Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.05 @ 10:45:52 Player: Farfid Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (179) 895 Value Destroyed (7026) 7026 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (944) 944 TOTAL SCORE: 15405 Bonus ------- High Alert Combat Kills 315 Follower Combat Kills 415 Met Data Miner 300 Friendly Fire -86 Cogmind --------- Core Integrity 0/1150 Matter 23/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Experimental Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Antimatter Reactor Enhanced Gauss Cannon Enhanced Gauss Cannon Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Advanced Coolant Injector Small Storage Unit Advanced Visual Processing Unit Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Maneuvering Thrusters Cloaking Device > --- WEAPON ----------- High-powered Shock Rifle Autogun Heavy Flak Cannon Heavy Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Antigrav System Antigrav System Force Lance [Rating: 96] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 7 | . . . . . 1 2 . . . . . . 2 1 1 Weapon 2 | . . . . . 1 . . . . . . . . . 1 Parts Attached 260 | 5 2 . . 1 18 8 6 22 2 3 . 30 21 59 83 Power 26 | 1 . . . . 1 . 2 4 . . . 2 1 5 10 Engine 8 | 1 . . . . 1 . 1 1 . . . . . . 4 Core 7 | . . . . . . . . 1 . . . . . 5 1 Reactor 11 | . . . . . . . 1 2 . . . 2 1 . 5 Propulsion 59 | 2 . . . . 5 3 1 6 . 1 . 8 4 9 20 Treads 7 | . . . . . 3 . 1 1 . . . 1 . . 1 Leg 11 | . . . . . . . . 1 . 1 . 5 . . 4 Wheel 27 | 2 . . . . 2 3 . 4 . . . 2 4 9 1 Hover 13 | . . . . . . . . . . . . . . . 13 Flight 1 | . . . . . . . . . . . . . . . 1 Utility 87 | . 2 . . 1 6 2 1 6 . . . 13 5 21 30 Device 37 | . . . . . 1 . 1 2 . . . 6 2 13 12 Storage 13 | . 1 . . . 3 . . 1 . . . 5 . 2 1 Processor 13 | . . . . . . 1 . 1 . . . 1 1 . 9 Hackware . | . . . . . . . . . . . . . . . . Protection 24 | . 1 . . 1 2 1 . 2 . . . 1 2 6 8 Artifact . | . . . . . . . . . . . . . . . . Weapon 88 | 2 . . . . 6 3 2 6 2 2 . 7 11 24 23 Energy Gun 27 | . . . . . . 2 . 2 2 1 . 3 3 7 7 Energy Cannon 13 | . . . . . . . . . . . . . 2 7 4 Ballistic Gun 32 | 2 . . . . 6 1 2 3 . . . 2 5 7 4 Ballistic Cannon 7 | . . . . . . . . . . . . . . 1 6 Launcher 6 | . . . . . . . . 1 . 1 . 2 . 2 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . 3 . . . 2 2 1 3 Parts Lost 95 | . . . . 1 3 2 2 5 . 1 . 9 2 33 37 Power 13 | . . . . 1 . . 1 . . . . 2 . 5 4 Propulsion 30 | . . . . . 2 2 . 3 . 1 . 2 . 10 10 Utility 23 | . . . . . . . . 2 . . . 1 . 8 12 Weapon 29 | . . . . . 1 . 1 . . . . 4 2 10 11 Highest Loss Streak 19 | . . . . 1 2 1 2 2 . 1 . 4 1 18 19 Average Slot Usage (%) 86 | . 81 100 100 100 91 99 86 86 83 76 84 90 95 90 64 Engine 2 | . 14 14 14 14 7 7 3 . . . . . . . 4 Core 1 | . . . . . . . . . . . . . . 9 . Reactor 3 | . . . . . . . 2 6 7 7 7 6 6 . 3 Treads 3 | . . . . . 14 12 4 7 7 . . 2 . . . Leg 3 | . . . . . . . . . . . 7 17 8 . 3 Wheel 11 | . 28 28 28 28 16 16 15 14 15 15 15 1 13 15 1 Hover 1 | . . . . . . . . . . . . . . . 6 Device 9 | . . . . . 2 7 7 7 7 7 7 7 13 16 10 Storage 14 | . 5 14 14 14 10 15 15 15 15 15 15 21 20 17 4 Processor 5 | . . . . . . 7 7 2 . . . 4 6 5 12 Protection 6 | . 5 14 14 14 14 7 7 7 7 7 7 2 6 4 4 Energy Gun 5 | . . . . . . 4 6 5 6 7 7 5 10 7 5 Ballistic Gun 12 | . 28 28 28 28 26 17 13 16 15 15 15 16 7 4 1 Naked Turns 63 | . . . . . . . . . . . . . . . 63 Heaviest Build 119 | 8 15 15 15 15 52 61 70 97 97 97 97 97 96 119 90 Greatest Support 90 | 20 20 20 20 20 60 30 20 90 20 20 20 83 83 60 80 Greatest Overweight (x) 22 | . . . . . 5 6 3 8 4 4 4 7 1 9 22 Average Overweight (x) 2 | . . . . . 1 2 2 3 4 4 4 2 1 2 . Largest Inventory Capacity 24 | 4 6 6 6 6 16 16 16 18 18 18 18 24 24 24 6 Average Capacity 16 | 4 4 6 6 6 8 16 16 16 18 18 18 22 24 23 5 Most Carried 24 | 4 4 6 6 6 11 16 16 17 18 18 18 24 24 24 6 Average Carried 15 | 1 2 5 6 5 7 14 15 15 17 18 18 20 21 23 5 Final Capacity 24 | 4 6 6 6 6 16 16 16 18 18 18 18 24 24 4 4 Final Carried 24 | 1 3 6 6 6 11 16 16 17 18 18 18 21 24 4 4 Class Distribution -------------------- 20% | Scavenger-Mutant 17% | Scavenger-Gunner 16% | Mutant 14% | Scavenger-Tank 9% | Hauler-Mutant 8% | Hauler-Tank 7% | Tank 5% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Hauler-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Hauler-Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Matter Collected 5215 | 250 43 29 . 18 375 300 203 681 222 110 . 669 450 940 925 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8543 | . 43 29 . . 499 349 230 1497 109 53 . 675 519 2877 1663 Parts 365 | . 4 2 . . 28 23 . 75 5 7 . 26 23 110 62 Haulers Intercepted 7 | . . . . . . 1 . 2 . . . . 1 1 2 Recyclers Shooed 11 | . . . . . . 1 . 1 . . . . . 7 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 3 6 . 23 . . . Prevented 13 | . . . . . . . . . . . . 13 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 112 | . 3 . . . 10 4 1 16 1 3 . 12 7 35 20 Guns 63 | . 3 . . . 10 4 1 13 1 . . 6 7 12 6 Cannons 20 | . . . . . . . . . . . . . . 11 9 AOE 16 | . . . . . . . . 2 . 3 . 3 . 7 1 Classes Destroyed 16 | . 1 1 . . 6 4 1 1 1 . . . . 1 . Worker 15 | . . 1 . . . 3 . 1 . . . . 1 7 2 Builder 14 | . . . . . . . . 6 . . . . 1 1 6 Tunneler 3 | . . . . . 1 . . . . . . . . . 2 Hauler 7 | . . . . . . 1 . 2 . . . . 1 1 2 Recycler 8 | . . . . . . 1 . 1 . . . . 1 4 1 Mechanic 1 | . . . . . . . . . . . . . . 1 . Operator 5 | . . . . . 1 1 . 2 . . . . . 1 . Watcher 13 | . . . . . 2 . . 3 . . . . . 4 4 Swarmer 18 | . 3 . . . . . . . . 3 . 3 4 3 2 Grunt 42 | . . . . . 5 1 . 9 . . . 7 . 14 6 Brawler 5 | . . . . . 1 . . 2 . . . 1 . . 1 Sentry 15 | . . . . . 4 . . 2 . . . . . 6 3 Hunter 11 | . . . . . . 2 . 1 . . . . . 6 2 Programmer 20 | . . . . . . 1 . 2 1 . . 1 3 6 6 Compactor 1 | . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | . 3 1 . . 5 2 1 5 1 3 . 6 4 11 8 Combat Bots Only 6 | . 3 . . . 4 1 1 3 1 3 . 6 4 6 3 Max Kills in Single Turn 6 | . 1 1 . . 1 2 1 2 1 3 . 2 1 3 6 Gunslinging 1 | . . . . . . . . . . . . 1 . . . Exploded 3 | . . . . . . . . 1 . 3 . 1 . 2 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Damage Taken 15395 | . 139 . . 189 591 210 163 1214 371 125 . 1243 624 5229 5297 Core 2643 | . 46 . . 45 111 33 4 76 14 16 . 103 46 988 1161 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 63 79 . . . . . . 64 94 1 . Volleys Fired 603 | . 12 1 . 2 33 24 31 79 37 1 . 38 41 155 149 Largest 3 | . 2 2 . 2 3 3 3 3 3 1 . 3 3 3 3 Hottest 196 | . 40 40 . 40 75 103 106 111 150 33 . 111 153 196 176 Shots Fired 1198 | . 24 2 . 4 95 64 62 179 60 1 . 78 115 301 213 Gun 981 | . 24 2 . 4 95 64 62 176 60 . . 66 112 206 110 Cannon 192 | . . . . . . . . . . . . . 3 87 102 Launcher 24 | . . . . . . . . 3 . 1 . 12 . 8 . Special 1 | . . . . . . . . . . . . . . . 1 Kinetic 617 | . 24 2 . 4 95 38 18 134 34 . . 53 59 101 55 Thermal 222 | . . . . . . . . . 14 . . 1 40 108 59 Explosive 9 | . . . . . . . . . . 1 . . . 8 . Electromagnetic 349 | . . . . . . 26 44 45 12 . . 24 16 84 98 Robot Hit Streak 20 | . 4 1 . 2 17 9 19 15 6 3 . 7 19 20 13 Robot Miss Streak 6 | . 5 . . 1 3 5 1 6 2 . . 6 5 5 5 Penetration Max 1 | . . . . . . . . 1 . . . . . 1 . Secondary Targets 7 | . 1 . . . 1 . . 2 . . . 2 . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . . . 1 . 1 . Shots Hit Robots 784 | . 8 1 . 3 72 39 54 115 28 1 . 50 72 203 138 Core Hits 359 | . 4 1 . 2 32 19 14 53 4 3 . 25 19 113 70 Critical Hits 34 | . . . . . 1 1 . 4 . . . . 1 6 21 Critical Kills 10 | . . . . . . 1 . 1 . . . . 1 2 5 Critical Parts Destroyed 18 | . . . . . . . . 3 . . . . . 4 11 Melee Attacks 3 | . . . . . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . 3 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21627 | . 107 14 . 41 1014 723 387 3082 551 174 . 1644 1480 6852 5558 Guns 13073 | . 107 14 . 41 1014 723 387 2674 551 . . 957 1398 3360 1847 Cannons 4622 | . . . . . . . . . . . . . . 2163 2459 Explosions 3932 | . . . . . . . . 408 . 174 . 687 82 1329 1252 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 8219 | . 107 14 . 41 1014 437 344 1910 444 . . 768 732 1504 904 Thermal 5952 | . . . . . . . . 200 . . . 114 632 2378 2628 Explosive 1274 | . . . . . . . . . . 174 . . . 1100 . Electromagnetic 6182 | . . . . . . 286 43 972 107 . . 762 116 1870 2026 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 9 11 11 11 11 1 11 21 Average Corruption 8 | . . . . . . . . 7 10 11 11 11 1 6 10 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 299 | . . . . . . . . 43 32 17 8 71 . 72 56 Message Errors 47 | . . . . . . . . 6 7 4 1 12 . 14 3 Matter Fused 54 | . . . . . . . . 4 6 6 3 18 . 8 9 Heat Flow Errors 21 | . . . . . . . . 4 2 . . 5 . 7 3 Energy Discharges 28 | . . . . . . . . 8 1 . . 7 . 5 7 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 35 | . . . . . . . . 4 4 3 . 6 . 12 6 Data Loss (major) 8 | . . . . . . . . 1 1 . . 2 . 3 1 Misfires 12 | . . . . . . . . 3 2 . . 4 . . 3 Alerts 1 | . . . . . . . . . 1 . . . . . . Misdirections 26 | . . . . . . . . . 2 4 4 6 . . 10 Targeting Errors 54 | . . . . . . . . 11 4 . . 9 . 19 11 Weapon Failures 11 | . . . . . . . . 2 2 . . 2 . 4 1 Overload Shots 1 | . . . . . . . . . 1 . . . . . . Overflow Damage 580 | . . . . . . . . 73 . . . 14 15 124 354 Projectiles 144 | . . . . . . . . . . . . . . 94 50 Explosions 436 | . . . . . . . . 73 . . . 14 15 30 304 Melee . | . . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . . . . . . 11 8 Impact . | . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . . . . . 10 8 Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 259 | . . . . . . . . 56 . . . . 36 36 131 Shots 7 | . . . . . . . . 1 . . . . 1 1 4 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 419 | . . 6 . 12 154 9 . 202 199 2 . 195 81 198 419 Average Temperature 85 | . . 4 . 6 54 7 . 70 92 1 . 101 35 92 88 Received Heat Transfer 2394 | . . . . 18 279 12 . 213 . . . 375 27 894 576 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . 1 1 . . 3 . 5 8 Combat Hostiles 13 | . . . . . . . . 1 . . . 3 . 5 4 Parts Fried 51 | . . . . . . . . 7 1 . . 5 . 15 23 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . . . . . . . 3 10 . Heat Transferred 6226 | . . . . . . . . 150 . . . 100 1211 3165 1600 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . 3 . . . 1 1 2 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Peak Influence 1029 | . 123 67 . 96 322 138 18 347 . . . . 110 633 1029 Initial 158 | . . 47 . . 17 73 12 . . . . . . 39 158 Average 191 | . 81 63 . 73 127 83 3 182 . . . . 51 242 384 Maximum Alert Level 3 | . . . . . 1 . . 1 . . . . . 2 3 Low Security (%) 64 | 100 100 100 . 100 75 100 100 54 . . . . 100 49 27 Level 1 22 | . . . . . 25 . . 45 . . . . . 23 43 Level 2 9 | . . . . . . . . . . . . . . 27 13 Level 3 3 | . . . . . . . . . . . . . . . 16 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . . . 2 3 . 4 . . . . 4 14 10 Investigation 2 | . . . . . . . . . . . . . . 1 1 Extermination 11 | . . . . . . 1 . 2 . . . . 2 3 3 Reinforcement 13 | . . . . . 1 1 . 2 . . . . 2 3 4 Assault 2 | . . . . . . . . . . . . . . . 2 Garrison 9 | . . . . . 1 1 . . . . . . . 7 . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . 1 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Distress Signals 7 | . . . . . 2 . . 1 . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 285 | . 6 2 . 7 16 12 6 29 2 3 . 18 13 65 106 Peak Tracking Total 16 | . 3 2 . 4 6 2 5 4 1 3 . 4 3 10 16 Tactical Retreats 30 | . . . . . . 1 . 1 . . . 2 2 6 18 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 12 | . . . . . . 1 . 3 . . . . . 5 3 Indirectly 3 | . . . . . . . . 1 . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 44 | . . . . . . . . 8 . . . . . 5 31 Max in Single Turn 8 | . . . . . . . . 2 . . . . . 1 8 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 33 | . 2 . 1 . 3 3 . 4 1 . 4 . 5 6 4 Terminals 23 | . 2 . . . 3 1 . 3 . . . . 5 6 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 81 | . 4 . 4 . 6 7 . 13 1 . 23 . 8 9 6 Successful 52 | . 4 . 4 . 3 3 . 8 1 . 23 . 2 3 1 Failed 29 | . . . . . 3 4 . 5 . . . . 6 6 5 Catastrophic 4 | . . . . . . . . . . . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 8 | . . . . . 3 5 . . . . . . . . . Terminals 44 | . 4 . . . 6 3 . 10 . . . . 8 9 4 Fabricators 2 | . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Scanalyzers 5 | . . . . . . 2 . 3 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 45 | . 4 . 4 . 3 . . 5 1 . 23 . 2 3 . Record 12 | . . . 4 . . . . . . . 8 . . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . Prototype ID Bank 4 | . . . . . . . . 1 . . 3 . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . 1 . . . . . 1 . Locate Traps 5 | . 1 . . . . . . . . . . . 2 2 . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . . 2 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 2 . 3 . . . . . . . Insert Component 2 | . . . . . . 1 . 1 . . . . . . . Analyze 3 | . . . . . . 1 . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . 1 . Used 1 | . . . . . . . . 1 . . . . . . . Hacking Detections 26 | . 2 . . . 3 3 . 4 . . . . 5 5 4 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . 1 . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released 7 | . . . . . . . . . . . . . . 4 3 Machine Destruction 3 | . . . . . . . . . . . . . . . 3 Programmers 4 | . . . . . . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Total Allies 24 | . . 3 . . . . 19 . . . . 1 . . 1 Largest Group 19 | . . 3 3 3 . . 19 3 . . . 1 . . 1 Highest-Rated Group 477 | . . 40 40 40 . . 477 82 . . . 94 . . 115 Highest-Rated Ally 115 | . . 16 16 16 . . 35 31 . . . 94 . . 115 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 186 | . . . . 34 . . 124 10 . . . 12 . . 6 Total Damage 6139 | . . . . 347 . . 4845 119 . . . 372 . . 456 Kills 23 | . . . . 4 . . 11 . . . . 5 . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Turns Passed 11151 | 37 161 198 169 126 544 862 478 1284 708 402 98 1425 1007 1925 1727 Spaces Moved 7734 | 38 151 222 196 133 356 668 336 816 486 324 82 681 713 1169 1363 Core 223 | 14 . . . . . . . . . . . . . 15 194 Treads 166 | . . . . . 16 . . 12 . . . 83 . . 55 Legs 730 | . . . . . . . . . . . . 368 185 . 177 Wheels 5863 | 24 151 222 196 133 340 668 336 804 486 324 82 230 528 1154 185 Hover 576 | . . . . . . . . . . . . . . . 576 Flight 176 | . . . . . . . . . . . . . . . 176 Fastest Speed 40 | 50 80 80 80 80 80 90 100 100 120 120 120 120 96 50 40 Average Speed 107 | 68 80 80 80 80 97 106 108 117 120 120 120 156 110 115 80 Slowest Speed 1150 | 80 80 80 80 80 180 140 110 220 120 120 120 240 152 170 1150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 37 44 57 36 34 13 95 32 64 53 70 83 19 39 44 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 . . . . . 1 . 1 . . . . Known Exits Taken 3 | . 1 . . . 1 . . . . . . . 1 . . Unknown Exits Taken 10 | 1 . 1 1 1 . . . 1 1 1 1 1 . 1 . Scrap Searched 9 | . . 1 . 1 . . . . 2 2 . 3 . . . Spaces Dug 6 | . . . . . . . . . 1 . . . 3 1 1 Terrain Destroyed 149 | . . . . . . . . 5 4 6 . 5 13 51 65 Melee 3 | . . . . . . . . . . . . . 3 . . Projectile 57 | . . . . . . . . 3 4 . . 1 3 23 23 AOE 89 | . . . . . . . . 2 . 6 . 4 7 28 42 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Total 9596 | 49 169 240 207 150 485 769 392 995 556 334 81 978 843 1572 1776 Wait 680 | . 1 13 12 10 44 51 12 42 25 7 . 202 34 123 104 Move 7720 | 37 150 221 195 132 355 668 335 815 485 323 81 680 712 1168 1363 Hop . | . . . . . . . . . . . . . . . . Pick Up 150 | 6 4 4 . 2 19 9 3 13 3 . . 15 18 24 30 Fast Attach 105 | 1 . . . . 7 5 3 12 2 1 . 6 3 16 49 Attach 99 | 4 2 . . . 8 3 2 4 . . . 13 11 25 27 Detach 11 | . . . . . . . . . . . . 4 . 3 4 Swap 56 | . . . . 1 3 . 1 6 . 2 . 11 7 18 7 Drop 151 | 1 . 1 . 3 16 9 5 21 4 . . 9 14 32 36 Fire 603 | . 12 1 . 2 33 24 31 79 37 1 . 38 41 155 149 Melee 3 | . . . . . . . . . . . . . 3 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 3 . . . . . 8 . Rewire 7 | . . . . . . . . . . . . . . . 7 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: [*Res] / [*Upp] / [*Arm]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Identified exit to Materials 59 | -10/Materials | Identified exit to Mines 199 | -10/Materials | Entered Mines 218 | -10/Mines | Discovered exit to Materials (range 12) 241 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 290 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 296 | -10/Mines | Learned location of Storage (-8) 296 | -10/Mines | Learned location of 1 exit from Materials 304 | -10/Mines | Build established: Mutant 383 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 383 | -10/Mines | Discovered new exit (range 5) 397 | -10/Mines | Entered Exiles 397 | -10/Exiles | Accompanied by 3 allies 418 | -10/Exiles | Met 8R-AWN 430 | -10/Exiles | Met EX-HEX 470 | -10/Exiles | Met EX-DEC 500 | -10/Exiles | Learned location of Zion (-6) 546 | -10/Exiles | Discovered new exit (range 10) 566 | -10/Exiles | Entered Mines 566 | -9/Mines | Accompanied by 3 allies 574 | -9/Mines | Met a Derelict bent on vengeance 594 | -9/Mines | Assembled infested the area 672 | -9/Mines | Discovered new exit (range 8) 692 | -9/Mines | Entered Materials 692 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 693 | -8/Materials | Identified exit to Factory 1070 | -8/Materials | Garrison activated, responded to threat 1083 | -8/Materials | Discovered exit to Factory (range 4) 1236 | -8/Materials | Entered Factory 1236 | -7/Factory | Evolved 2 slots: Utility x2 1429 | -7/Factory | Build established: Scavenger-Gunner 2056 | -7/Factory | Garrison activated, responded to threat 2098 | -7/Factory | Sucked down chute 2098 | -7/Factory | Entered Waste 2136 | -7/Waste | Spotted C-40 Crusher 2143 | -7/Waste | Spotted C-40 Crusher 2148 | -7/Waste | Spotted C-40 Crusher 2169 | -7/Waste | Spotted C-40 Crusher 2215 | -7/Waste | Warlord forces began an assault 2217 | -7/Waste | Spotted C-40 Crusher 2229 | -7/Waste | Allies destroyed C-40 Crusher 2231 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2239 | -7/Waste | Allies destroyed C-40 Crusher 2241 | -7/Waste | Allies destroyed C-40 Crusher 2252 | -7/Waste | Allies destroyed C-40 Crusher 2279 | -7/Waste | Destroyed C-40 Crusher 2369 | -7/Waste | Spotted C-40 Crusher 2381 | -7/Waste | Allies destroyed C-40 Crusher 2407 | -7/Waste | Found Damper Plating 2472 | -7/Waste | Discovered new exit (range 13) 2576 | -7/Waste | Entered Factory 2576 | -7/Factory | Accompanied by 3 allies 3769 | -7/Factory | Discovered new exit (range 10) 3860 | -7/Factory | Entered Lower Caves 3895 | -7/Lower Caves | Build established: Scavenger-Mutant 3914 | -7/Lower Caves | System corruption reached 10% 4145 | -7/Lower Caves | Encountered a Warlord checkpoint 4550 | -7/Lower Caves | Discovered new exit (range 16) 4568 | -7/Lower Caves | Entered another Lower Caves area 4882 | -7/Lower Caves | Build established: Tank 4931 | -7/Lower Caves | Discovered new exit (range 14) 4970 | -7/Lower Caves | Entered Data Miner 4970 | -7/Data Miner | Discovered new exit (range 6) 4993 | -7/Data Miner | Met Data Miner 5027 | -7/Data Miner | Learned location of Section 7 (-2) 5038 | -7/Data Miner | Received God Mode back door access code from Data Miner 5068 | -7/Data Miner | Entered Proximity Caves 5142 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 5198 | -6/Proximity Caves | Escorted by Enhanced Grunt 5396 | -6/Proximity Caves | Learned Factory security intel 5435 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5647 | -6/Proximity Caves | Spotted B-75 Beast 5847 | -6/Proximity Caves | Build established: Hauler-Gunner 6170 | -6/Proximity Caves | Lost 3 parts (3w) 6177 | -6/Proximity Caves | Discovered new exit (range 15) 6248 | -6/Proximity Caves | Learned location of 1 exit from Factory 6361 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6454 | -6/Proximity Caves | Build established: Scavenger-Gunner 6493 | -6/Proximity Caves | Entered Factory 6493 | -6/Factory | Evolved 2 slots: Utility x2 6494 | -6/Factory | Identified exit to Factory 6706 | -6/Factory | Discovered new exit (range 12) 7146 | -6/Factory | Build established: Scavenger-Tank 7289 | -6/Factory | Discovered exit to Factory (range 12) 7500 | -6/Factory | Entered another Factory area 7500 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7752 | -5/Factory | Garrison activated, responded to threat 7890 | -5/Factory | Build established: Hauler-Mutant 8078 | -5/Factory | Discovered new exit (range 4) 8460 | -5/Factory | Lost 4 parts (1n1u2w) 8742 | -5/Factory | Garrison activated, responded to threat 8972 | -5/Factory | Build established: Hauler-Tank 9198 | -5/Factory | System corruption reached 10% 9332 | -5/Factory | Garrison activated, responded to threat 9352 | -5/Factory | Lost 3 parts (1u2w) 9384 | -5/Factory | Core integrity fell below 50% 9405 | -5/Factory | Discovered new exit (range 20) 9416 | -5/Factory | Core integrity fell below 20% 9425 | -5/Factory | Entered another Factory area 9425 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9450 | -4/Factory | Lost 18 parts (3p5n5u5w) 9594 | -4/Factory | Discovered new exit (range 10) 9614 | -4/Factory | Discovered new exit (range 16) 9664 | -4/Factory | Build established: Mutant 10245 | -4/Factory | System corruption reached 10% 10295 | -4/Factory | Lost 5 parts (2p3u) 10407 | -4/Factory | Build established: Scavenger-Mutant 10680 | -4/Factory | Found Prototype Processor 10680 | -4/Factory | Identified Exp. Terrain Scan Processor 10710 | -4/Factory | Incoming investigation squad redirected 10713 | -4/Factory | First assault squad dispatched 10726 | -4/Factory | Discovered new exit (range 20) 10895 | -4/Factory | Lost 3 parts (3w) 10945 | -4/Factory | Incoming assault squad redirected 11005 | -4/Factory | Spotted B-86 Titan 11031 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 11072 | -4/Factory | Core integrity fell below 50% 11113 | -4/Factory | Core integrity fell below 20% 11151 | -4/Factory | Lost 19 parts (2p8n4u5w) 11152 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11115_ U-05 Engineer lays Concrete. 11118_ K-01 Serf collects debris. 11118_ U-05 Engineer lays Concrete. 11118_ K-01 Serf destroyed. 11119_ K-01 Serf collects debris. 11119_ U-05 Engineer lays Concrete. 11120_ Imp. Antigrav System destroyed. 11120_ U-05 Engineer lays Concrete. 11122_ K-01 Serf collects debris. 11122_ U-05 Engineer lays Concrete. 11138_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11139_ O-24 Administrator uses terminal to summon reinforcements. 11139_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 11139_ O-24 Administrator locks terminal. 11140_ DRRN92CM3 FNBYO%Y0KS,==ENXG3UDW/KJHHDNM 11151_ Adv. Targeting Computer destroyed. 11152_ Triggered Segregator Trap. 11152_ Arcs of energy rise from the floor. 11152_ Adv. Coolant Injector blown off. 11152_ Adv. Visual Processing Unit blown off. Map ----- +----------------------------------------------------+ | ????????????????????????# ######### #???? | | ????????????????????????# # ## #???? | | ????????????????????????# # ## #???? | | ????????????????######### # ## #???? | | ????????????????# # # ## ##### | | ????????????????# """ # #? ?# | | ????????????????# """ ###+#####+#### | | ????????????????# """ + | | ????????????????# ### | | ????????????????# """ #?# | | ????????????????# """ #?# ########### | | ????????????????# """ #?# #?????????? | | ????????????????# #?# #?????????? | | ????????????????# # #?????????? | | ????????????????# # ????????? | | ????????????????# "" # +???????? | | ????????????????# "" # #???????? | | ????????????????# T" # #???????? | | ????????????????# "" # ######???????? | | ????????????????# "" # #????????????? | | ????????????????# # #????????????? | | ??????????# ????######+## #???? ?????? | | ??????????# g ###### # s ""?????? | | ??????????# sAs s ""?????# | | ??????????# # ! ""?????# | | ??????????# @ #??????"?????# | | ??????????# """" """" """" #????????????+ | | ??????????# """" """" """" #????????????# | | ??????????# """" """" """" #????????????# | | ??????????# #????????????# | | ??????????# """" """" #????????????? | | ?????????? """" """" "" #????????????? | | ?????????? """" """" Y" #????????????? | | ?????????? = ?? R"" #????????????? | | ?????????#????? ???? ????????????????? | | ??????????????? ???? ????????????????? | | ????????????????###????? ???????????????? | | ???????????????????????? ???????????????? | | ????????????????????????## ???????????????? | | ??????????????????????????#?+??????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 100 Energy Generation 37 Energy Capacity 985 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 8 Cloak Strength 2 Armor Coverage 1425 Resistance: KI 25 Resistance: EM 90 Weapon Shielding 33 Thermal Conversion 60 Weapon Cycling 20 Evasion (%) 66 Targeting Accuracy 24 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 7 Energy Filtering 30 Item Schematics ----------------- Lrg. Storage Unit | -7/Factory | Scanalyzed Lrn. Terrain Scanner | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Woof! Challenges ------------ None Game ------ Seed GrenadeGreatTrap Manual? 0 Play Time 02:17:17 Cumulative 192.9 hours Start 2021.05.05 @ 08:29:16 End 2021.05.05 @ 10:45:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 30321fca-c66b-42d6-8f8e-e8c4eda10b9a