Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.10 @ 22:34:46 Player: Kenzurith Result: Destroyed by as-71728 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (484) 484 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1969 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 122/125 System Corruption 10% Temperature Cool (89) Movement Rolling (93) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Light Ion Engine Light Ion Engine Wheel Wheel Wheel Combat Airjet Combat Airjet Heat Sink Small Storage Unit Medium Battery (200) Medium Matter Pod (76) Terrain Scan Processor Terrain Scan Processor Utility Shielding Shock Absorption System EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Wheel Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Shock Absorption System > --- WEAPON ----------- Heavy EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Heat Sink Medium Battery Structural Scanner Terrain Scan Processor Utility Shielding EMP Blaster Rocket Launcher [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility High-capacity Storage Unit Device Shock Absorption System Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 50 | 6 8 1 11 24 Power 5 | 1 1 . 1 2 Engine 3 | 1 . . . 2 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 20 | 2 3 . 5 10 Treads 7 | . 3 . 4 . Leg 3 | 2 . . 1 . Wheel 4 | . . . . 4 Hover 2 | . . . . 2 Flight 4 | . . . . 4 Utility 12 | 1 3 . 2 6 Device 3 | . . . . 3 Storage 5 | 1 1 . 1 2 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 13 | 2 1 1 3 6 Energy Gun 6 | . 1 1 1 3 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 2 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 1 6 14 Power 3 | . . . 1 2 Propulsion 8 | . . . 3 5 Utility 2 | . . . . 2 Weapon 8 | . . 1 2 5 Highest Loss Streak 9 | . . 1 6 9 Average Slot Usage (%) 86 | . 96 100 97 69 Engine 2 | . 8 . . 1 Core 7 | . 5 14 10 4 Treads 19 | . 25 28 23 12 Leg 3 | . 2 . 9 . Wheel 3 | . . . . 9 Hover 1 | . . . . 3 Device 1 | . . . . 3 Storage 20 | . 16 28 30 14 Protection 3 | . 6 . 1 4 Energy Gun 7 | . 10 14 8 4 Ballistic Gun 12 | . 17 14 13 8 Naked Turns 12 | . . . . 12 Heaviest Build 63 | 12 46 46 63 62 Greatest Support 60 | 20 40 40 60 60 Greatest Overweight (x) 4 | 3 1 1 1 4 Average Overweight (x) . | 1 . 1 . 1 Largest Inventory Capacity 20 | 6 14 14 20 18 Average Capacity 13 | 5 7 14 18 13 Most Carried 20 | 6 9 12 20 18 Average Carried 11 | 4 6 9 16 11 Final Capacity 18 | 6 14 14 18 18 Final Carried 17 | 6 9 12 17 17 Class Distribution -------------------- 55% | Mutant 22% | Hauler-Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 964 | 227 145 16 260 316 Remotely . | . . . . . Salvage Created 708 | . 194 49 434 31 Parts 46 | . 13 9 24 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 20 | . 4 3 7 6 Guns 15 | . 4 3 7 1 AOE 5 | . . . . 5 Classes Destroyed 6 | . 1 1 3 1 Recycler 1 | . . . 1 . Swarmer 3 | . . 3 . . Grunt 7 | . 4 . 3 . Brawler 1 | . . . 1 . Sentry 3 | . . . 3 . Assembled 6 | . . . . 6 Best Kill Streak 6 | . 2 2 6 2 Combat Bots Only 6 | . 2 2 6 2 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2639 | . 244 123 792 1480 Core 497 | . 80 17 79 321 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 61 . . Volleys Fired 69 | . 14 9 33 13 Largest 2 | . 2 2 2 2 Hottest 90 | . 65 65 76 90 Shots Fired 126 | . 28 18 66 14 Gun 121 | . 28 18 66 9 Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 74 | . 14 9 51 . Thermal 9 | . . . 9 . Explosive 5 | . . . . 5 Electromagnetic 38 | . 14 9 6 9 Robot Hit Streak 15 | . 7 3 15 1 Robot Miss Streak 5 | . 3 2 1 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 86 | . 18 8 58 2 Core Hits 36 | . 9 3 17 7 Critical Hits 2 | . . . 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1365 | . 227 81 771 286 Guns 1113 | . 227 81 765 40 Cannons . | . . . . . Explosions 246 | . . . . 246 Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 765 | . 95 45 625 . Thermal 84 | . . . 84 . Explosive 246 | . . . . 246 Electromagnetic 264 | . 132 36 56 40 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . 1 10 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 12 | . . . . 12 Projectiles . | . . . . . Explosions 12 | . . . . 12 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 15 | . . . . 15 Shots 1 | . . . . 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 204 | . 90 51 78 204 Average Temperature 29 | . 35 29 17 99 Received Heat Transfer 444 | . 135 . 309 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . . . 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 123 | . 120 60 123 44 Average Influence 34 | . 40 29 59 16 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 7 3 19 12 Peak Tracking Total 9 | . 3 3 9 5 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 2 . 5 . Successful 3 | . 1 . 2 . Failed 4 | . 1 . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 4 | . 1 . 3 . Terminals 7 | . 2 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1853 | 93 449 90 531 690 Spaces Moved 933 | 51 238 33 218 393 Core 50 | 26 . . . 24 Treads 601 | . 208 33 218 142 Legs 55 | 25 30 . . . Wheels 226 | . . . . 226 Hover 1 | . . . . 1 Flight . | . . . . . Fastest Speed 50 | 50 120 180 160 50 Average Speed 150 | 155 158 180 179 126 Slowest Speed 200 | 200 180 180 180 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 29 | 3 40 9 29 68 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 52 | . . . . 52 Melee . | . . . . . Projectile . | . . . . . AOE 52 | . . . . 52 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1254 | 62 287 46 291 568 Wait 141 | . 8 . 17 116 Move 929 | 50 237 32 217 393 Hop . | . . . . . Pick Up 49 | 6 10 4 10 19 Fast Attach 22 | 6 5 . 3 8 Attach 21 | . 1 1 7 12 Detach 4 | . 1 . 1 2 Swap 7 | . 2 . 1 4 Drop 11 | . 9 . 1 1 Fire 69 | . 14 9 33 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 8) 543 | -10/Materials | Entered Mines 544 | -10/Mines | Learned location of Storage (-7) 613 | -10/Mines | Discovered new exit (range 8) 633 | -10/Mines | Entered Materials 633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1003 | -9/Materials | Build established: Hauler-Mutant 1113 | -9/Materials | Lost 6 parts (1p3n2w) 1128 | -9/Materials | Identified exit to Mines 1164 | -9/Materials | Entered Mines 1277 | -9/Mines | Learned 2 Materials zone layouts 1313 | -9/Mines | Discovered new exit (range 9) 1320 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1401 | -9/Mines | Assembled infested the area 1441 | -9/Mines | Core integrity fell below 50% 1441 | -9/Mines | Released all parts (6) 1443 | -9/Mines | Core integrity fell below 20% 1469 | -9/Mines | Lost 9 parts (1p4n1u3w) 1704 | -9/Mines | Build established: Mutant 1836 | -9/Mines | Crushed by falling debris 1836 | -9/Mines | System corruption reached 10% 1854 | -9/Mines | Destroyed by as-71728 with Assembled Rifle Last Messages --------------- 01836_ Lgt. Assault Rifle destroyed. 01836_ System corrupted by crushing effect (+2). 01836_ Lgt. Ion Engine destroyed. 01836_ System corrupted by crushing effect (+2). 01836_ Terrain Scanner destroyed. 01836_ System corrupted by crushing effect (+1). 01836_ U-05 Engineer lays Concrete. 01837_ K-01 Serf collects debris. 01838_ U-05 Engineer builds a Wall. 01841_ K-01 Serf collects debris. 01842_ U-05 Engineer lays Concrete. 01843_ The unstable cave ceiling collapses. 01844_ K-01 Serf collects debris. 01844_ U-05 Engineer builds a Wall. 01845_ The unstable cave ceiling collapses. 01848_ System corrupted: Heat flow error (+227). 01848_ Acquired 96 matter. 01850_ Acquired Lgt. Ion Engine. 01852_ Acquired Terrain Scan Processor. 01853_ Acquired 2 matter. 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