Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 23:09:02 Player: TheLostLambda Result: Destroyed by ST-Q6M(z) with Makeshift Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (38) 190 Value Destroyed (1150) 1150 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 5780 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Barrage Gun > --- INVENTORY (5) ---- Angular Momentum Engine Advanced Weight Redist. System Hacking Drone Bay (1/1) Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Makeshift Leg Makeshift Leg Airjet Gravmag System > --- UTILITY ---------- Small Storage Unit Machine Analyzer Improved Signal Interpreter Modified TNC Hacking Drone Bay > --- WEAPON ----------- Shock Rifle Arc Projector Pulse Rifle > --- INVENTORY -------- Cryofiber Web Advanced Weight Redist. System Energy Filter Improved Particle Charger Weapon Cycler Reaction Control System Heavy Rocket Launcher Makeshift Hammer [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Modified TNC Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 69 | 7 7 4 . 2 14 9 5 2 19 Power 4 | 1 . . . . 2 . . . 1 Engine 2 | 1 . . . . 1 . . . . Core 2 | . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 21 | 2 2 . . . 4 3 1 1 8 Treads 4 | 2 . . . . . . . . 2 Leg 8 | . 2 . . . 1 1 1 . 3 Wheel . | . . . . . . . . . . Hover 7 | . . . . . 3 2 . . 2 Flight 2 | . . . . . . . . 1 1 Utility 20 | 2 1 1 . 1 5 4 . 1 5 Device 12 | 1 . . . 1 1 3 . 1 5 Storage 2 | 1 . . . . 1 . . . . Processor 4 | . . 1 . . 2 1 . . . Hackware . | . . . . . . . . . . Protection 2 | . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 4 3 . 1 3 2 4 . 5 Energy Gun 10 | 1 . 1 . . 2 2 2 . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 1 1 . . . 1 . 1 . 1 Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 2 | . 1 . . . . . 1 . . Special Weapon 5 | . 2 1 . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 9 | . . . . . . . . . 9 Parts Lost 24 | . 2 . . 3 . . 3 1 15 Power 1 | . . . . . . . . . 1 Propulsion 12 | . . . . 1 . . 3 1 7 Utility 3 | . . . . 1 . . . . 2 Weapon 8 | . 2 . . 1 . . . . 5 Highest Loss Streak 10 | . 2 . . 2 . . 1 1 10 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 6 | 3 7 6 5 6 5 7 7 7 7 Power . | . 1 1 1 1 . . . . . Propulsion . | 1 1 . . . 1 1 . . . Utility 3 | . 3 3 3 3 1 2 4 4 4 Weapon 1 | . 1 . 1 1 . 3 3 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 3 4 . 1 3 8 . 1 3 Power 2 | . 1 . . . . . . . 1 Propulsion 5 | . . 1 . . 1 3 . . . Utility 9 | . 1 2 . 1 2 2 . 1 . Weapon 6 | . 1 1 . . . 2 . . 2 Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 92 | . 99 100 100 81 77 99 92 86 90 Engine 6 | . 14 14 14 13 2 . . . . Core 3 | . . . . . 6 7 7 7 6 Leg 14 | . 22 28 28 26 4 1 . 2 11 Hover 9 | . . . . . 13 28 21 15 12 Device 7 | . 9 11 . . 14 6 7 7 11 Storage 7 | . 14 4 11 13 2 7 7 7 6 Processor 11 | . . 9 2 . 9 21 23 23 16 Protection 3 | . 4 2 14 1 2 1 . . . Energy Gun 16 | . 6 14 14 13 14 22 19 20 19 Ballistic Gun 2 | . 9 4 . . 1 . 2 . . Ballistic Cannon 3 | . . 1 14 13 . . . . . Special Weapon 2 | . 9 7 . . 4 . . . . Peak Build Rating 53 | 8 8 8 9 9 28 42 42 41 53 Average Rating 22 | 5 7 7 8 7 20 38 39 38 43 On Entrance 18 | . 8 8 8 9 1 28 42 41 41 Avg Prop Armor Cover (%) 8 | . . . . . 11 6 6 5 9 Naked Turns 40 | . . . . 17 . . . . 23 Heaviest Build 34 | 14 17 17 18 18 21 22 24 23 34 Greatest Support 49 | 40 40 20 20 20 20 31 31 26 49 Greatest Overweight (x) 2 | . . . . . 2 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 6 7 7 5 8 8 8 7 Most Carried 8 | 8 8 8 6 7 8 8 8 8 8 Average Carried 6 | 3 7 6 5 6 4 7 7 7 7 Final Capacity 8 | 8 8 5 8 5 8 8 8 8 5 Final Carried 8 | 8 8 5 6 4 8 8 8 8 4 Class Distribution -------------------- 50% | Mutant 25% | Skirmisher 10% | Scientist-Skirmisher 9% | Scientist-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scientist-Scout | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 1747 | 275 59 262 . 57 91 201 535 77 190 Remotely . | . . . . . . . . . . Salvage Created 1459 | 97 72 92 . 52 91 133 592 150 180 Parts 58 | 5 11 3 . 1 8 7 14 1 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 6 1 . Prevented 3 | . . . . . . . 3 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 31 | . 7 5 . 3 1 1 9 3 2 Melee 1 | . . . . . . . . . 1 Guns 14 | . 3 3 . . 1 1 6 . . Cannons 6 | . 1 2 . 3 . . . . . AOE 9 | . 3 . . . . . 3 3 . Classes Destroyed 13 | 2 2 . . 1 3 1 3 . 1 Worker 1 | . . . . . 1 . . . . Tunneler 2 | 1 . . . 1 . . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . Watcher 3 | . . . . . . 3 . . . Swarmer 9 | . 6 3 . . . . . . . Grunt 12 | . 1 2 . . . 1 5 3 . Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . Sentry 2 | . . . . . 1 . 1 . . Zionite 2 | . . . . . . . . . 2 Assembled 3 | . . . . 3 . . . . . Mutant 3 | . . . . . . . 1 . 2 Best Kill Streak 4 | 2 3 3 . 3 1 1 4 3 2 Combat Bots Only 4 | . 3 3 . 3 1 1 4 3 1 Max Kills in Single Turn 2 | 1 2 1 . 1 1 1 2 1 2 Gunslinging 1 | . . . . . . . 1 . . Exploded 2 | . 2 . . . . . 2 1 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 278 | . 27 55 . 20 . . 56 5 115 Missed 92 | . 10 13 . 4 . . 26 2 37 Hits 186 | . 17 42 . 16 . . 30 3 78 Melee 11 | . . . . 2 . . . . 9 Projectile 175 | . 17 42 . 14 . . 30 3 69 AOE 9 | . . . . 6 . . . . 3 Critical Strikes 7 | . . 2 . . . . 1 . 4 Damage Taken 3141 | . 189 389 . 398 . . 376 50 1739 Core 956 | . 26 79 . 140 . . 40 13 658 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 37 | . . . . . 27 . . . 10 Core Remaining (%) 67 | 100 . . . 2 100 . . . . Volleys Fired 135 | 13 13 30 . 10 7 7 37 5 13 Largest 3 | 2 2 2 . 2 3 3 3 3 3 Hottest 193 | 70 150 150 . 100 136 193 170 152 165 Shots Fired 274 | 18 21 59 . 18 10 21 93 13 21 Gun 228 | 18 13 47 . 8 7 21 83 10 21 Cannon 19 | . . 11 . 8 . . . . . Launcher 17 | . 4 . . . . . 10 3 . Special 10 | . 4 1 . 2 3 . . . . Kinetic 58 | 5 5 28 . 8 1 . 11 . . Thermal 114 | 13 12 31 . 10 5 11 27 5 . Explosive 17 | . 4 . . . . . 10 3 . Electromagnetic 85 | . . . . . 4 10 45 5 21 Robot Hit Streak 12 | 12 3 5 . 5 2 6 10 3 11 Robot Miss Streak 6 | 2 3 4 . 2 3 2 2 2 6 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . 1 Shots Hit Robots 157 | 14 9 23 . 10 4 11 62 6 18 Core Hits 75 | 3 8 7 . 6 4 6 26 7 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . 1 1 . 2 . . . . . Burn 2 | . 1 . . 1 . . . . . Blast 2 | . . 1 . 1 . . . . . Melee Attacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Slashing 5 | . . . . . . . . . 5 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3702 | 153 323 377 . 175 113 295 1502 335 429 Guns 2059 | 153 75 187 . 63 69 295 941 68 208 Cannons 302 | . . 190 . 112 . . . . . Explosions 1156 | . 176 . . . 44 . 561 267 108 Melee 102 | . . . . . . . . . 102 Ramming 11 | . . . . . . . . . 11 Kinetic 649 | 44 39 265 . 112 17 . 172 . . Thermal 1015 | 109 108 112 . 63 78 103 302 32 108 Explosive 1004 | . 176 . . . . . 561 267 . Electromagnetic 921 | . . . . . 18 192 467 36 208 Impact . | . . . . . . . . . . Slashing 102 | . . . . . . . . . 102 Piercing . | . . . . . . . . . . Highest Corruption 24 | . . . . . . 2 . . 24 Average Corruption 4 | . . . . . . 1 . . 9 Corruption Purged 2 | . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . . . 1 . . 8 Message Errors 2 | . . . . . . . . . 2 Matter Fused 3 | . . . . . . 1 . . 2 Data Loss (major) 2 | . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 42 | . . . . . . . 9 . 33 Projectiles . | . . . . . . . . . . Explosions 42 | . . . . . . . 9 . 33 Melee . | . . . . . . . . . . Knockbacks 6 | . . 4 . 2 . . . . . Impact . | . . . . . . . . . . Kinetic 4 | . . 2 . 2 . . . . . Secondary 2 | . . 2 . . . . . . . Self-Inflicted Damage 116 | . 38 . . . . . 28 . 50 Shots 3 | . 1 . . . . . 1 . 1 Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . 3 Kicked 3 | . . . . . . . . . 3 Crushed . | . . . . . . . . . . Highest Temperature 405 | 111 219 354 . 60 72 320 405 232 275 Average Temperature 122 | 50 78 126 . 21 19 119 169 96 135 Received Heat Transfer 569 | . 24 120 . . . . 168 27 230 Effects 10 | . . 1 . . . 1 8 . . Energy Bleed 3 | . . . . . . 1 2 . . Interference 1 | . . . . . . . 1 . . Matter Decay 5 | . . . . . . . 5 . . Short Circuit 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 3 | . . . . . . 1 . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | 2 . . . . . . 2 . . Heat Transferred 2447 | 333 335 333 . 259 124 223 666 74 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 124 | 5 124 95 . 5 30 20 . . . Initial 35 | . . 35 . . . 7 . . . Average 12 | . 41 16 . . 2 1 . . . Influence Increases 842 | 10 214 142 . 7 71 63 200 135 . Destroy 0b10 Robot/C 500 | . 140 100 . . 20 20 160 60 . Destroy 0b10 Robot/NC 50 | 10 . . . 5 10 15 5 5 . Destroy Leader 86 | . 20 20 . . 10 6 20 10 . Allied During Kill 6 | . . 6 . . . . . . . Successful Hack 54 | . 10 . . . 22 22 . . . Disable Machine 30 | . 15 15 . . . . . . . Destroy Structure 41 | . 29 1 . 2 9 . . . . Lose Combat Pursuer 75 | . . . . . . . 15 60 . Influence Decreases 842 | 10 122 202 32 7 54 80 200 83 52 Entered New Map 151 | . . 57 32 . . 10 . . 52 Time Decay 661 | 10 102 145 . 7 54 70 190 83 . Lost Part 30 | . 20 . . . . . 10 . . Squads Dispatched 4 | . 2 . . . . 2 . . . Investigation 2 | . 1 . . . . 1 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 1 | . 1 . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . 12 5 . 15 2 5 10 5 35 Peak Tracking Total 19 | . 3 3 . 8 1 2 4 4 19 Tactical Retreats 7 | . . . . 1 . . 1 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 3 | . 1 1 . . . . 1 . . Max in Single Turn 1 | . 1 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 27 | . 6 . 5 . 5 10 . 1 . Terminals 12 | . 5 . . . 2 5 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 3 | . 1 . . . . 2 . . . Scanalyzers 4 | . . . . . 2 2 . . . Garrison Access . | . . . . . . . . . . Total Hacks 108 | . 19 . 50 . 14 24 . 1 . Successful 77 | . 7 . 50 . 13 6 . 1 . Failed 31 | . 12 . . . 1 18 . . . Catastrophic 9 | . 5 . . . . 4 . . . Database Lockouts . | . . . . . . . . . . Manual 22 | . 13 . 1 . 3 5 . . . Terminals 36 | . 16 . . . 6 14 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 8 | . 3 . . . . 5 . . . Scanalyzers 10 | . . . . . 6 4 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 58 | . 2 . 50 . 4 1 . 1 . Record 49 | . . . 49 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 1 | . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . . . . Security Status 1 | . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 2 | . . . . . 2 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 4 | . 2 . . . . 2 . . . Report Inventory 3 | . 1 . . . . 2 . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 6 | . . . . . 5 1 . . . Retrieve Study 6 | . . . . . 5 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 3 . . . 2 1 . . . Terminals 6 | . 3 . . . 2 1 . . . Botnet 6 | . 3 . . . 2 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 18 | . 6 . . . 3 9 . . . Full Trace Events 3 | . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 6 | . . . . . 5 1 . . . Parts Repaired 1 | . . . . . 1 . . . . Time 26 | . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies 6 | . . 2 . 3 . . . . 1 Largest Group 3 | . . 2 2 3 . . . . 1 Highest-Rated Group 43 | . . 43 43 40 . . . . 35 Highest-Rated Ally 35 | . . 31 31 16 . . . . 35 Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . 1 . 11 . . . . 16 Total Damage 290 | . . . . 62 . . . . 228 Kills 4 | . . . . 2 . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Active Infowar (turns) 3551 | 128 307 635 . 9 473 557 515 472 455 Sensors 357 | . . . . . 357 . . . . Seismic 1514 | 128 307 635 . 9 435 . . . . T.N.C. 2472 | . . . . . 473 557 515 472 455 Machine Analysis 1899 | . . . . . . 473 500 472 454 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 5097 | 191 460 767 618 405 473 557 515 472 639 Spaces Moved 5031 | 93 305 542 513 313 361 907 560 725 712 Core 133 | 5 . . . 38 6 . . . 84 Treads 135 | 88 47 . . . . . . . . Legs 1802 | . 258 542 513 275 161 . . . 53 Wheels . | . . . . . . . . . . Hover 2961 | . . . . . 194 907 560 725 575 Flight . | . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 50 52 48 48 56 50 Average Speed 84 | 154 126 120 120 111 82 50 68 61 74 Slowest Speed 210 | 160 160 120 120 120 190 122 126 126 210 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 5 47 96 92 51 27 26 72 75 69 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 8 | . . 3 . . . . 2 2 1 Spaces Dug 6 | . 1 . . 2 3 . . . . Terrain Destroyed 162 | . 26 1 . 2 8 . 94 30 1 Melee . | . . . . . . . . . . Projectile 7 | . 1 1 . 2 3 . . . . AOE 155 | . 25 . . . 5 . 94 30 1 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 5600 | 121 351 598 516 345 516 1001 631 737 784 Wait 226 | . 11 9 . 17 115 43 22 . 9 Move 5020 | 92 304 541 512 312 360 906 559 724 710 Hop 1 | . . . . . . . . . 1 Pick Up 59 | 9 7 4 2 2 10 15 . 2 8 Fast Attach 29 | 6 1 . . . 9 2 2 1 8 Attach 21 | 1 2 . 1 1 5 2 2 . 7 Detach 4 | . 1 . . . 1 . 2 . . Swap 47 | . 6 8 . 2 4 8 6 3 10 Drop 47 | . 6 6 1 1 5 18 1 2 7 Fire 135 | 13 13 30 . 10 7 7 37 5 13 Melee 5 | . . . . . . . . . 5 Ram . | . . . . . . . . . . Kick 3 | . . . . . . . . . 3 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . . . . 3 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 1 exit: *Pro) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 192 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 13) 493 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Identified exit to Mines 652 | -10/Materials | Entered Mines 901 | -10/Mines | Discovered new exit (range 10) 915 | -10/Mines | Identified exit to Materials 1072 | -10/Mines | Learned location of Zion (-7) 1124 | -10/Mines | Discovered exit to Materials (range 14) 1256 | -10/Mines | Discovered new exit (range 5) 1262 | -10/Mines | Identified exit to Subcaves 1317 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1410 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1411 | -10/Mines | Discovered new exit (range 5) 1419 | -10/Mines | Entered Exiles 1419 | -10/Exiles | Accompanied by 2 allies 1435 | -10/Exiles | Discovered new exit (range 15) 1449 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1454 | -10/Exiles | Met 8R-AWN 1471 | -10/Exiles | Met EX-HEX 1562 | -10/Exiles | Met EX-DEC 1583 | -10/Exiles | Visited The Gauntlet 1790 | -10/Exiles | Met EX-BIN 1805 | -10/Exiles | Aligned with FarCom system 1806 | -10/Exiles | Given EX-Vault access code 1904 | -10/Exiles | Opened EX-Vault 1912 | -10/Exiles | Found Modified TNC 1937 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1954 | -10/Exiles | Exiles lab attacked by MAIN.C 2024 | -10/Exiles | Discovered new exit (range 14) 2037 | -10/Exiles | Left Exiles lab with Modified TNC 2037 | -10/Exiles | Entered Mines 2038 | -9/Mines | Assembled infested the area 2039 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2126 | -9/Mines | Lost 3 allies 2411 | -9/Mines | Core integrity fell below 50% 2412 | -9/Mines | Released all parts (4) 2415 | -9/Mines | Core integrity fell below 20% 2440 | -9/Mines | Discovered new exit (range 5) 2442 | -9/Mines | Discovered new exit (range 9) 2442 | -9/Mines | Entered Materials 2442 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2728 | -8/Materials | Repaired Mining Laser 2841 | -8/Materials | Discovered new exit (range 5) 2886 | -8/Materials | Identified exit to Factory 2901 | -8/Materials | Discovered exit to Factory (range 21) 2915 | -8/Materials | Entered Factory 2915 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3257 | -7/Factory | Discovered new exit (range 13) 3263 | -7/Factory | Identified exit to Factory 3315 | -7/Factory | Build established: Scientist-Scout 3471 | -7/Factory | Discovered new exit (range 3) 3472 | -7/Factory | Identified exit to Lower Caves 3472 | -7/Factory | Entered Lower Caves 3530 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3642 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3884 | -7/Lower Caves | Learned Factory stockpile data 3949 | -7/Lower Caves | Discovered new exit (range 11) 3963 | -7/Lower Caves | Identified exit to Lower Caves 3987 | -7/Lower Caves | Entered another Lower Caves area 4031 | -7/Lower Caves | Build established: Skirmisher 4084 | -7/Lower Caves | Discovered exit to Factory (range 15) 4433 | -7/Lower Caves | Discovered new exit (range 14) 4440 | -7/Lower Caves | Encountered a Warlord checkpoint 4441 | -7/Lower Caves | Identified exit to Zion 4447 | -7/Lower Caves | Learned Factory stockpile data 4459 | -7/Lower Caves | Entered Zion 4484 | -7/Zion | Discovered new exit (range 13) 4488 | -7/Zion | Given A8's code to call for help 4494 | -7/Zion | Identified exit to Proximity Caves 4514 | -7/Zion | Given the Hacking Drone Bay 4516 | -7/Zion | Found Prototype Device 4559 | -7/Zion | Identified Hacking Drone Bay 4587 | -7/Zion | Learned Factory recycling unit intel 4619 | -7/Zion | Learned Factory repair station intel 4830 | -7/Zion | Found Prototype Special Weapon 4830 | -7/Zion | Identified RU-N14's Throwing Claymores 4886 | -7/Zion | Rebuked by Imprinter 4901 | -7/Zion | Attempted to imprint without authorization 4901 | -7/Zion | Attacked by Zionites 4987 | -7/Zion | Lost 5 parts (1p2n1u1w) 5026 | -7/Zion | System corruption reached 10% 5055 | -7/Zion | Released all parts (6) 5056 | -7/Zion | Core integrity fell below 50% 5062 | -7/Zion | Core integrity fell below 20% 5086 | -7/Zion | Lost 10 parts (5n1u4w) 5098 | -7/Zion | Destroyed by ST-Q6M(z) with Makeshift Laser Last Messages --------------- of the Twisted Machinery. 05074_ HY-W42(z) pulls a Mak. Laser out of the Twisted Machinery. 05078_ Integrated Corrupted Barrage Gun (+5). 05079_ KE-GI7(z) pulls a Mak. Spear out of the Twisted Machinery. 05082_ System corrupted: Matter fused (-9). 05086_ 0E-M26(z) pulls a Mak. Hammer out of the Twisted Machinery. 05086_ V4-QZK(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 05088_ PZ-AWY(z) pulls a Mak. Sword out of the Twisted Machinery. 05089_ WD-YRF(z) pulls a Mak. Spear out of the Twisted Machinery. 05096_ ST-Q6M(z) pulls a Mak. Laser out of the Twisted Machinery. 05096_ OU-AKG(z) pulls a Mak. Hammer out of the Twisted Machinery. 05097_ V17EOHQ1MVJ8< XGWKX10B6R2K TM Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #####???????????????????????????????????????????? | | "#??????#######??????????????????????????????? | | ##?????#[" "[#??????????????????????????????? | | " #?????#]/[ #???#??????????????????????????? | | ##?????# "!"/#??"""""???????????????????????? | | #?????#"" ""###"""""""" ????????? ?????????? | | ######### ###"" """""" ??????? ????????? | | ##"#"# # #"" """??????? ????????? | | """"""" #"" z """ ????? "????????? | | """ "" """"???" "??? "#??? | | ""# "" """ """???" "?? ""??? | | """" """##" " """" "#"??"" """ "#"?? | | """ """""""" """" """?"" """ """?? | | "" """ """""""" """ "#"#"" """ ""?? | | """ """ "" g"""#"" ""?? | | "#"""" m z"""##"" ""#?? | | ##""" zz z ""#?? | | #""" """ " ## ## ""#?? | | """" """ z"""" " # # ""#?? | | """ ""#??? | | """ ""##?? | | z z @ """ ""### | | """#"" """"""#""#"" """" # # " """# | | """""" """""""""""""" ## ## " ""# | | "#""" ""#"#"""""""" "" ""# | | ####" ""#""#"###""" "" "" | | ???#"" "" ""######?##"" " "" "" | | ???#""" """""""#???????#"" """" "" | | ???#"#""""""""##"##???????##" " """" "" | | ???##""##""#"##?##?????????#"" "" "" | | ?????##?######????????????#"""" """ "" | | ??????????????????????????###"" #"""" """ """ | | ????????????????????????????#"" ""##"""""" """" | | ????????????????????????????##" """##""#"" ""## | | ????????????????????????????#"" """"###"#" ""#? | | ????????????????????????????#"" """"""" ""#? | | ????????????????????????????#"" """"" ""## | | ????????????????????????????#"" ""#" """# | | ????????????????????????????#"" """ """ | | ????????????????????????????#"" """" | | ????????????????????????????#"" """" """"""# | | ????????????????????????????##" """ ""##"### | | ????????????????????????????#"" """ """""""# | | ????????????????????????????#"" """ # | | ????????????????????????????#"" """" "# | | ??????????????????????????###" "" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mining Laser | 10% | -8/Materials Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Hover Unit | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Insider Info Challenges ------------ None Game ------ Seed DecoderSurgeWall Manual? 0 Play Time 01:57:28 Cumulative 52.3 hours Start 2025.11.12 @ 20:06:37 End 2025.11.13 @ 23:09:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c61a943-0e0c-4ec7-9e94-f3f03c83b620