Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.06 @ 15:35:38 Player: Jezoensis Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (3329) 3329 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1443) 1443 TOTAL SCORE: 7782 Bonus ------- High Alert Combat Kills 543 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 89/300 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Walking (100) Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Visual Processing Unit Microactuators > --- WEAPON (3) ------- Great Maul Chainsword Chainsword > --- INVENTORY (15) --- Micro Nuclear Core VSS Leg VSS Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg High-capacity Storage Unit Improved Signal Interpreter Seismic Detector Mini Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Visual Processing Unit Microactuators > --- WEAPON ----------- Heavy Particle Gun Great Maul Chainsword > --- INVENTORY -------- Micro Nuclear Core VSS Leg VSS Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg High-capacity Storage Unit Improved Signal Interpreter Seismic Detector Mini Grenade Launcher Chainsword Chainsword [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 2 | . . 1 . 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 164 | 7 2 25 . 46 42 21 21 Power 9 | 1 . 3 . 2 2 . 1 Engine 5 | 1 . 2 . 2 . . . Core 4 | . . 1 . . 2 . 1 Reactor . | . . . . . . . . Propulsion 28 | 2 . 5 . 9 8 3 1 Treads 1 | . . 1 . . . . . Leg 24 | 2 . 3 . 7 8 3 1 Wheel 2 | . . 1 . 1 . . . Hover 1 | . . . . 1 . . . Flight . | . . . . . . . . Utility 58 | 2 . 8 . 20 11 8 9 Device 31 | 1 . 7 . 8 6 3 6 Storage 5 | 1 . 1 . 3 . . . Processor 4 | . . . . 1 . 3 . Hackware . | . . . . . . . . Protection 18 | . . . . 8 5 2 3 Artifact . | . . . . . . . . Weapon 69 | 2 2 9 . 15 21 10 10 Energy Gun 12 | 1 1 4 . 2 2 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 25 | 1 . 3 . 7 8 4 2 Ballistic Cannon . | . . . . . . . . Launcher 9 | . . 1 . . 3 2 3 Special Weapon 1 | . 1 . . . . . . Impact Weapon 7 | . . . . 1 4 . 2 Slashing Weapon 15 | . . 1 . 5 4 2 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . Parts Lost 16 | . . 1 . . 10 . 5 Power 1 | . . . . . 1 . . Propulsion 5 | . . 1 . . 3 . 1 Utility 2 | . . . . . 1 . 1 Weapon 8 | . . . . . 5 . 3 Highest Loss Streak 6 | . . 1 . . 6 . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 100 99 100 99 97 99 96 Engine 5 | . 14 3 11 9 3 . . Core 4 | . . 7 . . 5 9 9 Leg 27 | . 28 31 33 26 26 27 26 Device 14 | . 14 22 22 15 15 8 6 Storage 9 | . 14 11 11 9 9 9 9 Processor 8 | . . . . 9 9 18 18 Protection 1 | . . . . 2 1 . 1 Energy Gun 4 | . 13 8 . . 2 2 6 Ballistic Gun 17 | . 14 13 22 23 20 20 8 Impact Weapon 1 | . . . . . 1 . 5 Slashing Weapon 2 | . . . . 3 2 3 4 Naked Turns . | . . . . . . . . Heaviest Build 57 | 12 12 26 26 47 57 46 38 Greatest Support 52 | 20 20 34 34 52 47 39 39 Greatest Overweight (x) 3 | . . 1 . 3 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 Average Capacity 13 | 6 8 9 10 13 15 15 15 Most Carried 15 | 5 8 10 10 15 15 15 15 Average Carried 12 | 3 6 9 10 13 14 14 13 Final Capacity 15 | 8 8 10 10 15 15 15 15 Final Carried 15 | 5 8 10 10 15 14 15 11 Class Distribution -------------------- 42% | Scavenger-Mutant 25% | Scavenger-Skirmisher 21% | Mutant 6% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Mat Gar Matter Collected 3276 | 248 49 365 11 856 1105 325 317 Remotely . | . . . . . . . . Salvage Created 4169 | 25 83 574 . 1438 1236 508 305 Parts 259 | 5 6 45 . 71 74 36 22 Haulers Intercepted 8 | . 1 3 . 4 . . . Recyclers Shooed 3 | 1 . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 75 | . . 13 . 15 28 7 12 Melee 2 | . . . . . . . 2 Guns 56 | . . 8 . 15 23 4 6 AOE 17 | . . 5 . . 5 3 4 Classes Destroyed 15 | 1 2 5 . 4 3 . . Worker 3 | . . . . 3 . . . Builder 5 | . . 1 . . . 4 . Tunneler 2 | 1 . . . 1 . . . Hauler 8 | . 1 3 . 4 . . . Recycler 5 | . . . . 4 . 1 . Mechanic 1 | . . . . 1 . . . Watcher 7 | . 1 2 . 1 . 3 . Swarmer 15 | . . 7 . . 2 . 6 Grunt 29 | . . 3 . 10 10 4 2 Brawler 1 | . . . . . 1 . . Duelist 3 | . . 1 . . 2 . . Sentry 15 | . . 2 . 4 4 3 2 Specialist 2 | . . . . . 2 . . Hunter 3 | . . . . 1 1 . 1 Programmer 7 | . . . . . 6 . 1 Best Kill Streak 8 | 1 1 8 . 7 6 8 5 Combat Bots Only 6 | . . 5 . 5 6 2 5 Max Kills in Single Turn 4 | 1 1 4 . 3 2 2 1 Gunslinging 1 | . . . . . 1 . . Exploded 4 | . . 4 . . 2 1 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Damage Taken 4575 | . 47 534 . 1010 1721 273 990 Core 707 | . . 134 . 139 132 68 234 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 90 | . . . . 90 . . . Core Remaining (%) 88 | 100 100 . 66 . . . . Volleys Fired 239 | 2 8 47 . 55 69 22 36 Largest 3 | 2 2 2 . 3 3 3 3 Hottest 108 | 70 100 70 . 74 106 104 108 Shots Fired 594 | 4 14 90 . 164 193 52 77 Gun 571 | 4 12 86 . 164 188 48 69 Cannon . | . . . . . . . . Launcher 21 | . . 4 . . 5 4 8 Special 2 | . 2 . . . . . . Kinetic 467 | 2 6 46 . 164 166 43 40 Thermal 86 | 2 8 20 . . 22 5 29 Explosive 21 | . . 4 . . 5 4 8 Electromagnetic 20 | . . 20 . . . . . Robot Hit Streak 20 | 3 4 9 . 20 12 12 10 Robot Miss Streak 7 | . 1 2 . 3 5 3 7 Penetration Max 1 | . . . . 1 1 . . Secondary Targets 8 | . . . . 1 7 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 398 | 3 7 66 . 115 125 37 45 Core Hits 189 | 2 4 32 . 53 60 21 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 1 . . Critical Strikes 6 | . . 2 . 2 2 . . Burn 3 | . . 2 . . 1 . . Destroy 2 | . . . . 1 1 . . Smash 1 | . . . . 1 . . . Melee Attacks 59 | . . 3 . 16 16 7 17 Impact 14 | . . . . 1 4 . 9 Slashing 45 | . . 3 . 15 12 7 8 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . 2 . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 3 | . . . . . . . 3 Damage Inflicted 8765 | 30 70 1184 . 2064 2575 1387 1455 Guns 6101 | 30 70 850 . 1865 2236 494 556 Cannons . | . . . . . . . . Explosions 1815 | . . 334 . . 339 580 562 Melee 846 | . . . . 196 . 313 337 Ramming 3 | . . . . 3 . . . Kinetic 4976 | 6 33 379 . 1865 1971 430 292 Thermal 901 | 24 37 247 . . 265 64 264 Explosive 1778 | . . 297 . . 339 580 562 Electromagnetic 261 | . . 261 . . . . . Impact 181 | . . . . 99 . . 82 Slashing 665 | . . . . 97 . 313 255 Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 2 2 5 Average Corruption 2 | . . . . . 1 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . 1 9 12 Message Errors 9 | . . . . . . 5 4 Matter Fused 5 | . . . . . . 2 3 Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 2 Weapon Failures 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 290 | . . . . 119 . 122 49 Projectiles . | . . . . . . . . Explosions 50 | . . . . . . 16 34 Melee 240 | . . . . 119 . 106 15 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 78 | . . 40 . . . . 38 Shots 3 | . . 2 . . . . 1 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 339 | 40 70 77 . 149 200 152 339 Average Temperature 60 | 23 26 16 . 38 70 50 107 Received Heat Transfer 1239 | . 45 114 . 432 486 90 72 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . 1 . 2 . . 3 Impact Corruptions 2 | . . . . 1 . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 2 . . . 1 1 Heat Transferred 2159 | 74 111 827 . . 555 148 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Peak Influence 815 | 5 108 411 106 419 815 710 655 Initial 397 | . 3 45 106 40 202 397 377 Average 353 | 3 65 207 106 230 527 566 533 Maximum Alert Level 3 | . . 2 . 2 3 3 2 Low Security (%) 29 | 100 100 49 100 40 . . . Level 1 30 | . . 46 . 58 21 5 20 Level 2 33 | . . 3 . 1 59 74 79 Level 3 6 | . . . . . 18 20 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 5 . . 5 . . . Investigation 6 | . 2 . . 4 . . . Extermination . | . . . . . . . . Reinforcement 4 | . 3 . . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Distress Signals 6 | . . 1 . 3 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 4 17 . 24 30 13 15 Peak Tracking Total 7 | . 2 6 . 7 6 5 4 Tactical Retreats 7 | . . 1 . 4 2 . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Traps Triggered 9 | . . 1 . 1 5 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Mat Gar Machines Disabled 4 | . . . . 1 . 3 . Max in Single Turn 1 | . . . . 1 . 1 . Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Machines Accessed 32 | . 5 5 1 12 1 7 1 Terminals 25 | . 4 5 . 8 1 6 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 94 | . 15 21 1 35 1 20 1 Successful 46 | . 7 10 1 18 1 8 1 Failed 47 | . 8 10 . 17 . 12 . Catastrophic 4 | . 1 . . 2 . 1 . Database Lockouts 1 | . . 1 . . . . . Manual 66 | . 15 16 . 26 . 9 . Terminals 85 | . 14 21 . 29 1 19 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 3 | . . . . 2 . 1 . Terminal Hacks 25 | . 4 7 1 7 1 4 1 Robot Analysis 6 | . 3 1 . 2 . . . Prototype ID Bank 1 | . . 1 . . . . . Open Door 2 | . . . 1 . . . 1 Emergency Access Points 1 | . . . . . 1 . . Machine Index 1 | . . . . . . 1 . Terminal Index 3 | . 1 1 . 1 . . . Unreport Threat 4 | . . 1 . 1 . 2 . Locate Traps 5 | . . 2 . 2 . 1 . Zone Layout 2 | . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 17 | . 3 3 . 8 . 3 . Terminals 14 | . 2 3 . 6 . 3 . Track 4 | . . . . 3 . 1 . Botnet 7 | . 2 2 . 2 . 1 . Operators 3 | . . 1 . 1 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . Tunnel 3 | . 1 . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 4 4 . 9 1 6 . Full Trace Events 5 | . 2 . . 3 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . . . 7 Machine Destruction 4 | . . . . . . . 4 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . . 7 Total Damage 84 | . . . . . . . 84 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Robot Analysis Total 6 | . 3 1 . 2 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Mat Gar Turns Passed 3800 | 62 310 625 59 942 955 369 478 Spaces Moved 2404 | 44 233 409 60 576 542 238 302 Core 18 | 18 . . . . . . . Treads . | . . . . . . . . Legs 2365 | 26 233 391 60 573 542 238 302 Wheels 21 | . . 18 . 3 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 95 100 100 100 100 100 Average Speed 106 | 91 120 100 100 107 113 101 100 Slowest Speed 186 | 120 120 120 100 183 186 183 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 54 42 22 75 62 34 48 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 4 | . 1 . 1 2 . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 21 | . 1 3 . 9 3 2 3 Terrain Destroyed 186 | . 2 41 . 9 18 56 60 Melee 20 | . . 3 . 9 3 2 3 Projectile 6 | . 2 . . . 1 . 3 AOE 160 | . . 38 . . 14 54 54 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Total 3054 | 59 245 539 59 746 708 313 385 Wait 51 | . . 13 . 11 14 12 1 Move 2396 | 43 232 408 59 575 540 237 302 Hop . | . . . . . . . . Pick Up 64 | 7 3 18 . 18 13 5 . Fast Attach 29 | 5 . 8 . 7 5 3 1 Attach 36 | 2 . 5 . 8 13 3 5 Detach 9 | . . . . 4 3 1 1 Swap 99 | . 2 12 . 31 24 15 15 Drop 65 | . . 25 . 20 11 8 1 Fire 239 | 2 8 47 . 55 69 22 36 Melee 55 | . . 3 . 16 16 7 13 Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . . 10 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 10) 297 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 11) 370 | -10/Materials | Discovered new exit (range 3) 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 375 | -9/Materials | Discovered new exit (range 13) 756 | -9/Materials | Discovered new exit (range 7) 885 | -9/Materials | Central database locked down 998 | -9/Materials | Entered Mines 999 | -9/Mines | Learned location of Storage (-9) 1027 | -9/Mines | Found the Drone Emporium 1030 | -9/Mines | Discovered new exit (range 15) 1033 | -9/Mines | Met a Derelict bent on vengeance 1057 | -9/Mines | Entered Materials 1057 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1575 | -8/Materials | Discovered new exit (range 8) 1993 | -8/Materials | Identified exit to Garrison 1999 | -8/Materials | Entered Garrison 2106 | -8/Garrison | Triggered checkpoint 2116 | -8/Garrison | Triggered checkpoint 2267 | -8/Garrison | Discovered new exit (range 11) 2420 | -8/Garrison | Lost 6 parts (1p1n1u3w) 2614 | -8/Garrison | Triggered checkpoint 2704 | -8/Garrison | Triggered checkpoint 2719 | -8/Garrison | Discovered new exit (range 10) 2821 | -8/Garrison | Discovered new exit (range 6) 2922 | -8/Garrison | Installed Relay Interface Framework 2954 | -8/Garrison | Entered Materials 3058 | -8/Materials | Core integrity fell below 50% 3322 | -8/Materials | Identified exit to Garrison 3323 | -8/Materials | Entered Garrison 3360 | -8/Garrison | Triggered checkpoint 3416 | -8/Garrison | Triggered checkpoint 3576 | -8/Garrison | Lost 3 parts (1n1u1w) 3613 | -8/Garrison | Discovered new exit (range 10) 3654 | -8/Garrison | Triggered checkpoint 3665 | -8/Garrison | Core integrity fell below 20% 3700 | -8/Garrison | Garrison Relay disabled 3711 | -8/Garrison | Rescued a captive Derelict 3714 | -8/Garrison | Rescued a captive Derelict 3784 | -8/Garrison | Triggered checkpoint 3801 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03699_ Heat Sink fried. 03699_ Y-45 Defender destroyed. 03700_ Garrison Relay disabled. 03700_ Relay Coupler [NC] tumbles out of relay unit. 03700_ Relay Coupler [Specialist] tumbles out of relay unit. 03700_ Relay Coupler [Sentry] tumbles out of relay unit. 03700_ Relay Coupler [Duelist] tumbles out of relay unit. 03703_ Y-45 Defender destroyed. 03706_ Acquired 53 matter. 03708_ Acquired 59 matter. 03710_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03711_ BM-GXW(g): "WARLORD FOREVER!" 03743_ System corrupted: Heat flow error (+275). 03781_ VEL&WPL4|HCDEZFRWU3XETYIDXFM4YAB7LFQ,PK 03784_ Beams of light sweep through the air. An alarm sounds. 03795_ Chainsword follow-up attack on L-31 Rogue. 03799_ L-31 Rogue suffers critical hit (Burn). 03800_ L-31 Rogue knocked back. Map ----- +----------------------------------------------------+ | ######## ##### #????????????????????????????????? | | ^########?????????????????????????? | | ############## #?????????????????????????? | | #????????????# ^ #?????????????????????????? | | #????????????######## #?????????????????????????? | | #???????????????????# #?????????????????????????? | | #???????????????????# #?????????????????????????? | | #???????????????????# #?????????????????????????? | | #???????????????????# #?????????????????????????? | | #???????????????????# #?????????????????????????? | | #???????????????????# #?????????????????????????? | | #?????????????#????## ##""""######??????????????? | | #?????????????# #### ^###????????????? | | "????????????# ??????????? | | "#???????????#### ! ??????????? | | "#??????????????# # ## ###????????????? | | #"#??????????????### ## ## #??????????????? | | ###??????????????# "??????????????? | | ?????????????????# "??????????????? | | ?????????????????# "??????????????? | | ?????????????????# "??????????????? | | ?????????????????### ## ## #??????????????? | | ???????????????????# ## ## #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# g #??????????????? | | ???????????????????# @ #??????????????? | | ???????????????????## ## l # ##??????????????? | | ????????????????????# ##l #? #???????????????? | | ????????????????????# ##+####?? #???????????????? | | ????????????????????# #? #??????????????????????? | | ???????????#######??# #??#??????????????????????? | | ?????????### ## #### #?????????????????????????? | | ????????## # # #?????????????????????????? | | ######### # [# #?????????????????????????? | | [ [ ! ! #?????????????????????????? | | ! *= *!! #?????????????????????????? | | ####+#### # # ##?????????????????????????? | | #??? ?### ##### #?????????????????????????? | | #??# ### ## #??# #?????????????????????????? | | #??# #?#########??# #?????????????????????????? | | #??# #????????????# #?????????????????????????? | | #??# #????????????# #?????????????????????????? | | #??# #????????????# #?????????????????????????? | | #??# #????????????# #?????????????????????????? | | #### ############?# #?????????????????????????? | | ## ## ### #?????????????????????????? | | < + ## # #?????????????????????????? | | ## ## #?# #?????????????????????????? | | #### ## " #?# #?????????????????????????? | | #??# """ """"# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneNullMaul Manual? 0 Play Time 01:07:04 Cumulative 789.7 hours Start 2022.12.06 @ 14:25:52 End 2022.12.06 @ 15:35:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 290 Adventurer 125 Explorer 2 Win Type - Total 94 Types 78/7/5/1/1/0/0/1/1 Lore% 82 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f0ac915-66b6-4cdb-9b9a-072339279d16