Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 18:55:17 Player: rel Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1865) 1865 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 4176 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 290/290 System Corruption 1% Temperature Cool (9) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Sensor Array Improved Signal Interpreter Weapon Cycler > --- WEAPON (2) ------- Great Maul > --- INVENTORY (10) --- Nuclear Core Nuclear Core Carbon-fiber Leg Arc Projector Arc Projector Arc Projector Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Signal Interpreter Weapon Cycler > --- WEAPON ----------- Proton Missile Launcher Great Maul > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Arc Projector Arc Projector Arc Projector Arc Projector Proton Missile Launcher Proton Missile Launcher Improved Datajack [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 69 | 5 12 2 4 46 Power 9 | 1 . . 1 7 Engine 8 | 1 . . 1 6 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 1 5 . . 12 Treads . | . . . . . Leg 17 | 1 5 . . 11 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 15 | 1 3 . 2 9 Device 10 | . . . 2 8 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 27 | 2 4 2 1 18 Energy Gun 4 | 1 . . . 3 Energy Cannon . | . . . . . Ballistic Gun 11 | 1 2 2 1 5 Ballistic Cannon . | . . . . . Launcher 8 | . 2 . . 6 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 17 | . 1 1 2 13 Power 4 | . . . 1 3 Propulsion 5 | . . . . 5 Utility 2 | . . . 1 1 Weapon 6 | . 1 1 . 4 Highest Loss Streak 3 | . 1 1 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 88 100 98 82 Engine 8 | . 14 14 14 6 Core 1 | . . . . 2 Leg 25 | . 24 28 28 24 Device 11 | . . . . 17 Storage 10 | . 14 14 14 9 Processor 3 | . . . . 5 Protection 3 | . 6 14 12 . Ballistic Gun 10 | . 19 14 16 7 Launcher 5 | . 7 14 11 2 Impact Weapon 2 | . . . . 3 Slashing Weapon 1 | . . . . 1 Naked Turns . | . . . . . Heaviest Build 32 | 13 23 25 25 32 Greatest Support 80 | 10 20 20 20 80 Greatest Overweight (x) 2 | 1 1 1 1 2 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 5 10 8 10 10 Average Carried 8 | 2 6 7 7 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 8 8 10 10 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1497 | 247 252 42 96 860 Remotely . | . . . . . Salvage Created 2174 | . 442 79 96 1557 Parts 135 | . 33 12 9 81 Haulers Intercepted 4 | . 1 . . 3 Recyclers Shooed 4 | . . . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 51 | . 14 6 2 29 Melee 11 | . . . . 11 Guns 22 | . 7 3 2 10 AOE 14 | . 7 3 . 4 Classes Destroyed 9 | . 5 . 1 3 Worker 5 | . 1 . . 4 Builder 3 | . . . . 3 Hauler 4 | . 1 . . 3 Watcher 3 | . 1 . . 2 Swarmer 17 | . 3 6 . 8 Grunt 24 | . 11 . . 13 Sentry 6 | . . . . 6 Hunter 2 | . . . . 2 Subdweller 2 | . . . 2 . Best Kill Streak 7 | . 7 3 2 4 Combat Bots Only 6 | . 6 3 2 4 Max Kills in Single Turn 4 | . 2 2 1 4 Gunslinging . | . . . . . Exploded 2 | . 2 2 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 296 | . 52 10 7 227 Missed 72 | . 13 3 1 55 Damage Taken 3423 | . 681 57 216 2469 Core 762 | . 130 13 65 554 Absorbed by Shields . | . . . . . Core Remaining (%) 58 | 100 . . 16 . Volleys Fired 114 | . 33 7 7 67 Largest 2 | . 2 2 2 2 Hottest 81 | . 50 63 53 81 Shots Fired 207 | . 64 10 14 119 Gun 177 | . 53 7 14 103 Cannon . | . . . . . Launcher 30 | . 11 3 . 16 Special . | . . . . . Kinetic 166 | . 53 7 14 92 Thermal 11 | . . . . 11 Explosive 17 | . 11 3 . 3 Electromagnetic 13 | . . . . 13 Robot Hit Streak 10 | . 7 3 7 10 Robot Miss Streak 3 | . 3 2 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 168 | . 34 4 12 118 Core Hits 99 | . 31 7 3 58 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 7 | . 1 . . 6 Critical Strikes 15 | . 1 . . 14 Destroy 3 | . 1 . . 2 Smash 6 | . . . . 6 Sever 6 | . . . . 6 Melee Attacks 66 | . . . . 66 Impact 36 | . . . . 36 Slashing 30 | . . . . 30 Piercing . | . . . . . Sneak Attacks 9 | . . . . 9 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 5091 | . 909 257 189 3736 Guns 1598 | . 366 48 189 995 Cannons . | . . . . . Explosions 1753 | . 543 207 . 1003 Melee 1738 | . . . . 1738 Ramming 2 | . . 2 . . Kinetic 1496 | . 366 48 189 893 Thermal 243 | . . . . 243 Explosive 877 | . 543 207 . 127 Electromagnetic 735 | . . . . 735 Impact 1199 | . . . . 1199 Slashing 539 | . . . . 539 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . . 18 Message Errors 6 | . . . . 6 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Parts Fused 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 302 | . 10 . . 292 Projectiles . | . . . . . Explosions 39 | . 10 . . 29 Melee 263 | . . . . 263 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 294 | . 226 6 . 62 Shots 13 | . 5 2 . 6 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 194 | . 17 12 . 194 Average Temperature 13 | . 8 8 . 16 Received Heat Transfer 1323 | . 234 . 9 1080 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Fried 5 | . . . . 5 Impact Corruptions 8 | . . . . 8 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 372 | . . . . 372 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 609 | . 357 211 . 609 Initial 139 | . . 139 . . Average 251 | . 113 134 . 308 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 39 | 100 84 54 . 26 Level 1 48 | . 15 45 . 56 Level 2 12 | . . . . 17 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 . . 10 Investigation 5 | . 2 . . 3 Extermination . | . . . . . Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 5 | . 1 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 20 6 2 59 Peak Tracking Total 8 | . 4 3 2 8 Tactical Retreats 8 | . . . . 8 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 5 | . 2 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 14 | . 4 . . 10 Max in Single Turn 4 | . 2 . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 13 | . 5 . . 8 Terminals 11 | . 4 . . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 40 | . 16 . . 24 Successful 18 | . 9 . . 9 Failed 22 | . 7 . . 15 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 37 | . 15 . . 22 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 16 | . 8 . . 8 Record 5 | . 2 . . 3 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Emergency Access Points 2 | . 1 . . 1 Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Maintenance Status 2 | . . . . 2 Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 . . 6 Full Trace Events 5 | . 2 . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 5096 | 80 622 679 457 3258 Spaces Moved 1964 | 48 282 318 143 1173 Core 16 | 16 . . . . Treads . | . . . . . Legs 1948 | 32 282 318 143 1173 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 120 Average Speed 168 | 143 161 190 186 162 Slowest Speed 260 | 190 190 190 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 5 71 80 14 78 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 148 | . 104 19 . 25 Melee 1 | . . . . 1 Projectile . | . . . . . AOE 147 | . 104 19 . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 3445 | 60 388 382 319 2296 Wait 1139 | . 44 54 158 883 Move 1960 | 47 281 317 142 1173 Hop . | . . . . . Pick Up 59 | 8 14 1 6 30 Fast Attach 10 | . . . . 10 Attach 32 | 5 5 1 3 18 Detach 2 | . . . . 2 Swap 27 | . 7 1 1 18 Drop 35 | . 4 . 2 29 Fire 114 | . 33 7 7 67 Melee 66 | . . . . 66 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 3) 476 | -10/Materials | Discovered new exit (range 3) 681 | -10/Materials | Discovered new exit (range 13) 703 | -10/Materials | Entered Mines 704 | -10/Mines | Core integrity fell below 50% 760 | -10/Mines | Discovered new exit (range 9) 855 | -10/Mines | Learned location of 2 exits from Materials 904 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1224 | -10/Mines | Identified exit to Subcaves 1273 | -10/Mines | Discovered new exit (range 11) 1382 | -10/Mines | Entered Subcaves 1390 | -10/Subcaves | Learned location of Zion (-6) 1390 | -10/Subcaves | Met a Zionite searching for "candidates" 1757 | -10/Subcaves | Discovered new exit (range 9) 1761 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1790 | -10/Subcaves | Core integrity fell below 20% 1839 | -10/Subcaves | Entered Materials 1839 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1840 | -8/Materials | Identified exit to Factory 2247 | -8/Materials | Garrison activated, responded to threat 2296 | -8/Materials | Build established: Scavenger-Mutant 2324 | -8/Materials | Identified exit to Garrison 2844 | -8/Materials | Core integrity fell below 50% 3289 | -8/Materials | Lost 3 parts (1n1u1w) 3865 | -8/Materials | Build established: Mutant 4903 | -8/Materials | Discovered exit to Factory (range 16) 4940 | -8/Materials | Core integrity fell below 20% 5097 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 1 Mechanic Downloaded coordinate data. >>Layout(Zone) Retrieving Zone 3X layout... Downloaded map data. 04986_ Acquired Nuclear Core. 05053_ Connecting with Terminal... >>Access(Branch) No branch access points found. 05056_ Critical hit (Burn: +37). 05056_ W-25 Informer sends out distress signal. 05058_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 05073_ Destroyed Flight Unit. 05073_ S-10 Pest system corrupted by crushing effect. 05073_ Flight Unit fried. 05073_ S-10 Pest destroyed. 05087_ R-06 Scavenger collects Corrupted Lgt. Assault Rifle. 05089_ Imp. Titanium Leg destroyed. 05096_ Arc Projector destroyed. 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