? | | ??????????????? H +???????????????????????? | | ???????????????? k #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# ????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# ###########??????????????? | | ??????????????????# #??????????????? | | ??????????????????#^ @ +??????????????? | | ??????????????????# % #??????????????? | | ??????????????????# % #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# ! % [[]#??????????????? | | ??????????????????# [[] ?????????????? | | ??????????????????# [[] ???????????? | | ??????????????????# !!! g g?????????? | | ??????????????????# !!! ???????????? | | ??????????????????# !! ???????????? | | ??????????????????## R##############????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 49 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Corruption Containment 12 Armor Coverage 300 Resistance: KI 60 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 90 Evasion (%) 71 Targeting Accuracy 10 Force Boost 20 Salvage Targeting 2 Offensive Hacking 42 Defensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 147 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Hehehe Streaker Challenges ------------ None Game ------ Seed RegenerativeMomentumRouter Manual? 0 Play Time 02:13:01 Cumulative 144.0 hours Start 2022.05.14 @ 22:33:39 End 2022.05.15 @ 15:48:46 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 42 Rogue 0 Adventurer 1 Explorer 41 Win Type - Total 11 Types 5/0/3/3/0/0/0/0/0 Lore% 74 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/X11 Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: bac71c5f-272f-4386-a457-cb5c1deb9b5e