Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 16:42:11 Player: Orfs Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1883) 1883 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4783 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 221/300 Energy 95/100 System Corruption 9% Temperature Cool (12) Location -7/Factory Parts ------- Power (2) Propulsion (4) Utility (4) Advanced Targeting Computer Weapon (3) Heavy Flail Inventory (4) Advanced Sensor Array Peak State ------------ Power Improved Deuterium Engine Light Angular Momentum Engine Propulsion Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Utility Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Shock Absorption System Weapon Lightning Gun Lightning Gun Lightning Gun Inventory Improved Heat Sink Improved Heat Sink Coolant Injector Advanced Sensor Array Shock Rifle Lightning Gun Heavy Laser Gatling Laser Rocket Launcher Remote Datajack Heavy Flail Heavy Flail [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Parts Attached 102 | 7 6 18 8 37 26 Power 14 | 1 1 2 3 1 6 Engine 8 | 1 . . 1 1 5 Core 6 | . 1 2 2 . 1 Reactor . | . . . . . . Propulsion 33 | 3 . 8 3 16 3 Treads . | . . . . . . Leg 21 | 2 . 4 3 12 . Wheel 2 | 1 . . . . 1 Hover 3 | . . 1 . . 2 Flight 7 | . . 3 . 4 . Utility 24 | 1 1 4 . 11 7 Device 13 | . 1 2 . 5 5 Storage 6 | 1 . 1 . 3 1 Processor 4 | . . 1 . 2 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 31 | 2 4 4 2 9 10 Energy Gun 13 | 2 2 . 1 5 3 Energy Cannon 1 | . . 1 . . . Ballistic Gun 6 | . . 2 1 3 . Ballistic Cannon 2 | . 2 . . . . Launcher 2 | . . . . 1 1 Special Weapon 1 | . . . . . 1 Impact Weapon 5 | . . . . . 5 Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 38 | . . 5 6 3 24 Power 8 | . . 1 2 . 5 Propulsion 13 | . . 2 2 2 7 Utility 5 | . . . . 1 4 Weapon 12 | . . 2 2 . 8 Highest Loss Streak 13 | . . 5 4 1 13 Average Slot Usage (%) 93 | . 94 90 96 97 90 Engine 4 | . 3 . 3 . 10 Core 6 | . 10 11 5 8 2 Leg 30 | . 28 29 43 34 23 Flight 1 | . . 7 . 1 . Device 9 | . 9 9 . 8 12 Storage 8 | . 14 2 11 9 7 Processor 7 | . . 6 11 7 8 Energy Gun 10 | . 25 . . 7 17 Ballistic Gun 7 | . . 8 10 16 . Ballistic Cannon 1 | . 2 5 . . . Slashing Weapon 2 | . . 6 11 1 . Naked Turns . | . . . . . . Heaviest Build 90 | 12 16 14 16 53 90 Greatest Support 80 | 20 20 40 40 80 80 Greatest Overweight (x) 8 | 3 . 3 . 3 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 6 6 6 6 12 20 Average Capacity 8 | 5 6 4 6 7 12 Most Carried 12 | 4 6 6 6 12 12 Average Carried 6 | 2 5 3 5 5 9 Final Capacity 12 | 6 6 6 6 12 4 Final Carried 12 | 4 6 6 6 12 1 Class Distribution -------------------- 33% | Scavenger-Mutant 25% | Gunner 20% | Mutant 7% | Scavenger-Skirmisher 6% | Hauler-Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1722 | 198 109 283 176 679 277 Remotely . | . . . . . . Salvage Created 2115 | . 121 298 353 780 563 Parts 122 | . 10 17 13 58 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 1 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 56 | . 5 7 11 23 10 Melee 13 | . . 1 10 1 1 Guns 27 | . 5 . 1 18 3 Cannons 6 | . . 6 . . . AOE 10 | . . . . 4 6 Classes Destroyed 11 | . 2 3 1 1 4 Worker 5 | . . . . . 5 Builder 2 | . . . . . 2 Recycler 4 | . . 1 1 . 2 Watcher 1 | . . . . . 1 Swarmer 14 | . 3 . . 11 . Grunt 25 | . 2 5 5 6 7 Brawler 2 | . . . . 2 . Duelist 2 | . . 1 . . 1 Sentry 6 | . . 1 . 4 1 Programmer 1 | . . . . . 1 Assembled 6 | . . . 6 . . Best Kill Streak 14 | . 3 5 3 5 14 Combat Bots Only 6 | . 3 5 3 5 6 Max Kills in Single Turn 7 | . 1 1 1 4 7 Gunslinging . | . . . . . . Exploded 4 | . . . . 4 3 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 5241 | . 155 513 897 1021 2655 Core 1186 | . 36 67 234 96 753 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 85 . 24 82 . Volleys Fired 124 | 1 11 20 4 60 28 Largest 3 | 1 2 2 1 3 3 Hottest 165 | 40 100 76 56 165 165 Shots Fired 285 | 1 22 35 4 166 57 Gun 251 | 1 22 7 4 165 52 Cannon 28 | . . 28 . . . Launcher 6 | . . . . 1 5 Special . | . . . . . . Kinetic 188 | . . 32 3 153 . Thermal 35 | 1 22 . 1 . 11 Explosive 6 | . . . . 1 5 Electromagnetic 56 | . . 3 . 12 41 Robot Hit Streak 16 | 1 5 5 6 13 16 Robot Miss Streak 6 | . 2 2 . 6 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 222 | 1 13 23 22 102 61 Core Hits 110 | . 8 11 13 35 43 Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 49 | . . 3 24 2 20 Impact 20 | . . . . . 20 Slashing 29 | . . 3 24 2 . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 6062 | 12 147 583 696 1934 2690 Guns 2186 | 12 147 58 65 1572 332 Cannons 358 | . . 358 . . . Explosions 2274 | . . . . 301 1973 Melee 1244 | . . 167 631 61 385 Ramming . | . . . . . . Kinetic 1787 | . . 356 51 1380 . Thermal 1698 | 12 147 . 14 . 1525 Explosive 894 | . . . . 301 593 Electromagnetic 439 | . . 60 . 192 187 Impact 385 | . . . . . 385 Slashing 859 | . . 167 631 61 . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Effects 14 | . . . . . 14 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 474 | . . 86 3 . 385 Projectiles . | . . . . . . Explosions 360 | . . . . . 360 Melee 114 | . . 86 3 . 25 Knockbacks 4 | . . 3 . . 1 Impact 1 | . . . . . 1 Kinetic 3 | . . 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 276 | . . . . . 276 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 360 | . 270 245 21 360 236 Average Temperature 104 | . 123 128 4 96 93 Received Heat Transfer 1688 | . 51 195 320 342 780 Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 1 3 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1816 | 25 420 . 37 . 1334 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 329 | . 120 238 105 329 252 Average Influence 120 | . 67 138 29 182 109 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 79 | . . . . . . Level 1 20 | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 . . 3 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 2 | . . 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 6 | . . . 1 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 6 10 16 31 15 Peak Tracking Total 11 | . 4 6 11 5 7 Tactical Retreats 7 | . . 1 1 5 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 10 | . . 2 . 1 7 Max in Single Turn 5 | . . 1 . 1 5 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 6 | . 1 3 . 1 1 Terminals 3 | . 1 1 . 1 . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 1 7 . 1 3 Successful 8 | . 1 4 . 1 2 Failed 4 | . . 3 . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 3 | . 1 1 . 1 . Fabricators 3 | . . . . . 3 Repair Stations 3 | . . 3 . . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 . 1 . Unreport Threat 1 | . . . . 1 . Dispatch Records 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . . 1 Matter 212 | . . . . . 212 Time 53 | . . . . . 53 Total Part Build Rating 6 | . . . . . 6 Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2740 | 57 222 488 327 784 862 Spaces Moved 1603 | 35 129 378 186 402 473 Core 21 | 11 . 1 . . 9 Treads . | . . . . . . Legs 1352 | 22 129 246 186 376 393 Wheels 3 | 2 . . . . 1 Hover 70 | . . . . . 70 Flight 157 | . . 131 . 26 . Fastest Speed 31 | 50 120 34 120 31 56 Average Speed 116 | 118 120 91 120 118 131 Slowest Speed 450 | 200 120 200 120 300 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 21 36 37 26 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 68 | . . . . 12 56 Melee . | . . . . . . Projectile . | . . . . . . AOE 68 | . . . . 12 56 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2227 | 46 176 482 250 640 633 Wait 221 | . 12 38 21 91 59 Move 1598 | 34 128 377 185 401 473 Hop . | . . . . . . Pick Up 60 | 3 8 13 5 18 13 Fast Attach 46 | 7 6 7 3 14 9 Attach 33 | . . 8 4 7 14 Detach 8 | 1 . . . 4 3 Swap 23 | . . 3 1 16 3 Drop 67 | . 11 13 3 27 13 Fire 124 | 1 11 20 4 60 28 Melee 47 | . . 3 24 2 18 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 6) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Propulsion x2 320 | -9/Materials | Build established: Mutant 387 | -9/Materials | Repaired Flight Unit 444 | -9/Materials | Lost 5 parts (1p2n2w) 612 | -9/Materials | Discovered new exit (range 4) 705 | -9/Materials | Build established: Scavenger-Mutant 756 | -9/Materials | Discovered new exit (range 10) 768 | -9/Materials | Entered Mines 771 | -9/Mines | Assembled infested the area 835 | -9/Mines | Core integrity fell below 50% 875 | -9/Mines | Lost 4 parts (2p2w) 887 | -9/Mines | Learned 4 Materials zone layouts 1076 | -9/Mines | Discovered new exit (range 15) 1095 | -9/Mines | Entered Materials 1095 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1096 | -8/Materials | Identified exit to Factory 1879 | -8/Materials | Entered Factory 1879 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1938 | -7/Factory | Build established: Gunner 2369 | -7/Factory | Fabricated Imp. Shock Absorption System (x1) 2579 | -7/Factory | Core integrity fell below 50% 2621 | -7/Factory | Lost 13 parts (3p4n1u5w) 2674 | -7/Factory | Core integrity fell below 20% 2711 | -7/Factory | Lost 4 parts (3n1w) 2741 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 02712_ K-01 Serf collects debris. 02720_ Lgt. Ion Engine destroyed. 02723_ Hvy. Flail follow-up attack on P-60 Hacker. 02723_ Hvy. Laser destroyed. 02726_ Coolant Injector destroyed. 02732_ Imp. Heat Sink destroyed. 02735_ Hvy. Flail destroyed. 02738_ Destroyed Gravmag System. 02738_ P-60 Hacker system corrupted by crushing effect. 02740_ K-01 Serf collects debris. 02741_ Destroyed Imp. Heat Sink. 02741_ P-60 Hacker system corrupted by crushing effect. 02741_ Fusion Modulator explodes. [Achievement: Batter Up] 02741_ Destroyed Shock Rifle. 02741_ Destroyed Lgt. Angular Momentum Engine. 02741_ Destroyed Shock Rifle. 02741_ Destroyed Gravmag System. 02741_ W-25 Informer destroyed. 02741_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????############?????????????????????????? | | ????????????# """ ????????????????????????? | | ????????????# "Y" #??????????????"????????? | | ????????????# ???????????????""??????## | | ????????????# """"" #?????????????? ??????# | | ????????????# ! 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Shock Absorption System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Batter Up Just What I Needed Challenges ------------ None Game ------ Seed CoilGravmagDeconstructor Manual? 0 Play Time 00:45:23 Cumulative 7.2 hours Start 2019.11.01 @ 13:07:12 End 2019.11.01 @ 16:42:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c88d59df-d377-4529-b7a8-8bf550e988f5