Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.23 @ 04:18:50

Player: ToasterKoishi

Result: Destroyed by H-77 Assassin with Coil Gun

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (23)       4600
Robots Destroyed (360)     1800
Value Destroyed (15537)    15537
Prototype IDs (21)         420
Alien Tech Used (1)        200
Bonus (2069)               2069
              TOTAL SCORE: 27126

 Bonus
-------
High Alert Combat Kills    735
Follower Combat Kills      1000
Met Imprinter              300
Met Zhirov                 300
Friendly Fire              -266

 Cogmind 
---------
Core Integrity             0/1000
Matter                     191/300
Energy                     68/100
System Corruption          31%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -4/Proximity Caves

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (8) ------
               (None)
>          --- WEAPON (4) -------
               (None)
>          --- INVENTORY (5) ----
    Cooled Nuclear Pulse Thruster
  Advanced Energy Well (500)
  Improved Heavy Armor Plating
  Improved Focal Shield

 Peak State 
------------
>          --- POWER ------------
     Micro Fission Core
>          --- PROPULSION -------
   Armored Medium Treads
   Armored Medium Treads
   Armored Medium Treads
   Armored Medium Treads
>          --- UTILITY ----------
           Huge Storage Unit
           Targeting Computer
  Advanced Targeting Computer
  Improved Target Analyzer
  Improved Weapon Cycler
  Improved Heavy Armor Plating
  Improved Corruption Screen
>          --- WEAPON -----------
  Improved Heavy Machine Gun
  Improved Heavy Machine Gun
  Improved Heavy Machine Gun
  Improved Heavy Machine Gun
>          --- INVENTORY --------
     Light Fission Core
     Micro Fission Core
  Improved Heat Sink
  Improved Heat Sink
  Advanced Heat Sink
  Advanced Signal Interpreter
           Phase Shifter
  Improved Utility Shielding
  Improved Heavy Armor Plating
  Improved Heavy Armor Plating
  Improved Heavy Armor Plating
  Improved Heavy Armor Plating
  Improved Focal Shield
           Gauss Rifle
           Gauss Rifle
           Gauss Rifle
     Heavy Machine Gun
  Improved Heavy Machine Gun
           Gauss Cannon
           Thunder Hammer
           Lance
[Rating: 98]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Improved Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Quantum Reactor
Propulsion                 Armored Treads
  Treads                   Armored Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Antigrav System
Utility                    Huge Storage Unit
  Device                   Advanced Heat Sink
  Storage                  Huge Storage Unit
  Processor                Targeting Computer
  Protection               Hardened Heavy Armor Plating
Weapon                     Gauss Rifle
  Energy Gun               Tesla Rifle
  Ballistic Gun            Gauss Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Heavy Missile Launcher
  Impact Weapon            Thunder Hammer
  Piercing Weapon          Lance

 Build                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro 
Slots Evolved              10   | .   .   .   2   .   2   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  6    | .   .   .   1   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   
  Weapon                   2    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             406  | 6   15  5   23  2   48  10  28  7   11  14  2   32  30  23  5   14  47  .   59  18  5   1   1   
  Power                    42   | 1   1   1   2   1   3   1   4   .   1   .   .   3   6   2   2   1   3   .   6   4   .   .   .   
    Engine                 19   | 1   1   1   2   1   3   1   .   .   .   .   .   2   4   1   .   1   .   .   .   1   .   .   .   
    Core                   22   | .   .   .   .   .   .   .   4   .   1   .   .   1   2   .   2   .   3   .   6   3   .   .   .   
    Reactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               78   | 2   4   1   5   1   16  3   2   1   2   6   .   .   3   2   1   2   12  .   14  .   1   .   .   
    Treads                 58   | 1   1   .   3   1   16  3   2   1   2   6   .   .   3   2   1   1   8   .   6   .   1   .   .   
    Leg                    2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  10   | 1   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   1   4   .   .   .   .   .   .   
    Hover                  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  140  | 1   7   1   5   .   6   1   15  1   1   2   .   23  9   8   2   6   27  .   18  4   2   1   .   
    Device                 59   | .   1   .   1   .   .   .   8   .   .   .   .   16  4   5   1   1   16  .   5   1   .   .   .   
    Storage                10   | 1   5   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   
    Processor              17   | .   1   1   1   .   3   .   .   .   1   .   .   .   1   .   .   .   3   .   6   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             54   | .   .   .   3   .   2   1   7   1   .   1   .   7   4   3   1   5   8   .   6   3   2   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   146  | 2   3   2   11  .   23  5   7   5   7   6   2   6   12  11  .   5   5   .   21  10  2   .   1   
    Energy Gun             7    | 2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          88   | .   .   .   5   .   14  3   6   3   3   4   2   6   6   6   .   4   4   .   11  8   2   .   1   
    Ballistic Cannon       21   | .   2   1   2   .   7   2   1   .   1   .   .   .   1   1   .   .   .   .   3   .   .   .   .   
    Launcher               24   | .   .   1   4   .   2   .   .   2   3   2   .   .   5   4   .   1   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  8    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   2   .   
Parts Lost                 69   | .   3   3   2   .   5   .   .   1   2   .   .   .   3   7   2   7   12  3   5   5   7   .   2   
  Power                    9    | .   .   1   .   .   1   .   .   .   1   .   .   .   .   1   .   1   1   .   1   1   1   .   .   
  Propulsion               20   | .   1   1   2   .   .   .   .   .   .   .   .   .   1   1   2   1   5   2   1   .   1   .   2   
  Utility                  17   | .   1   1   .   .   2   .   .   .   1   .   .   .   1   1   .   2   1   1   2   1   3   .   .   
  Weapon                   23   | .   1   .   .   .   2   .   .   1   .   .   .   .   1   4   .   3   5   .   1   3   2   .   .   
  Highest Loss Streak      7    | .   2   3   1   .   1   .   .   1   2   .   .   .   1   4   2   6   4   2   2   4   7   .   2   
  To Critical Strikes      2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Average Slot Usage (%)     90   | .   94  99  98  100 98  100 92  92  91  92  92  92  91  81  69  78  85  21  79  86  79  60  59  
  Engine                   4    | .   14  14  11  11  7   9   4   .   .   .   .   5   2   1   1   3   2   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   .   2   7   6   7   7   .   3   .   4   1   2   .   4   4   1   .   .   
  Treads                   22   | .   13  14  11  11  35  36  30  30  30  30  30  26  25  19  12  12  15  6   10  23  22  23  21  
  Wheel                    2    | .   12  13  11  11  .   .   .   .   .   .   .   .   .   .   .   3   2   1   .   .   .   .   .   
  Device                   3    | .   1   .   1   .   .   .   .   .   .   .   .   6   7   8   6   6   12  .   6   1   5   5   5   
  Storage                  7    | .   14  14  11  11  9   9   7   7   7   7   7   6   6   6   6   6   5   .   2   5   5   5   5   
  Processor                9    | .   7   13  11  11  9   9   7   7   7   7   7   6   6   6   6   6   9   8   20  14  7   5   5   
  Protection               8    | .   .   .   7   11  9   9   6   7   7   7   7   12  11  5   9   12  10  .   6   10  10  11  11  
  Energy Gun               1    | .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
  Ballistic Gun            20   | .   .   .   18  33  23  26  29  29  14  16  15  25  24  23  13  19  19  .   8   22  16  1   2   
  Ballistic Cannon         2    | .   15  27  12  .   2   .   .   .   2   1   .   .   .   1   6   1   .   .   .   .   .   .   .   
  Launcher                 1    | .   .   .   1   .   .   .   .   .   12  11  14  .   .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                90   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   21  67  .   .   .   2   
Heaviest Build             156  | 14  91  91  103 103 118 110 123 121 129 127 127 146 145 156 139 142 149 126 131 135 134 127 119 
  Greatest Support         130  | 10  20  10  20  10  86  80  80  80  80  80  80  80  90  130 130 103 89  10  108 108 108 101 101 
  Greatest Overweight (x)  14   | 1   9   9   10  10  1   1   1   1   1   1   1   1   3   2   1   14  14  12  4   1   1   1   1   
  Average Overweight (x)   2    | .   7   9   9   10  1   1   1   1   1   1   1   1   1   .   .   8   6   .   .   1   1   1   .   
Largest Inventory Capacity 25   | 8   25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         23   | 7   22  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   14  25  25  25  24  
  Most Carried             25   | 1   21  25  25  25  25  25  25  25  24  25  23  25  25  25  24  24  25  25  25  25  18  20  21  
  Average Carried          21   | .   15  23  23  24  24  24  24  24  23  22  23  24  23  23  22  23  23  5   10  21  13  15  19  
  Final Capacity           25   | 8   25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   25  25  25  25  5   
  Final Carried            25   | 1   21  23  25  25  25  24  25  24  23  23  23  25  25  21  24  24  25  4   22  18  11  20  5   

 Class Distribution 
--------------------
 45% | Gunner
 18% | Scavenger-Gunner
 12% | Mutant
  9% | Scavenger-Mutant
  8% | Scavenger-Tank

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Gunner | -9/Materials
           Gunner | -9/Mines
           Gunner | -8/Materials
           Gunner | -8/Storage
           Gunner | -7/Factory
           Gunner | -7/Lower Caves
           Gunner | -7/Lower Caves
 Scavenger-Gunner | -7/Zion
 Scavenger-Mutant | -6/Proximity Caves
   Scavenger-Tank | -6/Factory
           Gunner | -6/Extension
           Gunner | -6/Cetus
   Scavenger-Tank | -6/Archives
   Scavenger-Tank | -6/Hub_04(d)
 Scavenger-Gunner | -5/Factory
           Mutant | -5/Waste
 Scavenger-Mutant | -5/Factory
           Gunner | -5/Upper Caves
 Scavenger-Mutant | -5/Upper Caves
           Mutant | -5/Zhirov
           Mutant | -4/Proximity Caves

 Resources                       | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
-----------                Run   | Jun  Mat  Min  Mat  Min  Mat  Sto  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  
Matter Collected           14529 | 229  214  83   1123 182  1490 359  834  353  430  305  305  1246 1514 669  285  1287 1075 .    1539 954  22   .    31   
  Remotely                 378   | .    .    .    .    .    .    .    .    .    .    .    .    84   10   202  .    82   .    .    .    .    .    .    .    
Salvage Created            14841 | .    381  64   884  410  1909 436  874  526  134  .    509  1427 1555 715  271  1580 1383 .    1309 474  .    .    .    
  Parts                    819   | .    18   13   74   21   113  27   56   19   6    .    22   79   75   30   8    74   93   .    75   16   .    .    .    
Haulers Intercepted        3     | .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           4     | .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      53    | .    .    .    .    .    .    .    .    11   3    .    18   .    .    .    .    .    .    .    .    21   .    .    .    
  Prevented                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    

 Kills                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro 
Combat Hostiles Destroyed  317  | .   12  8   29  11  43  6   15  13  5   .   14  22  29  24  4   27  21  .   24  10  .   .   .   
  Melee                    9    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   
  Guns                     223  | .   10  .   10  11  32  6   15  5   1   .   4   22  25  15  4   16  21  .   16  10  .   .   .   
  Cannons                  34   | .   2   4   14  .   9   .   .   .   1   .   .   .   .   1   .   3   .   .   .   .   .   .   .   
  AOE                      51   | .   .   4   5   .   1   .   .   8   3   .   10  .   4   8   .   8   .   .   .   .   .   .   .   
Classes Destroyed          19   | .   4   .   3   .   7   1   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   11   | .   1   1   2   .   .   .   1   .   .   .   .   4   .   .   .   2   .   .   .   .   .   .   .   
  Builder                  4    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   
  Tunneler                 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   3    | .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 7    | .   1   .   1   .   .   .   .   .   .   .   .   2   1   .   .   1   1   .   .   .   .   .   .   
  Mechanic                 2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  14   | .   .   .   3   .   3   .   2   .   .   .   .   .   2   1   .   2   .   .   1   .   .   .   .   
  Swarmer                  63   | .   6   8   14  3   8   .   .   .   .   .   .   5   7   7   .   .   5   .   .   .   .   .   .   
  Grunt                    131  | .   6   .   6   8   19  4   5   10  2   .   11  2   11  13  .   17  3   .   10  4   .   .   .   
  Brawler                  3    | .   .   .   .   .   1   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  9    | .   .   .   .   .   4   .   .   1   1   .   .   1   .   1   .   .   .   .   .   1   .   .   .   
  Protector                1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   52   | .   .   .   9   .   8   2   3   1   .   .   1   7   9   .   4   3   2   .   2   1   .   .   .   
  Specialist               6    | .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Hunter                   19   | .   .   .   .   .   1   1   1   .   .   .   .   2   .   .   .   2   3   .   5   4   .   .   .   
  Programmer               26   | .   .   .   .   .   .   .   5   .   .   .   .   5   .   .   .   1   8   .   7   .   .   .   .   
  Heavy                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 3    | .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
Best Kill Streak           14   | .   3   4   6   3   11  2   4   9   3   .   5   5   6   14  2   13  5   .   3   6   .   .   .   
  Combat Bots Only         14   | .   3   3   4   3   9   2   4   9   3   .   5   4   6   14  2   11  5   .   3   6   .   .   .   
Max Kills in Single Turn   5    | .   1   3   4   1   2   2   1   5   2   .   3   2   3   2   1   4   3   .   1   1   .   .   .   
  Gunslinging              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
  Exploded                 5    | .   .   2   3   .   1   .   .   5   2   .   3   .   3   2   .   4   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
--------                   Run   | Jun  Mat  Min  Mat  Min  Mat  Sto  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  
Damage Taken               25789 | .    444  223  811  201  2236 280  1387 984  717  .    267  1135 2484 1684 449  2310 2312 131  4359 2155 903  .    317  
  Core                     2231  | .    49   23   125  13   248  29   110  45   49   .    .    67   158  78   .    234  228  94   492  93   33   .    63   
  Absorbed by Shields      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  59    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    59   .    .    .    .    
  Regen/Repaired (Parts)   4218  | .    .    .    4    .    326  608  .    .    .    1125 .    .    217  .    .    .    1641 .    297  .    .    .    .    
Core Remaining (%)         65    | 100  .    71   .    65   .    49   .    .    .    .    70   .    .    .    .    36   .    .    .    .    .    .    .    
Volleys Fired              673   | .    35   11   52   18   94   14   39   14   15   .    15   46   70   28   16   68   57   .    50   30   .    .    1    
  Largest                  4     | .    2    2    3    3    3    3    4    4    4    .    4    4    4    4    3    4    4    .    4    4    .    .    1    
  Hottest                  190   | .    100  70   105  69   144  104  112  112  134  .    112  118  138  143  113  124  124  .    190  75   .    .    33   
Shots Fired                2099  | .    69   20   140  54   273  38   147  52   50   .    34   184  241  93   48   207  166  .    161  121  .    .    1    
  Gun                      1828  | .    61   .    63   54   224  34   144  48   30   .    24   184  235  81   32   175  166  .    151  121  .    .    1    
  Cannon                   215   | .    8    18   74   .    45   4    3    .    7    .    .    .    3    2    16   25   .    .    10   .    .    .    .    
  Launcher                 56    | .    .    2    3    .    4    .    .    4    13   .    10   .    3    10   .    7    .    .    .    .    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1967  | .    8    18   137  54   269  38   147  48   37   .    24   184  238  83   48   200  157  .    155  121  .    .    1    
  Thermal                  70    | .    61   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    
  Explosive                56    | .    .    2    3    .    4    .    .    4    13   .    10   .    3    10   .    7    .    .    .    .    .    .    .    
  Electromagnetic          6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    
  Robot Hit Streak         24    | .    7    4    24   16   20   11   21   11   12   .    7    15   17   17   13   17   12   .    16   21   .    .    .    
  Robot Miss Streak        5     | .    4    3    4    1    2    5    3    3    2    .    3    4    4    2    2    5    5    .    4    2    .    .    1    
  Penetration Max          1     | .    .    .    .    .    1    1    1    1    .    .    .    1    1    1    1    1    1    .    .    .    .    .    .    
  Secondary Targets        31    | .    .    .    .    2    6    1    3    2    .    .    .    .    4    4    .    .    1    .    3    5    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    .    1    1    1    1    1    .    .    .    .    1    1    .    .    1    .    1    1    .    .    .    
Shots Hit Robots           1394  | .    46   9    89   37   195  16   101  37   30   .    20   102  154  68   31   140  100  .    125  94   .    .    .    
  Core Hits                709   | .    20   9    48   17   96   14   35   31   14   .    32   54   63   60   14   73   47   .    52   30   .    .    .    
  Critical Kills           39    | .    .    .    .    .    1    1    1    .    .    .    .    3    2    .    .    10   16   .    5    .    .    .    .    
  Critical Parts Destroyed 38    | .    .    .    .    1    4    1    3    2    .    .    .    1    1    .    1    10   9    .    2    3    .    .    .    
  Critical Strikes         95    | .    3    .    3    1    8    2    4    2    .    .    .    4    3    .    2    21   27   .    12   3    .    .    .    
    Burn                   2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                81    | .    .    .    .    1    5    2    4    2    .    .    .    4    3    .    2    21   27   .    7    3    .    .    .    
    Blast                  8     | .    1    .    3    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Impale                 4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
Melee Attacks              73    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    59   3    11   .    .    
  Impact                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 71    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    57   3    11   .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
Damage Inflicted           35305 | .    594  351  1820 549  4078 455  2073 1581 1234 .    1440 2609 4312 3716 861  3295 1687 18   2764 1868 .    .    .    
  Guns                     24665 | .    494  .    719  549  3020 393  2073 716  382  .    284  2609 4018 1519 612  1745 1687 .    1977 1868 .    .    .    
  Cannons                  2895  | .    100  157  773  .    923  62   .    .    82   .    .    .    29   23   249  401  .    .    96   .    .    .    .    
  Explosions               7032  | .    .    194  328  .    131  .    .    865  770  .    1156 .    265  2174 .    1149 .    .    .    .    .    .    .    
  Melee                    691   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    691  .    .    .    .    
  Ramming                  22    | .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    
  Kinetic                  26913 | .    100  157  1492 549  3943 455  2073 716  464  .    284  2609 4047 1542 861  2146 1556 .    2051 1868 .    .    .    
  Thermal                  733   | .    494  56   .    .    .    .    .    .    .    .    .    .    52   .    .    .    131  .    .    .    .    .    .    
  Explosive                6924  | .    .    138  328  .    131  .    .    865  770  .    1156 .    213  2174 .    1149 .    .    .    .    .    .    .    
  Electromagnetic          22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    .    .    .    
  Impact                   48    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    48   .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 643   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    643  .    .    .    .    
Highest Corruption         31    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    6    23   24   24   31   31   31   
  Average Corruption       21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    13   23   24   28   31   31   
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    
  Effects                  392   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    11   10   173  131  33   22   4    
    Message Errors         84    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    30   34   11   6    1    
    Matter Fused           93    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    5    2    48   24   6    5    .    
    Heat Flow Errors       49    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    2    18   17   5    4    .    
    Energy Discharges      44    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    21   14   3    3    1    
    Parts Rejected         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    
    Parts Fused            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    
    Data Loss (minor)      52    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    25   17   4    3    .    
    Data Loss (major)      11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    8    1    .    .    
    Misfires               15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    7    7    .    .    .    
    Alerts                 6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    1    .    1    .    
    Misdirections          9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    2    .    2    
    Weapon Failures        22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    15   6    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            102   | .    .    43   8    .    .    .    .    .    .    .    .    .    .    36   .    15   .    .    .    .    .    .    .    
  Projectiles              15    | .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    
  Explosions               87    | .    .    43   .    .    .    .    .    .    .    .    .    .    .    36   .    8    .    .    .    .    .    .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 39    | .    2    1    11   .    14   .    .    .    1    .    .    .    .    .    1    8    .    .    1    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  34    | .    2    1    11   .    11   .    .    .    1    .    .    .    .    .    1    6    .    .    1    .    .    .    .    
  Secondary                5     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    
Self-Inflicted Damage      271   | .    .    68   .    .    .    .    .    .    .    .    .    .    43   49   .    102  .    9    .    .    .    .    .    
  Shots                    7     | .    .    2    .    .    .    .    .    .    .    .    .    .    1    1    .    3    .    .    .    .    .    .    .    
  Rammed                   4     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Targets Rammed             5     | .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        710   | .    270  58   121  77   710  114  407  431  407  .    105  440  512  321  25   300  374  251  260  348  218  236  .    
  Average Temperature      100   | .    67   22   36   30   118  33   125  210  149  .    40   135  97   103  9    42   92   139  76   126  100  113  .    
  Received Heat Transfer   5633  | .    117  .    192  93   828  63   240  576  129  .    99   126  812  486  81   609  165  .    636  333  48   .    .    
  Effects                  64    | .    .    .    .    .    20   .    3    2    3    .    .    11   17   3    .    .    1    1    .    3    .    .    .    
    Shutdowns              10    | .    .    .    .    .    4    .    .    1    1    .    .    1    2    .    .    .    1    .    .    .    .    .    .    
    Energy Bleed           13    | .    .    .    .    .    3    .    2    .    1    .    .    3    2    .    .    .    .    1    .    1    .    .    .    
    Interference           16    | .    .    .    .    .    1    .    .    .    .    .    .    7    5    3    .    .    .    .    .    .    .    .    .    
    Matter Decay           3     | .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    
    Short Circuit          3     | .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         6     | .    .    .    .    .    2    .    1    .    1    .    .    .    1    .    .    .    .    .    .    1    .    .    .    
    Damage (major)         11    | .    .    .    .    .    6    .    .    1    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    
    Damage (core)          2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             2     | .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         1878  | .    1556 50   .    .    .    .    .    .    .    .    .    .    50   .    .    .    222  .    .    .    .    .    .    
Parts Sabotaged            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro 
Peak Influence             761  | .   256 368 380 198 761 646 189 .   .   .   .   531 560 595 308 706 384 70  561 .   .   .   .   
  Initial                  462  | .   .   5   6   148 .   321 93  .   .   .   .   462 247 313 178 107 312 70  28  .   .   .   .   
  Average                  225  | .   69  129 158 100 289 384 55  .   .   .   .   303 224 372 283 430 183 60  214 .   .   .   .   
Maximum Alert Level        3    | .   1   1   1   .   3   2   .   .   .   .   .   2   2   2   1   3   1   .   2   .   .   .   .   
  Low Security (%)         51   | 100 88  98  68  100 42  .   100 .   .   .   .   13  55  .   10  17  63  100 53  .   .   .   .   
  Level 1                  32   | .   11  1   31  .   29  61  .   .   .   .   .   61  40  57  89  14  36  .   36  .   .   .   .   
  Level 2                  13   | .   .   .   .   .   16  38  .   .   .   .   .   25  4   42  .   67  .   .   10  .   .   .   .   
  Level 3                  1    | .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          61   | .   1   .   3   1   10  2   8   .   .   .   .   5   2   2   .   10  3   .   14  .   .   .   .   
  Investigation            14   | .   .   .   2   1   2   1   .   .   .   .   .   .   1   2   .   1   .   .   4   .   .   .   .   
  Extermination            20   | .   .   .   .   .   .   .   4   .   .   .   .   5   .   .   .   1   3   .   7   .   .   .   .   
  Reinforcement            21   | .   1   .   1   .   3   1   4   .   .   .   .   .   1   .   .   8   .   .   2   .   .   .   .   
  Assault                  3    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Garrison                 3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
---------                  Run  | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro 
Distress Signals           17   | .   .   .   2   .   5   1   .   .   .   1   .   2   .   1   .   4   .   .   1   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              483  | .   25  9   42  10  61  22  20  15  4   .   16  36  40  26  13  43  27  6   52  13  1   .   2   
  Peak Tracking Total      11   | .   6   3   4   3   7   3   4   9   2   .   5   3   6   10  1   11  5   6   6   7   1   .   2   
  Tactical Retreats        29   | .   1   .   .   .   2   1   .   2   .   .   .   2   2   .   .   6   .   .   10  2   1   .   .   

 Traps                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro 
Traps Triggered            16   | .   .   .   3   .   1   .   2   .   .   .   .   1   2   .   .   .   3   .   4   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                4    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   

 Machines                       | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
----------                 Run  | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro 
Machines Disabled          53   | .   1   11  3   2   .   3   1   2   1   .   .   4   4   7   2   6   4   .   2   .   .   .   .   
  Max in Single Turn       8    | .   1   8   1   1   .   1   1   1   1   .   .   1   1   3   1   1   2   .   1   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
---------                  Run  | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro 
Machines Accessed          89   | .   6   .   12  2   11  12  6   1   .   .   .   5   9   2   .   3   4   .   8   1   .   7   .   
  Terminals                60   | .   6   .   9   .   8   9   6   .   .   .   .   3   8   2   .   3   2   .   4   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Repair Stations          11   | .   .   .   2   .   1   2   .   .   .   .   .   2   1   .   .   .   2   .   1   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Scanalyzers              3    | .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Total Hacks                236  | .   17  .   23  2   30  27  17  1   .   .   .   8   18  5   .   6   18  .   25  1   .   38  .   
  Successful               122  | .   6   .   12  2   14  12  5   1   .   .   .   2   7   1   .   2   12  .   7   1   .   38  .   
  Failed                   114  | .   11  .   11  .   16  15  12  .   .   .   .   6   11  4   .   4   6   .   18  .   .   .   .   
    Catastrophic           26   | .   3   .   2   .   2   3   3   .   .   .   .   1   3   4   .   .   1   .   4   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   58   | .   15  .   8   .   8   6   .   .   1   2   .   1   .   .   .   5   5   .   7   .   .   .   .   
  Terminals                136  | .   17  .   16  .   17  19  17  .   .   .   .   5   12  5   .   6   11  .   11  .   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Repair Stations          37   | .   .   .   5   .   5   7   .   .   .   .   .   3   6   .   .   .   7   .   4   .   .   .   .   
  Recycling Units          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
  Scanalyzers              10   | .   .   .   2   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
Terminal Hacks             85   | .   6   .   8   2   5   5   5   1   .   .   .   1   4   1   .   1   6   .   1   1   .   38  .   
  Record                   34   | .   .   .   1   .   .   .   .   .   .   .   .   .   2   1   .   .   3   .   1   .   .   26  .   
  Part Schematic           6    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Robot Analysis           5    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Prototype ID Bank        5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   4   .   
  Open Door                8    | .   .   .   .   2   .   1   .   1   .   .   .   1   2   .   .   .   .   .   .   1   .   .   .   
  Level Access Points      2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Branch Access Points     3    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              5    | .   .   .   1   .   2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          11   | .   2   .   3   .   2   2   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Locate Traps             2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Repair Station Hacks       26   | .   .   .   3   .   4   6   .   .   .   .   .   1   3   .   .   .   6   .   3   .   .   .   .   
  Scan Component           15   | .   .   .   2   .   2   3   .   .   .   .   .   1   2   .   .   .   3   .   2   .   .   .   .   
  Repair                   11   | .   .   .   1   .   2   3   .   .   .   .   .   .   1   .   .   .   3   .   1   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Scanalyzer                 6    | .   .   .   1   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Terminals                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Sabotage               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         68   | .   5   .   9   .   10  10  6   .   .   .   .   5   7   2   .   2   4   .   8   .   .   .   .   
  Full Trace Events        8    | .   .   .   1   .   1   1   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   8    | .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   51   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   51  .   .   .   .   
  Total Part Build Rating  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Parts Repaired             11   | .   .   .   1   .   2   3   .   .   .   .   .   .   1   .   .   .   3   .   1   .   .   .   .   
  Time                     472  | .   .   .   44  .   91  108 .   .   .   .   .   .   19  .   .   .   132 .   78  .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         34   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   34  .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
------------               Run  | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             11   | .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
--------                   Run  | Jun  Mat  Min  Mat  Min  Mat  Sto  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  
Total Allies               26   | .    .    .    .    .    .    10   .    .    .    .    .    .    14   .    .    .    .    .    2    .    .    .    .    
  Largest Group            10   | .    .    .    .    .    .    10   .    .    .    .    .    .    7    6    .    .    .    .    2    .    .    .    .    
  Highest-Rated Group      320  | .    .    .    .    .    .    173  .    .    .    .    .    .    320  182  .    .    .    .    62   .    .    .    .    
  Highest-Rated Ally       159  | .    .    .    .    .    .    29   .    .    .    .    .    .    159  39   .    .    .    .    31   .    .    .    .    
Total Orders               1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               224  | .    .    .    .    .    .    116  .    .    .    .    .    .    78   23   .    .    .    .    7    .    .    .    .    
  Total Damage             3628 | .    .    .    .    .    .    1565 .    .    .    .    .    .    1549 385  .    .    .    .    129  .    .    .    .    
  Kills                    28   | .    .    .    .    .    .    18   .    .    .    .    .    .    8    1    .    .    .    .    1    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  
-------                    Run  | Jun Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro 
Robot Analysis Total       5    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
Derelict Logs Recovered    11   | .   .   3   .   2   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
-------------              Run   | Jun  Mat  Min  Mat  Min  Mat  Sto  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  
Turns Passed               38063 | 40   1527 896  2232 1490 3482 2033 2345 1087 982  2628 916  3222 3387 814  324  1406 2247 122  3260 2519 634  428  42   
Spaces Moved               16018 | 33   666  387  841  594  1146 753  831  404  362  1037 345  1176 1165 283  112  396  679  194  3260 954  232  150  18   
  Core                     697   | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    192  500  .    .    .    4    
  Treads                   10061 | .    15   .    1    .    1146 753  831  404  362  1037 345  1176 1165 283  112  147  387  .    547  954  232  150  14   
  Legs                     33    | .    33   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   3014  | 32   618  387  840  594  .    .    .    .    .    .    .    .    .    .    .    249  292  2    .    .    .    .    .    
  Hover                    2213  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2213 .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            48    | 50   95   215  215  230  240  250  250  250  250  250  250  250  246  163  163  240  240  50   48   250  250  250  50   
  Average Speed            208   | 91   200  215  217  230  245  250  250  250  250  250  250  250  250  241  231  269  255  52   83   250  250  250  205  
  Slowest Speed            560   | 95   400  215  560  230  250  250  250  250  250  250  250  250  410  326  240  560  290  260  490  250  250  250  250  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Exploration Rate (%)       60    | 3    97   66   91   98   89   93   23   55   48   88   64   21   85   69   89   38   16   85   29   93   45   62   3    
  Regions Visited          23
    Branch Regions         15
  Pre-discovered Areas     6     | .    .    1    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Known Exits Taken        6     | .    .    .    .    1    .    1    1    .    .    .    1    .    .    .    .    .    .    .    1    1    .    .    .    
  Unknown Exits Taken      15    | 1    1    1    1    .    1    .    .    1    1    1    .    1    1    1    1    1    .    .    .    .    1    1    .    
Scrap Searched             18    | .    .    1    .    1    .    .    .    2    3    3    2    .    .    .    .    .    .    .    .    4    1    .    1    
Spaces Dug                 86    | .    .    .    9    .    3    .    2    .    25   .    .    .    .    .    .    .    .    .    33   3    11   .    .    
Terrain Destroyed          497   | .    .    39   18   .    68   1    3    25   68   .    25   2    67   62   9    42   20   .    34   3    11   .    .    
  Melee                    46    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    32   3    11   .    .    
  Projectile               53    | .    .    .    .    .    18   1    3    1    1    .    .    2    5    1    9    9    1    .    2    .    .    .    .    
  AOE                      391   | .    .    39   18   .    50   .    .    24   67   .    25   .    62   61   .    29   16   .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   
---------                  Run   | Jun  Mat  Min  Mat  Min  Mat  Sto  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  
Total                      19275 | 39   787  433  1152 679  1620 877  1019 445  400  1069 366  1352 1492 352  140  597  1067 218  3641 1033 271  205  21   
  Wait                     1538  | .    43   22   165  59   264  91   70   19   11   16   5    74   88   7    8    112  249  15   137  14   24   45   .    
  Move                     15995 | 32   665  386  840  593  1145 752  830  403  361  1036 344  1175 1164 282  111  395  679  193  3259 953  230  149  18   
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  212   | 1    22   7    34   3    29   3    25   1    1    1    .    11   9    3    .    4    16   1    29   6    .    5    1    
  Fast Attach              101   | 6    5    .    4    .    6    .    4    .    .    .    .    3    3    3    2    8    17   .    33   4    .    2    1    
  Attach                   106   | .    5    3    3    .    14   .    15   2    2    2    .    4    5    11   .    3    11   .    12   9    5    .    .    
  Detach                   35    | .    2    .    1    .    4    .    .    .    .    1    .    .    2    4    .    1    3    .    13   .    .    4    .    
  Swap                     200   | .    5    2    16   2    28   10   9    5    9    12   2    25   22   9    3    3    19   .    14   5    .    .    .    
  Drop                     212   | .    5    2    37   4    32   7    27   1    1    1    .    14   13   5    .    3    16   8    27   9    .    .    .    
  Fire                     673   | .    35   11   52   18   94   14   39   14   15   .    15   46   70   28   16   68   57   .    50   30   .    .    1    
  Melee                    71    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    57   3    11   .    .    
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    4     | .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            15    | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    10   .    1    .    .    
  Rewire                   112   | .    .    .    .    .    .    .    .    .    .    .    .    .    112  .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines (discovered 2 exits: *Mat / [*Exi])
-9/Materials (discovered 4 exits: *Mat x2 / *Min x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Zio)
-8/Materials (discovered 4 exits: *Fac x3 / *Sto)
-8/Storage (discovered 2 exits: *Fac / *Rec)
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion (discovered 2 exits: Dee / [*Pro])
-6/Proximity Caves
-6/Factory (discovered 2 exits: [*Low] / *Ext)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d)
-5/Factory (discovered 6 exits: Fac x4 / Upp x2)
-5/Waste
-5/Factory
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves

 History 
---------
  Turn | Location           | Event
    26 | -11/Junkyard       | Discovered new exit (range 13)
    41 | -11/Junkyard       | Entered Materials
   355 | -10/Materials      | Discovered new exit (range 9)
   545 | -10/Materials      | Discovered new exit (range 16)
   609 | -10/Materials      | Build established: Mutant
   813 | -10/Materials      | Discovered new exit (range 16)
  1227 | -10/Materials      | Discovered new exit (range 13)
  1390 | -10/Materials      | Discovered new exit (range 14)
  1568 | -10/Materials      | Entered Mines
  1617 | -10/Mines          | Met a Derelict bent on vengeance
  1661 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  1907 | -10/Mines          | Discovered new exit (range 9)
  1946 | -10/Mines          | Learned location of Zion (-7)
  1992 | -10/Mines          | Learned location of 1 exit from Materials
  1993 | -10/Mines          | Lost 3 parts (1p1n1u)
  2199 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  2199 | -10/Mines          | Discovered new exit (range 5)
  2280 | -10/Mines          | Assembled infested the area
  2285 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
  2298 | -10/Mines          | Learned Materials non-interactive machine intel
  2464 | -10/Mines          | Entered Materials
  2464 | -9/Materials       | Evolved 2 slots: Utility x1, Weapon x1
  2465 | -9/Materials       | Identified exit to Materials
  2466 | -9/Materials       | Loaded intel: 26 non-interactive machine locations
  2696 | -9/Materials       | Discovered new exit (range 16)
  3179 | -9/Materials       | Build established: Gunner
  3269 | -9/Materials       | Discovered exit to Materials (range 4)
  4090 | -9/Materials       | Repaired Corrupted Imp. Treads
  4313 | -9/Materials       | Discovered new exit (range 11)
  4696 | -9/Materials       | Entered Mines
  4866 | -9/Mines           | Learned location of Storage (-8)
  4951 | -9/Mines           | Learned Materials terminal intel
  5080 | -9/Mines           | Discovered exit to Materials (range 6)
  5374 | -9/Mines           | Met a Derelict shopkeep closing up shop
  5555 | -9/Mines           | Discovered exit to Materials (range 10)
  5560 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  5846 | -9/Mines           | Met a Derelict who couldn't figure out how to use a Trap Extractor
  6186 | -9/Mines           | Entered Materials
  6186 | -8/Materials       | Evolved 2 slots: Propulsion x2
  6187 | -8/Materials       | Loaded intel: 11 terminal locations
  7710 | -8/Materials       | Discovered new exit (range 15)
  8298 | -8/Materials       | Discovered new exit (range 4)
  8614 | -8/Materials       | Repaired Arm. Treads
  8953 | -8/Materials       | Discovered new exit (range 15)
  8986 | -8/Materials       | First assault squad dispatched
  9098 | -8/Materials       | Destroyed 9 combat bots
  9181 | -8/Materials       | Identified exit to Factory
  9248 | -8/Materials       | Garrison activated, responded to threat
  9460 | -8/Materials       | Repaired Broken Arm. Treads
  9668 | -8/Materials       | Entered Storage
 10100 | -8/Storage         | Core integrity fell below 50%
 10160 | -8/Storage         | Identified exit to Recycling
 10162 | -8/Storage         | Assisted by bots powering up and referring to "LRC-V3"
 10472 | -8/Storage         | Build established: Commander-Gunner
 10990 | -8/Storage         | Build established: Gunner
 11096 | -8/Storage         | Used back door to open Recycling access
 11401 | -8/Storage         | Discovered exit to Factory (range 16)
 11500 | -8/Storage         | Repaired Huge Storage Unit?
 11537 | -8/Storage         | Repaired Arm. Treads
 11595 | -8/Storage         | Repaired Gauss Rifle
 11701 | -8/Storage         | Entered Factory
 11701 | -7/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 12697 | -7/Factory         | Cargo convoy interrupted
 12895 | -7/Factory         | Identified exit to Lower Caves
 12990 | -7/Factory         | Found Powered Armor
 14046 | -7/Factory         | Entered Lower Caves
 14788 | -7/Lower Caves     | Learned Factory garrison access intel
 14895 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
 14933 | -7/Lower Caves     | Destroyed 9 combat bots
 14970 | -7/Lower Caves     | Discovered new exit (range 9)
 15133 | -7/Lower Caves     | Entered another Lower Caves area
 15566 | -7/Lower Caves     | Spotted B-75 Beast
 15593 | -7/Lower Caves     | Destroyed B-75 Beast
 15722 | -7/Lower Caves     | Discovered new exit (range 12)
 15781 | -7/Lower Caves     | Acquired the password to a Derelict Tinkerer's latest research
 15989 | -7/Lower Caves     | Caught by Unaware searching for contraband prototypes
 16115 | -7/Lower Caves     | Entered Zion
 16163 | -7/Zion            | Received a hallucinogenic algorithm
 16250 | -7/Zion            | Learned location of 1 exit from Proximity Caves
 16276 | -7/Zion            | Build established: Scavenger-Gunner
 16405 | -7/Zion            | Discovered new exit (range 10)
 16580 | -7/Zion            | Learned Factory emergency access door positions
 16610 | -7/Zion            | Identified exit to Deep Caves
 16625 | -7/Zion            | Learned location of Data Miner (-6)
 16745 | -7/Zion            | Visited the Megawrench Repair Shop
 16745 | -7/Zion            | Megawrench repaired 11 parts
 18743 | -7/Zion            | Entered Proximity Caves
 18744 | -6/Proximity Caves | Identified exit to Factory
 18749 | -6/Proximity Caves | Spotter reported a threat
 18916 | -6/Proximity Caves | Spotter reported a threat
 19048 | -6/Proximity Caves | Build established: Scavenger-Mutant
 19156 | -6/Proximity Caves | Spotted B-75 Beast
 19276 | -6/Proximity Caves | Spotter reported a threat
 19597 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 19659 | -6/Proximity Caves | Entered Factory
 19659 | -6/Factory         | Evolved 2 slots: Utility x2
 19661 | -6/Factory         | Loaded intel: 3 garrison access locations
 19952 | -6/Factory         | Build established: Scavenger-Tank
 20009 | -6/Factory         | Search patrols dispatched
 20468 | -6/Factory         | Discovered new exit (range 6)
 21676 | -6/Factory         | Build established: Tank
 22099 | -6/Factory         | Discovered new exit (range 15)
 22388 | -6/Factory         | Build established: Gunner
 22881 | -6/Factory         | Entered Extension
 23007 | -6/Extension       | Repaired Arm. Treads
 23019 | -6/Extension       | Build established: Scavenger-Gunner
 23426 | -6/Extension       | Build established: Gunner
 23431 | -6/Extension       | Found Launcher Loader
 23676 | -6/Extension       | Energy Cycler disabled
 23676 | -6/Extension       | Rescued a captive Derelict
 23676 | -6/Extension       | Rescued a captive Derelict
 23676 | -6/Extension       | Rescued a captive Derelict
 23677 | -6/Extension       | Rescued a captive Derelict
 23677 | -6/Extension       | Rescued a captive Derelict
 23677 | -6/Extension       | Rescued a captive Derelict
 23678 | -6/Extension       | Rescued A7
 23678 | -6/Extension       | Rescued a captive Derelict
 23695 | -6/Extension       | Rescued a captive Derelict
 24280 | -6/Extension       | Spotted B-75 Beast
 24291 | -6/Extension       | Spotted B-75 Beast
 24359 | -6/Extension       | Destroyed B-75 Beast
 24409 | -6/Extension       | Destroyed B-75 Beast
 24441 | -6/Extension       | Discovered new exit (range 15)
 24474 | -6/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
 24724 | -6/Extension       | Disrupted transfer network
 26083 | -6/Extension       | Discovered new exit (range 10)
 26085 | -6/Extension       | Discovered new exit (range 6)
 26214 | -6/Extension       | Build established: Commander-Gunner
 26268 | -6/Extension       | Entered Cetus
 26268 | -6/Cetus           | Accompanied by 6 allies
 26300 | -6/Cetus           | Spotted Cetus Guard
 26300 | -6/Cetus           | Spotted Cetus Guard
 26306 | -6/Cetus           | Allies destroyed Cetus Guard
 26307 | -6/Cetus           | Spotted Cetus Guard
 26312 | -6/Cetus           | Spotted Cetus Guard
 26316 | -6/Cetus           | Destroyed Cetus Guard
 26326 | -6/Cetus           | Destroyed Cetus Guard
 26329 | -6/Cetus           | Destroyed Cetus Guard
 26466 | -6/Cetus           | Discovered new exit (range 15)
 26805 | -6/Cetus           | Build established: Gunner
 26912 | -6/Cetus           | Cetus Manufacturing Module disabled
 26935 | -6/Cetus           | Lost 4 parts (1n3w)
 26939 | -6/Cetus           | Destroyed 14 combat bots
 27042 | -6/Cetus           | Discovered new exit (range 15)
 27082 | -6/Cetus           | Entered Archives
 27146 | -6/Archives        | Build established: Scavenger-Gunner
 27193 | -6/Archives        | Discovered new exit (range 16)
 27232 | -6/Archives        | Discovered new exit (range 14)
 27258 | -6/Archives        | Discovered new exit (range 16)
 27278 | -6/Archives        | Unable to access archive contents
 27406 | -6/Archives        | Entered Hub_04(d)
 27530 | -6/Hub_04(d)       | Build established: Scavenger-Tank
 27732 | -6/Hub_04(d)       | Spotted B-75 Beast
 27847 | -6/Hub_04(d)       | Core integrity fell below 50%
 27888 | -6/Hub_04(d)       | Destroyed 11 combat bots
 27894 | -6/Hub_04(d)       | Lost 6 parts (1p1n1u3w)
 27926 | -6/Hub_04(d)       | Discovered new exit (range 11)
 28812 | -6/Hub_04(d)       | Entered Factory
 28812 | -5/Factory         | Evolved 2 slots: Utility x2
 28972 | -5/Factory         | Identified exit to Factory
 29166 | -5/Factory         | Repaired Hrd. Heavy Armor Plating
 29219 | -5/Factory         | Repaired Hrd. Heavy Armor Plating
 29264 | -5/Factory         | Repaired Hrd. Heavy Armor Plating
 29514 | -5/Factory         | Identified exit to Upper Caves
 29693 | -5/Factory         | Build established: Scavenger-Gunner
 30527 | -5/Factory         | Lost 4 parts (2n2w)
 30733 | -5/Factory         | Lost 4 parts (1n1u2w)
 30948 | -5/Factory         | Lost 3 parts (1p1n1w)
 31005 | -5/Factory         | Build established: Scavenger-Mutant
 31059 | -5/Factory         | Sucked down chute
 31059 | -5/Factory         | Entered Waste
 31073 | -5/Waste           | Spotted C-40 Crusher
 31073 | -5/Waste           | Spotted C-40 Crusher
 31074 | -5/Waste           | EMP discharged
 31074 | -5/Waste           | System corruption reached 10%
 31078 | -5/Waste           | Spotted C-40 Crusher
 31082 | -5/Waste           | Spotted C-40 Crusher
 31109 | -5/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 31120 | -5/Waste           | Spotted C-40 Crusher
 31154 | -5/Waste           | Spotted C-40 Crusher
 31157 | -5/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 31160 | -5/Waste           | Crushed by Compactor (1 part destroyed)
 31172 | -5/Waste           | Discovered new exit (range 16)
 31174 | -5/Waste           | EMP discharged
 31181 | -5/Waste           | Entered Factory
 31328 | -5/Factory         | Discovered exit to Upper Caves (range 10)
 31345 | -5/Factory         | Build established: Mutant
 31390 | -5/Factory         | Core integrity fell below 50%
 31490 | -5/Factory         | Allied Derelicts emerged from ambush trap array
 32351 | -5/Factory         | Build established: Scavenger-Mutant
 33418 | -5/Factory         | Repaired Broken Arm. Medium Treads?
 33861 | -5/Factory         | Build established: Scavenger-Gunner
 33945 | -5/Factory         | Fabricated Huge Storage Unit?
 33978 | -5/Factory         | Core integrity fell below 20%
 34181 | -5/Factory         | First assault squad dispatched
 34325 | -5/Factory         | Build established: Gunner
 34441 | -5/Factory         | Entered Upper Caves
 34922 | -5/Upper Caves     | Learned Factory stockpile data
 35294 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 35471 | -5/Upper Caves     | Spotted B-75 Beast
 35693 | -5/Upper Caves     | Learned Factory terminal intel
 35878 | -5/Upper Caves     | Lost 4 parts (1p1u2w)
 36263 | -5/Upper Caves     | Build established: Scavenger-Gunner
 36307 | -5/Upper Caves     | Identified exit to Upper Caves
 36960 | -5/Upper Caves     | Entered another Upper Caves area
 37041 | -5/Upper Caves     | Spotted B-75 Beast
 37206 | -5/Upper Caves     | Crushed by falling debris
 37207 | -5/Upper Caves     | System corruption reached 30%
 37242 | -5/Upper Caves     | Lost 7 parts (1p1n3u2w)
 37421 | -5/Upper Caves     | Discovered new exit (range 15)
 37534 | -5/Upper Caves     | Build established: Scavenger-Mutant
 37594 | -5/Upper Caves     | Entered Zhirov
 37594 | -5/Zhirov          | Discovered new exit (range 3)
 37642 | -5/Zhirov          | Met Zhirov
 37716 | -5/Zhirov          | Learned location of Quarantine (-3)
 37716 | -5/Zhirov          | Learned location of Testing (-2)
 37716 | -5/Zhirov          | Learned location of Command (-1)
 37739 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 37800 | -5/Zhirov          | Found Alien Artifact
 37800 | -5/Zhirov          | Identified Integrated Dissipator
 37800 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 37829 | -5/Zhirov          | Found Alien Artifact
 37942 | -5/Zhirov          | Build established: Mutant
 38022 | -5/Zhirov          | Entered Proximity Caves
 38062 | -4/Proximity Caves | Released all parts (9)
 38064 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun

 Last Messages 
---------------
38046_ Acquired Unknown Flight Unit.
38050_ System corrupted: Energy discharge (-24).
38051_ Penetrated by Slug.
38052_ Slug penetrates Wall. <x4>
38058_ Penetrated by Slug. <x2>
38058_ Arm. Medium Treads destroyed.
38061_ Penetrated by Slug.
38061_ Slug penetrates Wall.
38061_ Penetrated by Slug. <x2>
38062_ Arm. Medium Treads destroyed.
38062_ Slug penetrates Wall.
38062_ Released Lance.
38062_ Released Adv. Heat Sink.
38062_ Released Imp. Target Analyzer.
38062_ Released Huge Storage Unit.
38062_ Released Arm. Medium Treads.
38062_ Released Arm. Treads.
38062_ Released Imp. Heavy Armor Plating. <x2>
38062_ Released KE Penetrator.
38064_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           79
Energy Generation          25
Energy Capacity            350
Matter Stores              300
Matter Capacity            300
Sight Range                18
Robot Scan Range           14
Terrain Scan Density       10
EM Shielding               4
Corruption Block           25
Armor Coverage             1200
Utility Shielding          66
Weapon Cycling             20
Phase Shifting             5
Evasion (%)                64
Targeting Accuracy         13
Target Analysis            6
Recoil Reduction           4
Kinecelleration            30

 Item Schematics 
-----------------
        Cargo Storage Unit | -10/Materials | Hacked
         Huge Storage Unit | -10/Materials | Hacked
  Hrd. Heavy Armor Plating | -8/Materials  | Scanalyzed
 Hrd. Medium Armor Plating | -8/Materials  | Scanalyzed
         Assault Drone Bay | -5/Zhirov     | Free
            Exp. Heat Sink | -5/Zhirov     | Free
        Exp. Optical Array | -5/Zhirov     | Free
          Imp. Arc Thrower | -5/Zhirov     | Free

 Robot Schematics 
------------------
None

 Fabricated
------------
 Huge Storage Unit | x1 | -5/Factory 

 Alien Tech Used 
-----------------
Integrated Dissipator

 Achievements 
--------------
A New Friend
Prison Break
Remodeling
Streaker
Use The Force

 Challenges 
------------
None

 Game 
------
Seed              SpliceGlidesysMace
  Manual?         0
Play Time         04:27:24
  Cumulative      47.0 hours
  Start           2024.02.22 @ 23:26:23
  End             2024.02.23 @ 04:18:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          28
  Rogue           28
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           1/0/1/0/0/0/0/0/0
Lore%             42
Gallery%          30
Achievement%      34
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          112x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c5586e1d-0eec-4a31-b75b-0c2692f9f16a