Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 18:44:49 Player: zacyquack Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (149) 745 Value Destroyed (4878) 4878 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (406) 406 TOTAL SCORE: 10589 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 40 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 164/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Core Analyzer Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Nuclear Pulse Thruster Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Weight Redist. System Enhanced Optical Array Core Analyzer Armor Integrity Analyzer Weapon Cycler Improved Core Shielding Improved Core Shielding Improved Core Shielding Hacking Suite > --- WEAPON ----------- Gatling Laser Magnetic Acceleration Cannon > --- INVENTORY -------- Nuclear Pulse Thruster Nuclear Pulse Thruster Remote Datajack Katana Katana [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Reaction Control System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Field Laser Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 7 | . . . . . 3 2 . . 2 Weapon . | . . . . . . . . . . Parts Attached 136 | 7 10 1 . . 47 36 3 . 32 Power 16 | 1 1 . . . 6 3 . . 5 Engine 7 | 1 1 . . . 1 2 . . 2 Core 9 | . . . . . 5 1 . . 3 Reactor . | . . . . . . . . . . Propulsion 28 | 2 4 . . . 14 4 . . 4 Treads 9 | 2 4 . . . 3 . . . . Leg 8 | . . . . . 8 . . . . Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . . . 3 Flight 8 | . . . . . 3 4 . . 1 Utility 48 | 2 3 . . . 13 16 1 . 13 Device 10 | . . . . . 2 5 . . 3 Storage 4 | 2 1 . . . . 1 . . . Processor 12 | . 2 . . . 5 2 1 . 2 Hackware 3 | . . . . . 1 1 . . 1 Protection 19 | . . . . . 5 7 . . 7 Artifact . | . . . . . . . . . . Weapon 44 | 2 2 1 . . 14 13 2 . 10 Energy Gun 14 | 1 2 . . . 5 3 1 . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | 1 . . . . 6 5 1 . 2 Ballistic Cannon 4 | . . . . . 2 . . . 2 Launcher 2 | . . . . . 1 1 . . . Special Weapon 2 | . . 1 . . . . . . 1 Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 4 | . . . . . . 2 . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . 1 Unidentified Prototypes 12 | . . . . . 5 6 . . 1 Parts Lost 63 | . 6 1 . . 15 10 1 . 30 Power 7 | . 1 . . . 2 1 . . 3 Propulsion 12 | . 2 . . . 4 . . . 6 Utility 26 | . 1 . . . 6 6 1 . 12 Weapon 18 | . 2 1 . . 3 3 . . 9 Highest Loss Streak 13 | . 2 1 . . 3 4 1 . 13 To Critical Strikes 1 | . . . . . . 1 . . . Average Backups 7 | 1 4 7 8 9 13 6 6 5 3 Power . | . . 1 1 1 1 . 1 1 . Propulsion . | . . . . . 2 . . . . Utility 3 | . 2 5 6 7 4 1 3 2 . Weapon 2 | . 1 1 1 1 4 2 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . 2 . . . 10 7 . . 1 Power 5 | . 1 . . . 4 . . . . Propulsion 4 | . . . . . 1 2 . . 1 Utility 6 | . . . . . 2 4 . . . Weapon 4 | . 1 . . . 2 1 . . . Tool/Special 1 | . . . . . 1 . . . . Average Slot Usage (%) 92 | . 82 99 100 100 88 98 99 100 92 Engine 5 | . 12 14 14 14 1 1 7 7 4 Core 3 | . . . . . 7 5 . . . Treads 8 | . 17 28 28 28 8 . . . . Leg 2 | . . . . . 9 . . . . Flight 8 | . . . . . . 22 23 23 12 Device 5 | . . . . . 7 5 6 7 11 Storage 7 | . 14 14 14 14 9 4 6 . . Processor 12 | . 8 14 14 14 12 11 8 15 17 Hackware 4 | . . . . . 4 10 7 7 6 Protection 11 | . . . . . 9 20 23 23 19 Energy Gun 9 | . 17 25 14 14 9 4 . 7 2 Ballistic Gun 6 | . 9 . . . 5 6 12 7 5 Special Weapon 1 | . . 2 14 14 1 . . . . Peak Build Rating 67 | 7 9 13 14 14 38 53 53 53 67 Average Rating 33 | 5 6 9 13 14 30 48 50 53 58 On Entrance 24 | . 7 9 13 14 14 34 49 53 53 Avg Prop Armor Cover (%) 9 | . . . . . 13 1 . . 2 Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 19 30 31 31 31 52 37 33 28 40 Greatest Support 60 | 40 40 40 40 40 60 36 16 16 42 Greatest Overweight (x) 15 | . 9 . . . 15 2 2 1 4 Average Overweight (x) . | . 1 . . . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 5 5 Average Capacity 10 | 7 12 15 15 15 15 6 7 5 5 Most Carried 15 | 3 9 8 9 10 15 13 8 5 5 Average Carried 7 | 1 4 7 8 9 13 6 6 5 3 Final Capacity 15 | 8 15 15 15 15 15 8 5 5 5 Final Carried 13 | 2 7 8 9 10 13 6 5 5 2 Class Distribution -------------------- 80% | Mutant 11% | Scavenger-Mutant 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 3746 | 276 284 103 . 30 1070 902 227 42 812 Remotely . | . . . . . . . . . . Salvage Created 5406 | 66 973 158 . . 1348 1511 148 . 1202 Parts 284 | 3 57 8 . . 80 68 10 . 58 Haulers Intercepted 9 | . 2 . . . 4 2 . . 1 Recyclers Shooed 4 | . . . . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 109 | . 20 7 . . 33 31 3 . 15 Melee 15 | . . . . . . 10 . . 5 Guns 73 | . 19 7 . . 18 18 3 . 8 Cannons 8 | . . . . . 8 . . . . AOE 9 | . 1 . . . 6 . . . 2 Classes Destroyed 15 | 1 5 . . . 6 2 1 . . Worker 12 | . . . . . 3 2 . . 7 Tunneler 1 | . . . . . 1 . . . . Hauler 9 | . 2 . . . 4 2 . . 1 Recycler 5 | 1 1 . . . 1 . . . 2 Operator 4 | . 2 . . . 2 . . . . Watcher 9 | . 3 . . . 1 3 . . 2 Swarmer 33 | . 6 5 . . 8 12 . . 2 Grunt 46 | . 14 2 . . 13 11 2 . 4 Brawler 2 | . . . . . 1 1 . . . Duelist 1 | . . . . . . . 1 . . Protector 1 | . . . . . . 1 . . . Sentry 11 | . . . . . 6 2 . . 3 Specialist 4 | . . . . . 4 . . . . Hunter 3 | . . . . . 1 . . . 2 Programmer 8 | . . . . . . 4 . . 4 Best Kill Streak 8 | 1 7 4 . . 8 8 3 . 6 Combat Bots Only 7 | . 6 4 . . 7 7 3 . 3 Max Kills in Single Turn 4 | 1 1 1 . . 4 2 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . . . 3 . . . 1 Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 1150 | . 129 23 . . 280 348 10 . 360 Missed 417 | . 40 3 . . 83 141 1 . 149 Hits 733 | . 89 20 . . 197 207 9 . 211 Melee 3 | . . . . . . 3 . . . Projectile 730 | . 89 20 . . 197 204 9 . 211 AOE 3 | . . . . . . . . . 3 Critical Strikes 22 | . . 1 . . 7 7 1 . 6 Actively Blocked 6 | . . . . . 2 . . . 4 Damage Taken 10593 | . 903 264 . . 2829 2878 143 . 3576 Core 1878 | . 122 80 . . 378 428 13 . 857 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 642 | . . . . . 219 134 9 . 280 Regen/Repaired (Parts) 145 | . 108 . . . . 37 . . . Core Remaining (%) 46 | 100 . . . 19 31 . . 37 . Volleys Fired 425 | 2 75 18 . . 135 103 6 . 86 Largest 2 | 2 2 2 . . 2 2 2 . 2 Hottest 165 | 60 115 165 . . 126 103 56 . 124 Shots Fired 719 | 4 144 29 . 1 245 141 12 1 142 Gun 651 | 4 144 27 . 1 201 141 12 1 120 Cannon 50 | . . . . . 43 . . . 7 Launcher 16 | . . . . . 1 . . . 15 Special 2 | . . 2 . . . . . . . Kinetic 401 | 2 64 . . . 135 77 12 . 111 Thermal 246 | . 31 29 . 1 107 64 . 1 13 Explosive 16 | . . . . . 1 . . . 15 Electromagnetic 56 | 2 49 . . . 2 . . . 3 Robot Hit Streak 20 | 3 7 5 . . 14 20 4 . 14 Robot Miss Streak 9 | . 6 3 . 1 7 9 2 . 9 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 11 | . 4 3 . . 2 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . 1 Shots Hit Robots 518 | 3 88 15 . . 155 142 8 . 107 Core Hits 297 | 2 45 9 . 1 96 69 6 . 69 Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed 4 | . 1 . . . 1 2 . . . Critical Strikes 16 | . 3 2 . . 3 8 . . . Burn 7 | . 2 2 . . 2 1 . . . Destroy 4 | . 1 . . . 1 2 . . . Smash 2 | . . . . . . 2 . . . Sever 3 | . . . . . . 3 . . . Melee Attacks 80 | . . . . . . 58 . . 22 Impact 20 | . . . . . . 20 . . . Slashing 60 | . . . . . . 38 . . 22 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11811 | 39 1251 227 . 5 3684 3635 152 . 2818 Guns 7594 | 39 1158 187 . . 2183 2120 152 . 1755 Cannons 788 | . . . . . 738 . . . 50 Explosions 1352 | . 92 . . . 735 . . . 525 Melee 1894 | . . . . . . 1458 . . 436 Ramming 157 | . 1 14 . 5 28 57 . . 52 Kinetic 5149 | 13 522 . . . 1745 1119 152 . 1598 Thermal 3468 | . 332 213 . . 1659 1001 . . 263 Explosive 688 | . . . . . 225 . . . 463 Electromagnetic 455 | 26 396 . . . 27 . . . 6 Impact 645 | . . . . . . 645 . . . Slashing 1249 | . . . . . . 813 . . 436 Piercing . | . . . . . . . . . . Highest Corruption 17 | . 2 2 2 2 . 17 17 17 11 Average Corruption 6 | . 2 2 2 2 . 5 17 17 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 108 | . 2 5 3 3 . 30 38 6 21 Message Errors 27 | . . 1 1 1 . 5 12 . 7 Matter Fused 22 | . . 1 1 . . 7 11 1 1 Heat Flow Errors 15 | . . 1 1 1 . 8 3 . 1 Energy Discharges 15 | . 2 1 . . . 3 5 1 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 16 | . . 1 . . . 4 3 3 5 Misfires 7 | . . . . 1 . 2 1 1 2 Alerts 2 | . . . . . . 1 1 . . Misdirections 1 | . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 220 | . . . . . 67 139 . . 14 Projectiles . | . . . . . . . . . . Explosions 67 | . . . . . 67 . . . . Melee 153 | . . . . . . 139 . . 14 Knockbacks 26 | . . . . . 21 5 . . . Impact 5 | . . . . . . 5 . . . Kinetic 20 | . . . . . 20 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 217 | . . . . . 7 50 . . 160 Shots 4 | . . . . . 1 1 . . 2 Rammed 24 | . 1 4 . 1 4 5 . . 9 Targets Rammed 29 | . 1 4 . 1 9 5 . . 9 Kicked 4 | . . . . . 4 . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 635 | . 305 635 116 84 542 340 205 54 213 Average Temperature 116 | . 61 245 59 34 124 126 95 28 57 Received Heat Transfer 2379 | . 372 105 . . 783 552 99 . 468 Effects 48 | . 1 12 . . 27 7 . . 1 Shutdowns 7 | . . 2 . . 5 . . . . Energy Bleed 9 | . 1 3 . . 3 2 . . . Interference 16 | . . . . . 11 4 . . 1 Matter Decay 4 | . . 3 . . 1 . . . . Short Circuit 3 | . . . . . 2 1 . . . Damage (minor) 2 | . . . . . 2 . . . . Damage (major) 5 | . . 3 . . 2 . . . . Damage (core) 2 | . . 1 . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . 3 . . . Parts Fried 7 | . 2 . . . . 5 . . . Impact Corruptions 6 | . . . . . . 6 . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 15 | . 3 1 . . 1 10 . . . Heat Transferred 6781 | . 1014 875 . . 3014 1663 . . 215 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Maximum Alert Level 2 | . . . . . 2 2 . . 1 Low Security (%) 74 | 100 100 100 . 100 78 30 . . 86 Level 1 21 | . . . . . 20 54 . . 13 Level 2 4 | . . . . . 1 14 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 695 | . 147 116 . . 695 459 . . 376 Initial 314 | . . . . . . 314 . . . Average 126 | . 60 29 . . 111 282 . . 63 Influence Increases 4238 | 5 727 227 . . 1437 1013 70 . 759 Destroy 0b10 Robot/C 2200 | . 400 160 . . 680 600 60 . 300 Destroy 0b10 Robot/NC 215 | 5 40 . . . 70 40 . . 60 Destroy Leader 580 | . 110 30 . . 184 150 10 . 96 Allied During Kill 37 | . . 22 . . 15 . . . . Successful Hack 122 | . 50 . . . 5 49 . . 18 Disable Machine 390 | . 30 15 . . 165 75 . . 105 Anti-Garrison Action 150 | . . . . . 150 . . . . Destroy Structure 184 | . 7 . . . 63 39 . . 75 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 345 | . 90 . . . 105 60 . . 90 Influence Decreases 3920 | 5 727 159 68 . 746 1255 461 58 441 Entered New Map 624 | . . . 68 . . 377 167 12 . Time Decay 2303 | 5 521 149 . . 446 628 294 46 214 Lost Part 547 | . 60 10 . . 150 100 . . 227 Purge Threat 446 | . 146 . . . 150 150 . . . Squads Dispatched 40 | . 7 . . . 8 18 . . 7 Investigation 17 | . 6 . . . 2 8 . . 1 Extermination 7 | . . . . . . 4 . . 3 Reinforcement 9 | . 1 . . . 4 1 . . 3 Assault 4 | . . . . . 2 2 . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 10 | . 3 . . . 6 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 189 | . 33 8 . . 64 46 3 . 35 Peak Tracking Total 10 | . 5 5 . . 10 7 3 . 10 Tactical Retreats 17 | . 6 . . . 5 3 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 9 | . 3 . . . 1 2 . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 27 | . 2 1 . . 12 5 . . 7 Max in Single Turn 9 | . 1 1 . . 9 4 . . 3 Garrison Access 3 | . . . . . 1 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 52 | . 10 2 2 1 11 20 . . 6 Terminals 27 | . 7 1 . 1 9 5 . . 4 Fabricators 4 | . . . . . . 4 . . . Repair Stations 7 | . 1 . . . . 5 . . 1 Recycling Units 7 | . 2 . . . 2 3 . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 3 | . . . . . . 3 . . . Total Hacks 138 | . 28 2 4 3 29 51 . . 21 Successful 66 | . 15 2 4 . 9 26 . . 10 Failed 71 | . 13 . . 3 20 25 . . 10 Catastrophic 17 | . 4 . . . 3 7 . . 3 Database Lockouts 1 | . . . . . . . . . 1 Manual 55 | . 14 1 1 3 18 9 . . 9 Terminals 77 | . 18 1 . 3 26 18 . . 11 Fabricators 6 | . . . . . . 6 . . . Repair Stations 19 | . 4 . . . . 13 . . 2 Recycling Units 16 | . 6 . . . 3 7 . . . Scanalyzers 8 | . . . . . . . . . 8 Garrison Access 7 | . . . . . . 7 . . . Terminal Hacks 30 | . 7 2 4 . 6 7 . . 4 Record 9 | . . . 3 . 1 5 . . . Part Schematic 1 | . . . . . . . . . 1 Robot Analysis 3 | . 1 . . . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . 1 . . . . . . 1 Branch Access Points 6 | . 1 1 . . 2 1 . . 1 Unreport Threat 4 | . 2 . . . 1 1 . . . Hauler Manifests 2 | . 2 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . 5 . . . Network Status 4 | . . . . . . 4 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 12 | . 4 . . . . 8 . . . Scan Component 7 | . 2 . . . . 5 . . . Repair 5 | . 2 . . . . 3 . . . Recycling Unit Hacks 5 | . 1 . . . 2 2 . . . Retrieve Components 5 | . 1 . . . 2 2 . . . Scanalyzer 6 | . . . . . . . . . 6 Insert Component 2 | . . . . . . . . . 2 Analyze 2 | . . . . . . . . . 2 Retrieve Study 2 | . . . . . . . . . 2 Garrison Access Hacks 3 | . . . . . . 3 . . . Seal Access 2 | . . . . . . 2 . . . Coupler Status 1 | . . . . . . 1 . . . Unauthorized Hacks 5 | . 3 . . . 1 1 . . . Terminals 5 | . 3 . . . 1 1 . . . Assimilate 1 | . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Operators 3 | . 1 . . . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 44 | . 9 1 . 1 10 17 . . 6 Full Trace Events 16 | . 5 . . . 3 7 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 47 | . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . 10 . . . Part Studies Acquired 2 | . . . . . . . . . 2 Parts Repaired 4 | . 2 . . . . 2 . . . Time 166 | . 52 . . . . 114 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 39 | . 2 . . . 20 17 . . . Parts Scanalyzed 2 | . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies 3 | . . 2 . . 1 . . . . Largest Group 2 | . . 2 1 . 1 . . . . Highest-Rated Group 42 | . . 42 31 . 16 . . . . Highest-Rated Ally 31 | . . 31 31 . 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 42 | . . 6 . . 36 . . . . Total Damage 219 | . . 62 . . 157 . . . . Kills 4 | . . 1 . . 3 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Active Infowar (turns) 1604 | . . . . . 840 . . . 764 Optics 1172 | . . . . . 408 . . . 764 T.N.C. 432 | . . . . . 432 . . . . Robot Analysis Total 3 | . 1 . . . 2 . . . . Derelict Logs Recovered 5 | . . 2 . . . . 2 1 . Drone Launches 31 | . . . . . 31 . . . . Drone Recoveries 30 | . . . . . 30 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 10123 | 79 1767 663 334 81 2611 2163 853 116 1456 Spaces Moved 6357 | 41 705 379 209 50 1079 2265 619 117 893 Core 131 | 7 71 . . . 39 . . . 14 Treads 1807 | 34 634 379 209 50 501 . . . . Legs 546 | . . . . . 526 20 . . . Wheels . | . . . . . . . . . . Hover 336 | . . . . . . . . . 336 Flight 3537 | . . . . . 13 2245 619 117 543 Fastest Speed 29 | 50 160 160 160 160 90 29 100 100 50 Average Speed 123 | 141 206 160 160 160 186 57 132 100 118 Slowest Speed 800 | 160 500 160 160 160 800 166 171 100 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 4 91 80 58 22 83 44 67 23 24 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . 1 . Scrap Searched 5 | . . 1 . 1 . . 2 1 . Spaces Dug 6 | . . . . . . 5 . . 1 Terrain Destroyed 217 | . 6 . . . 61 34 . . 116 Melee 6 | . . . . . . 5 . . 1 Projectile 3 | . . . . . . . . . 3 AOE 208 | . 6 . . . 61 29 . . 112 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 7848 | 58 869 403 209 51 1459 2903 636 116 1144 Wait 547 | . 52 . . . 93 344 . . 58 Move 6344 | 40 704 378 208 49 1078 2260 618 116 893 Hop 2 | . . . . . . 2 . . . Pick Up 131 | 9 19 2 1 1 45 32 5 . 17 Fast Attach 45 | . . . . . 14 16 . . 15 Attach 77 | 7 8 1 . . 21 20 1 . 19 Detach 1 | . . . . . . . . . 1 Swap 64 | . 4 . . . 22 22 4 . 12 Drop 104 | . 6 . . . 42 41 2 . 13 Fire 425 | 2 75 18 . . 135 103 6 . 86 Melee 79 | . . . . . . 58 . . 21 Ram 15 | . 1 . . . . 5 . . 9 Kick 4 | . . . . . 4 . . . . Crush 10 | . . 4 . 1 5 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 497 | -10/Materials | Repaired EM Pulse Gun 524 | -10/Materials | Repaired Assault Rifle 980 | -10/Materials | Derelicts attacked the area 1084 | -10/Materials | Discovered new exit (range 4) 1496 | -10/Materials | Discovered new exit (range 12) 1748 | -10/Materials | Identified exit to Materials 1847 | -10/Materials | Entered Mines 1868 | -10/Mines | Learned location of Zion (-7) 1984 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2342 | -10/Mines | Learned 2 Materials zone layouts 2366 | -10/Mines | Core integrity fell below 50% 2400 | -10/Mines | Core integrity fell below 20% 2406 | -10/Mines | Discovered exit to Materials (range 5) 2454 | -10/Mines | Discovered exit to Materials (range 6) 2460 | -10/Mines | Found the Drone Emporium 2467 | -10/Mines | Found Prototype Device 2503 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2503 | -10/Mines | Discovered new exit (range 5) 2508 | -10/Mines | Identified exit to Exiles 2510 | -10/Mines | Entered Exiles 2510 | -10/Exiles | Accompanied by 1 ally 2540 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2550 | -10/Exiles | Met 8R-AWN 2578 | -10/Exiles | Met EX-HEX 2622 | -10/Exiles | Met EX-BIN 2640 | -10/Exiles | Aligned with FarCom system 2642 | -10/Exiles | Given EX-Vault access code 2678 | -10/Exiles | Opened EX-Vault 2690 | -10/Exiles | Found Modified TNC 2723 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2772 | -10/Exiles | Met EX-DEC 2828 | -10/Exiles | Discovered new exit (range 10) 2843 | -10/Exiles | Identified exit to Mines 2844 | -10/Exiles | Left Exiles lab with Modified TNC 2844 | -10/Exiles | Entered Mines 2908 | -9/Mines | Discovered new exit (range 15) 2924 | -9/Mines | Identified exit to Materials 2925 | -9/Mines | Entered Materials 2925 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2940 | -8/Materials | Identified Splice Drone Bay 3705 | -8/Materials | Discovered new exit (range 16) 3818 | -8/Materials | Destroyed 7 combat bots 3928 | -8/Materials | Identified exit to Factory 4457 | -8/Materials | Lost 3 parts (1n2u) 5081 | -8/Materials | Core integrity fell below 50% 5126 | -8/Materials | Destroyed 7 combat bots 5290 | -8/Materials | Lost 3 parts (1p2u) 5403 | -8/Materials | Build established: Scavenger-Mutant 5529 | -8/Materials | Discovered exit to Factory (range 7) 5536 | -8/Materials | Entered Factory 5536 | -7/Factory | Evolved 2 slots: Utility x2 5599 | -7/Factory | Identified exit to Storage 5599 | -7/Factory | Identified exit to Lower Caves 5636 | -7/Factory | Repaired Imp. Light Armor Plating 5840 | -7/Factory | Build established: Hacker-Sprinter 6055 | -7/Factory | Fabricated Plasma Rifle? 6057 | -7/Factory | Garrison activated, responded to threat 6311 | -7/Factory | Repaired Adv. Weight Redist. System 6471 | -7/Factory | Destroyed 7 combat bots 6477 | -7/Factory | Lost 4 parts (3u1w) 6700 | -7/Factory | Build established: Mutant 7212 | -7/Factory | Core integrity fell below 50% 7389 | -7/Factory | System corruption reached 10% 7536 | -7/Factory | First assault squad dispatched 7699 | -7/Factory | Entered Lower Caves 7720 | -7/Lower Caves | Identified exit to Lower Caves 7736 | -7/Lower Caves | Learned Factory stockpile data 8327 | -7/Lower Caves | Encountered a Warlord checkpoint 8552 | -7/Lower Caves | Entered another Lower Caves area 8554 | -7/Lower Caves | Learned Factory terminal intel 8656 | -7/Lower Caves | Discovered new exit (range 10) 8668 | -7/Lower Caves | Entered Factory 8668 | -6/Factory | Evolved 2 slots: Utility x2 8670 | -6/Factory | Loaded intel: 28 terminal locations 8883 | -6/Factory | Discovered new exit (range 6) 8912 | -6/Factory | Identified exit to Lower Caves 8912 | -6/Factory | Identified exit to Extension 9013 | -6/Factory | Central database locked down 9609 | -6/Factory | Lost 7 parts (1p2n3u1w) 9645 | -6/Factory | Build established: Scavenger-Mutant 9789 | -6/Factory | Lost 3 parts (3w) 10078 | -6/Factory | System corruption reached 10% 10083 | -6/Factory | Core integrity fell below 50% 10116 | -6/Factory | Core integrity fell below 20% 10124 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10090_ Destroyed Shock Rifle. 10091_ Cmb. Airjet destroyed. 10091_ Nuclear Pulse Thruster destroyed. 10096_ P-60 Hacker destroyed. 10097_ Katana+ destroyed. 10099_ Acquired Mic. Nuclear Core. 10100_ U-05 Engineer builds a Wall. 10101_ Acquired 45 matter. 10102_ Weight Redist. System destroyed. 10104_ System corrupted: Imp. Core Shielding rejected. 10110_ Chain reaction triggered in Lgt. Ion Engine. 10110_ U-05 Engineer destroyed. 10110_ Nuclear Reactor explodes. 10110_ S-27 Virus destroyed. 10111_ Hacking Suite destroyed. 10115_ Imp. Core Shielding destroyed. 10119_ U-05 Engineer lays Concrete. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | """"# # #########???????????????????# | | """"# ##########???????????????????????????####### | | """"# #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | """ # #??????????????????????????????????????????? | | """ # #########??????????????????????????????????? | | ##### #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ###?# +??????????????????????????????????? | | " #?# #??????????????????????????????????? | | " #?# #??????????????????????????????????? | | " #?# #??????????????????????????????????? | | " #?# #??????????????????????????????????? | | #?# #??????????????????????????????????? | | ### ###########????????????????????????? | | ## ## ##???????????????????????? | | ## " ##???????????????????????? | | ## #????????????????????????? | | #### %=* #????????????????????????? | | #### [ |#????????????????????????? | | ^ g #????????????????????????? | | g b #????????????????????????? | | g g g #????????????????????????? | | " """ """ u // !#????????????????????????? | | " """ """ /// #########?????????????????? | | " """ """ // # = p @ #?????????????????? | | ## #?????????????????? | | ## """ """"" #?????????????????? | | ## """ """"" #?????????????????? | | ## """ """ #?????????????????? | | # ####### ## #?????????????????? | | # #?????# ###+#####+#######????????????!????? | | #+#?????# ?????????????????????????????????? | | ????????+ ????????????????????????????????? | | ????????# ???????????????????????????????? | | ????????# ??????????????????????????????? | | ????????# ?????????????????????????????? | | ????????###### #####?????????????????????????????? | | ?????????????? #?????????????????????????????????? | | ?????????????? #???"""""?????????????????????????? | | ?????????????? #???""T""?????????????????????????? | | ?????????????? #?????????????????????????????????? | | ?????????????? #?????????????????????????????????? | | ?????????????? #?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 525 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Adv. Weight Redist. System | -6/Factory | Hacked Katana | -6/Factory | Scanalyzed Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Plasma Rifle | x2 | -7/Factory | Preloaded Repaired ---------- EM Pulse Gun | 40% | -10/Materials Assault Rifle | 19% | -10/Materials Imp. Light Armor Plating | 90% | -7/Factory Adv. Weight Redist. System | 16% | -7/Factory Studied --------- Katana | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Armchair Analyst Sprinter Challenges ------------ None Game ------ Seed ReactiveMachineShredder Manual? 0 Play Time 02:39:30 Cumulative 26.5 hours Start 2026.04.12 @ 15:30:20 End 2026.04.12 @ 18:44:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7eb601c-9b31-4105-83c1-f27e62b6fec1