Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 16:58:34 Player: Skysub Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (356) 356 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 1794 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Core Shielding Tractor Beam Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Sensor Array Transport Network Coupler > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Core Shielding Tractor Beam Light Assault Rifle Datajack Plasma Cutter [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 21 | 6 2 2 6 5 Power 2 | 1 . 1 . . Engine 1 | 1 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 2 1 . 3 1 Treads . | . . . . . Leg 4 | 2 1 . . 1 Wheel . | . . . . . Hover 3 | . . . 3 . Flight . | . . . . . Utility 5 | 1 1 . 3 . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 7 | 2 . 1 . 4 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 1 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 4 | . . . 4 . Parts Lost 11 | . 1 . 5 5 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 6 | . 1 . 2 3 Highest Loss Streak 4 | . 1 . 4 3 To Critical Strikes 1 | . 1 . . . Average Slot Usage (%) 89 | . 98 98 89 55 Engine 6 | . 14 10 . . Core 4 | . . 3 10 . Leg 15 | . 28 28 2 1 Hover 7 | . . . 18 7 Device 10 | . 12 14 9 . Storage 12 | . 14 14 11 11 Processor 5 | . . . 7 22 Protection 2 | . . . 7 . Ballistic Gun 22 | . 27 26 21 5 Naked Turns . | . . . . . Heaviest Build 15 | 14 15 14 15 7 Greatest Support 20 | 20 20 20 20 10 Greatest Overweight (x) 2 | 2 . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | . 7 7 8 6 Average Carried 5 | . 3 6 7 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | . 7 7 7 4 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 661 | 221 242 72 126 . Remotely . | . . . . . Salvage Created 471 | . 275 . 107 89 Parts 35 | . 17 . 9 9 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 11 | . 7 . 2 2 Melee 1 | . . . . 1 Guns 10 | . 7 . 2 1 Classes Destroyed 4 | . 3 . 1 . Hauler 1 | . . . 1 . Recycler 1 | . 1 . . . Swarmer 4 | . 3 . 1 . Grunt 7 | . 4 . 1 2 Best Kill Streak 4 | . 4 . 1 2 Combat Bots Only 3 | . 3 . 1 2 Max Kills in Single Turn 2 | . 2 . 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 134 | . 57 . 37 40 Missed 35 | . 19 . 10 6 Damage Taken 1375 | . 358 . 305 712 Core 489 | . 61 . 72 356 Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . . . 3 . Core Remaining (%) 87 | 100 . 75 . . Volleys Fired 74 | . 40 . 19 15 Largest 2 | . 2 . 2 2 Hottest 40 | . 40 . 40 40 Shots Fired 137 | . 80 . 39 18 Gun 133 | . 80 . 39 14 Cannon . | . . . . . Launcher . | . . . . . Special 4 | . . . . 4 Kinetic 127 | . 80 . 39 8 Thermal 10 | . . . . 10 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 4 . 6 7 Robot Miss Streak 4 | . 4 . 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 68 | . 29 . 25 14 Core Hits 29 | . 13 . 6 10 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 837 | . 376 . 259 202 Guns 745 | . 376 . 258 111 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 48 | . . . 1 47 Kinetic 680 | . 376 . 258 46 Thermal 109 | . . . . 109 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 1 1 5 7 Average Corruption 2 | . 1 1 3 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 1 1 5 4 Message Errors 2 | . 1 1 . . Matter Fused 3 | . . . 2 1 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . . . 19 Shots . | . . . . . Rammed 22 | . . . 1 21 Targets Rammed 23 | . . . 1 22 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 28 | . 5 . 28 . Average Temperature 3 | . 5 . 3 . Received Heat Transfer 330 | . 102 . 114 114 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 298 | . . . . 298 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 305 | . 305 120 228 83 Initial 114 | . . 114 46 73 Average 90 | . 112 119 77 71 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 89 | 100 70 100 97 100 Level 1 10 | . 29 . 2 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 3 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 15 1 11 3 Peak Tracking Total 7 | . 4 . 7 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled 1 | . . . . 1 Machines Sabotaged 1 | . . . 1 . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 10 | . 5 1 4 . Terminals 7 | . 3 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 13 5 11 . Successful 14 | . 6 2 6 . Failed 15 | . 7 3 5 . Catastrophic 5 | . 2 1 2 . Database Lockouts . | . . . . . Manual 17 | . 6 4 7 . Terminals 22 | . 8 5 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 5 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 1 3 . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 3 . 1 . Report Inventory 3 | . 2 . 1 . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 1 2 . Terminals 2 | . . 1 1 . Assimilate 1 | . . 1 . . Sabotage 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 7 | . 4 1 2 . Full Trace Events 3 | . 2 . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 22 | . . 12 10 . Total Damage 199 | . . 84 115 . Kills 6 | . . 2 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1144 | 64 367 190 387 136 Spaces Moved 682 | 38 196 133 269 46 Core 17 | 5 . . . 12 Treads . | . . . . . Legs 407 | 33 196 133 37 8 Wheels . | . . . . . Hover 258 | . . . 232 26 Flight . | . . . . . Fastest Speed 50 | 50 120 120 56 50 Average Speed 116 | 146 120 120 112 89 Slowest Speed 190 | 190 120 120 180 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 47 45 24 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 884 | 43 247 163 318 113 Wait 69 | . 4 29 14 22 Move 678 | 37 195 132 268 46 Hop . | . . . . . Pick Up 9 | . 6 . 3 . Fast Attach 15 | 6 1 . 6 2 Attach 4 | . . 1 . 3 Detach 1 | . . . 1 . Swap 2 | . 1 1 . . Drop 6 | . . . 6 . Fire 74 | . 40 . 19 15 Melee . | . . . . . Ram 22 | . . . 1 21 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 3 | . . . . 3 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 432 | -10/Materials | Entered Mines 466 | -10/Mines | Met a Derelict bent on vengeance 471 | -10/Mines | Assembled infested the area 476 | -10/Mines | Assisted by a Guerilla fighting off Assembled 559 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 575 | -10/Mines | Discovered new exit (range 10) 594 | -10/Mines | Discovered new exit (range 7) 622 | -10/Mines | Entered Materials 622 | -9/Materials | Accompanied by 3 allies 622 | -9/Materials | Evolved 2 slots: Utility x2 939 | -9/Materials | Lost 3 allies 939 | -9/Materials | Identified exit to Mines 1009 | -9/Materials | Entered Mines 1030 | -9/Mines | Lost 4 parts (1p1n2w) 1102 | -9/Mines | Core integrity fell below 50% 1132 | -9/Mines | Lost 3 parts (1n2w) 1134 | -9/Mines | Core integrity fell below 20% 1145 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- Lgt. Assault Rifle destroyed. Slammed into L-31 Rogue. Slammed into G-34 Mercenary. Destabilizing: System interference. Visual Processing Unit temporarily disabled. R-06 Scavenger collects Heat Sink. Slammed into G-34 Mercenary. Destabilizing: System corrupted (+2). Slammed into G-34 Mercenary. G-34 Mercenary destroyed. System corrupted: Matter fused (-9). Acquired Sml. Laser. R-06 Scavenger collects Ion Engine. R-06 Scavenger collects Aluminum Leg. Sml. Laser destroyed. Slammed into L-31 Rogue. Visual Processing Unit broken. Destabilizing: Short circuit. Sml. Storage Unit destroyed. Slammed into L-31 Rogue. 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