Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.26 @ 21:21:09 Player: ath0s Result: Destroyed by as-61544 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (455) 455 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1025 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 160/160 System Corruption 0% Temperature Cool (129) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Particle Cannon Heavy Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Matter Pod (200) Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Targeting Computer > --- WEAPON ----------- Particle Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Targeting Computer Particle Cannon [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 7 14 9 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 4 2 Device 3 | . 2 1 Storage 4 | 2 1 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 7 4 Energy Gun 2 | . . 2 Energy Cannon 6 | . 5 1 Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 98 | . 97 100 Engine 9 | . 14 . Core 4 | . . 13 Leg 27 | . 27 28 Device 1 | . 1 . Storage 16 | . 18 13 Processor 9 | . 6 14 Energy Gun 4 | . . 14 Energy Cannon 12 | . 15 6 Ballistic Gun 10 | . 11 6 Naked Turns . | . . . Heaviest Build 20 | 16 20 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 8 Average Capacity 7 | 5 8 7 Most Carried 8 | 4 8 8 Average Carried 7 | 2 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 6 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 995 | 274 504 217 Remotely . | . . . Salvage Created 845 | 80 342 423 Parts 43 | 3 18 22 Haulers Intercepted 1 | . 1 . Recyclers Shooed 4 | . 1 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 20 | . 10 10 Guns 10 | . 4 6 Cannons 10 | . 6 4 Classes Destroyed 7 | 1 4 2 Worker 1 | . 1 . Hauler 1 | . 1 . Recycler 3 | 1 . 2 Swarmer 8 | . 5 3 Grunt 7 | . 5 2 Sentry 2 | . . 2 Assembled 3 | . . 3 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1029 | . 461 568 Core 265 | . 86 179 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 64 | 1 40 23 Largest 2 | 2 2 2 Hottest 128 | 40 128 112 Shots Fired 120 | 2 72 46 Gun 60 | 2 30 28 Cannon 60 | . 42 18 Launcher . | . . . Special . | . . . Kinetic 52 | 2 30 20 Thermal 68 | . 42 26 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 2 7 15 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 84 | 2 47 35 Core Hits 35 | 2 15 18 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1439 | 20 788 631 Guns 504 | 20 213 271 Cannons 925 | . 565 360 Explosions . | . . . Melee . | . . . Ramming 10 | . 10 . Kinetic 431 | 20 213 198 Thermal 998 | . 565 433 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 2 | . 1 1 Projectiles 2 | . 1 1 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . 5 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 318 | . 318 237 Average Temperature 82 | . 84 79 Received Heat Transfer 303 | . 198 105 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 1887 | . 1073 814 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 195 | 5 195 147 Initial 17 | . 3 17 Average 84 | 1 80 105 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 20 15 Peak Tracking Total 18 | . 4 18 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 13 | . 13 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Locate Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 58 | . 58 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1597 | 73 1039 485 Spaces Moved 979 | 49 618 312 Core 7 | 7 . . Treads . | . . . Legs 972 | 42 618 312 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 116 120 120 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 5 79 65 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1289 | 60 848 381 Wait 169 | . 151 18 Move 977 | 48 617 312 Hop . | . . . Pick Up 20 | 4 8 8 Fast Attach 18 | 7 7 4 Attach 6 | . 3 3 Detach 5 | . 4 1 Swap 6 | . 4 2 Drop 23 | . 13 10 Fire 64 | 1 40 23 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 5) 889 | -10/Materials | Repaired Particle Cannon 917 | -10/Materials | Repaired Aluminum Leg 978 | -10/Materials | Discovered new exit (range 5) 1036 | -10/Materials | Discovered new exit (range 9) 1113 | -10/Materials | Entered Mines 1218 | -10/Mines | Discovered new exit (range 8) 1302 | -10/Mines | Core integrity fell below 50% 1426 | -10/Mines | Learned 8 Materials zone layouts 1442 | -10/Mines | Build established: Scavenger-Mutant 1576 | -10/Mines | Assembled infested the area 1591 | -10/Mines | Core integrity fell below 20% 1598 | -10/Mines | Destroyed by as-61544 with Assembled Heavy Rifle Last Messages --------------- 01393_ Searching scrap... 01393_ Found Sml. Laser. 01393_ Found 30 Matter. 01426_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x8). 01428_ Searching scrap... 01428_ Found Utility Shielding. 01428_ Found 28 Matter. 01515_ S-10 Pest destroyed. 01518_ Switching to secondary target: S-10 Pest. 01518_ S-10 Pest destroyed. 01576_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01585_ Beam Rifle destroyed. 01586_ as-82462 destroyed. 01586_ Switching to secondary target: as-91925. 01591_ Beam Rifle destroyed. 01593_ as-02883 destroyed. 01594_ Acquired 16 matter. 01596_ as-61101 destroyed. 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