Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.25 @ 21:33:22 Player: cavemonk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (725) 725 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-330) -330 TOTAL SCORE: 1630 Bonus ------- Friendly Fire -330 Cogmind --------- Core Integrity 389/400 Matter 280/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (24) --- Ion Engine Ion Engine Ion Engine Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Heavy Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Mining Laser Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Large Storage Unit Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Heavy Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Mining Laser Katana [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 35 | 3 22 2 8 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 8 . 1 Treads 7 | 1 5 . 1 Leg . | . . . . Wheel 4 | 1 3 . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 6 . 2 Device 1 | . 1 . . Storage 8 | 1 5 . 2 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | . 8 1 4 Energy Gun 6 | . 2 1 3 Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon 1 | . 1 . . Launcher 3 | . 3 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 99 | . 99 100 98 Engine 13 | . 14 14 11 Treads 22 | . 18 28 21 Wheel 3 | . 9 . . Device 8 | . 2 14 11 Storage 21 | . 25 14 32 Energy Gun 17 | . 8 24 21 Ballistic Gun 3 | . 9 . . Ballistic Cannon 3 | . 8 . . Launcher 2 | . 2 3 . Naked Turns . | . . . . Heaviest Build 79 | 17 45 45 79 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 4 | 1 4 1 3 Average Overweight (x) 1 | . 2 1 1 Largest Inventory Capacity 24 | 8 16 12 24 Average Capacity 14 | 6 13 12 23 Most Carried 16 | 6 16 12 13 Average Carried 11 | 5 11 12 12 Final Capacity 24 | 8 12 12 24 Final Carried 13 | 3 12 12 13 Class Distribution -------------------- 84% | Mutant 15% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 546 | 248 193 50 55 Remotely . | . . . . Salvage Created 879 | 59 301 259 260 Parts 52 | 2 21 13 16 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 21 | . 8 5 8 Guns 16 | . 3 5 8 Cannons 2 | . 2 . . AOE 3 | . 3 . . Classes Destroyed 7 | 1 4 . 2 Hauler 2 | . 2 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 6 | . 3 . 3 Grunt 13 | . 5 5 3 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Thug 1 | . . 1 . Best Kill Streak 4 | 1 3 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 653 | . 194 137 322 Core 71 | . 37 23 11 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 78 | 6 26 25 21 Largest 2 | 2 2 2 2 Hottest 112 | 70 112 112 112 Shots Fired 150 | 12 48 49 41 Gun 137 | 12 37 48 40 Cannon 7 | . 7 . . Launcher 5 | . 4 1 . Special 1 | . . . 1 Kinetic 33 | 6 27 . . Thermal 112 | 6 17 48 41 Explosive 5 | . 4 1 . Electromagnetic . | . . . . Robot Hit Streak 14 | 3 14 7 12 Robot Miss Streak 2 | 1 2 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 107 | 6 35 35 31 Core Hits 43 | 2 17 13 11 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1889 | 75 760 618 436 Guns 1362 | 75 366 485 436 Cannons 80 | . 80 . . Explosions 447 | . 314 133 . Melee . | . . . . Ramming . | . . . . Kinetic 303 | 38 265 . . Thermal 1224 | 37 181 570 436 Explosive 362 | . 314 48 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . 12 11 . Projectiles . | . . . . Explosions 23 | . 12 11 . Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage 30 | . 30 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 135 | 65 135 4 1 Average Temperature 45 | 31 59 2 1 Received Heat Transfer 261 | . 81 81 99 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 . 2 Heat Transferred 3023 | 111 518 1321 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 274 | 5 274 162 215 Initial 3 | . 3 2 . Average 74 | 3 93 34 136 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 86 | 100 77 100 75 Level 1 13 | . 22 . 24 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 13 9 12 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 7 | . 1 4 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 2 3 . Max in Single Turn 3 | . 2 3 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 10 | . 10 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 28 . . Successful 13 | . 13 . . Failed 15 | . 15 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 22 | . 22 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Part Schematic 1 | . 1 . . Robot Analysis 2 | . 2 . . Terminal Index 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 4 | . 4 . . Process 2 | . 2 . . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Track 1 | . 1 . . Disrupt 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter 764 | . 764 . . Retrieved Matter 959 | . 959 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2541 | 47 1008 1059 427 Spaces Moved 1272 | 24 631 537 80 Core . | . . . . Treads 734 | . 117 537 80 Legs 8 | 8 . . . Wheels 530 | 16 514 . . Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 90 90 180 180 Average Speed 149 | 100 122 180 180 Slowest Speed 220 | 120 180 180 220 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 3 86 97 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 1 | . . . 1 Terrain Destroyed 24 | . 14 9 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 23 | . 14 9 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1755 | 35 822 581 317 Wait 324 | . 103 17 204 Move 1269 | 23 630 536 80 Hop . | . . . . Pick Up 25 | . 21 . 4 Fast Attach 4 | 1 2 . 1 Attach 10 | 2 4 . 4 Detach 2 | . 2 . . Swap 21 | . 16 2 3 Drop 22 | 3 18 1 . Fire 78 | 6 26 25 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 2) 48 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 513 | -10/Materials | Repaired Lgt. Treads 677 | -10/Materials | Discovered new exit (range 6) 828 | -10/Materials | Discovered new exit (range 12) 969 | -10/Materials | Discovered new exit (range 7) 1056 | -10/Materials | Entered Mines 1060 | -10/Mines | Met a Derelict bent on vengeance 1504 | -10/Mines | Discovered new exit (range 10) 2047 | -10/Mines | Discovered new exit (range 6) 2115 | -10/Mines | Entered Materials 2115 | -9/Materials | Evolved 2 slots: Utility x2 2116 | -9/Materials | Identified exit to Mines 2442 | -9/Materials | Build established: Hauler-Mutant 2542 | -9/Materials | Self-destructed Last Messages --------------- 02399_ Beam Rifle destroyed. 02401_ G-34 Mercenary heat damages Heat Sink. 02407_ G-34 Mercenary overheating. 02408_ K-01 Serf collects debris. 02412_ G-34 Mercenary destroyed. 02412_ K-01 Serf collects debris. 02415_ Acquired 15 matter. 02415_ K-01 Serf collects debris. 02419_ Acquired Katana. 02420_ K-01 Serf collects debris. 02420_ R-06 Scavenger collects Imp. Aluminum Leg. 02422_ K-01 Serf collects debris. 02424_ W-16 Scout sends out distress signal. 02425_ Acquired 10 matter. 02540_ Triggered Alarm Trap. 02540_ An alarm sounds. 02540_ ALERT: Alarm triggered, dispatching investigation squad. 02540_ U-05 Engineer lays Concrete. 02540_ U-05 Engineer builds a Wall. 02541_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????#####??????????????????? | | ????????????????????????? ??????????????????? | | ???????????????????????? ?????????????????? | | ??????????????????????# """ """ #???????????????? | | ??????????????????????# """ """ #???????????????? | | ??????????????????????# """ """ #???????????????? | | ??????????????????????# """ """ #???????????????? | | ??????????????????????# """ """ #???????????????? | | ?????????????## ??????# #???????????????? | | ?????????????# ########+#############???????? | | ?????????????# #???????? | | ?????????????# % #???????? | | ?????????????# %%%% #???????? | | ?????????????# #### ###+###########???????? | | ?????????????###??????# # %% #???????????? | | ??????????????????????# # " " """ #???????????? | | ??????????????????????# # """ """ #???????????? | | ??????????????????????# # """ """ #???????????? | | ??????????????????????# # """ """ #???????????? | | ??????????????????????# # """ """ #???????????? | | ??????????????????????#% u# #???????????? | | ??????????????????????# u# !#???????????? | | ??????????????????????# ###########???????????? | | ??????????????????????# @#?????????????????????? | | ??????????????????????# u #?????????????????????? | | ??????????????????????# u#?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# u#?????????????????????? | | ??????????????????????# u #?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????##g##?????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? g???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????##???????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstCooledSheargun Manual? 0 Play Time 00:20:02 Cumulative 220.9 hours Start 2021.05.25 @ 21:13:47 End 2021.05.25 @ 21:33:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 70 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b280aac0-cc7c-435f-9479-3b21813eac7c