Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.28 @ 21:01:05 Player: NoobOne Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2785) 2785 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 5741 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 82/100 System Corruption 12% Temperature Cool (30) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Mace > --- INVENTORY (5) ---- Deuterium Engine Light Nuclear Core Gravmag System Improved Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Advanced Terrain Scan Processor Transmission Jammer Shield Generator Recalibrator > --- WEAPON ----------- Heavy Laser Gatling Laser Heavy Ion Cannon > --- INVENTORY -------- Heavy Deuterium Engine Aluminum Leg Airjet Improved Light Armor Plating Medium Laser Ion Cannon Flak Gun [Rating: 46] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 4 | . . . 2 1 1 Weapon 1 | . . . . . 1 Parts Attached 65 | 6 1 . 7 23 28 Power 5 | 1 . . 1 1 2 Engine 3 | 1 . . 1 . 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 13 | 2 . . 2 5 4 Treads 7 | 2 . . 2 1 2 Leg 3 | . . . . 2 1 Wheel . | . . . . . . Hover 3 | . . . . 2 1 Flight . | . . . . . . Utility 18 | 1 1 . 2 5 9 Device 8 | . 1 . 1 2 4 Storage 2 | 1 . . 1 . . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 5 | . . . . 2 3 Artifact . | . . . . . . Weapon 29 | 2 . . 2 12 13 Energy Gun 6 | 1 . . . . 5 Energy Cannon 3 | . . . . . 3 Ballistic Gun 11 | 1 . . 1 7 2 Ballistic Cannon 3 | . . . . 3 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 5 | . . . 1 1 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 38 | . . . 1 16 21 Power 5 | . . . 1 1 3 Propulsion 7 | . . . . 4 3 Utility 15 | . . . . 6 9 Weapon 11 | . . . . 5 6 Highest Loss Streak 14 | . . . 1 7 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 94 100 98 68 87 Engine 5 | . 14 14 10 1 1 Core 5 | . . . . . 10 Treads 11 | . 28 28 22 9 3 Leg 3 | . . . . . 7 Hover 1 | . . . . 2 1 Device 13 | . 9 14 21 11 13 Storage 15 | . 14 14 22 18 14 Processor 4 | . . . . 4 6 Protection 2 | . . . . 1 4 Energy Gun 5 | . 14 14 3 . 5 Energy Cannon 1 | . . . . . 3 Ballistic Gun 10 | . 14 14 13 7 10 Impact Weapon 1 | . . . 5 6 . Naked Turns 5 | . . . . . 5 Heaviest Build 54 | 14 15 15 18 20 54 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 11 | . . . . 5 11 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 5 3 7 8 8 8 Average Carried 5 | 1 1 5 6 6 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | 1 3 7 7 3 4 Class Distribution -------------------- 38% | Mutant 33% | Scavenger-Tank 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1875 | 225 66 30 126 418 1010 Remotely . | . . . . . . Salvage Created 2684 | . 67 79 286 896 1356 Parts 124 | . 5 8 14 34 63 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . . 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 60 | . 3 6 7 18 26 Melee 6 | . . . 2 3 1 Guns 42 | . 3 6 3 8 22 Cannons 3 | . . . . 1 2 AOE 2 | . . . . 2 . Classes Destroyed 12 | . 2 . 2 4 4 Worker 3 | . . . . 1 2 Builder 2 | . . . . 1 1 Recycler 3 | . . . . . 3 Watcher 6 | . 1 . . 2 3 Swarmer 9 | . 3 6 . . . Grunt 29 | . . . 5 14 10 Brawler 3 | . . . . . 3 Duelist 1 | . . . . 1 . Sentry 9 | . . . 2 1 6 Specialist 1 | . . . . . 1 Hunter 3 | . . . . 2 1 Programmer 5 | . . . . . 5 Best Kill Streak 7 | . 4 3 2 5 7 Combat Bots Only 4 | . 3 3 2 4 4 Max Kills in Single Turn 3 | . 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5666 | . 81 112 292 2076 3105 Core 1311 | . 10 41 40 515 705 Absorbed by Shields 520 | . . . 111 70 339 Regen/Repaired (Parts) 102 | . . . 102 . . Core Remaining (%) 68 | 100 . 79 90 6 . Volleys Fired 186 | . 8 9 21 64 84 Largest 3 | . 2 2 2 2 3 Hottest 214 | . 70 70 70 72 214 Shots Fired 360 | . 11 18 36 83 212 Gun 299 | . 11 18 36 53 181 Cannon 56 | . . . . 25 31 Launcher 5 | . . . . 5 . Special . | . . . . . . Kinetic 257 | . 8 9 31 78 131 Thermal 98 | . 3 9 5 . 81 Explosive 5 | . . . . 5 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 3 3 8 9 13 Robot Miss Streak 11 | . 2 5 2 3 11 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 303 | . 5 10 31 80 177 Core Hits 214 | . 4 6 12 36 156 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 6 | . . . 1 5 . Critical Strikes 9 | . . 1 1 6 1 Burn 1 | . . 1 . . . Meltdown 1 | . . . . . 1 Destroy 1 | . . . . 1 . Smash 6 | . . . 1 5 . Melee Attacks 70 | . . . 15 40 15 Impact 70 | . . . 15 40 15 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6850 | . 66 143 594 2159 3888 Guns 3838 | . 66 143 268 549 2812 Cannons 985 | . . . . 361 624 Explosions 441 | . . . . 441 . Melee 1586 | . . . 326 808 452 Ramming . | . . . . . . Kinetic 3246 | . 41 93 207 910 1995 Thermal 1577 | . 25 50 61 . 1441 Explosive 401 | . . . . 401 . Electromagnetic 40 | . . . . 40 . Impact 1586 | . . . 326 808 452 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . . . . 39 Message Errors 7 | . . . . . 7 Matter Fused 7 | . . . . . 7 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 6 | . . . . . 6 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Weapon Failures 6 | . . . . . 6 Overload Shots . | . . . . . . Overflow Damage 264 | . . . 26 189 49 Projectiles 3 | . . . . 3 . Explosions 3 | . . . . 3 . Melee 258 | . . . 26 183 49 Knockbacks 18 | . . . 3 12 3 Impact 8 | . . . 3 2 3 Kinetic 6 | . . . . 6 . Secondary 4 | . . . . 4 . Self-Inflicted Damage 76 | . . . . 76 . Shots 3 | . . . . 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 496 | . 9 45 19 27 496 Average Temperature 147 | . 6 21 10 13 170 Received Heat Transfer 1386 | . 9 . 159 798 420 Effects 18 | . . . . . 18 Shutdowns 6 | . . . . . 6 Energy Bleed 4 | . . . . . 4 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 10 | . . . 2 8 . Impact Corruptions 14 | . . . 3 8 3 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . . . . . 6 Heat Transferred 3017 | . 74 222 185 . 2536 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 426 | . 77 115 207 408 426 Initial 180 | . . 30 27 29 180 Average 158 | . 63 78 99 206 192 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 75 | 100 100 100 99 56 65 Level 1 20 | . . . . 42 26 Level 2 4 | . . . . 1 8 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . . . 2 6 10 Investigation 4 | . . . 2 2 . Extermination 4 | . . . . . 4 Reinforcement 7 | . . . . 4 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 7 | . . . 2 4 1 Communications Jammed 22 | . . . . . 22 Distress Signals 22 | . . . . . 22 Times Spotted 95 | . 6 5 12 37 35 Peak Tracking Total 7 | . 3 3 6 7 4 Tactical Retreats 9 | . . . 1 7 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 4 | . . . . 4 . Max in Single Turn 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 11 | . . . 3 4 4 Terminals 4 | . . . . 3 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . 1 . 1 Recycling Units 1 | . . . 1 . . Scanalyzers 3 | . . . 1 1 1 Garrison Access . | . . . . . . Total Hacks 35 | . . . 12 12 11 Successful 28 | . . . 11 8 9 Failed 7 | . . . 1 4 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . . . . 9 5 Fabricators 2 | . . . . . 2 Repair Stations 5 | . . . 4 . 1 Recycling Units 5 | . . . 5 . . Scanalyzers 9 | . . . 3 3 3 Garrison Access . | . . . . . . Terminal Hacks 12 | . . . . 7 5 Record 5 | . . . . 3 2 Prototype ID Bank 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Dispatch Records 1 | . . . . . 1 Maintenance Status 1 | . . . . 1 . Extermination Status 1 | . . . . . 1 Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 5 | . . . 5 . . Recycle Component 1 | . . . 1 . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 5 | . . . 2 1 2 Insert Component 3 | . . . 1 1 1 Analyze 2 | . . . 1 . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 1 3 2 Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 95 | . . . . . 95 Total Part Build Rating 5 | . . . . . 5 Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled 1 | . . . 1 . . Recycled Matter 22 | . . . 22 . . Retrieved Matter 22 | . . . 22 . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 2 | . . . 1 . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 4330 | 63 259 598 468 695 2247 Spaces Moved 1863 | 37 148 355 218 226 879 Core 34 | 7 . . . 13 14 Treads 1069 | 30 148 355 218 122 196 Legs 562 | . . . . 27 535 Wheels . | . . . . . . Hover 198 | . . . . 64 134 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 50 Average Speed 179 | 139 160 160 160 163 200 Slowest Speed 600 | 160 160 160 160 300 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 25 91 18 27 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . . . . 35 4 Melee . | . . . . . . Projectile 12 | . . . . 8 4 AOE 27 | . . . . 27 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2426 | 49 159 367 283 410 1158 Wait 159 | . . . 9 42 108 Move 1858 | 36 147 354 217 225 879 Hop . | . . . . . . Pick Up 67 | 7 3 4 10 12 31 Fast Attach . | . . . . . . Attach 48 | 6 1 . 4 15 22 Detach 1 | . . . . 1 . Swap 17 | . . . 3 8 6 Drop 20 | . . . 4 3 13 Fire 186 | . 8 9 21 64 84 Melee 70 | . . . 15 40 15 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 7) 323 | -10/Materials | Entered Mines 469 | -10/Mines | Learned Materials emergency access door positions 909 | -10/Mines | Discovered new exit (range 6) 921 | -10/Mines | Entered Materials 921 | -9/Materials | Evolved 2 slots: Utility x2 1293 | -9/Materials | Repaired Lgt. Treads 1319 | -9/Materials | Repaired Lgt. Treads 1364 | -9/Materials | Discovered new exit (range 16) 1389 | -9/Materials | Entered another Materials area 1389 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1390 | -8/Materials | Identified exit to Storage 1592 | -8/Materials | Lost 4 parts (1p1n2u) 1899 | -8/Materials | Core integrity fell below 50% 2005 | -8/Materials | Lost 7 parts (1n3u3w) 2010 | -8/Materials | Core integrity fell below 20% 2073 | -8/Materials | Discovered new exit (range 10) 2084 | -8/Materials | Entered Factory 2084 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2581 | -7/Factory | Build established: Scavenger-Tank 3532 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 3893 | -7/Factory | System corruption reached 10% 4178 | -7/Factory | Build established: Scavenger-Mutant 4305 | -7/Factory | Core integrity fell below 50% 4321 | -7/Factory | Core integrity fell below 20% 4331 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- X-67 Chaingunner knocked back. Adv. Terrain Scan Processor destroyed. Imp. Light Armor Plating destroyed. Gatling Laser destroyed. X-67 Chaingunner heat spikes uncontrollably. Sml. Storage Unit destroyed. Destroyed Lrg. Matter Pod. X-67 Chaingunner system corrupted by crushing effect. X-67 Chaingunner knocked back. System corrupted: Mace rejected. X-67 Chaingunner heat spikes uncontrollably. X-67 Chaingunner overheating. Melted Kinecellerator. X-67 Chaingunner overheating. X-67 Chaingunner destroyed. System corrupted: Hvy. Laser failed to cycle. Hvy. Laser destroyed. Acquired Mace. System corrupted: Heat flow error (+128). X-67 Chaingunner knocked back. Map ----- +----------------------------------------------------+ | # #???????????# #???????????????????????????? | | # ###?????????# """" #???????????????????????????? | | ########### """" #???????????????????????????? | | # """" #???????????????????????????? | | +%"""" #???????????????????????????? | | # #???????????????????????????? | | ######### # """" #???????????????????????????? | | #####???????# # """" #???????????????????????????? | | ????????????# # """" #???????????????????????????? | | ????????????# # """" #???????????????????????????? | | ????????????# # #????????????????#######????? | | ????????????# ###+####???????????????? #????? | | ????????????# #?# #??????????????????? #????? | | ????????????# #?# #??????????????????? #????? | | ????????????# #?# #??????????????????? #????? | | ????????????# #?# #??????????????????? #????? | | ????????????# #?# #???????????????????# #????? | | ?????########+#####???################# % #????? | | ?????# #???# # # | | ?????# #???# """ """ """ + / """ | | ?????# #???# """ """ """ # # | | ?????# #???# """ """ """ # #????? | | ?????# """" """" #???# "" "" "" # #????? | | ?????# """" """" #???#% "" "" "" # #????? | | ?????# """" """" ##### # #????? | | ???????"""" """" + + @ x # #????? | | ????????""" """" ##### # #????? | | ?????????"" """" #???# ! # #????? | | ?????????? #???################# #????? | | ?????????? #???????????????????? #????? | | ?????????#####+####???????????????????? ????? | | ??????????????????????????????????????? ????? | | ??????????????????????????????????????? ???? | | ??????????????????????????????????????? ?????? | | ??????????????????????????????????????? H???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 24 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 750 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Mining Laser | -9/Materials | Scanalyzed Imp. Medium Laser | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Close Call It's Just You Just What I Needed Please Form A Line Challenges ------------ None Game ------ Seed NeutronOpticalPit Manual? 0 Play Time 01:28:31 Cumulative 7.6 hours Start 2022.08.27 @ 21:40:54 End 2022.08.28 @ 21:01:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 528dbdee-94c2-4cce-a832-1d2bfa7227c1