Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.13 @ 21:30:18 Player: potator Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2576) 2576 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 5993 Bonus ------- Follower Combat Kills 82 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Targeting Computer Transmission Jammer (fused) > --- WEAPON (4) ------- Katana (fused) > --- INVENTORY (5) ---- Hardened Medium Armor Plating Hardlight Generator Corruption Screen Flak Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Energy Filter Energy Filter Transmission Jammer > --- WEAPON ----------- Particle Gun Particle Gun Spread Laser Advanced Beam Rifle > --- INVENTORY -------- Hardened Medium Armor Plating Hardlight Generator Grenade Launcher Katana [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Backup Plating I Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 2 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 64 | 6 8 . 1 1 33 6 9 Power 10 | 1 2 . . . 5 . 2 Engine 6 | 1 . . . . 3 . 2 Core 4 | . 2 . . . 2 . . Reactor . | . . . . . . . . Propulsion 10 | 2 1 . . . 7 . . Treads 7 | 2 1 . . . 4 . . Leg 3 | . . . . . 3 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 1 . . 1 9 5 4 Device 13 | . 1 . . 1 5 4 2 Storage 1 | 1 . . . . . . . Processor 5 | . . . . . 2 1 2 Hackware . | . . . . . . . . Protection 2 | . . . . . 2 . . Artifact . | . . . . . . . . Weapon 23 | 2 4 . 1 . 12 1 3 Energy Gun 15 | . 4 . . . 9 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 . . . . 1 . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 43 | . 1 . . . 25 1 16 Power 9 | . 1 . . . 5 . 3 Propulsion 7 | . . . . . 5 . 2 Utility 12 | . . . . . 6 . 6 Weapon 15 | . . . . . 9 1 5 Highest Loss Streak 11 | . 1 . . . 11 1 9 To Critical Strikes 1 | . . . . . . . 1 Average Backups 4 | 2 2 6 6 6 3 3 4 Power . | . . . . . . . . Propulsion . | 1 . . . . 1 . . Utility 1 | . . 2 2 2 . 1 3 Weapon 2 | . 1 4 4 4 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 8 | . 1 . . . 5 . 2 Power 1 | . . . . . 1 . . Propulsion 4 | . . . . . 4 . . Utility 1 | . . . . . . . 1 Weapon 2 | . 1 . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 97 100 100 100 70 88 53 Engine 1 | . . . . . 6 . 1 Core 9 | . 12 14 14 14 3 7 1 Treads 21 | . 28 28 28 28 11 15 3 Leg 1 | . . . . . 5 . . Device 12 | . 3 14 14 14 12 27 23 Storage 9 | . 14 14 14 14 4 . . Processor 1 | . . . . . 2 4 8 Protection 3 | . 8 . . . 3 4 . Energy Gun 18 | . 13 28 27 27 15 27 7 Ballistic Gun 4 | . 14 . . . 2 . . Slashing Weapon 1 | . . . . . 2 . 5 Peak Build Rating 34 | 6 12 9 9 10 31 34 34 Average Rating 13 | 1 9 9 9 9 17 31 21 On Entrance 12 | . 6 9 9 9 10 25 34 Naked Turns . | . . . . . . . . Heaviest Build 38 | 14 17 15 15 15 38 32 25 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 5 | . . . . . 2 . 5 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 5 8 8 8 8 6 5 5 Most Carried 8 | 5 7 6 6 8 8 5 5 Average Carried 4 | 3 2 6 6 6 3 3 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 7 | . 6 6 6 7 4 5 5 Class Distribution -------------------- 80% | Mutant 9% | Scavenger-Gunner 5% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1259 | 220 377 24 . 76 352 . 210 Remotely . | . . . . . . . . Salvage Created 2884 | . 732 168 . 47 1537 88 312 Parts 131 | . 37 12 . 5 67 1 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 69 | . 18 7 . 3 32 1 8 Melee 4 | . . . . . 3 . 1 Guns 59 | . 17 7 . 3 25 . 7 AOE 4 | . 1 . . . 3 . . Classes Destroyed 11 | . 3 . . 1 6 . 1 Worker 1 | . . . . . 1 . . Recycler 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 4 | . 2 . . . 1 1 . Swarmer 16 | . 3 5 . 2 6 . . Grunt 39 | . 15 2 . . 17 . 5 Brawler 2 | . . . . . 1 . 1 Duelist 3 | . . . . . 2 . 1 Sentry 7 | . . . . . 6 1 . Hunter 1 | . . . . . . . 1 Assembled 1 | . . . . 1 . . . Best Kill Streak 4 | . 3 3 . 2 4 1 3 Combat Bots Only 4 | . 3 3 . 2 4 1 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . 1 . . . 2 . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 498 | . 93 25 . 10 209 45 116 Missed 139 | . 29 9 . 3 52 14 32 Hits 359 | . 64 16 . 7 157 31 84 Melee 18 | . . . . . 5 . 13 Projectile 341 | . 64 16 . 7 152 31 71 Critical Strikes 16 | . . 1 . . 11 . 4 Damage Taken 5129 | . 677 143 . 62 2416 276 1555 Core 1388 | . 78 34 . 21 520 33 702 Absorbed by Shields 88 | . . . . . 88 . . Redirected to Shielding 10 | . . . . . 10 . . Regen/Repaired (Parts) 45 | . 45 . . . . . . Core Remaining (%) 50 | 100 . . . 46 5 . . Volleys Fired 226 | . 64 16 6 16 91 7 26 Largest 4 | . 2 2 2 2 3 4 4 Hottest 256 | . 100 100 100 100 191 256 256 Shots Fired 464 | . 128 32 8 23 190 26 57 Gun 450 | . 128 32 5 14 188 26 57 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 14 | . . . 3 9 2 . . Kinetic 122 | . 84 . . . 38 . . Thermal 283 | . 14 32 8 23 123 26 57 Explosive . | . . . . . . . . Electromagnetic 59 | . 30 . . . 29 . . Robot Hit Streak 17 | . 7 4 . 5 17 8 17 Robot Miss Streak 5 | . 5 4 . 1 5 3 4 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 3 1 . 1 4 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 Shots Hit Robots 322 | . 79 13 . 9 141 13 67 Core Hits 179 | . 34 9 . 5 67 9 55 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 17 | . 4 . . 2 7 1 3 Burn 9 | . 2 . . 2 3 1 1 Destroy 2 | . 2 . . . . . . Corrupt 1 | . . . . . 1 . . Sever 5 | . . . . . 3 . 2 Melee Attacks 53 | . . . . . 27 . 26 Impact 11 | . . . . . 11 . . Slashing 42 | . . . . . 16 . 26 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5743 | . 1182 160 . 114 2665 259 1363 Guns 4238 | . 1119 160 . 114 1760 259 826 Cannons . | . . . . . . . . Explosions 317 | . 63 . . . 254 . . Melee 1164 | . . . . . 627 . 537 Ramming . | . . . . . . . . Kinetic 858 | . 667 . . . 191 . . Thermal 3107 | . 175 160 . 114 1573 259 826 Explosive . | . . . . . . . . Electromagnetic 614 | . 340 . . . 274 . . Impact 219 | . . . . . 219 . . Slashing 945 | . . . . . 408 . 537 Piercing . | . . . . . . . . Highest Corruption 12 | . 1 1 1 1 . . 12 Average Corruption 2 | . 1 1 1 1 . . 7 Corruption Purged 3 | . . . . . . . 3 Corruption Blocked . | . . . . . . . . Effects 42 | . 3 8 8 6 . . 17 Message Errors 6 | . 2 1 . 2 . . 1 Matter Fused 15 | . . 5 2 1 . . 7 Heat Flow Errors 8 | . 1 1 2 1 . . 3 Energy Discharges 3 | . . 1 . . . . 2 Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . 1 1 . . . Data Loss (major) 5 | . . . 2 1 . . 2 Misfires 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 83 | . . . . . 22 7 54 Projectiles . | . . . . . . . . Explosions 7 | . . . . . . 7 . Melee 76 | . . . . . 22 . 54 Knockbacks 2 | . . . . . 2 . . Impact 2 | . . . . . 2 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 126 | . . . . . 63 63 . Shots 3 | . . . . . 2 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 477 | . 312 266 148 173 329 405 477 Average Temperature 98 | . 77 44 55 42 98 162 148 Received Heat Transfer 2254 | . 312 24 . 24 1345 54 495 Effects 6 | . 2 . . . 3 . 1 Energy Bleed 1 | . . . . . 1 . . Interference 4 | . 2 . . . 2 . . Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 4 | . 3 . . . 1 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 15 | . 1 3 . . 7 . 4 Heat Transferred 7207 | . 581 481 . 481 3569 610 1485 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 2 . . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 94 | 100 100 100 . 100 79 100 . Level 1 5 | . . . . . 20 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 307 | . 157 66 . 81 307 155 . Initial 136 | . . 52 . . 11 136 . Average 69 | . 64 13 . 11 136 91 . Influence Increases 2159 | . 530 182 . 170 952 90 235 Destroy 0b10 Robot/C 1440 | . 360 140 . 120 640 20 160 Destroy 0b10 Robot/NC 40 | . 10 . . 5 20 5 . Destroy Leader 308 | . 74 20 . 10 162 12 30 Allied During Kill 23 | . . 7 . 16 . . . Successful Hack 46 | . 19 . . . 13 14 . Disable Machine 60 | . 30 . . . 15 15 . Destroy Structure 47 | . 7 . . 4 12 24 . Lose Combat Pursuer 195 | . 30 15 . 15 90 . 45 Influence Decreases 2159 | . 396 316 . 139 682 365 261 Entered New Map 277 | . . 82 . . 20 165 10 Time Decay 1551 | . 386 234 . 99 451 190 191 Lost Part 291 | . 10 . . . 211 10 60 Lost Ally 40 | . . . . 40 . . . Squads Dispatched 11 | . 3 . . . 7 1 . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 7 | . 2 . . . 4 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 6 | . 2 . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 30 8 . 7 53 4 17 Peak Tracking Total 7 | . 4 2 . 3 7 1 5 Tactical Retreats 12 | . 2 1 . 2 5 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . 2 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 4 | . 2 . . . 1 1 . Max in Single Turn 1 | . 1 . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 16 | . 4 . 4 . 3 4 1 Terminals 10 | . 3 . . . 3 4 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 23 | . 7 . 4 . 7 4 1 Successful 19 | . 6 . 4 . 5 3 1 Failed 4 | . 1 . . . 2 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 15 | . 4 . . . 7 4 . Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 3 . 4 . 5 3 1 Record 5 | . . . 4 . . 1 . Robot Analysis 1 | . . . . . 1 . . Open Door 1 | . . . . . . . 1 Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . Locate Traps 3 | . 1 . . . 1 1 . Hauler Manifests 2 | . 1 . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . . . 2 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 38 | . 38 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 5 | . . 2 . 3 . . . Largest Group 3 | . . 2 . 3 . . . Highest-Rated Group 40 | . . 39 . 40 . . . Highest-Rated Ally 31 | . . 31 . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 31 | . . 6 . 25 . . . Total Damage 302 | . . 21 . 281 . . . Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Active Infowar (turns) 1163 | . . . . . 733 136 294 Sensors 314 | . . . . . 314 . . Jamming 849 | . . . . . 419 136 294 Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 8800 | 32 2391 1270 992 809 1835 390 1081 Spaces Moved 4117 | 37 761 739 604 460 761 188 567 Core 500 | 35 . . . . 27 . 438 Treads 3425 | 2 761 739 604 460 542 188 129 Legs 192 | . . . . . 192 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 160 100 Average Speed 156 | 55 160 160 160 160 161 160 140 Slowest Speed 300 | 160 160 160 160 160 260 160 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 3 97 99 92 97 48 5 63 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 2 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 7 | . . 2 . 1 . . 4 Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 43 | . 5 . 1 4 8 25 . Melee . | . . . . . . . . Projectile 6 | . . . 1 4 1 . . AOE 37 | . 5 . . . 7 25 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 5946 | 48 1807 795 616 491 1162 259 768 Wait 1389 | . 950 41 5 10 202 51 130 Move 4110 | 36 760 738 603 459 760 187 567 Hop . | . . . . . . . . Pick Up 69 | 6 16 . . 2 35 6 4 Fast Attach 7 | . . . . . . . 7 Attach 46 | 6 2 . . . 30 4 4 Detach 2 | . . . . . 1 . 1 Swap 23 | . 7 . 2 3 8 3 . Drop 21 | . 8 . . 1 8 1 3 Fire 226 | . 64 16 6 16 91 7 26 Melee 53 | . . . . . 27 . 26 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 33 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 373 | -10/Materials | Repaired Lgt. Nuclear Core 413 | -10/Materials | Discovered new exit (range 16) 1224 | -10/Materials | Discovered new exit (range 8) 1487 | -10/Materials | Discovered new exit (range 15) 1620 | -10/Materials | Discovered new exit (range 6) 2179 | -10/Materials | Discovered new exit (range 15) 2424 | -10/Materials | Entered Mines 2425 | -10/Mines | Learned location of Storage (-9) 2487 | -10/Mines | Learned Materials terminal intel 2500 | -10/Mines | Discovered new exit (range 9) 2559 | -10/Mines | Learned 4 Materials zone layouts 3357 | -10/Mines | Discovered new exit (range 11) 3363 | -10/Mines | Discovered new exit (range 3) 3670 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3672 | -10/Mines | Discovered new exit (range 5) 3694 | -10/Mines | Entered Exiles 3694 | -10/Exiles | Found Exiles lab abandoned 4171 | -10/Exiles | Discovered new exit (range 10) 4686 | -10/Exiles | Entered Mines 4693 | -9/Mines | Learned location of Zion (-7) 4935 | -9/Mines | Discovered new exit (range 12) 4954 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5179 | -9/Mines | Discovered new exit (range 8) 5366 | -9/Mines | Excavation squad dispatched 5366 | -9/Mines | A large section of the Mines collapsed 5448 | -9/Mines | Core integrity fell below 50% 5495 | -9/Mines | Entered Materials 5495 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5496 | -8/Materials | Identified exit to Factory 5497 | -8/Materials | Loaded intel: 12 terminal locations 5781 | -8/Materials | Garrison activated, responded to threat 5867 | -8/Materials | Lost 11 parts (2p2n3u4w) 6062 | -8/Materials | Core integrity fell below 50% 6568 | -8/Materials | Lost 3 parts (1u2w) 6620 | -8/Materials | Core integrity fell below 20% 7027 | -8/Materials | Discovered exit to Factory (range 4) 7273 | -8/Materials | Build established: Scavenger-Tank 7330 | -8/Materials | Entered Factory 7330 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7418 | -7/Factory | Discovered new exit (range 16) 7480 | -7/Factory | Discovered new exit (range 11) 7720 | -7/Factory | Entered Lower Caves 7890 | -7/Lower Caves | Build established: Scavenger-Gunner 8079 | -7/Lower Caves | Lost 9 parts (1p2n2u4w) 8292 | -7/Lower Caves | Build established: Mutant 8347 | -7/Lower Caves | Core integrity fell below 50% 8759 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8793 | -7/Lower Caves | System corruption reached 10% 8794 | -7/Lower Caves | Core integrity fell below 20% 8801 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Searching scrap... Found Shock Rifle. Found 55 Matter. Acquired 40 matter. Penetrated by Slug. G-47 Trooper springs to life. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Y-64 Sentinel: "REQUESTING BACKUP." Destroyed Particle Gun. L-41 Fighter Carbon-fiber Leg severed. Imp. Shield Generator destroyed. Mak. Power Source destroyed. L-41 Fighter Microactuators severed. Imp. Melee Analysis Suite destroyed. System corrupted by crushing effect (+5). System corrupted: Substantial component data lost. Mak. Power Source destroyed. Slug penetrates Wall. Imp. Heat Sink destroyed. 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"#?????????## | | ????????????????# ## @!### ###??????????## | | ????????????????# bY #???????## | | ????????????????# #### #?????????????## | | ????????????????## ##???? #???????????#### | | ?????????????????# ##?????? #???????#### ## | | ?????????????????# #????????? ##???????# | | ?????????????????# #?????????? #????????# ## | | ?????????????????# #???????????#????????# ### | | ?????????????????# ##???????????????????# #?## | | ?????????#####?### ##??????????###?????# #??## | | ?????????# *!#?# #?????????## ##???## ##### | | ?????????# *!### ## ##????????# #???# ## | | ?????????# #X ## #?######## #??## # | | ?????????#!! ## ### #?## # | | ?????????#!! #### ### # | | ?????????#####??## ## ## | | ???????????????## ### ## ######? | | ???????????????# ##?## #### #####?????? | | ???????????????#/ ## #???# #??# ##???????# | | ???????????????# #############?## ##?????## | | ???????????? # | #??????# ###???# | | ?????????# # #??????## ## ###?# | | ????????# # ###### #???????####### ### | | ???????# # ##?????# #?????????????## | | ????? # #???????# #????????#####?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Energy Filtering 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 10% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedReactionDevice Manual? 0 Play Time 00:58:43 Cumulative 25.5 hours Start 2025.09.13 @ 20:24:34 End 2025.09.13 @ 21:30:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00f910af-eaef-43e4-8575-9e65e014be8a