Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 09:23:43 Player: ktur Result: Destroyed by Immortal with Experimental Jetlance Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (144) 720 Value Destroyed (9069) 9069 Prototype IDs (78) 1560 Alien Tech Used (4) 800 Bonus (5632) 5632 TOTAL SCORE: 25181 Bonus ------- High Alert Combat Kills 1175 Follower Combat Kills 360 Forged Quantum Companion 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Optimus at Protoforge 1000 Friendly Fire -3 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 190/190 System Corruption 8% Temperature Cool (0) Movement Walking (96) Location -2/Protoforge Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (7) --- Myomer Leg Myomer Leg Experimental VSS Leg Experimental VSS Leg Experimental VSS Leg > --- UTILITY (12) ----- Large Storage Unit Experimental Optical Array Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Nanoactuators Advanced Transmission Jammer Experimental Reaction Control System Experimental Utility Shielding Centrium Medium Armor Plating Experimental Hardlight Generator > --- WEAPON (2) ------- Superquantum Companion > --- INVENTORY (15) --- Particle Reactor Compact Particle Reactor Matter Drive Deep Structural Scanner Experimental Kinecellerator Experimental Kinecellerator Improved Cloaking Device Experimental Utility Shielding Advanced EM Shield Cooled Nova Cannon Concept XC Strikerail Concept XC Strikerail Heavy Missile Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Experimental Biometal Leg Myomer Exoskeleton > --- UTILITY ---------- Large Storage Unit Experimental Melee Analysis Suite Experimental Core Analyzer Femtoactuators Advanced Transmission Jammer Experimental Reaction Control System Advanced Phase Shifter SHELL Armor Experimental Thermal Shield Experimental Hardlight Generator > --- WEAPON ----------- Superquantum Companion > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor Matter Drive Deep Structural Scanner Advanced Phase Shifter Advanced Phase Shifter Improved Cloaking Device Advanced EM Shield Authchip [Armor] Authchip [Armor] Transdimensional Reconstructor Cooled Nova Cannon Heavy Missile Launcher Advanced Datajack [Rating: 220] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Experimental Utility Shielding Artifact Phase Redirector Weapon Companion Sword Energy Gun Tachyon Dispersion Ray Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Hammer Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Frg Slots Evolved 16 | . . . . . 10 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 2 . . . . 1 . . 1 . 1 . . Utility 10 | . . . . . 8 . . . . . . . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 155 | 7 4 7 6 10 25 2 1 4 . 2 1 10 4 6 5 29 32 Power 18 | 1 . 1 1 1 1 . . 1 . . . 1 1 1 . 5 4 Engine 3 | 1 . 1 . 1 . . . . . . . . . . . . . Core 3 | . . . 1 . 1 . . . . . . 1 . . . . . Reactor 12 | . . . . . . . . 1 . . . . 1 1 . 5 4 Propulsion 39 | 2 . 1 1 4 6 . . 1 . . 1 3 1 1 4 5 9 Treads 5 | 2 . 1 1 1 . . . . . . . . . . . . . Leg 17 | . . . . 2 1 . . . . . . . . . . 5 9 Wheel . | . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . 5 . . . . . 1 3 1 1 4 . . Flight 2 | . . . . 1 . . . 1 . . . . . . . . . Utility 72 | 2 1 . 2 2 18 2 1 2 . 1 . 6 2 2 1 14 16 Device 27 | 1 . . . 1 3 1 1 . . 1 . 2 1 1 1 8 6 Storage 4 | 1 1 . . 1 . . . 1 . . . . . . . . . Processor 11 | . . . 1 . 4 . . . . . . . . . . 2 4 Hackware 17 | . . . . . 8 . . 1 . . . 3 1 . . 1 3 Protection 12 | . . . 1 . 3 1 . . . . . 1 . . . 3 3 Artifact 1 | . . . . . . . . . . . . . . 1 . . . Weapon 26 | 2 3 5 2 3 . . . . . 1 . . . 2 . 5 3 Energy Gun 2 | . . . . . . . . . . . . . . . . 2 . Energy Cannon 4 | . . 1 . 2 . . . . . . . . . . . 1 . Ballistic Gun 6 | 2 . 3 . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . 1 . . . . . . . Special Weapon 3 | . . . 1 . . . . . . . . . . . . 1 1 Impact Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . . . . 1 1 Piercing Weapon 1 | . . 1 . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . 2 . . . Unidentified Prototypes 32 | . . . . 1 . . . 4 . . 1 1 . 3 1 13 8 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . . . . . Parts Lost 33 | . . 3 1 . 8 . . . . . . 1 . 1 . 4 15 Power 3 | . . . . . . . . . . . . . . . . 1 2 Propulsion 10 | . . 1 1 . 3 . . . . . . . . . . . 5 Utility 16 | . . 1 . . 5 . . . . . . . . . . 3 7 Weapon 4 | . . 1 . . . . . . . . . 1 . 1 . . 1 Highest Loss Streak 6 | . . 2 1 . 5 . . . . . . 1 . 1 . 4 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 10 14 13 13 13 14 14 14 15 15 15 14 14 14 14 14 14 Power . | . 1 1 . . . 1 1 1 1 1 1 . . . . . 2 Propulsion 1 | 1 2 4 3 2 . . . . . . . . . . . . . Utility 6 | . 1 2 2 6 6 8 9 10 10 10 10 10 10 9 8 8 6 Weapon 2 | 1 4 5 6 2 2 2 1 1 1 . 1 . 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 5 5 . 10 7 . 1 2 . 2 1 2 2 1 . 3 6 Power 5 | . . 1 . . 2 . . 1 . . . . . . . . 1 Propulsion 9 | . 2 1 . 5 1 . . . . . . . . . . . . Utility 22 | . 1 1 . 4 3 . . 1 . 1 1 2 2 1 . 2 3 Weapon 7 | . 2 2 . 1 . . 1 . . . . . . . . . 1 Tool/Special 4 | . . . . . 1 . . . . 1 . . . . . 1 1 Average Slot Usage (%) 89 | . 99 94 96 95 78 86 88 86 94 83 84 92 89 97 99 91 76 Engine 4 | . 14 13 3 2 1 . . . . . . . . . . . . Core 3 | . . . 10 10 3 5 5 4 5 4 5 5 4 3 4 . . Reactor 2 | . . . . . . . . . . . . 3 4 4 4 7 7 Treads 10 | . 27 27 28 17 . . . . . . . . . . . . . Leg 5 | . . . . 9 5 . . . . . . . . . . 11 21 Hover 7 | . . . . . 8 17 17 16 17 15 15 21 23 28 29 12 . Device 10 | . 14 8 . . 8 13 11 10 11 9 10 9 10 14 17 16 19 Storage 8 | . 14 14 14 13 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 8 | . . . 5 . 14 17 17 17 17 15 15 15 14 14 13 14 10 Hackware 5 | . . . . . 16 12 11 11 11 10 10 10 11 9 8 8 . Protection 6 | . . . 5 13 4 5 11 11 11 10 10 9 9 9 8 5 5 Energy Cannon 2 | . . 8 13 . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 6 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 13 1 . . . . . . . . . . . . . . . Special Weapon 2 | . . . . 12 . . . . 5 4 5 4 . . . . . Impact Weapon 3 | . 13 6 2 7 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 6 5 5 5 5 5 5 5 5 4 4 4 4 4 Piercing Weapon 1 | . . 4 11 . . . . . . . . . . . . . . Peak Build Rating 220 | 7 8 13 19 32 89 90 90 94 94 97 105 119 131 145 157 212 220 Average Rating 82 | 5 7 11 16 22 68 88 89 90 94 94 96 109 123 135 155 185 196 On Entrance 82 | . 7 8 13 19 30 89 90 90 94 94 95 105 117 131 141 157 212 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 13 29 36 39 38 41 39 39 41 41 42 41 53 54 58 52 101 106 Greatest Support 216 | 40 40 40 40 40 42 42 42 42 42 42 56 64 75 64 67 216 216 Greatest Overweight (x) 12 | . . . . 1 12 . . 1 . . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 10 14 14 14 14 15 14 14 15 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Class Distribution -------------------- 41% | Mutant 24% | Hacker-Scout 15% | Scavenger-Mutant 4% | Hacker-Assassin 4% | Hacker-Mutant 4% | Hacker-Ninja 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Ninja | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -2/Protoforge Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Frg Matter Collected 4527 | 278 430 305 45 380 831 45 35 100 20 8 . 429 63 205 80 620 653 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10169 | 44 294 475 497 . 525 . 399 311 . 30 . 277 278 383 385 1521 4750 Parts 475 | 7 21 28 15 . 31 . 9 2 . 5 . 11 10 15 16 78 227 Haulers Intercepted 2 | . . . . . 1 . . . . . . 1 . . . . . Recyclers Shooed 4 | 1 1 . 1 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . 5 . . . . 5 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Frg Combat Hostiles Destroyed 114 | . 11 9 1 . 7 . . . . 4 . 2 . 7 . 16 57 Melee 84 | . . . 1 . 7 . . . . . . 2 . 7 . 16 51 Guns 2 | . . 2 . . . . . . . . . . . . . . . Cannons 16 | . 7 5 . . . . . . . . . . . . . . 4 AOE 9 | . 4 1 . . . . . . . 4 . . . . . . . Classes Destroyed 20 | 1 4 2 1 . 2 . 1 . . . . 1 . . . 4 4 Worker 4 | . 1 . . . . . . . . . . 1 . . 1 . 1 Builder 3 | . . . . . . . . . . . . 1 1 . 1 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . 1 . . . . . Recycler 13 | . . . 6 . . . . . . . . 1 2 . 3 1 . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . Operator 4 | . 1 . . . 1 . . . . . . . . . . . 2 Drone 1 | . . . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . . . . . . 1 . Swarmer 15 | . 3 1 . . . . . . . 4 . 2 . 3 . . 2 Grunt 33 | . 8 2 . . 1 . . . . . . . . 2 . 4 16 Sentry 6 | . . 1 1 . . . . . . . . . . . . . 4 Specialist 2 | . . . . . . . . . . . . . . . . 2 . Hunter 13 | . . . . . . . . . . . . . . . . 4 9 Programmer 23 | . . . . . 6 . . . . . . . . 2 . 5 10 Hotshot 8 | . . . . . . . . . . . . . . . . . 8 Striker 2 | . . . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . 3 Alpha 7 2 | . . . . . . . . . . . . . . . . . 2 Protovariant L 1 | . . . . . . . . . . . . . . . . 1 . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 5 2 6 . 2 . 1 . . 4 . 1 2 3 4 7 6 Combat Bots Only 7 | . 5 2 1 . 2 . . . . 4 . 1 . 3 . 7 6 Max Kills in Single Turn 3 | 1 3 1 1 . 1 . 1 . . 2 . 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 1 . . . . . . . 2 . . . . . . . Melee 2 | . . . 1 . 1 . . . . . . 1 . 1 . 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Frg Hostile Shots Fired 1050 | . 36 39 9 . 80 . . . . 7 . 20 2 45 2 331 479 Missed 469 | . 8 13 5 . 25 . . . . 3 . 8 2 23 . 205 177 Deflected 4 | . . . . . . . . . . . . . . . . . 4 Hits 581 | . 28 26 4 . 55 . . . . 4 . 12 . 22 2 126 302 Melee 50 | . . . . . . . . . . . . . . . . 18 32 Projectile 531 | . 28 26 4 . 55 . . . . 4 . 12 . 22 2 108 270 Critical Strikes 43 | . . . . . 4 . . . . . . . . 1 . 6 32 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . Part Disruptions 2 | . . . . . 1 . . . . . . . . . . . 1 Damage Taken 12436 | . 301 582 51 . 1250 . 48 6 . 57 . 139 . 462 57 2003 7480 Core 2052 | . 49 146 11 . 298 . 9 6 . . . 10 . 89 . 293 1141 Absorbed by Shields 3043 | . . . . . . . . . . . . . . . . 843 2200 Redirected to Shielding 601 | . . . . . . . . . . 16 . . . 62 . 345 178 Ignored by Resistances 1187 | . . . . . . . . . . . . . . . . 155 1032 Regen/Repaired (Parts) 2649 | . 96 . . . . . . . . . . 324 . . . 143 2086 Core Remaining (%) 73 | 100 . . . 17 . . . . 68 . . 99 . 85 . . . Volleys Fired 87 | 7 31 42 2 . . . . . . 3 . . . . . 2 . Largest 2 | 2 1 2 1 . . . . . . 1 . . . . . 1 . Hottest 80 | 40 30 80 80 . . . . . . 39 . . . . . . . Shots Fired 107 | 14 31 54 3 . . . . . . 3 . . . . . 2 . Gun 39 | 14 . 25 . . . . . . . . . . . . . . . Cannon 59 | . 28 28 3 . . . . . . . . . . . . . . Launcher 7 | . 3 1 . . . . . . . 3 . . . . . . . Special 2 | . . . . . . . . . . . . . . . . 2 . Kinetic 74 | 14 28 32 . . . . . . . . . . . . . . . Thermal 24 | . . 21 3 . . . . . . . . . . . . . . Explosive 7 | . 3 1 . . . . . . . 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 4 12 15 2 . . . . . . 1 . . . . . 1 . Robot Miss Streak 3 | 1 3 2 1 . . . . . . 1 . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Autonomous 13 | . . . . . . . . . . . . . . . . . 13 Shots Hit Robots 476 | 9 25 42 10 . 32 . 12 4 . 5 . 12 3 30 5 83 204 Core Hits 219 | 2 16 14 6 . 12 . 4 3 . 4 . 5 2 9 4 35 103 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . . . . Critical Strikes 26 | . 2 5 1 . 2 . . . . . . 2 . . . 6 8 Meltdown 1 | . . 1 . . . . . . . . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . . . . . Blast 3 | . 2 1 . . . . . . . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . . . . . . . Impale 1 | . . . 1 . . . . . . . . . . . . . . Melee Attacks 649 | . 7 38 22 . 63 2 15 4 1 9 . 35 15 61 12 107 258 Impact 42 | . 7 33 2 . . . . . . . . . . . . . . Slashing 572 | . . . . . 63 2 15 4 1 9 . 35 15 61 12 97 258 Piercing 25 | . . 5 20 . . . . . . . . . . . . . . Sneak Attacks 61 | . 4 . 6 . 4 . 1 . . 2 . 6 3 3 5 16 11 Combat Hostiles 17 | . . . . . . . . . . . . . . 3 . 6 8 Follow-up Attacks 13 | . . . . . . . . . . . . . . . . 2 11 Damage Inflicted 25256 | 108 760 1049 483 . 1498 . 880 366 . 562 . 813 287 1531 440 3538 12941 Guns 501 | 108 . 393 . . . . . . . . . . . . . . . Cannons 2049 | . 357 546 27 . . . . . . . . . . . . . 1119 Explosions 604 | . 193 72 . . . . . . . 339 . . . . . . . Melee 22089 | . 210 38 456 . 1498 . 880 366 . 223 . 813 287 1531 440 3538 11809 Ramming 13 | . . . . . . . . . . . . . . . . . 13 Kinetic 966 | 108 357 501 . . . . . . . . . . . . . . . Thermal 465 | . . 438 27 . . . . . . . . . . . . . . Explosive 604 | . 193 72 . . . . . . . 339 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 248 | . 210 38 . . . . . . . . . . . . . . . Slashing 21385 | . . . . . 1498 . 880 366 . 223 . 813 287 1531 440 3538 11809 Piercing 456 | . . . 456 . . . . . . . . . . . . . . Phasic 1119 | . . . . . . . . . . . . . . . . . 1119 Highest Corruption 10 | . 1 1 1 . 9 9 4 4 4 . 10 10 . 1 . 1 8 Average Corruption 3 | . 1 1 1 . 7 6 4 4 4 . 10 10 . 1 . 1 4 Corruption Purged 5 | . . . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 171 | . 1 14 10 . 41 6 9 4 6 . 3 33 . 3 . 5 36 Message Errors 39 | . . 4 2 . 7 1 2 1 2 . 3 9 . . . 2 6 Matter Fused 46 | . 1 3 . . 17 2 2 1 1 . . 7 . . . . 12 Heat Flow Errors 15 | . . 1 . . 5 . 1 1 1 . . 1 . . . . 5 Energy Discharges 26 | . . 1 2 . 5 1 2 . 1 . . 8 . 1 . . 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 31 | . . 3 3 . 5 1 2 1 . . . 7 . 2 . 2 5 Data Loss (major) 9 | . . . 2 . 2 1 . . 1 . . 1 . . . . 2 Misfires 2 | . . 1 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1563 | . 90 38 30 . 148 . 269 85 . 86 . 125 50 180 67 132 263 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 37 | . 23 . 1 . . . . . . 13 . . . . . . . Melee 1526 | . 67 38 29 . 148 . 269 85 . 73 . 125 50 180 67 132 263 Knockbacks 4 | . 4 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 4 | . 4 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . 28 . 23 . . . . . . . . . . . . . . Shots 3 | . 2 . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 337 | . 9 204 88 . 219 . 337 87 165 . . 315 53 329 5 3 229 Average Temperature 70 | . 3 30 39 . 78 . 138 53 85 . . 128 17 54 2 3 111 Received Heat Transfer 697 | . 99 126 6 . 36 . . . . . . . . 42 9 62 317 Effects 2 | . . . . . . . 1 . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 9 | . . . . . . . . . . . . . . 2 . 2 5 Combat Hostiles 9 | . . . . . . . . . . . . . . 2 . 2 5 Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . Impact Corruptions 3 | . 2 1 . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . . . . Heat Transferred 629 | . . 592 37 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Frg Maximum Alert Level 3 | . . . . . . . . . . . . . . . . 1 3 Low Security (%) 81 | 100 100 . 100 . 100 . . . . 100 100 100 100 100 100 81 21 Level 1 9 | . . . . . . . . . . . . . . . . 18 33 Level 2 3 | . . . . . . . . . . . . . . . . . 14 Level 3 6 | . . . . . . . . . . . . . . . . . 30 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1074 | 5 132 . 75 . 147 . . . . 132 30 63 29 152 63 226 1074 Initial 113 | . . . . . . . . . . . 30 7 25 3 63 21 113 Average 126 | . 24 . 20 . 37 . . . . 43 20 11 8 57 41 75 477 Influence Increases 4757 | 10 320 90 289 . 572 . 25 5 . 169 . 274 82 414 130 658 1719 Destroy 0b10 Robot/C 2320 | . 220 80 20 . 140 . . . . 80 . 40 . 140 . 320 1280 Destroy 0b10 Robot/NC 190 | 10 10 . 30 . 10 . 25 5 . . . 20 15 . 25 20 20 Destroy Leader 416 | . 50 10 . . 32 . . . . 10 . 2 . 20 . 62 230 Allied During Kill 16 | . . . . . . . . . . . . . . . . . 16 Successful Hack 423 | . 17 . 19 . 82 . . . . 10 . 46 17 52 24 97 59 Select Force Hacks 180 | . . . 180 . . . . . . . . . . . . . . Disable Machine 315 | . . . 15 . 15 . . . . . . . 15 150 . 105 15 Destroy Structure 327 | . 23 . 25 . 38 . . . . 54 . 46 20 22 21 24 54 Partial Spotted 60 | . . . . . . . . . . 15 . . . . 45 . . Lose Combat Pursuer 510 | . . . . . 255 . . . . . . 120 15 30 15 30 45 Influence Decreases 3695 | 10 290 120 289 . 558 14 25 5 . 82 77 235 124 307 206 494 859 Entered New Map 266 | . . 15 . . . 6 . . . . 57 3 24 4 51 17 89 Time Decay 2908 | 10 290 85 279 . 369 8 25 5 . 82 20 217 98 283 120 397 620 Lost Part 290 | . . 20 10 . 50 . . . . . . 10 . 10 . 40 150 Lost Ally 17 | . . . . . 5 . . . . . . . 2 10 . . . Purge Threat 214 | . . . . . 134 . . . . . . 5 . . 35 40 . Squads Dispatched 62 | . 2 . . . 11 . . . . 6 . 8 1 3 1 10 20 Investigation 32 | . 1 . . . 6 . . . . 4 . 7 . 1 1 4 8 Extermination 16 | . . . . . 4 . . . . 1 . 1 1 2 . 4 3 Reinforcement 13 | . 1 . . . 1 . . . . 1 . . . . . 2 8 Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Frg Distress Signals 22 | . 2 . . . 3 . . . . 1 . 4 . 2 . 1 9 Communications Jammed 111 | . . . . . . . . . . . . . . . . . 111 Distress Signals 101 | . . . . . . . . . . . . . . . . . 101 Times Spotted 218 | . 14 9 1 . 21 . . . . 9 6 18 4 23 1 23 89 Peak Tracking Total 11 | . 7 2 1 . 6 . . . . 4 6 11 2 5 1 9 9 Tactical Retreats 22 | . . . . . 9 . . . . . . 5 1 1 1 2 3 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Frg Traps Triggered 14 | . 2 3 . . . . 1 . . 1 . 2 . 1 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Frg Machines Disabled 22 | . . 1 1 . 1 . . . . . . . 1 10 . 7 1 Max in Single Turn 1 | . . 1 1 . 1 . . . . . . . 1 1 . 1 1 Garrison Access 5 | . . . . . 1 . . . . . . 3 . . . 1 . Machines Repaired 1 | . . . . . . . . . . . . 1 . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Frg Machines Accessed 118 | . 5 2 12 4 21 . . 4 . 7 . 18 5 7 5 16 12 Terminals 54 | . 4 . 6 . 10 . . . . 4 . 4 4 7 4 8 3 Fabricators 13 | . . . . . 3 . . . . . . 4 . . . 2 4 Repair Stations 8 | . 1 . . . . . . . . . . 2 1 . . 2 2 Recycling Units 20 | . . . 6 . 4 . . . . 3 . 3 . . 1 . 3 Scanalyzers 8 | . . . . . 3 . . . . . . 2 . . . 3 . Garrison Access 5 | . . . . . 1 . . . . . . 3 . . . 1 . Total Hacks 370 | . 11 5 21 26 59 . . 17 . 22 . 62 16 26 23 49 33 Successful 234 | . 7 5 10 26 48 . . 17 . 16 . 40 7 16 8 21 13 Failed 135 | . 3 . 11 . 11 . . . . 6 . 22 9 10 15 28 20 Catastrophic 25 | . 1 . 5 . 2 . . . . . . . 3 2 5 3 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 169 | . 8 . 20 . 29 . . . . 13 . 27 3 24 15 15 15 Terminals 185 | . 7 . 14 . 36 . . . . 19 . 18 14 26 20 25 6 Fabricators 53 | . . . . . 8 . . . . . . 21 . . . 8 16 Repair Stations 27 | . 4 . . . . . . . . . . 9 2 . . 7 5 Recycling Units 26 | . . . 7 . 4 . . . . 3 . 3 . . 3 . 6 Scanalyzers 23 | . . . . . 10 . . . . . . 6 . . . 7 . Garrison Access 8 | . . . . . 1 . . . . . . 5 . . . 2 . Terminal Hacks 99 | . 3 5 1 26 14 . . 17 . 8 . 2 5 6 4 7 1 Record 30 | . . 4 . 19 . . . 5 . . . . 1 . . 1 . Part Schematic 7 | . . . . . 3 . . 4 . . . . . . . . . Robot Analysis 15 | . 2 . 1 6 . . . 4 . . . . . 2 . . . Prototype ID Bank 8 | . . . . . . . . 4 . 1 . . . 1 1 1 . Open Door 3 | . . . . 1 . . . . . . . . 1 . . 1 . Branch Access Points 2 | . . . . . 1 . . . . . . . 1 . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . 1 1 . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . Alert Level 4 | . . . . . 1 . . . . . . . . 1 1 . 1 Unreport Threat 6 | . . . . . 3 . . . . . . 1 . . 1 1 . Locate Traps 4 | . . . . . . . . . . 3 . 1 . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . 1 . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . . . . 1 . . 1 . . . . Registered Components 2 | . . . . . 1 . . . . 1 . . . . . . . Registered Prototypes 2 | . . . . . 1 . . . . . . . 1 . . . . Zone Layout 3 | . 1 . . . 1 . . . . . . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 24 | . . . . . 5 . . . . . . 10 . . . 2 7 Network Status 2 | . . . . . 1 . . . . . . 1 . . . . . Load Schematic 16 | . . . . . 3 . . . . . . 6 . . . 2 5 Build 6 | . . . . . 1 . . . . . . 3 . . . . 2 Repair Station Hacks 15 | . 4 . . . . . . . . . . 7 . . . 3 1 Scan Component 9 | . 2 . . . . . . . . . . 4 . . . 2 1 Repair 6 | . 2 . . . . . . . . . . 3 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 8 . . . . . . 5 . . . 3 . Insert Component 10 | . . . . . 5 . . . . . . 2 . . . 3 . Analyze 6 | . . . . . 3 . . . . . . 3 . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . . . 3 . . . 1 . Seal Access 5 | . . . . . 1 . . . . . . 3 . . . 1 . Unauthorized Hacks 75 | . . . 9 . 20 . . . . 8 . 13 2 10 4 5 4 Terminals 47 | . . . 3 . 13 . . . . 5 . 6 2 10 3 3 2 Track 4 | . . . . . 2 . . . . . . . . 1 . 1 . Assimilate 6 | . . . . . 2 . . . . 1 . . 1 2 . . . Botnet 18 | . . . 2 . 5 . . . . 1 . 3 1 2 1 1 2 Disrupt 1 | . . . . . . . . . . . . . . 1 . . . Operators 2 | . . . . . . . . . . 1 . 1 . . . . . Skim 16 | . . . 1 . 4 . . . . 2 . 2 . 4 2 1 . Fabricators 9 | . . . . . 3 . . . . . . 4 . . . 2 . Prioritize 3 | . . . . . 1 . . . . . . 2 . . . . . Recompile 6 | . . . . . 2 . . . . . . 2 . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 19 | . . . 6 . 4 . . . . 3 . 3 . . 1 . 2 Tunnel 6 | . . . 6 . . . . . . . . . . . . . . Fedlink 12 | . . . . . 4 . . . . 3 . 3 . . 1 . 1 Scraphulk 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 4 . 6 . 10 . . . . 3 . 9 4 7 5 13 9 Full Trace Events 12 | . . . 1 . . . . . . 1 . 2 . . . 2 6 Feedback Events 2 | . . . . . . . . . . . . . . . . 1 1 Corruption 2 | . . . . . . . . . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 6 . . 4 . . . 1 . . . 5 . Parts Built 8 | . . . . . 1 . . . . . . 5 . . . . 2 Authchips 6 | . . . . . 1 . . . . . . 3 . . . . 2 Time 312 | . . . . . 38 . . . . . . 174 . . . . 100 Total Part Build Rating 52 | . . . . . 5 . . . . . . 37 . . . . 10 Parts Repaired 6 | . 2 . . . . . . . . . . 3 . . . 1 . Time 231 | . 52 . . . . . . . . . . 139 . . . 40 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . . . 1 . . . . . Part Schematics Acquired 4 | . . . . . 3 . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . 7 . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Manual 7 | . . . . . . . . . . . . . . . . 7 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Frg Total Allies 6 | . . . . . 2 . . . . 1 . . 1 1 . . 1 Largest Group 1 | . . . . . 1 . . . . 1 . . 1 1 . . 1 Highest-Rated Group 139 | . . . . . 26 . . . . 10 . . 45 26 . . 139 Highest-Rated Ally 139 | . . . . . 26 . . . . 10 . . 45 26 . . 139 Total Orders 1 | . . . . 1 . . . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . . . . . . . . 25 Total Damage 1327 | . . . . . . . . . . . . . . . . . 1327 Kills 8 | . . . . . . . . . . . . . . . . . 8 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Frg Active Infowar (turns) 10862 | 62 1303 1447 381 . 1540 293 460 162 201 353 56 930 300 520 269 925 1660 Optics 560 | . . . 381 . . . . . . . . . . . . . 179 Sensors 5832 | . . . . . 1495 293 457 159 201 345 56 926 300 514 269 817 . Structural 5106 | . . . . . 1276 163 288 126 201 353 56 851 300 513 269 710 . Seismic 2812 | 62 1303 1447 . . . . . . . . . . . . . . . Cloaking 171 | . . . . . . . . . . . . . . . . . 171 Jamming 2564 | . . . . . . . . . . . . . . . 269 814 1481 Robot Analysis Total 15 | . 2 . 1 6 . . . 4 . . . . . 2 . . . Derelict Logs Recovered 5 | . . . . 3 . 1 . . 1 . . . . . . . . Drone Launches 1 | . . . . 1 . . . . . . . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Frg Turns Passed 15689 | 127 1303 2282 997 2014 1857 293 460 162 201 364 56 969 300 663 269 1287 2085 Spaces Moved 13407 | 57 624 1233 583 1402 1584 532 775 244 382 485 104 1291 505 806 362 1152 1286 Core 7 | 2 . . . 2 3 . . . . . . . . . . . . Treads 3249 | 55 624 1233 583 754 . . . . . . . . . . . . . Legs 2900 | . . . . 523 536 . . . . . . . . . . 555 1286 Wheels . | . . . . . . . . . . . . . . . . . . Hover 7128 | . . . . . 1045 532 775 244 382 485 104 1291 505 806 362 597 . Flight 123 | . . . . 123 . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 40 52 52 52 52 52 52 43 43 42 41 44 47 95 Average Speed 91 | 156 160 160 160 138 81 52 52 52 52 52 50 47 46 46 45 79 107 Slowest Speed 650 | 160 160 160 160 190 650 52 52 111 52 52 52 139 50 50 50 134 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 57 | 6 80 66 98 85 35 69 83 60 70 14 82 28 19 84 12 90 52 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 18 | . . . 6 7 1 . . 3 1 . . . . . . . . Known Exits Taken 11 | . . 1 . 1 1 1 1 1 1 . . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . . . . . . . . . . . 1 . Scrap Searched 25 | . . 13 . 5 . 2 4 . 1 . . . . . . . . Spaces Dug 135 | . 8 7 12 . 19 2 3 . 1 6 . 23 10 11 7 8 18 Terrain Destroyed 191 | . 24 11 24 . 19 2 3 . 1 30 . 23 10 11 7 8 18 Melee 127 | . 1 6 12 . 19 2 3 . 1 6 . 23 10 11 7 8 18 Projectile 4 | . . 3 1 . . . . . . . . . . . . . . AOE 60 | . 23 2 11 . . . . . . 24 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Frg Total 16264 | 79 887 1423 621 1489 2052 544 810 274 382 580 106 1595 545 1050 449 1468 1910 Wait 1521 | . 199 77 . 3 326 8 14 . . 69 . 222 10 146 65 98 284 Move 13391 | 56 623 1232 582 1401 1583 531 774 243 381 485 103 1290 504 805 361 1151 1286 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 134 | 9 13 7 4 32 17 . 2 4 . 2 1 10 5 6 2 8 12 Fast Attach 132 | 4 3 3 3 12 15 2 2 9 . 3 1 7 3 5 4 33 23 Attach 58 | 3 . 3 3 3 15 . . 2 . . . 6 1 3 1 3 15 Detach 19 | . 1 1 . . 7 . . 1 . . . 2 . . . 2 5 Swap 106 | . 4 11 . 3 7 . . . . 4 . 12 2 15 . 31 17 Drop 173 | . 6 9 5 35 17 1 3 11 . 5 1 9 5 9 4 35 18 Fire 87 | 7 31 42 2 . . . . . . 3 . . . . . 2 . Melee 636 | . 7 38 22 . 63 2 15 4 1 9 . 35 15 61 12 105 247 Ram . | . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . 2 . . . . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: [*Acc] / *Tes) -2/Testing (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Met 8R-AWN 275 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 461 | -10/Materials | Repaired Lgt. Treads 488 | -10/Materials | Repaired Lgt. Treads 879 | -10/Materials | Discovered new exit (range 8) 984 | -10/Materials | Discovered new exit (range 10) 1076 | -10/Materials | Central database locked down 1127 | -10/Materials | Discovered new exit (range 14) 1405 | -10/Materials | Discovered new exit (range 11) 1431 | -10/Materials | Entered Subcaves 1482 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2119 | -10/Subcaves | Visited 4L-MR0's lab 2140 | -10/Subcaves | Found Powered Cannon 2318 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2481 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2743 | -10/Subcaves | Core integrity fell below 50% 2802 | -10/Subcaves | Discovered new exit (range 13) 2933 | -10/Subcaves | Disturbed a concealed Subdweller 3186 | -10/Subcaves | Visited Clippyterm 3191 | -10/Subcaves | Identified exit to Recycling 3191 | -10/Subcaves | Learned Research machine intel 3713 | -10/Subcaves | Entered Recycling 3970 | -7/Recycling | Discovered new exit (range 20) 4274 | -7/Recycling | Core integrity fell below 20% 4669 | -7/Recycling | Scanned before Scraplab entrance 4694 | -7/Recycling | Entered Scraplab 4706 | -7/Recycling | Discovered new exit (range 2) 4710 | -7/Recycling | Entered Scraptown 4710 | -7/Scraptown | System corruption cleaned by C-Scrubber 4786 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4838 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4843 | -7/Scraptown | Learned location of Zion (-7) 4845 | -7/Scraptown | Learned Factory trap positions 4846 | -7/Scraptown | Learned location of Warlord (-4) 4928 | -7/Scraptown | Discovered new exit (range 13) 5413 | -7/Scraptown | Visited UFD Registry 5413 | -7/Scraptown | Registered with UFD as "Powercycle" 5435 | -7/Scraptown | Visited CPS Storage 5445 | -7/Scraptown | Visited Fellowship of the Rings 5457 | -7/Scraptown | Visited The Evicted 5475 | -7/Scraptown | Visited Symbiants 5488 | -7/Scraptown | Visited Comm Corps 5517 | -7/Scraptown | Visited Awakened 5590 | -7/Scraptown | Visited Cartography Club 5617 | -7/Scraptown | Visited Research Penetration Think Tank 5659 | -7/Scraptown | Visited Infowarlord's Domain 5669 | -7/Scraptown | Found Exp. Sensor Array 5699 | -7/Scraptown | Visited Analyses Database 5726 | -7/Scraptown | Visited Scrap Suit Storage 5769 | -7/Scraptown | Visited Derelict Rescue Squad 5811 | -7/Scraptown | Visited Sword Containment 5866 | -7/Scraptown | Visited Curators Association 5888 | -7/Scraptown | Visited LU-1G1's Boring Crew 5910 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5928 | -7/Scraptown | Found DCF Scrap (30 items) 6248 | -7/Scraptown | Found Deep Structural Scanner 6253 | -7/Scraptown | Learned location of Lower Caves (-6) 6253 | -7/Scraptown | Learned location of Upper Caves (-5) 6253 | -7/Scraptown | Learned location of Proximity Caves (-5) 6253 | -7/Scraptown | Learned location of Armory (-4) 6253 | -7/Scraptown | Learned location of Quarantine (-3) 6253 | -7/Scraptown | Learned 8 Materials zone layouts 6253 | -7/Scraptown | Learned 8 Factory zone layouts 6253 | -7/Scraptown | Learned 20 Factory zone layouts 6253 | -7/Scraptown | Learned 12 Research zone layouts 6253 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 6253 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 6253 | -7/Scraptown | Learned 4 Armory zone layouts 6253 | -7/Scraptown | Learned location of 2 exits from Factory 6253 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 6253 | -7/Scraptown | Identified exit to Factory 6617 | -7/Scraptown | Met Optimus 6617 | -7/Scraptown | Accepted into 0bPrime 6724 | -7/Scraptown | Entered Factory 6724 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x8 6725 | -5/Factory | Identified exit to Factory 6726 | -5/Factory | Identified exit to Upper Caves 6728 | -5/Factory | Loaded intel: 119 trap records 6785 | -5/Factory | Build established: Derelict-Mutant 7162 | -5/Factory | Loaded intel: 8 recycling unit locations 7507 | -5/Factory | Learned location of Protoforge (-2) 7634 | -5/Factory | Lost 5 parts (2n3u) 8062 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 8198 | -5/Factory | Build established: Hacker-Scout 8581 | -5/Factory | Entered Upper Caves 8594 | -5/Upper Caves | Learned Factory emergency access door positions 8825 | -5/Upper Caves | Discovered new exit (range 9) 8874 | -5/Upper Caves | Identified exit to Upper Caves 8874 | -5/Upper Caves | Entered another Upper Caves area 9192 | -5/Upper Caves | Discovered new exit (range 12) 9200 | -5/Upper Caves | Identified exit to Zhirov 9334 | -5/Upper Caves | Entered Zhirov 9334 | -5/Zhirov | Discovered new exit (range 3) 9344 | -5/Zhirov | Met Zhirov 9355 | -5/Zhirov | Learned location of Testing (-2) 9358 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9368 | -5/Zhirov | Found Alien Artifact 9368 | -5/Zhirov | Identified Integrated Reactor 9368 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9453 | -5/Zhirov | Identified exit to Proximity Caves 9474 | -5/Zhirov | Found Alien Artifact 9496 | -5/Zhirov | Entered Proximity Caves 9697 | -4/Proximity Caves | Entered Factory 9697 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9698 | -4/Factory | Identified exit to Research 9730 | -4/Factory | Loaded intel: 8 recycling unit locations 9987 | -4/Factory | Discovered exit to Research (range 9) 10061 | -4/Factory | Sucked down chute 10061 | -4/Factory | Entered Waste 10074 | -4/Waste | Spotted C-40 Crusher 10075 | -4/Waste | Spotted C-40 Crusher 10076 | -4/Waste | EMP discharged 10076 | -4/Waste | System corruption reached 10% 10082 | -4/Waste | Spotted C-40 Crusher 10083 | -4/Waste | Spotted C-40 Crusher 10083 | -4/Waste | Spotted C-40 Crusher 10086 | -4/Waste | Spotted C-40 Crusher 10103 | -4/Waste | Discovered new exit (range 13) 10117 | -4/Waste | Identified exit to Factory 10117 | -4/Waste | Entered Factory 10186 | -4/Factory | Fabricated Exp. Utility Shielding? 10206 | -4/Factory | Repaired Broken Cmb. Linear Gravjet? 10220 | -4/Factory | Fabricated Nanoactuators? 10250 | -4/Factory | Repaired Hvy. Missile Launcher? 10315 | -4/Factory | Repaired Imp. Medium Armor Plating 10328 | -4/Factory | Loaded intel: 8 recycling unit locations 10601 | -4/Factory | Discovered new exit (range 15) 10619 | -4/Factory | Discovered exit to Research (range 9) 10882 | -4/Factory | Allied Derelicts emerged from ambush trap array 10925 | -4/Factory | Lost 3 allies 10951 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 11086 | -4/Factory | Entered Research 11086 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11088 | -3/Research | Loaded intel: 132 machine locations 11124 | -3/Research | Discovered new exit (range 13) 11132 | -3/Research | Identified exit to Research 11144 | -3/Research | Identified exit to Quarantine 11386 | -3/Research | Entered Quarantine 11452 | -3/Quarantine | Cryocooling Duct disabled 11467 | -3/Quarantine | Ambient heat levels rising (+20) 11467 | -3/Quarantine | Non-combat units ordered to evacuate 11467 | -3/Quarantine | Found Prototype Device 11500 | -3/Quarantine | Found Alien Reactor 11551 | -3/Quarantine | Found Exp. Hacking Suite 11574 | -3/Quarantine | Found Alien Artifact 11574 | -3/Quarantine | Identified Phase Redirector 11587 | -3/Quarantine | Discovered exit to Research (range 13) 11594 | -3/Quarantine | Identified Exp. Shield Generator 11597 | -3/Quarantine | Found Alien Artifact 11611 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 11611 | -3/Quarantine | Warped through subspace 11698 | -3/Quarantine | Found Alien Artifact 11782 | -3/Quarantine | Found Alien Artifact 12049 | -3/Quarantine | Entered Research 12049 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12050 | -2/Research | Identified exit to Testing 12090 | -2/Research | Loaded intel: 5 recycling unit locations 12150 | -2/Research | Discovered new exit (range 5) 12165 | -2/Research | Found Prototype Device 12318 | -2/Research | Entered Testing 12349 | -2/Testing | Build established: Hacker-Ninja 12367 | -2/Testing | Found Prototype Device 12367 | -2/Testing | Identified Exp. Hardlight Generator 12411 | -2/Testing | Identified Adv. EM Shield 12513 | -2/Testing | Found Prototype Energy Cannon 12513 | -2/Testing | Identified Cld. Nova Cannon 12562 | -2/Testing | Discovered new exit (range 16) 12575 | -2/Testing | Found Prototype Processor 12587 | -2/Testing | Found Prototype Energy Gun 12587 | -2/Testing | Identified Tachyon Dispersion Ray 12624 | -2/Testing | Identified Exp. Core Analyzer 12670 | -2/Testing | Found Prototype Device 12694 | -2/Testing | Found Prototype Leg 12694 | -2/Testing | Identified Myomer Exoskeleton 12717 | -2/Testing | Identified Exp. Thermal Shield 12744 | -2/Testing | Spotted PL-FDTF8QYMD9 12774 | -2/Testing | Destroyed PL-FDTF8QYMD9 12791 | -2/Testing | Found Prototype Device 12791 | -2/Testing | Identified Femtoactuators 12800 | -2/Testing | Lost 4 parts (1p3u) 12812 | -2/Testing | Found Prototype Processor 12812 | -2/Testing | Identified Exp. Melee Analysis Suite 12917 | -2/Testing | Repaired Exp. Utility Shielding 13099 | -2/Testing | Build established: Hacker-Assassin 13344 | -2/Testing | Destroyed 7 combat bots 13443 | -2/Testing | Found Prototype Protection 13443 | -2/Testing | Identified Med. Regenerative Plating 13448 | -2/Testing | Found Prototype Protection 13448 | -2/Testing | Identified SHELL Armor 13469 | -2/Testing | Build established: Scavenger-Mutant 13523 | -2/Testing | Spotted Fortress 13601 | -2/Testing | Discovered new exit (range 5) 13601 | -2/Testing | Discovered new exit (range 6) 13605 | -2/Testing | Entered Protoforge 13675 | -2/Protoforge | Spotted Hotshot 13677 | -2/Protoforge | Spotted Hotshot 13735 | -2/Protoforge | Destroyed Hotshot 13746 | -2/Protoforge | Destroyed Hotshot 13877 | -2/Protoforge | Spotted Hotshot 13877 | -2/Protoforge | Spotted Hotshot 13892 | -2/Protoforge | Destroyed Hotshot 13920 | -2/Protoforge | Destroyed Hotshot 13928 | -2/Protoforge | Superfortress began startup sequence 13944 | -2/Protoforge | Spotted Hotshot 13961 | -2/Protoforge | Spotted Hotshot 13966 | -2/Protoforge | Destroyed Hotshot 13972 | -2/Protoforge | Destroyed Hotshot 14166 | -2/Protoforge | Discovered new exit (range 12) 14700 | -2/Protoforge | Spotted Hotshot 14718 | -2/Protoforge | Spotted Hotshot 14759 | -2/Protoforge | Destroyed Hotshot 14765 | -2/Protoforge | Destroyed Hotshot 14796 | -2/Protoforge | Forged Quantum Companion 14801 | -2/Protoforge | Identified Subatomic Replicator 14801 | -2/Protoforge | Forged Prototype Slashing Weapon 14895 | -2/Protoforge | Spotted AP7-3 14900 | -2/Protoforge | Spotted AP7-3 14917 | -2/Protoforge | Destroyed AP7-3 14921 | -2/Protoforge | Spotted Overlord 14923 | -2/Protoforge | Destroyed AP7-3 14957 | -2/Protoforge | Warped through subspace 14963 | -2/Protoforge | Found Prototype Ballistic Gun 14963 | -2/Protoforge | Identified Cep. XC Strikerail 14986 | -2/Protoforge | Lost 4 parts (1n3u) 15282 | -2/Protoforge | Spotted EXE-6 15306 | -2/Protoforge | Spotted SKR-2 15307 | -2/Protoforge | Spotted SKR-2 15307 | -2/Protoforge | Spotted SKR-2 15326 | -2/Protoforge | Core integrity fell below 50% 15326 | -2/Protoforge | Spotted EXE-6 15339 | -2/Protoforge | Destroyed SKR-2 15347 | -2/Protoforge | Destroyed SKR-2 15348 | -2/Protoforge | Core integrity fell below 20% 15350 | -2/Protoforge | Destroyed EXE-6 15355 | -2/Protoforge | First assault squad dispatched 15358 | -2/Protoforge | Destroyed EXE-6 15372 | -2/Protoforge | Found Cep. XC Strikerail 15377 | -2/Protoforge | Lost 6 parts (1p2n3u) 15382 | -2/Protoforge | Found Prototype Device 15387 | -2/Protoforge | Found Exp. Core Analyzer 15392 | -2/Protoforge | Found Exp. Core Analyzer 15398 | -2/Protoforge | Found Prototype Device 15398 | -2/Protoforge | Identified Exp. Kinecellerator (x2) 15438 | -2/Protoforge | UFD initiated attack on Protoforge 15438 | -2/Protoforge | Loaded intel: 3 recycling unit locations 15476 | -2/Protoforge | Optimus greeted in Protoforge 15479 | -2/Protoforge | Scraphulk reinforcements arrived 15586 | -2/Protoforge | Fabricated Exp. Utility Shielding (x1) 15592 | -2/Protoforge | Fabricated Exp. Utility Shielding (x1) 15613 | -2/Protoforge | Met 7R-MNS 15656 | -2/Protoforge | Spotted EXE-6 15674 | -2/Protoforge | Spotted Immortal 15674 | -2/Protoforge | Spotted Immortal 15674 | -2/Protoforge | Spotted Immortal 15683 | -2/Protoforge | Destroyed EXE-6 15690 | -2/Protoforge | Destroyed by Immortal with Experimental Jetlance Last Messages --------------- together." 15681_ Superquantum Companion surprise attacks Immortal. 15681_ Critical hit (Impale). 15681_ Adv. Myomer Leg destroyed. 15682_ H-88 Terminator destroyed. 15683_ EXE-6 destroyed. 15683_ N-04 Retriever inserts Prototype Ballistic Cannon into Forge Plexus. 15684_ System corrupted: Adv. Phase Shifter rejected. 15684_ Critical hit (Impale). 15684_ N-04 Retriever inserts Corrupted Med. Treads into Forge Plexus. 15685_ N-04 Retriever collects KE Penetrator. 15685_ N-04 Retriever inserts Ovr. Huge Scrapsphere into Forge Plexus. 15686_ Critical hit (Impale). 15686_ Lgt. Quantum Reactor destroyed. Superquantum Companion releases a shadow of itself that zips off towards Immortal. 15689_ Superquantum Companion surprise attacks Immortal. Superquantum Companion: "You look like you want some, too, Immortal!" 15690_ Critical hit (Impale). 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"" " "" """"""""""""""""""""""""""" "" | | "" " """"""""""""""""""""""""""""" %"% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 55 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 900 Resistance: TH 30 Resistance: EM 50 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 84 Melee Accuracy 20 Core Analysis 12 Recoil Reduction 2 Force Boost 20 Offensive Hacking 28 Defensive Hacking 24 Authchip Count 2 Item Schematics ----------------- Multitool | -5/Factory | Scanalyzed Exp. Utility Shielding | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked CPS Tube | -5/Factory | Scanalyzed Hvy. Missile Launcher | -5/Factory | Scanalyzed Nanoactuators | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -4/Factory | Scanalyzed Exp. Field Recycling Unit | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Exp. Phase Shifter | -2/Testing | Archive Exp. Thermal Generator | -2/Testing | Archive Tiamat Missile Launcher | -2/Testing | Archive Robot Schematics ------------------ K-01 Serf | -2/Testing | Archive Fabricated ------------ Exp. Utility Shielding | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Nanoactuators | x2 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -2/Protoforge | Authchip Exp. Utility Shielding | x1 | -2/Protoforge | Authchip Repaired ---------- Lgt. Treads | 49% | -10/Materials Lgt. Treads | 82% | -10/Materials Cmb. Linear Gravjet | 19% | -4/Factory | Broken Hvy. Missile Launcher | 2% | -4/Factory Imp. Medium Armor Plating | 67% | -4/Factory Exp. Utility Shielding | 4% | -2/Testing Alien Tech Used ----------------- Integrated Reactor Phase Redirector Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Assassin Challenges ------------ None Game ------ Seed GravjetUtilityFilter Manual? 0 Play Time 02:32:45 Cumulative 809.6 hours Start 2025.05.14 @ 06:54:00 End 2025.05.14 @ 09:23:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 811 Rogue 811 Adventurer 0 Explorer 0 Win Type - Total 39 Types 14/4/11/2/0/0/5/2/1/0 Lore% 96 Gallery% 87 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c12ebd5-2ca8-4b9c-8eea-9792860c5267