Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.10 @ 22:25:30 Player: Fleshy Vegetable Bird Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (84) 420 Value Destroyed (1916) 1916 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 6386 Bonus ------- Follower Combat Kills 144 Friendly Fire -74 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Location -5/Proximity Caves Parts ------- Power (2) Propulsion (4) Utility (7) Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite Makeshift System Shield Weapon (2) Chainsword Inventory (4) Advanced Sensor Array Improved Terrain Scanner Makeshift Transmission Jammer Makeshift Cloaking Device Peak State ------------ Power Improved Deuterium Engine Micro Fission Core Propulsion Gravmag Array Utility High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite Hacking Suite Weapon Chainsword Makeshift Spear Inventory Fission Core Cesium-ion Thruster Advanced Weight Redist. System Improved Terrain Scanner Makeshift Terrain Scanner Improved Melee Analysis Suite Makeshift Transmission Jammer Makeshift Cloaking Device Makeshift System Shield Self-destruct Interrupter [Rating: 50] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Propulsion Gravmag Array Wheel Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 5 | . . 1 1 1 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 123 | 6 11 21 34 17 18 3 2 4 7 Power 16 | . 2 2 4 2 1 1 1 . 3 Engine 9 | . 2 2 3 . . . 1 . 1 Core 7 | . . . 1 2 1 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 33 | 2 3 4 11 6 7 . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 10 | 2 3 4 1 . . . . . . Hover 13 | . . . . 6 7 . . . . Flight 10 | . . . 10 . . . . . . Utility 29 | 2 2 3 6 4 7 1 1 2 1 Device 11 | . . . 4 2 3 1 . 1 . Storage 8 | 2 2 2 1 . . . . 1 . Processor 3 | . . . . . 3 . . . . Hackware 6 | . . 1 1 1 1 . 1 . 1 Protection 1 | . . . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 45 | 2 4 12 13 5 3 1 . 2 3 Energy Gun 17 | . 3 7 5 1 . 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 2 1 . . 1 . . . . . Ballistic Cannon 6 | . . . 4 1 1 . . . . Launcher 7 | . . 3 2 . 1 . . . 1 Special Weapon 4 | . . 2 2 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . 2 1 . . 1 1 Piercing Weapon 2 | . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 49 | . 9 9 15 3 8 . . . 5 Power 9 | . 2 . 3 . 2 . . . 2 Propulsion 20 | . 3 3 6 3 4 . . . 1 Utility 3 | . . . 2 . 1 . . . . Weapon 17 | . 4 6 4 . 1 . . . 2 Highest Loss Streak 6 | . 6 6 6 2 3 . . . 4 Average Slot Usage (%) 80 | . 84 89 79 93 69 65 79 80 77 Engine 4 | . 8 7 4 . . . 5 6 6 Core 4 | . . . 2 15 5 2 6 6 6 Wheel 4 | . 23 28 1 2 . . . . . Hover 5 | . . . . 15 13 6 6 6 6 Flight 5 | . . . 23 8 . . . . . Device 6 | . . . 4 7 8 13 13 6 6 Storage 11 | . 28 22 18 15 7 . . 5 6 Processor 9 | . . . . . 7 20 20 20 20 Hackware 10 | . . 10 7 13 14 13 13 13 13 Energy Gun 4 | . 2 11 4 4 1 2 6 6 3 Ballistic Gun 1 | . 20 . . 2 . . . . . Ballistic Cannon 2 | . . . 9 1 . . . . . Launcher 1 | . . 5 1 . . . . . 3 Slashing Weapon 3 | . . . . 5 8 6 6 6 2 Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 10 41 56 56 47 44 19 28 59 63 Greatest Support 41 | 20 20 30 30 41 41 28 28 28 28 Greatest Overweight (x) 10 | . 3 5 10 4 2 4 . 2 3 Average Overweight (x) 1 | . 1 1 2 2 . . . 1 1 Largest Inventory Capacity 18 | 8 16 18 18 14 14 4 4 12 12 Average Capacity 11 | 5 14 17 14 14 9 4 4 11 11 Most Carried 18 | 7 13 18 18 14 14 4 4 9 12 Average Carried 9 | 3 9 12 12 12 8 3 3 6 10 Final Capacity 18 | 8 16 18 14 14 4 4 4 12 4 Final Carried 18 | 7 13 18 14 14 4 4 4 9 4 Class Distribution -------------------- 40% | Hacker-Mutant 24% | Mutant 17% | Scavenger-Mutant 14% | Hacker-Scout 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Matter Collected 2304 | 266 304 167 707 375 86 254 20 30 95 Remotely . | . . . . . . . . . . Salvage Created 2698 | 71 578 498 786 240 135 259 . . 131 Parts 161 | 8 39 40 41 20 4 3 . . 6 Haulers Intercepted 6 | . 1 2 2 1 . . . . . Recyclers Shooed 6 | . . 3 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 1 2 . 10 Prevented 2 | . . . . . . . . . 2 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 53 | . 12 13 18 2 3 . . . 5 Melee 2 | . . . . 1 1 . . . . Guns 21 | . 12 6 2 1 . . . . . Cannons 14 | . . . 13 . 1 . . . . AOE 15 | . . 7 3 . 1 . . . 4 Classes Destroyed 12 | 2 5 2 2 1 . . . . . Worker 7 | . 1 3 2 1 . . . . . Builder 1 | . . . 1 . . . . . . Tunneler 3 | 1 . . 1 . 1 . . . . Hauler 6 | . 1 2 2 1 . . . . . Recycler 4 | 1 . 1 2 . . . . . . Operator 3 | . . 2 . 1 . . . . . Watcher 7 | . 1 2 2 2 . . . . . Swarmer 24 | . 1 10 8 . . . . . 5 Grunt 21 | . 11 2 7 . 1 . . . . Brawler 1 | . . . 1 . . . . . . Sentry 4 | . . 1 2 1 . . . . . Hunter 3 | . . . . 1 2 . . . . Best Kill Streak 6 | 1 3 6 6 2 1 . . . 3 Combat Bots Only 5 | . 3 5 5 1 1 . . . 3 Max Kills in Single Turn 3 | 1 1 3 2 1 1 . . . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 1 . 1 . . . 1 Melee 1 | . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Damage Taken 5452 | . 895 811 1236 285 1281 23 . . 921 Core 1655 | . 201 256 279 66 501 10 . . 342 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 58 | 100 19 36 49 90 . . . . . Volleys Fired 272 | 9 74 64 81 12 19 1 . . 12 Largest 2 | 2 2 2 2 2 1 1 . . 2 Hottest 145 | 40 70 145 100 94 53 80 . . 119 Shots Fired 411 | 18 115 97 128 19 19 1 . . 14 Gun 261 | 18 115 72 41 12 . 1 . . 2 Cannon 102 | . . . 79 7 16 . . . . Launcher 30 | . . 10 5 . 3 . . . 12 Special 18 | . . 15 3 . . . . . . Kinetic 228 | 18 99 . 79 16 16 . . . . Thermal 91 | . 12 73 3 . . 1 . . 2 Explosive 18 | . . 10 5 . 3 . . . . Electromagnetic 74 | . 4 14 41 3 . . . . 12 Robot Hit Streak 16 | 7 16 14 12 10 4 . . . 9 Robot Miss Streak 5 | 1 4 4 5 1 2 . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 278 | 15 81 53 66 24 23 6 . . 10 Core Hits 142 | 5 32 29 41 10 10 4 . . 11 Critical Hits 2 | . . . 2 . . . . . . Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Melee Attacks 89 | . . . . 27 32 26 3 . 1 Impact . | . . . . . . . . . . Slashing 89 | . . . . 27 32 26 3 . 1 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . 4 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . Damage Inflicted 7190 | 109 946 996 1918 928 1065 636 . . 592 Guns 2308 | 109 946 591 346 260 . . . . 56 Cannons 1512 | . . . 1163 101 248 . . . . Explosions 1473 | . . 381 409 . 147 . . . 536 Melee 1873 | . . . . 567 670 636 . . . Ramming . | . . . . . . . . . . Kinetic 2587 | 109 794 . 1163 273 248 . . . . Thermal 789 | . 122 457 66 . . . . . 144 Explosive 871 | . . 381 343 . 147 . . . . Electromagnetic 1070 | . 30 158 346 88 . . . . 448 Impact . | . . . . . . . . . . Slashing 1873 | . . . . 567 670 636 . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . 10 . 1 1 1 1 . Average Corruption 4 | . . . 9 . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . Effects 72 | . . . 67 . . 5 . . . Message Errors 14 | . . . 13 . . 1 . . . Matter Fused 10 | . . . 10 . . . . . . Heat Flow Errors 6 | . . . 6 . . . . . . Energy Discharges 10 | . . . 9 . . 1 . . . Parts Rejected 1 | . . . 1 . . . . . . Data Loss (minor) 6 | . . . 3 . . 3 . . . Data Loss (major) 1 | . . . 1 . . . . . . Misfires 1 | . . . 1 . . . . . . Misdirections 8 | . . . 8 . . . . . . Targeting Errors 11 | . . . 11 . . . . . . Weapon Failures 4 | . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 377 | . . 2 52 68 95 160 . . . Projectiles 13 | . . . 13 . . . . . . Explosions 41 | . . 2 39 . . . . . . Melee 323 | . . . . 68 95 160 . . . Knockbacks 19 | . . . 16 1 2 . . . . Impact . | . . . . . . . . . . Kinetic 18 | . . . 15 1 2 . . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 243 | . . 166 77 . . . . . . Shots 9 | . . 5 4 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 385 | . 30 115 385 132 . 27 . . 124 Average Temperature 41 | . 11 28 49 61 . 14 . . 70 Received Heat Transfer 1245 | . 489 87 351 84 138 6 . . 90 Effects 1 | . . . 1 . . . . . . Interference 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 6 | . . 1 4 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . Heat Transferred 1649 | . 299 1025 100 . . . . . 225 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Peak Influence 346 | 10 144 309 346 86 132 . . . . Average Influence 113 | 4 73 178 176 27 41 . . . . Maximum Alert Level 1 | . . 1 1 . . . . . . Low Security (%) 78 | . . . . . . . . . . Level 1 21 | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 3 1 2 2 . . . . Investigation 5 | . 2 1 1 1 . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 4 | . . 2 . . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Distress Signals 7 | . 3 1 1 1 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 148 | . 22 25 41 12 23 1 . . 24 Peak Tracking Total 11 | . 4 6 5 4 9 1 . . 11 Tactical Retreats 19 | . 3 1 4 1 5 1 . . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Traps Triggered 7 | . . 1 1 1 4 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Machines Disabled 8 | . . 2 3 . 3 . . . . Max in Single Turn 2 | . . 2 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Machines Accessed 31 | . 6 6 9 8 1 . . 1 . Terminals 23 | . 6 5 8 4 . . . . . Fabricators 2 | . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . Garrison Access 3 | . . . 1 2 . . . . . Total Hacks 112 | . 16 23 37 31 1 . . 4 . Successful 73 | . 6 15 25 22 1 . . 4 . Failed 38 | . 9 8 12 9 . . . . . Catastrophic 2 | . 1 . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 79 | . 16 13 33 17 . . . . . Terminals 85 | . 16 15 35 19 . . . . . Fabricators 3 | . . . . 2 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 14 | . . 8 . 6 . . . . . Garrison Access 6 | . . . 2 4 . . . . . Terminal Hacks 22 | . 2 2 8 6 . . . 4 . Part Schematic 7 | . 1 . 2 . . . . 4 . Prototype ID Bank 3 | . . 1 1 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . Terminal Index 4 | . 1 1 1 1 . . . . . Fabricator Index 1 | . . . . 1 . . . . . Unreport Threat 2 | . . . 1 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 1 1 . . . . . Fabricator Hacks 3 | . . . . 2 1 . . . . Load Schematic 1 | . . . . 1 . . . . . Build 2 | . . . . 1 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 14 | . . 8 . 6 . . . . . Insert Component 7 | . . 4 . 3 . . . . . Analyze 7 | . . 4 . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 84 | . 14 15 37 18 . . . . . Terminals 32 | . 4 5 15 8 . . . . . Track 8 | . . 1 4 3 . . . . . Assimilate 6 | . 2 . 3 1 . . . . . Botnet 13 | . 1 2 6 4 . . . . . Disrupt 1 | . . 1 . . . . . . . Operators 4 | . 1 1 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . Redirect 1 | . . . 1 . . . . . . Reprogram 1 | . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 5 6 7 7 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . Matter 285 | . . . . . 285 . . . . Time 76 | . . . . . 76 . . . . Total Robot Build Rating 15 | . . . . . 15 . . . . Part Schematics Acquired 14 | . 1 4 2 3 . . . 4 . Parts Built 1 | . . . . 1 . . . . . Matter 146 | . . . . 146 . . . . . Time 36 | . . . . 36 . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . 4 . 3 . . . . . Part Schematics Acquired 7 | . . 4 . 3 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Total Allies 13 | . 1 . 3 1 3 . . 5 . Largest Group 5 | . 1 . 3 1 3 . . 5 5 Highest-Rated Group 122 | . 10 . 63 10 87 . . 122 122 Highest-Rated Ally 37 | . 10 . 27 10 29 . . 37 37 Total Orders . | . . . . . . . . . . Ally Attacks 72 | . . . . . 12 . . . 60 Total Damage 841 | . . . . . 211 . . . 630 Kills 8 | . . . . . 2 . . . 6 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 2 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Turns Passed 8518 | 85 691 707 1670 852 585 806 621 1647 854 Spaces Moved 5971 | 55 494 449 659 529 531 823 993 928 510 Core 292 | 10 . . 1 . 143 133 . . 5 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 1320 | 45 494 449 133 199 . . . . . Hover 3834 | . . . . 330 388 690 993 928 505 Flight 525 | . . . 525 . . . . . . Fastest Speed 48 | 50 80 90 90 108 48 60 60 60 50 Average Speed 106 | 74 90 94 169 119 76 66 60 146 155 Slowest Speed 600 | 80 110 130 600 176 180 250 60 160 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 5 64 41 39 16 21 81 81 84 54 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 14 | . . . . . . 4 5 4 1 Spaces Dug 64 | . . 4 3 17 17 20 3 . . Terrain Destroyed 211 | . . 70 62 17 28 20 3 . 11 Melee 52 | . . . . 17 12 20 3 . . Projectile 18 | . . 4 13 . 1 . . . . AOE 141 | . . 66 49 . 15 . . . 11 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Total 7566 | 86 629 607 1080 693 652 1038 1013 1213 555 Wait 891 | . 29 34 260 67 22 181 10 277 11 Move 5962 | 54 493 448 658 528 530 822 992 927 510 Hop . | . . . . . . . . . . Pick Up 143 | 15 18 29 30 17 15 4 4 5 6 Fast Attach . | . . . . . . . . . . Attach 78 | 6 8 13 20 8 15 3 1 . 4 Detach 3 | . . . 1 . 1 . . . 1 Swap 45 | . 3 8 14 9 3 . 1 4 3 Drop 71 | 2 4 11 16 12 16 1 2 . 7 Fire 272 | 9 74 64 81 12 19 1 . . 12 Melee 88 | . . . . 27 31 26 3 . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . 13 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 562 | -10/Materials | Central database locked down 619 | -10/Materials | Discovered new exit (range 3) 631 | -10/Materials | Core integrity fell below 50% 673 | -10/Materials | Core integrity fell below 20% 685 | -10/Materials | Lost 6 parts (1p2n3w) 715 | -10/Materials | Discovered new exit (range 7) 777 | -10/Materials | Entered another Materials area 777 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 893 | -9/Materials | Discovered new exit (range 10) 921 | -9/Materials | Lost 3 parts (1n2w) 1002 | -9/Materials | Core integrity fell below 50% 1030 | -9/Materials | Lost 6 parts (2n4w) 1098 | -9/Materials | Build established: Scavenger-Mutant 1291 | -9/Materials | Discovered new exit (range 14) 1415 | -9/Materials | Discovered new exit (range 8) 1484 | -9/Materials | Entered another Materials area 1484 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1917 | -8/Materials | System corruption reached 10% 1988 | -8/Materials | Lost 6 parts (1p2n1u2w) 2141 | -8/Materials | Build established: Mutant 2901 | -8/Materials | Lost 4 parts (1p2n1w) 3142 | -8/Materials | Discovered new exit (range 9) 3154 | -8/Materials | Entered Factory 3154 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3177 | -7/Factory | Build established: Scavenger-Mutant 3614 | -7/Factory | Fabricated Adv. Sensor Array (x1) 3850 | -7/Factory | Identified exit to Factory 4006 | -7/Factory | Entered another Factory area 4006 | -6/Factory | Evolved 2 slots: Utility x2 4066 | -6/Factory | Build established: Hacker-Mutant 4346 | -6/Factory | Lost 3 parts (1p1n1w) 4536 | -6/Factory | Core integrity fell below 50% 4561 | -6/Factory | Discovered new exit (range 13) 4565 | -6/Factory | Fabricated G-50 Soldier? 4580 | -6/Factory | Identified exit to Lower Caves 4591 | -6/Factory | Entered Lower Caves 4614 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5322 | -6/Lower Caves | Spotted B-75 Beast 5352 | -6/Lower Caves | Build established: Hacker-Scout 5371 | -6/Lower Caves | Discovered new exit (range 5) 5376 | -6/Lower Caves | Identified exit to Lower Caves 5397 | -6/Lower Caves | Entered another Lower Caves area 5544 | -6/Lower Caves | Learned Factory terminal intel 5599 | -6/Lower Caves | Learned Factory garrison access intel 5703 | -6/Lower Caves | Discovered new exit (range 14) 5752 | -6/Lower Caves | Identified exit to Zion 6018 | -6/Lower Caves | Entered Zion 6058 | -6/Zion | Discovered new exit (range 9) 6094 | -6/Zion | Visited the Megawrench Repair Shop 6095 | -6/Zion | Megawrench repaired 7 parts 6153 | -6/Zion | System corruption cleaned by Quarantine Array 6265 | -6/Zion | Identified exit to Deep Caves 6327 | -6/Zion | Gained Derelict followers 6381 | -6/Zion | Build established: Hacker-Mutant 7376 | -6/Zion | Identified exit to Proximity Caves 7665 | -6/Zion | Entered Proximity Caves 7665 | -5/Proximity Caves | Accompanied by 5 allies 7756 | -5/Proximity Caves | Learned Factory trap positions 8182 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8513 | -5/Proximity Caves | Core integrity fell below 20% 8519 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08450_ Acquired Unknown Engine. 08451_ Identified Imp. Deuterium Engine. 08452_ Dropped Deuterium Engine. 08459_ Acquired Cesium-ion Thruster. 08469_ Acquired 30 matter. 08499_ S-27 Virus destroyed. 08499_ Emergency Access malfunctions. 08502_ Proton Missile Launcher destroyed. 08511_ Discarded Imp. Terrain Scan Processor. 08511_ Gravmag Array destroyed. 08512_ Imp. Deuterium Engine destroyed. 08512_ Dropped Hcp. Storage Unit. 08513_ Dropped Self-destruct Interrupter. 08515_ S-27 Virus destroyed. 08515_ Mic. Fission Core destroyed. 08515_ Acquired Mak. Cloaking Device. 08516_ Self-destruct Interrupter emitting active interruption sequence. 08516_ Dropped Imp. Melee Analysis Suite. 08517_ Dropped Mak. Spear. 08519_ S-27 Virus misfires. 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""""# ### ##?### | | ????????????????## #??######## #??# | | ?????????????????? ?? #### | | ?????????????????? ? ## | | ??????????????????##???#### ## % | | ??????????????????????????# ### | | ??????????????????????????# ## ###### | | ??????????????????????????# #####???? | | ??????????????????????????# ##???????? | | ??????????????????????????# ## ##????????? | | ???????????????????????? ## ?## ##????????? | | ??????????????????????? ?? ?# ??##??????????? | | ????????????????????????????? ???????????????? | | ???????????????????????????? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 310 ECM Strength 2 Additional Mass Support 6 Evasion (%) 53 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Airjet | -7/Factory | Scanalyzed Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableNeutrinoDerivative Manual? 0 Play Time 01:17:57 Cumulative 167.2 hours Start 2019.11.10 @ 18:32:32 End 2019.11.10 @ 22:25:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 48 Gallery% 67 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07b3da50-c687-452e-957f-e7976862091e