Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 01:45:14 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (3113) 3113 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 7241 Bonus ------- High Alert Combat Kills 67 Friendly Fire -34 Cogmind --------- Core Integrity 359/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Structural Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Improved Titanium Leg Large Storage Unit Advanced Terrain Scan Processor Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Enhanced Autogun > --- INVENTORY -------- Nuclear Core Titanium Leg Improved Titanium Leg Improved Titanium Leg Wheel High-capacity Matter Pod Structural Scanner Sensor Array Hardened Medium Armor Plating Field Laser EM Pulse Cannon Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Power Maul [Rating: 39] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . 1 . 1 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 146 | 7 11 7 48 . 21 15 21 16 . Power 8 | 1 . 1 4 . 1 1 . . . Engine 7 | 1 . 1 4 . . 1 . . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 2 2 9 . 2 5 . 3 . Treads 10 | . 1 1 5 . 1 2 . . . Leg 2 | . . . . . . . . 2 . Wheel 13 | 2 1 1 4 . 1 3 . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 58 | 2 6 3 16 . 6 5 14 6 . Device 44 | 1 5 2 14 . 6 3 9 4 . Storage 3 | 1 1 1 . . . . . . . Processor 2 | . . . 1 . . 1 . . . Hackware . | . . . . . . . . . . Protection 9 | . . . 1 . . 1 5 2 . Artifact . | . . . . . . . . . . Weapon 55 | 2 3 1 19 . 12 4 7 7 . Energy Gun 19 | 1 1 . 9 . 2 . 4 2 . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 15 | 1 1 . 4 . 5 2 . 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 18 | . 1 1 5 . 5 1 3 2 . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . . Parts Lost 23 | . . 1 9 . . . 2 11 . Power 3 | . . 1 2 . . . . . . Propulsion 8 | . . . 4 . . . . 4 . Utility 5 | . . . 1 . . . . 4 . Weapon 7 | . . . 2 . . . 2 3 . Highest Loss Streak 6 | . . 1 2 . . . 1 6 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 98 100 100 99 99 89 . Engine 8 | . 14 14 10 11 3 5 7 6 . Treads 9 | . 5 2 16 11 12 7 7 1 . Leg 1 | . . . . . . . . 10 . Wheel 15 | . 22 25 16 22 14 14 15 7 . Device 15 | . 14 14 17 11 18 15 10 19 . Storage 9 | . 14 14 11 11 9 7 7 6 . Processor 7 | . . . 2 11 9 15 15 6 . Protection 4 | . . . 1 . . 7 11 7 . Energy Gun 14 | . 14 14 17 22 17 15 8 12 . Ballistic Gun 5 | . 13 6 3 . 5 5 7 . . Launcher 2 | . . 7 . . 4 . 6 6 . Peak Build Rating 39 | 9 9 8 21 21 28 36 39 38 . Average Rating 22 | 6 7 7 14 20 26 34 35 31 . On Entrance 16 | . 9 8 8 21 20 28 35 34 2 Naked Turns 7 | . . . . . . . . 7 . Heaviest Build 71 | 13 18 29 37 34 39 50 68 71 . Greatest Support 69 | 20 20 20 69 22 22 28 28 26 . Greatest Overweight (x) 5 | . 1 1 3 1 3 2 2 5 . Average Overweight (x) 1 | . . . 1 1 1 1 1 3 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 . Average Capacity 14 | 7 9 13 15 15 15 15 15 14 . Most Carried 15 | 6 10 11 15 15 15 15 15 14 . Average Carried 12 | 4 7 10 13 14 14 14 14 8 . Final Capacity 15 | 8 10 15 15 15 15 15 15 5 5 Final Carried 15 | 6 10 11 15 15 15 15 14 5 5 Class Distribution -------------------- 39% | Mutant 22% | Skirmisher 14% | Scavenger-Mutant 11% | Scavenger-Skirmisher 7% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Matter Collected 2750 | 235 101 81 642 101 285 244 499 562 . Remotely . | . . . . . . . . . . Salvage Created 3035 | 98 143 93 934 60 485 368 439 415 . Parts 189 | 10 19 6 72 3 31 16 17 15 . Haulers Intercepted 4 | . . . 3 . 1 . . . . Recyclers Shooed 4 | . . . . 1 2 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 12 13 . Prevented 2 | . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Combat Hostiles Destroyed 87 | . 6 4 28 . 13 4 17 15 . Guns 33 | . 3 2 13 . 3 2 5 5 . AOE 53 | . 3 2 14 . 10 2 12 10 . Classes Destroyed 14 | 1 4 . 3 1 3 . 1 1 . Worker 8 | . . . 3 . 1 4 . . . Builder 4 | . 2 . . . 2 . . . . Tunneler 4 | 4 . . . . . . . . . Hauler 4 | . . . 3 . 1 . . . . Recycler 4 | . . . . 1 1 2 . . . Operator 1 | . . . . . 1 . . . . Watcher 7 | . 2 . 3 . 2 . . . . Swarmer 38 | . 5 2 15 . 6 . 8 2 . Grunt 28 | . 1 2 6 . 4 3 5 7 . Brawler 4 | . . . . . . . . 4 . Duelist 2 | . . . . . 1 . 1 . . Sentry 11 | . . . 7 . 1 1 1 1 . Hunter 1 | . . . . . 1 . . . . Programmer 1 | . . . . . . . . 1 . Savage 1 | . . . . . . . 1 . . Butcher 1 | . . . . . . . 1 . . Best Kill Streak 9 | 3 6 2 5 1 7 9 6 9 . Combat Bots Only 9 | . 3 2 5 . 5 2 6 9 . Max Kills in Single Turn 5 | 1 3 1 4 1 5 2 2 2 . Gunslinging 1 | . . . 1 . . . . . . Exploded 4 | . 2 1 4 . 4 1 2 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Hostile Shots Fired 416 | . 26 21 114 . 17 69 65 104 . Missed 129 | . 11 8 28 . 7 32 16 27 . Damage Taken 3683 | . 140 172 1083 . 121 280 618 1269 . Core 528 | . 28 10 149 . . 24 93 224 . Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 222 | . . . . . . . 81 141 . Core Remaining (%) 86 | 100 . 84 . 62 100 . . . . Volleys Fired 198 | 11 18 8 74 2 18 14 25 28 . Largest 3 | 2 2 2 2 2 3 3 3 3 . Hottest 156 | 70 70 70 121 112 142 137 151 156 . Shots Fired 399 | 22 33 14 131 5 44 34 62 54 . Gun 333 | 22 30 12 122 5 33 30 42 37 . Cannon . | . . . . . . . . . . Launcher 65 | . 3 2 8 . 11 4 20 17 . Special 1 | . . . 1 . . . . . . Kinetic 103 | 11 15 6 29 . 8 10 16 8 . Thermal 231 | 11 15 6 94 5 25 20 26 29 . Explosive 65 | . 3 2 8 . 11 4 20 17 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | 6 7 6 10 2 7 10 10 12 . Robot Miss Streak 8 | 2 2 1 5 1 2 1 8 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . 1 3 . . . . 1 . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . Shots Hit Robots 238 | 15 18 10 83 2 25 19 37 29 . Core Hits 206 | 4 13 7 48 1 35 18 39 41 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 14 | 1 1 1 4 1 3 1 . 2 . Burn 14 | 1 1 1 4 1 3 1 . 2 . Melee Attacks 4 | . . . . . . 4 . . . Impact 4 | . . . . . . 4 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8775 | 190 358 255 2234 32 1390 776 1650 1890 . Guns 3498 | 190 247 126 1313 32 341 344 517 388 . Cannons . | . . . . . . . . . . Explosions 5277 | . 111 129 921 . 1049 432 1133 1502 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1055 | 115 145 65 303 . 76 71 209 71 . Thermal 2443 | 75 102 61 1010 32 265 273 308 317 . Explosive 5246 | . 111 129 890 . 1049 432 1133 1502 . Electromagnetic 31 | . . . 31 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 1 1 . . . 6 . Average Corruption 3 | . . . 1 1 . . . 5 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . 3 1 . . . 10 . Message Errors 6 | . . . 1 . . . . 5 . Matter Fused 3 | . . . 1 . . . . 2 . Heat Flow Errors 2 | . . . 1 . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . Misfires 1 | . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 39 | . . 7 26 . . . 6 . . Projectiles . | . . . . . . . . . . Explosions 39 | . . 7 26 . . . 6 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 194 | . . . 131 . . . 49 14 . Shots 8 | . . . 4 . . . 2 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 411 | 63 36 8 274 90 152 142 269 411 . Average Temperature 66 | 24 12 3 39 39 39 64 97 125 . Received Heat Transfer 1086 | . 48 93 285 . 36 84 90 450 . Effects 4 | . . . . . . . 2 2 . Energy Bleed 1 | . . . . . . . . 1 . Interference 2 | . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 13 | . . 2 5 . 3 . . 3 . Heat Transferred 6530 | 296 370 259 2553 148 777 666 666 795 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Peak Influence 612 | 20 338 230 612 171 591 468 . . . Initial 268 | . 13 131 89 166 66 268 . . . Average 278 | 6 112 168 355 167 344 320 . . . Maximum Alert Level 2 | . 1 1 2 . 2 2 . . . Low Security (%) 33 | 100 82 95 8 100 24 . . . . Level 1 39 | . 17 4 46 . 36 78 . . . Level 2 27 | . . . 45 . 38 21 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 4 . 3 . . . . 1 . Investigation 5 | . 2 . 3 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 2 . . . . . . . . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Distress Signals 8 | . 1 . 5 . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 124 | . 19 5 40 . 18 6 17 19 . Peak Tracking Total 8 | . 5 2 6 . 5 2 3 8 . Tactical Retreats 7 | . 2 . 1 . 1 . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Traps Triggered 3 | . 2 . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Disabled 10 | . . . 7 . 1 . . 2 . Max in Single Turn 3 | . . . 3 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Accessed 19 | . 4 . 11 . 3 1 . . . Terminals 18 | . 3 . 11 . 3 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 56 | . 12 . 30 . 12 2 . . . Successful 28 | . 6 . 16 . 5 1 . . . Failed 26 | . 5 . 14 . 6 1 . . . Catastrophic 4 | . . . 2 . 2 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . Manual 42 | . 9 . 23 . 10 . . . . Terminals 54 | . 10 . 30 . 12 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . 3 . 10 . 2 1 . . . Robot Analysis 7 | . 1 . 5 . 1 . . . . Prototype ID Bank 4 | . 1 . 3 . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 2 . 6 . 3 . . . . Terminals 10 | . 1 . 6 . 3 . . . . Track 2 | . . . 1 . 1 . . . . Assimilate 2 | . . . 2 . . . . . . Botnet 5 | . 1 . 2 . 2 . . . . Operators 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 3 . 10 . 3 1 . . . Full Trace Events 3 | . . . 3 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total Allies 2 | . . . 2 . . . . . . Largest Group 1 | . . . 1 1 1 . . . . Highest-Rated Group 10 | . . . 10 10 10 . . . . Highest-Rated Ally 10 | . . . 10 10 10 . . . . Total Orders 4 | . . . . . 4 . . . . STAY 2 | . . . . . 2 . . . . FOLLOW 2 | . . . . . 2 . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Robot Analysis Total 7 | . 1 . 5 . 1 . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Turns Passed 3390 | 91 384 148 1017 69 295 361 596 429 . Spaces Moved 2354 | 48 363 123 658 54 194 252 411 251 . Core 68 | 12 . . . . . . . 56 . Treads 13 | . . . 13 . . . . . . Legs . | . . . . . . . . . . Wheels 2273 | 36 363 123 645 54 194 252 411 195 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 100 100 110 110 50 . Average Speed 105 | 72 85 92 105 100 105 110 115 128 . Slowest Speed 160 | 80 95 95 160 100 135 115 125 160 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 3 66 33 71 13 26 12 66 54 15 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . 1 . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . 1 . . 2 1 . Spaces Dug 16 | . . . 12 . . 4 . . . Terrain Destroyed 372 | . 15 18 55 . 84 19 114 67 . Melee 4 | . . . . . . 4 . . . Projectile 1 | . . . 1 . . . . . . AOE 367 | . 15 18 54 . 84 15 114 67 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total 2863 | 79 399 140 840 66 247 307 479 306 . Wait 50 | 5 2 1 17 3 . 2 19 1 . Move 2345 | 47 362 122 657 53 193 251 410 250 . Hop . | . . . . . . . . . . Pick Up 71 | 9 4 2 25 4 7 10 3 7 . Fast Attach 15 | 4 2 . 5 . 1 2 . 1 . Attach 35 | 3 . 1 12 . 2 5 3 9 . Detach 4 | . . . 2 . 1 . . 1 . Swap 96 | . 9 6 31 . 18 8 18 6 . Drop 45 | . 2 . 17 4 7 11 1 3 . Fire 198 | 11 18 8 74 2 18 14 25 28 . Melee 4 | . . . . . . 4 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 16) 323 | -10/Materials | Central database locked down 405 | -10/Materials | Discovered new exit (range 16) 463 | -10/Materials | Discovered new exit (range 9) 476 | -10/Materials | Entered Mines 519 | -10/Mines | Learned Materials terminal intel 525 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 549 | -10/Mines | Assembled infested the area 613 | -10/Mines | Discovered new exit (range 7) 624 | -10/Mines | Entered Materials 624 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 625 | -9/Materials | Loaded intel: 12 terminal locations 1012 | -9/Materials | Build established: Scavenger-Mutant 1055 | -9/Materials | Discovered new exit (range 16) 1189 | -9/Materials | Discovered new exit (range 14) 1614 | -9/Materials | Discovered new exit (range 15) 1641 | -9/Materials | Entered Mines 1641 | -9/Mines | Accompanied by 1 ally 1675 | -9/Mines | Discovered new exit (range 12) 1710 | -9/Mines | Entered Materials 1710 | -8/Materials | Accompanied by 1 ally 1710 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1814 | -8/Materials | Central database locked down 1976 | -8/Materials | Discovered new exit (range 8) 2005 | -8/Materials | Entered Factory 2005 | -7/Factory | Evolved 2 slots: Utility x2 2182 | -7/Factory | Identified exit to Storage 2182 | -7/Factory | Identified exit to Lower Caves 2366 | -7/Factory | Entered Lower Caves 2368 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2947 | -7/Lower Caves | Discovered new exit (range 14) 2962 | -7/Lower Caves | Entered another Lower Caves area 2964 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3021 | -7/Lower Caves | Destroyed 9 combat bots 3026 | -7/Lower Caves | Lost 6 parts (1n3u2w) 3263 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3359 | -7/Lower Caves | Released all parts (10) 3381 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3383 | -7/Lower Caves | Learned Factory terminal intel 3388 | -7/Lower Caves | Discovered new exit (range 6) 3391 | -7/Lower Caves | Entered Data Miner 3391 | -7/Data Miner | Self-destructed Last Messages --------------- 03359_ Released Structural Scanner. 03359_ Released Titanium Leg. 03359_ Released Imp. Titanium Leg. 03359_ Released Hvy. Assault Rifle. 03359_ Dropped Corrupted Particle Gun. 03360_ Acquired Lrg. Storage Unit. 03361_ Dropped EM Pulse Cannon. 03362_ System corrupted: Matter fused (-6). 03363_ Acquired Ripper. 03366_ Acquired Structural Scanner. 03383_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 03385_ Acquired 4 matter. 03385_ Acquired 22 matter. 03386_ Acquired 5 matter. 03386_ Acquired 2 matter. 03387_ Acquired 4 matter. 03388_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????####????????????? | | ?????????? # # ### ????????????? | | ??????????#######