Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 14:59:05 Player: Benny Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (225) 225 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1355 Bonus ------- None Cogmind --------- Core Integrity 281/400 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Mines Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Heavy Hammer > --- INVENTORY (5) ---- Light Ion Engine Improved Ion Engine Heat Sink Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- EMP Blaster Heavy Hammer > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Heat Sink Medium Matter Pod Beam Rifle [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Hardened Light Armor Plating Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher EMP Blaster Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 17 | 5 5 4 3 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg 2 | 2 . . . Wheel 4 | . 2 . 2 Hover . | . . . . Flight . | . . . . Utility 3 | . 3 . . Device . | . . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun 3 | 2 . . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 3 1 Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 3 | . . 2 1 Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Backups 3 | 2 2 4 4 Power 1 | . 1 1 2 Propulsion . | 1 . . . Utility 1 | . . 1 2 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 6 | . 1 1 4 Power 2 | . . . 2 Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 76 | . 87 70 74 Engine 11 | . 14 11 11 Leg 2 | . 9 . . Wheel 19 | . 18 18 20 Protection 20 | . 15 22 22 Energy Gun 14 | . 28 14 4 Launcher 2 | . . 1 6 Impact Weapon 4 | . . 2 11 Peak Build Rating 12 | 5 9 11 12 Average Rating 8 | 3 7 9 11 On Entrance 6 | . 5 9 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 24 | 7 17 24 24 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 7 | . . 2 7 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 25 | 5 25 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 2 2 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 3 2 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 529 | 260 . 188 81 Remotely . | . . . . Salvage Created 433 | 50 14 217 152 Parts 16 | 2 1 13 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 16 | 1 1 4 10 Melee 1 | . . . 1 Guns 4 | 1 . 2 1 AOE 10 | . 1 1 8 Classes Destroyed 5 | 1 1 2 1 Swarmer 1 | . 1 . . Grunt 2 | 1 . 1 . Duelist 1 | . . 1 . Sentry 2 | . . 2 . Assembled 10 | . . . 10 Best Kill Streak 10 | 1 1 2 10 Combat Bots Only 10 | 1 1 2 10 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 4 | . 1 1 4 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 72 | 5 6 31 30 Missed 25 | 1 1 11 12 Hits 47 | 4 5 20 18 Melee 3 | . . 2 1 Projectile 44 | 4 5 18 17 Critical Strikes 1 | . 1 . . Damage Taken 859 | 48 61 407 343 Core 128 | . 9 80 39 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 . . Volleys Fired 31 | 3 2 18 8 Largest 2 | 2 2 2 1 Hottest 80 | 80 80 80 56 Shots Fired 42 | 6 4 24 8 Gun 36 | 6 4 24 2 Cannon . | . . . . Launcher 6 | . . . 6 Special . | . . . . Kinetic . | . . . . Thermal 2 | . . . 2 Explosive . | . . . . Electromagnetic 40 | 6 4 24 6 Robot Hit Streak 8 | 2 2 8 4 Robot Miss Streak 2 | 1 2 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 32 | 4 2 19 7 Core Hits 27 | 2 1 7 17 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . 1 1 . Corrupt 1 | . 1 . . Smash 1 | . . 1 . Melee Attacks 4 | . . 2 2 Impact 4 | . . 2 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1038 | 72 73 339 554 Guns 311 | 60 22 199 30 Cannons . | . . . . Explosions 643 | . 51 116 476 Melee 72 | . . 24 48 Ramming 12 | 12 . . . Kinetic . | . . . . Thermal 363 | . 51 80 232 Explosive . | . . . . Electromagnetic 591 | 60 22 235 274 Impact 72 | . . 24 48 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 103 | . . 24 79 Projectiles . | . . . . Explosions 37 | . . . 37 Melee 66 | . . 24 42 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 191 | . 24 73 94 Shots 9 | . 1 2 6 Rammed . | . . . . Targets Rammed 3 | 3 . . . Kicked 3 | 3 . . . Crushed . | . . . . Highest Temperature 216 | 48 88 216 64 Average Temperature 68 | 24 45 95 24 Received Heat Transfer 162 | 24 . 78 60 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 3 | . 1 2 . Impact Corruptions 2 | . . 1 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 524 | . 100 100 324 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 1 2 2 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 72 | 20 46 72 4 Initial . | . . . . Average 9 | 1 14 20 . Influence Increases 238 | 20 61 153 4 Destroy 0b10 Robot/C 120 | 20 20 80 . Destroy Leader 30 | . . 30 . Successful Hack 5 | . 5 . . Disable Machine 15 | . . 15 . Destroy Structure 23 | . 6 13 4 Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 238 | 20 60 154 4 Entered New Map 1 | . . 1 . Time Decay 219 | 20 60 135 4 Lost Part 18 | . . 18 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | 1 5 6 11 Peak Tracking Total 10 | 1 3 2 10 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 1 . Successful 2 | . 1 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Record 1 | . . 1 . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1122 | 197 230 373 322 Spaces Moved 975 | 163 225 292 295 Core 38 | 35 . . 3 Treads . | . . . . Legs 179 | 128 51 . . Wheels 758 | . 174 292 292 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 96 | 104 89 95 99 Slowest Speed 400 | 120 120 110 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 6 36 23 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 24 | . 6 12 6 Melee . | . . . . Projectile . | . . . . AOE 24 | . 6 12 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1107 | 183 252 360 312 Wait 38 | . 3 35 . Move 972 | 162 224 291 295 Hop . | . . . . Pick Up 22 | 8 6 6 2 Fast Attach 2 | . . . 2 Attach 16 | 6 5 4 1 Detach 6 | 1 3 2 . Swap 4 | . 4 . . Drop 9 | . 5 2 2 Fire 31 | 3 2 18 8 Melee 4 | . . 2 2 Ram . | . . . . Kick 3 | 3 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 124 | -11/Scrapyard | Discovered new exit (range 8) 198 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 423 | -10/Materials | Discovered new exit (range 8) 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 728 | -9/Materials | Lost 3 parts (1n2w) 784 | -9/Materials | Discovered new exit (range 16) 801 | -9/Materials | Entered Mines 802 | -9/Mines | Assembled infested the area 804 | -9/Mines | Found DCF Scrap (13 items) 807 | -9/Mines | Assisted by a Guerilla fighting off Assembled 808 | -9/Mines | Met a Derelict bent on vengeance 1024 | -9/Mines | Destroyed 10 combat bots 1056 | -9/Mines | Learned location of Zion (-7) 1095 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1123 | -9/Mines | Self-destructed Last Messages --------------- as-90726 system corrupted by crushing effect. as-90726 destroyed. as-64493 destroyed. as-68911 destroyed. Acquired 16 matter. Acquired 8 matter. EMP Blaster destroyed. as-03920 destroyed. Acquired 10 matter. The unstable cave ceiling collapses. Lgt. Ion Engine crushed. Acquired derelict log, extracted data. World map updated: -7/Zion. K-01 Serf collects debris. A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" AI-XUY(z) disappears into a concealed tunnel. K-01 Serf collects debris. 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