Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.27 @ 10:57:17 Player: onyhow Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (197) 985 Value Destroyed (7115) 7115 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (1112) 1112 TOTAL SCORE: 15192 Bonus ------- High Alert Combat Kills 657 Follower Combat Kills 155 Aligned with FarCom 300 Cogmind --------- Core Integrity 370/850 Matter 284/300 Energy 13/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Makeshift Hacking Suite > --- WEAPON (3) ------- Improved Proton Missile Launcher > --- INVENTORY (4) ---- Flexi-carbon Leg Improved Heat Sink Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Gravmag System > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Maneuvering Thrusters Phase Shifter Layered Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Phase Cannon Chainsword Great Axe > --- INVENTORY -------- Light Treads Improved Heat Sink Improved Heat Sink Improved Light Armor Plating Layered Medium Armor Plating Magnetic Acceleration Cannon Improved Proton Missile Launcher [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Heavy Riot Gun Energy Gun Heavy Riot Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon AWS/Autocannon Launcher Proton Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . Utility 4 | . . . 2 . . . . 1 . . . . 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 203 | 7 3 3 37 . . . 22 56 17 11 . 13 10 2 22 Power 25 | 1 . 1 4 . . . . 11 2 2 . 1 1 . 2 Engine 15 | 1 . 1 3 . . . . 5 1 2 . 1 . . 1 Core 10 | . . . 1 . . . . 6 1 . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 37 | 2 . . 8 . . . 5 11 3 . . . 1 1 6 Treads 30 | . . . 8 . . . 5 10 3 . . . 1 1 2 Leg 2 | 2 . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . . . . 3 Hover 2 | . . . . . . . . 1 . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 71 | 2 2 . 11 . . . 9 19 7 4 . 4 4 1 8 Device 37 | . . . 5 . . . 4 9 5 3 . 3 2 1 5 Storage 9 | 2 1 . 2 . . . 1 . 2 . . . . . 1 Processor 1 | . 1 . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 23 | . . . 4 . . . 4 10 . 1 . 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 70 | 2 1 2 14 . . . 8 15 5 5 . 8 4 . 6 Energy Gun 23 | 1 1 . 6 . . . 5 3 1 2 . 4 . . . Energy Cannon 9 | . . 1 2 . . . . 4 . . . . . . 2 Ballistic Gun 23 | 1 . 1 5 . . . 1 5 2 2 . 3 3 . . Ballistic Cannon 3 | . . . . . . . 1 1 1 . . . . . . Launcher 8 | . . . 1 . . . 1 2 1 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 6 . . . 1 1 . . . 1 . . 1 Parts Lost 71 | . . 1 13 . . . 7 21 9 1 . 3 . 1 15 Power 9 | . . . 2 . . . . 3 1 . . 1 . . 2 Propulsion 20 | . . . 3 . . . 1 6 3 . . . . 1 6 Utility 18 | . . . 3 . . . 2 6 1 . . 1 . . 5 Weapon 24 | . . 1 5 . . . 4 6 4 1 . 1 . . 2 Highest Loss Streak 10 | . . 1 9 . . . 4 9 5 1 . 2 . 1 10 Average Slot Usage (%) 92 | . 100 100 97 100 100 100 85 98 97 92 82 85 93 67 66 Engine 9 | . 14 14 7 11 11 11 9 8 9 9 15 14 6 3 1 Core 2 | . . . 2 . . . . 5 5 4 . . 5 3 2 Treads 19 | . . . 19 22 22 22 26 22 21 23 23 23 26 19 4 Leg 2 | . 28 28 2 . . . . . . . . . . . . Device 8 | . . . 5 . . . 7 13 7 7 7 6 6 6 14 Storage 15 | . 20 14 20 22 22 22 18 15 15 15 15 15 13 8 4 Processor 3 | . 7 14 11 11 11 11 1 . . . . . . . . Protection 7 | . . . 6 11 11 11 9 7 15 8 7 7 7 3 3 Energy Gun 6 | . 14 2 3 11 11 11 4 9 . 6 4 10 13 8 . Energy Cannon 1 | . . 11 1 . . . . 2 . . . . . . 1 Ballistic Gun 8 | . 14 14 16 11 11 11 . 7 16 2 4 5 5 3 . Ballistic Cannon 1 | . . . . . . . 6 . 2 7 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 127 | 16 24 25 50 50 50 50 108 96 103 123 113 127 125 118 56 Greatest Support 85 | 20 20 20 40 40 40 40 60 60 65 65 65 65 85 85 48 Greatest Overweight (x) 3 | 3 1 1 2 1 1 1 2 2 2 1 1 1 1 1 2 Average Overweight (x) . | . . 1 . 1 1 1 . 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 12 10 16 16 16 16 18 18 20 20 20 20 20 20 8 Average Capacity 15 | 6 9 10 15 16 16 16 16 18 18 20 20 20 20 14 7 Most Carried 20 | 5 10 10 16 16 16 16 17 18 19 20 20 20 19 20 8 Average Carried 14 | 3 7 9 13 16 15 16 15 16 16 19 19 19 17 13 4 Final Capacity 20 | 8 10 10 16 16 16 16 18 18 20 20 20 20 20 4 4 Final Carried 20 | 4 10 9 16 16 16 16 17 16 19 20 20 20 18 4 3 Class Distribution -------------------- 26% | Scavenger-Skirmisher 23% | Scavenger-Mutant 20% | Mutant 11% | Scavenger-Tank 8% | Hauler-Tank 4% | Hauler-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Tank | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Matter Collected 4184 | 277 34 58 757 . . . 300 1401 431 272 . 294 95 46 219 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8443 | 65 182 232 1777 . . . 1835 2510 393 412 16 480 57 . 484 Parts 393 | 1 16 15 95 . . . 93 101 20 15 1 20 3 . 13 Haulers Intercepted 3 | . . . 2 . . . . 1 . . . . . . . Recyclers Shooed 6 | . 1 . 1 . . . 2 1 . . . . . . 1 Parts Field Recycled 14 | . . . . . . . 3 . 5 4 . 2 . . . Retrieved Matter 64 | . . . . . . . 18 . 12 28 . 6 . . . Parts Self-Destructed 18 | . . . . . . . . . 7 5 . 6 . . . Prevented 27 | . . . . . . . . . 8 9 . 10 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 161 | . 4 7 35 . . . 45 41 10 8 . 7 1 . 3 Melee 3 | . . . . . . . . . . . . . . . 3 Guns 78 | . 4 3 25 . . . 9 27 3 . . 6 1 . . Cannons 52 | . . 4 6 . . . 29 11 1 1 . . . . . AOE 25 | . . . 4 . . . 7 2 6 6 . . . . . Classes Destroyed 17 | 1 3 2 4 . . . 3 2 . . 1 1 . . . Worker 6 | . . . . . . . 3 3 . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 3 | . . . 2 . . . . 1 . . . . . . . Recycler 14 | 1 1 . 4 . . . 1 5 . . . . . . 2 Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 10 | . 2 . 2 . . . 5 . . . . . . . 1 Swarmer 34 | . 3 2 8 . . . 8 6 6 1 . . . . . Grunt 77 | . 1 4 18 . . . 24 18 3 4 . 4 . . 1 Brawler 5 | . . . . . . . . 4 1 . . . . . . Duelist 8 | . . . 1 . . . 3 2 . 2 . . . . . Sentry 26 | . . . 8 . . . 9 6 . 1 . 1 . . 1 Hunter 2 | . . . . . . . 1 . . . . . 1 . . Programmer 7 | . . . . . . . . 5 . . . 1 . . 1 Behemoth 1 | . . . . . . . . . . . . 1 . . . Zionite 1 | . . . . . . . . . . . 1 . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | 1 4 4 7 . . . 9 8 5 5 1 3 1 . 1 Combat Bots Only 8 | . 3 4 5 . . . 4 8 5 5 . 3 1 . 1 Max Kills in Single Turn 3 | 1 1 1 3 . . . 2 2 2 2 1 1 1 . 1 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . Exploded 2 | . . . 2 . . . 2 1 2 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Damage Taken 11567 | . 125 274 1800 . . . 1466 3978 645 382 . 981 . 42 1874 Core 1246 | . 8 31 166 . . . 139 322 34 18 . 48 . 42 438 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 84 . . . 58 74 . . . . 39 . . . Volleys Fired 390 | 7 14 21 115 . . . 37 125 19 14 . 26 1 10 1 Largest 3 | 2 2 2 2 . . . 3 3 3 3 . 3 3 3 1 Hottest 173 | 60 60 80 85 . . . 163 173 111 143 . 148 148 148 43 Shots Fired 985 | 14 28 42 211 . . . 171 336 42 36 1 70 3 30 1 Gun 680 | 14 28 24 178 . . . 71 222 29 10 1 70 3 30 . Cannon 259 | . . 18 31 . . . 87 106 4 13 . . . . . Launcher 46 | . . . 2 . . . 13 8 9 13 . . . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 548 | 7 14 21 155 . . . 99 172 31 13 . 25 1 10 . Thermal 201 | . . 18 32 . . . 27 124 . . . . . . . Explosive 2 | . . . 2 . . . . . . . . . . . . Electromagnetic 234 | 7 14 3 22 . . . 45 40 11 23 1 45 2 20 1 Robot Hit Streak 27 | 2 4 6 21 . . . 27 23 8 8 5 16 4 22 17 Robot Miss Streak 5 | 5 2 3 3 . . . 3 5 2 2 . 3 . 1 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . Secondary Targets 9 | . 1 . 3 . . . 1 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . . Autonomous 88 | . . . . . . . 88 . . . . . . . . Shots Hit Robots 750 | 6 16 22 159 . . . 133 238 30 21 1 56 1 30 37 Core Hits 389 | 2 10 14 69 . . . 78 129 24 17 1 25 1 10 9 Critical Hits 14 | . . . 3 . . . 5 1 1 . . 3 . . 1 Critical Kills 8 | . . . 1 . . . 3 1 1 . . 1 . . 1 Critical Parts Destroyed 4 | . . . 2 . . . 2 . . . . . . . . Melee Attacks 57 | . . . . . . . . . . . . 2 1 . 54 Impact . | . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . . . . . . 2 1 . 54 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . 7 Damage Inflicted 20852 | 56 166 392 2699 . . . 7390 5232 1041 976 22 1060 22 316 1480 Guns 7986 | 56 166 108 1820 . . . 965 2913 515 166 22 990 22 243 . Cannons 8552 | . . 247 386 . . . 5852 1844 79 144 . . . . . Explosions 2828 | . . 37 493 . . . 561 475 447 666 . 70 . 73 6 Melee 1474 | . . . . . . . . . . . . . . . 1474 Ramming 12 | . . . . . . . 12 . . . . . . . . Kinetic 11139 | 31 35 95 1433 . . . 5978 2248 585 144 . 377 . 213 . Thermal 3653 | . . 284 455 . . . 465 1965 55 286 . 70 . 73 . Explosive 424 | . . . 424 . . . . . . . . . . . . Electromagnetic 4150 | 25 131 13 387 . . . 935 1019 401 546 22 613 22 30 6 Impact . | . . . . . . . . . . . . . . . . Slashing 1474 | . . . . . . . . . . . . . . . 1474 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 1 16 16 16 16 16 . . 2 Average Corruption 11 | . . . . . . . 1 5 16 16 16 16 . . 1 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . Effects 279 | . . . . . . . 4 73 63 48 11 80 . . . Message Errors 57 | . . . . . . . . 11 10 12 . 24 . . . Matter Fused 47 | . . . . . . . . 12 17 7 2 9 . . . Heat Flow Errors 24 | . . . . . . . . 5 6 3 . 10 . . . Energy Discharges 26 | . . . . . . . 2 10 4 2 1 7 . . . Data Loss (minor) 18 | . . . . . . . . 4 3 4 2 5 . . . Data Loss (major) 6 | . . . . . . . . 1 1 2 1 1 . . . Misfires 5 | . . . . . . . . 1 1 1 1 1 . . . Alerts 1 | . . . . . . . . . 1 . . . . . . Misdirections 40 | . . . . . . . . 3 8 12 4 13 . . . Targeting Errors 46 | . . . . . . . 2 22 8 5 . 9 . . . Weapon Failures 9 | . . . . . . . . 4 4 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1106 | . . . 46 . . . 839 41 31 22 . . . . 127 Projectiles 880 | . . . . . . . 839 22 19 . . . . . . Explosions 99 | . . . 46 . . . . 19 12 22 . . . . . Melee 127 | . . . . . . . . . . . . . . . 127 Knockbacks 28 | . . . . . . . 23 2 2 1 . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic 23 | . . . . . . . 18 2 2 1 . . . . . Secondary 4 | . . . . . . . 4 . . . . . . . . Self-Inflicted Damage 651 | . . 36 205 . . . 56 262 69 15 . . . . 8 Shots 24 | . . 1 4 . . . 4 10 3 1 . . . . 1 Rammed 1 | . . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 419 | 20 38 160 209 . . . 153 338 270 230 . 258 27 122 419 Average Temperature 69 | 13 16 64 63 . . . 42 74 94 66 . 79 18 57 195 Received Heat Transfer 2946 | . 18 66 654 . . . 612 828 171 129 . 207 . . 261 Effects 4 | . . . 2 . . . . 1 1 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . 1 . 1 . . . Combat Hostiles 3 | . . . . . . . . 1 . 1 . 1 . . . Parts Fried 20 | . 1 . 3 . . . 5 3 5 1 . 2 . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 11 | . . 2 1 . . . . 8 . . . . . . . Heat Transferred 6058 | . . 518 964 . . . 829 3297 50 300 . 50 . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . 1 2 . . . 2 3 3 3 1 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Peak Influence 933 | 5 127 85 560 252 . . 933 735 . . . . 117 33 109 Initial 424 | . 3 . 33 159 . . . 424 . . . . 1 23 . Average 241 | 1 44 28 225 211 . . 331 395 . . . . 39 16 22 Maximum Alert Level 3 | . . . 2 1 . . 3 3 . . . . . . . Low Security (%) 48 | 100 100 100 54 41 . 100 43 1 . . . . 100 100 100 Level 1 31 | . . . 27 58 . . 22 64 . . . . . . . Level 2 16 | . . . 17 . . . 18 29 . . . . . . . Level 3 3 | . . . . . . . 14 3 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . 5 . . . 7 18 . . . . 1 . 6 Investigation 8 | . . . 1 . . . 3 3 . . . . . . 1 Extermination 7 | . . . . . . . . 5 . . . . . . 2 Reinforcement 9 | . . . 4 . . . 2 2 . . . . 1 . . Assault 4 | . . . . . . . 1 2 . . . . . . 1 Garrison 9 | . . . . . . . 1 6 . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Distress Signals 12 | . . . 4 . . . 4 3 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 264 | . 7 9 59 4 . . 66 57 23 9 . 8 4 5 13 Peak Tracking Total 7 | . 3 3 5 3 . . 7 6 6 5 . 5 2 3 4 Tactical Retreats 28 | . 1 1 3 1 . . 9 2 10 . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Traps Triggered 7 | . . . . . . . 1 4 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Disabled 25 | . . . 2 . . . 10 9 2 . . 1 . . 1 Max in Single Turn 2 | . . . 1 . . . 2 2 2 . . 1 . . 1 Garrison Access 3 | . . . . . . . 1 . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Accessed 40 | . . 1 8 . 2 . 11 10 . 1 . 2 2 . 3 Terminals 21 | . . 1 4 . . . 9 4 . . . 1 1 . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 5 | . . . 2 . . . . 2 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 2 1 . . . . . . 1 Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . Total Hacks 110 | . . 3 26 . 2 . 38 28 . 1 . 2 3 . 7 Successful 63 | . . 2 17 . 2 . 25 9 . 1 . 2 1 . 4 Failed 47 | . . 1 9 . . . 13 19 . . . . 2 . 3 Catastrophic 7 | . . . 1 . . . 4 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 35 | . . . 8 . 1 . 14 6 . . . . 2 . 4 Terminals 66 | . . 3 14 . . . 33 10 . . . 1 1 . 4 Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 10 | . . . 4 . . . . 4 . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . 8 . . . 5 7 . . . . . . 1 Garrison Access 7 | . . . . . . . . 5 . . . . 2 . . Terminal Hacks 37 | . . 2 5 . 2 . 21 2 . 1 . 2 . . 2 Record 6 | . . 1 . . 1 . 2 . . . . 2 . . . Part Schematic 5 | . . . . . . . 2 1 . . . . . . 2 Prototype ID Bank 5 | . . . . . . . 5 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . Unreport Threat 4 | . . . 1 . . . 2 1 . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . Investigation Status 3 | . . . 1 . . . 2 . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . Zone Layout 4 | . . 1 1 . . . 2 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 7 | . . . 4 . . . . 1 . . . . . . 2 Scan Component 4 | . . . 2 . . . . 1 . . . . . . 1 Repair 3 | . . . 2 . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 8 . . . 4 4 . . . . . . . Insert Component 8 | . . . 4 . . . 2 2 . . . . . . . Analyze 8 | . . . 4 . . . 2 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . . 1 6 . . . 10 9 . . . . 2 . 3 Full Trace Events 6 | . . . 1 . . . 2 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 4 . . . 4 3 . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . Matter 146 | . . . . . . . . 146 . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . . . . . . 1 Time 125 | . . . 106 . . . . . . . . . . . 19 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 . . . 2 2 . . . . . . . Part Schematics Acquired 8 | . . . 4 . . . 2 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 1 . . . . . . . 2 Machine Destruction 3 | . . . . . . . 1 . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total Allies 4 | . . . . 2 . . . . . . . . 2 . . Largest Group 2 | . . . . 2 2 . . . . . . . 2 2 . Highest-Rated Group 188 | . . . . 42 42 . . . . . . . 188 188 . Highest-Rated Ally 94 | . . . . 31 31 . . . . . . . 94 94 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . 10 . . . . . . . . 11 34 . Total Damage 1802 | . . . . 125 . . . . . . . . 368 1309 . Kills 9 | . . . . 3 . . . . . . . . 4 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 3 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Turns Passed 16071 | 134 539 756 2617 270 419 170 2226 3867 981 737 136 1323 622 184 1090 Spaces Moved 8185 | 77 359 452 1118 151 232 95 986 1744 492 377 77 673 340 157 855 Core 350 | 13 . . . . . . . . . . . . . 112 225 Treads 6262 | . . . 1019 151 232 95 986 1744 492 377 77 673 340 45 31 Legs 974 | 64 359 452 99 . . . . . . . . . . . . Wheels 599 | . . . . . . . . . . . . . . . 599 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 180 180 180 160 180 175 175 175 175 176 50 50 Average Speed 163 | 126 135 150 175 180 180 180 179 180 180 175 175 175 176 86 97 Slowest Speed 200 | 200 150 150 200 180 180 180 200 200 200 175 175 175 176 176 152 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 45 80 82 48 61 31 93 34 74 46 11 86 10 79 18 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 . . 1 . . 1 . . . Unknown Exits Taken 5 | 1 . . . . . . 1 1 . 1 1 . . . . Scrap Searched 17 | . . 2 . . . 1 . . 12 1 . 1 . . . Spaces Dug 3 | . . . . . . . . . . . . . 1 . 2 Terrain Destroyed 174 | . . 6 53 . . . 56 15 11 12 3 3 1 12 2 Melee 3 | . . . . . . . . . . . . . 1 . 2 Projectile 22 | . . . . . . . 13 8 1 . . . . . . AOE 149 | . . 6 53 . . . 43 7 10 12 3 3 . 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total 10022 | 101 389 492 1577 150 235 94 1377 2212 547 425 81 762 360 188 1032 Wait 860 | . . 13 232 . . . 288 216 . . . 32 . . 79 Move 8171 | 76 358 451 1117 150 231 94 985 1743 491 376 76 672 340 156 855 Hop . | . . . . . . . . . . . . . . . . Pick Up 220 | 11 10 2 50 . 1 . 28 47 16 12 . 11 4 7 21 Fast Attach . | . . . . . . . . . . . . . . . . Attach 110 | 7 1 1 18 . . . 13 25 10 2 . 9 3 1 20 Detach 5 | . . . . . . . . . . . 2 2 . . 1 Swap 94 | . 2 2 19 . . . 9 31 7 9 . 5 7 1 2 Drop 121 | . 4 2 26 . 3 . 16 25 4 12 3 3 4 13 6 Fire 390 | 7 14 21 115 . . . 37 125 19 14 . 26 1 10 1 Melee 50 | . . . . . . . . . . . . 2 1 . 47 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low / Ext) -6/Waste -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Identified exit to Materials 646 | -10/Materials | Discovered new exit (range 7) 658 | -10/Materials | Identified exit to Mines 674 | -10/Materials | Entered Mines 684 | -10/Mines | Met a Derelict bent on vengeance 770 | -10/Mines | Discovered exit to Materials (range 7) 833 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 838 | -10/Mines | Found Prototype Device 962 | -10/Mines | Learned location of Storage (-9) 1298 | -10/Mines | Excavation squad dispatched 1298 | -10/Mines | A large section of the Mines collapsed 1415 | -10/Mines | Discovered exit to Materials (range 5) 1430 | -10/Mines | Entered Materials 1430 | -9/Materials | Evolved 2 slots: Utility x2 1478 | -9/Materials | Identified Exp. Sensor Array 1733 | -9/Materials | Lost 9 parts (1p2n2u4w) 1763 | -9/Materials | Discovered new exit (range 19) 2062 | -9/Materials | Repaired Exp. Sensor Array 2214 | -9/Materials | Discovered new exit (range 11) 2456 | -9/Materials | Discovered new exit (range 12) 2638 | -9/Materials | Identified exit to Storage 2829 | -9/Materials | Repaired Lgt. Treads 3134 | -9/Materials | Build established: Scavenger-Mutant 3140 | -9/Materials | Identified exit to Mines 3430 | -9/Materials | Discovered new exit (range 4) 3439 | -9/Materials | Identified exit to Materials 4047 | -9/Materials | Entered Mines 4256 | -9/Mines | Discovered exit to Materials (range 8) 4310 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4310 | -9/Mines | Discovered new exit (range 5) 4316 | -9/Mines | Identified exit to Exiles 4317 | -9/Mines | Entered Exiles 4317 | -9/Exiles | Accompanied by 2 allies 4347 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4361 | -9/Exiles | Met 8R-AWN 4393 | -9/Exiles | Met EX-HEX 4443 | -9/Exiles | Met EX-BIN 4470 | -9/Exiles | Aligned with FarCom system 4472 | -9/Exiles | Given EX-Vault access code 4532 | -9/Exiles | Opened EX-Vault 4546 | -9/Exiles | Found AWS/Autocannon 4585 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4630 | -9/Exiles | Met EX-DEC 4712 | -9/Exiles | Discovered new exit (range 14) 4734 | -9/Exiles | Identified exit to Mines 4736 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4736 | -9/Exiles | Entered Mines 4886 | -8/Mines | Discovered exit to Materials (range 10) 4906 | -8/Mines | Entered Materials 4906 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5206 | -8/Materials | Build established: Scavenger-Skirmisher 5621 | -8/Materials | Discovered new exit (range 15) 6222 | -8/Materials | Discovered new exit (range 8) 6331 | -8/Materials | Garrison activated, responded to threat 7054 | -8/Materials | Lost 4 parts (1n1u2w) 7068 | -8/Materials | Discovered new exit (range 15) 7132 | -8/Materials | Entered Factory 7132 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7850 | -7/Factory | Build established: Scavenger-Mutant 8563 | -7/Factory | Discovered new exit (range 11) 8619 | -7/Factory | Build established: Scavenger-Skirmisher 9360 | -7/Factory | Discovered new exit (range 12) 10462 | -7/Factory | Garrison activated, responded to threat 10479 | -7/Factory | System corruption reached 10% 10530 | -7/Factory | Lost 9 parts (1p3n2u3w) 10732 | -7/Factory | First assault squad dispatched 10852 | -7/Factory | Lost 5 parts (1p1n2u1w) 10873 | -7/Factory | Destroyed 8 combat bots 10999 | -7/Factory | Entered Lower Caves 11090 | -7/Lower Caves | Build established: Scavenger-Tank 11615 | -7/Lower Caves | Identified exit to Lower Caves 11657 | -7/Lower Caves | Attracted the attention of an 0b10 base 11703 | -7/Lower Caves | Lost 5 parts (2n1u2w) 11726 | -7/Lower Caves | Learned Factory terminal intel 11800 | -7/Lower Caves | Core integrity fell below 50% 11980 | -7/Lower Caves | Entered another Lower Caves area 12298 | -7/Lower Caves | Learned location of 2 exits from Factory 12556 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12694 | -7/Lower Caves | Discovered new exit (range 9) 12717 | -7/Lower Caves | Entered Zion 12758 | -7/Zion | Given A8's code to call for help 12777 | -7/Zion | Attacked by Zionites 12830 | -7/Zion | Discovered new exit (range 12) 12853 | -7/Zion | Entered Proximity Caves 13085 | -6/Proximity Caves | Build established: Hauler-Mutant 13107 | -6/Proximity Caves | Found Alien Artifact 13108 | -6/Proximity Caves | Identified Dimensional Node Initializer 13108 | -6/Proximity Caves | Initialized slip node 13178 | -6/Proximity Caves | Spotted B-75 Beast 13291 | -6/Proximity Caves | Destroyed B-75 Beast 13462 | -6/Proximity Caves | Identified exit to Factory 13566 | -6/Proximity Caves | Build established: Hauler-Tank 13745 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14087 | -6/Proximity Caves | Learned 4 Factory zone layouts 14176 | -6/Proximity Caves | Entered Factory 14176 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14177 | -6/Factory | Identified exit to Lower Caves 14178 | -6/Factory | Identified exit to Extension 14178 | -6/Factory | Identified exit to Factory 14180 | -6/Factory | Loaded intel: 20 terminal locations 14354 | -6/Factory | Enhanced Grunt warped into view, answering call for help 14355 | -6/Factory | Enhanced Grunt warped into view, answering call for help 14643 | -6/Factory | Build established: Hauler-Skirmisher 14798 | -6/Factory | Sucked down chute 14798 | -6/Factory | Entered Waste 14810 | -6/Waste | 2 allies followed down the chute 14859 | -6/Waste | Spotted C-40 Crusher 14875 | -6/Waste | Allies destroyed C-40 Crusher 14893 | -6/Waste | Spotted C-40 Crusher 14905 | -6/Waste | Allies destroyed C-40 Crusher 14920 | -6/Waste | Spotted C-40 Crusher 14920 | -6/Waste | Spotted C-40 Crusher 14924 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14925 | -6/Waste | Spotted C-40 Crusher 14960 | -6/Waste | Discovered new exit (range 11) 14982 | -6/Waste | Entered Factory 15466 | -6/Factory | Build established: Scavenger-Mutant 15728 | -6/Factory | Repaired Adv. Treads 15940 | -6/Factory | Garrison activated, responded to threat 16008 | -6/Factory | Lost 10 parts (2p4n3u1w) 16056 | -6/Factory | Core integrity fell below 50% 16072 | -6/Factory | Self-destructed Last Messages --------------- 16014_ Acquired 15 matter. 16028_ Acquired Flexi-carbon Leg. 16040_ Y-54 Guardian emerges from the garrison. 16046_ Chainsword destroyed. 16046_ Lgt. Treads destroyed. 16049_ Neutrino Reactor explodes. 16049_ Adv. Treads destroyed. 16049_ Imp. Cooling System destroyed. 16049_ Emergency Access malfunctions. 16049_ ALERT: Garrison Access compromised, dispatching assault squad. 16049_ Garrison Access disabled. 16049_ Relay Coupler [Brawler] tumbles out of Garrison Access. 16049_ Relay Coupler [NC] tumbles out of Garrison Access. 16049_ Destroyed Unknown Energy Gun. 16051_ Imp. Light Armor Plating destroyed. 16052_ Dropped Med. Storage Unit. 16052_ Dropped Imp. Heat Sink. 16053_ Dropped Great Axe. 16057_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 16070_ Subcomponent Replicator disabled. Map ----- +----------------------------------------------------+ | ?????????????????# | | ?????????????????### | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????######### | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????######## | | ???????????? ?????????????? | | ??????????? #????????????? | | ??????????? +????????????? | | ??????????? #????????????? | | #########?? #????????????# | | # @| #?# #????????????# | | # #?# #????????????# | | # p #?# #????????????? | | # #?# #?????????#??? | | # ### ###????? #??? | | # " # #???? #??? | | # "" # #### #??? | | # "" # #??# | | # + #### | | # # | | # # Y #####?###### | | # "" # #??????????? | | #""" ####+######???###### | | #"T # #???# | | ?""" # #???# "" | | ? "" # """ ##### "" | | # # """ ]/ + "" | | ?######## """ !!##### " | | ????????# !!/#???# " | | ????????# "" #???#%! | | ????????#* ""G"" #???#! | | ????????###########???# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 15 Phase Shifting 5 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Hacked Med. Armor Plating | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Shock Bomb Launcher | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed ThunderBarrageBattery Manual? 0 Play Time 02:24:46 Cumulative 83.2 hours Start 2021.04.21 @ 09:15:50 End 2021.04.27 @ 10:57:17 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c829ba02-f028-43b5-9d69-e6e0150d2ec6