Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.06 @ 13:15:05 Player: Anting Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (122) 610 Value Destroyed (3290) 3290 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 7573 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 42% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Treads Advanced Treads Compact Battery (200) Improved System Shield Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Medium Laser Heavy Ion Cannon Phase Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Large Battery Structural Scanner Seismic Detector Hardened Light Armor Plating Hacking Suite Hacking Suite Improved System Shield Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Flak Gun Flak Gun Remote Datajack Heavy Flail [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . . . 2 1 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 116 | 8 10 6 . 2 33 40 12 5 Power 9 | 1 1 . . . 3 1 2 1 Engine 6 | 1 . . . . 2 1 1 1 Core 3 | . 1 . . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 20 | 2 2 . . 1 9 5 1 . Treads 8 | . . . . . 4 3 1 . Leg 4 | 2 1 . . 1 . . . . Wheel 8 | . 1 . . . 5 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | 2 1 . . 1 6 16 5 4 Device 17 | 1 . . . 1 3 9 . 3 Storage 5 | 1 1 . . . 1 1 . 1 Processor . | . . . . . . . . . Hackware 2 | . . . . . . . 2 . Protection 11 | . . . . . 2 6 3 . Artifact . | . . . . . . . . . Weapon 52 | 3 6 6 . . 15 18 4 . Energy Gun 7 | 1 1 . . . . 5 . . Energy Cannon 4 | . . . . . . 3 1 . Ballistic Gun 24 | 2 3 3 . . 11 4 1 . Ballistic Cannon . | . . . . . . . . . Launcher 9 | . 2 3 . . 1 1 2 . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 7 | . . . . . 3 4 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . 2 . . . Parts Lost 38 | . . 1 . 2 9 5 4 17 Power 4 | . . . . . 1 . . 3 Propulsion 8 | . . . . 1 2 1 1 3 Utility 14 | . . . . 1 3 1 1 8 Weapon 12 | . . 1 . . 3 3 2 3 Highest Loss Streak 14 | . . 1 . 2 5 1 3 14 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 96 | . 98 100 100 99 94 95 92 86 Engine 3 | . 1 . . . 5 7 6 5 Core 7 | . 12 14 14 14 2 . 6 5 Treads 7 | . . . . . 15 14 12 12 Leg 6 | . 17 14 14 13 . . . . Wheel 11 | . 10 14 14 14 11 10 6 5 Device 18 | . 14 14 14 13 18 27 19 20 Storage 10 | . 14 14 14 14 9 7 6 10 Protection 2 | . . . . . 5 2 4 5 Energy Gun 3 | . . . . . . 15 6 5 Energy Cannon 1 | . . . . . . 2 12 12 Ballistic Gun 18 | . 21 24 28 28 25 2 . . Launcher 1 | . 5 3 . . . . . . Peak Build Rating 53 | 7 14 14 14 14 27 43 53 49 Average Rating 23 | 4 10 13 14 13 22 37 49 42 On Entrance 20 | . 7 14 14 14 14 26 41 52 Naked Turns 3 | . . . . . . . . 3 Heaviest Build 125 | 12 92 92 92 92 102 114 122 125 Greatest Support 40 | 20 20 16 16 16 40 40 28 28 Greatest Overweight (x) 31 | . 5 5 5 5 9 4 4 31 Average Overweight (x) 4 | . 3 5 5 5 6 3 4 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 24 Most Carried 25 | 5 25 25 24 24 25 25 25 25 Average Carried 22 | 4 16 24 24 21 24 24 23 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 5 25 24 24 22 25 25 25 5 Class Distribution -------------------- 31% | Scavenger-Mutant 21% | Mutant 16% | Scavenger-Tank 9% | Scavenger-Skirmisher 8% | Gunner 6% | Tank 4% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Matter Collected 2812 | 302 290 218 . 138 1181 475 167 41 Remotely . | . . . . . . . . . Salvage Created 4123 | 98 417 180 . 246 1576 931 298 377 Parts 240 | 10 44 17 . 19 72 45 19 14 Haulers Intercepted 5 | . 1 . . . 4 . . . Recyclers Shooed 4 | 1 . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 88 | . 7 13 . 10 24 20 7 7 Guns 55 | . 4 4 . 10 20 14 2 1 Cannons 8 | . . . . . . 2 2 4 AOE 21 | . 3 9 . . 4 3 2 . Classes Destroyed 15 | 2 7 . . 1 2 2 . 1 Worker 4 | . 2 . . . 1 1 . . Builder 7 | . 1 . . 2 2 2 . . Tunneler 4 | 2 1 . . . 1 . . . Hauler 5 | . 1 . . . 4 . . . Recycler 9 | 1 1 . . 1 5 . 1 . Operator 3 | . 1 . . . 2 . . . Watcher 4 | . 1 . . . 1 1 1 . Swarmer 36 | . 3 9 . 8 3 5 6 2 Grunt 32 | . 4 4 . . 16 7 . 1 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . Sentry 8 | . . . . . 3 3 1 1 Hunter 3 | . . . . . 2 1 . . Programmer 3 | . . . . . . 3 . . Assembled 2 | . . . . 2 . . . . Thug 1 | . . . . . . . . 1 Savage 1 | . . . . . . . . 1 Best Kill Streak 8 | 2 4 3 . 4 8 4 4 4 Combat Bots Only 6 | . 2 3 . 4 6 3 4 4 Max Kills in Single Turn 3 | 1 2 3 . 1 2 3 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 3 . . 2 2 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 481 | . 20 39 . 29 123 141 57 72 Missed 133 | . 6 16 . 6 29 48 13 15 Damage Taken 5817 | . 175 245 . 178 1536 1173 561 1949 Core 1274 | . 14 28 . 50 163 140 23 856 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 116 | . . . . . 116 . . . Core Remaining (%) 78 | 100 . . . 63 70 80 . . Volleys Fired 267 | 12 38 16 . 16 83 65 18 19 Largest 3 | 2 2 2 . 2 3 3 3 3 Hottest 206 | 40 46 46 . 46 69 177 206 206 Shots Fired 619 | 24 66 24 . 32 236 150 36 51 Gun 516 | 24 61 16 . 32 233 124 11 15 Cannon 79 | . . . . . . 23 20 36 Launcher 23 | . 5 8 . . 3 2 5 . Special 1 | . . . . . . 1 . . Kinetic 382 | 24 61 16 . 32 233 14 2 . Thermal 213 | . . . . . . 133 29 51 Explosive 23 | . 5 8 . . 3 2 5 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | 5 11 7 . 8 7 18 8 13 Robot Miss Streak 6 | 2 4 2 . 5 6 3 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 1 . 1 3 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . Shots Hit Robots 394 | 15 41 18 . 20 149 100 19 32 Core Hits 235 | 5 24 18 . 15 92 56 12 13 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . 3 . . . Critical Strikes 18 | . . . . . 3 11 2 2 Burn 14 | . . . . . . 11 2 1 Meltdown 1 | . . . . . . . . 1 Destroy 2 | . . . . . 2 . . . Smash 1 | . . . . . 1 . . . Melee Attacks 21 | . . . . . 14 7 . . Impact 21 | . . . . . 14 7 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8385 | 173 610 804 . 267 2679 2175 776 901 Guns 5295 | 171 438 245 . 263 2186 1666 122 204 Cannons 1191 | . . . . . . 168 339 684 Explosions 1679 | . 150 540 . . 333 341 315 . Melee 148 | . . . . . 148 . . . Ramming 72 | 2 22 19 . 4 12 . . 13 Kinetic 3571 | 171 438 245 . 263 2186 247 21 . Thermal 2915 | . . . . . . 1587 440 888 Explosive 1679 | . 150 540 . . 333 341 315 . Electromagnetic . | . . . . . . . . . Impact 148 | . . . . . 148 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 42 | . . . . . . . . 42 Average Corruption 25 | . . . . . . . . 25 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . . . 7 Message Errors 1 | . . . . . . . . 1 Matter Fused 2 | . . . . . . . . 2 Misdirections 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 151 | . . 27 . . 77 36 . 11 Projectiles 11 | . . . . . . . . 11 Explosions 68 | . . 27 . . 5 36 . . Melee 72 | . . . . . 72 . . . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 234 | . 10 37 . 2 79 100 . 6 Shots 6 | . . 2 . . 3 1 . . Rammed 11 | . 3 3 . 1 1 . . 3 Targets Rammed 12 | 1 3 3 . 1 1 . . 3 Kicked 1 | 1 . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 791 | . 16 3 . . 20 66 99 791 Average Temperature 164 | . 5 3 . . 10 13 34 310 Received Heat Transfer 1170 | . 78 30 . . 603 222 18 219 Effects 25 | . . . . . . . . 25 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . 2 Matter Decay 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 5 | . . . . . . . . 5 Damage (major) 9 | . . . . . . . . 9 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . Robots Melted 4 | . . . . . . 1 1 2 Combat Hostiles 4 | . . . . . . 1 1 2 Parts Melted 21 | . . . . . . 16 2 3 Heat Transferred 6216 | . . . . . . 3996 814 1406 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Peak Influence 429 | 15 211 174 . 160 381 429 327 . Initial 153 | . 9 12 . . . 153 144 . Average 133 | 6 78 56 . 34 136 280 208 . Maximum Alert Level 2 | . 1 . . . 1 2 1 . Low Security (%) 67 | 100 97 100 . 100 68 5 41 . Level 1 32 | . 2 . . . 31 92 58 . Level 2 . | . . . . . . 2 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 2 . . . 9 6 . . Investigation 2 | . . . . . 2 . . . Extermination 2 | . . . . . . 2 . . Reinforcement 8 | . 2 . . . 3 3 . . Assault . | . . . . . . . . . Garrison 5 | . . . . . 4 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Distress Signals 8 | . 4 . . . 2 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 19 13 . 10 31 28 11 10 Peak Tracking Total 5 | . 4 3 . 4 5 4 5 5 Tactical Retreats 7 | . 1 . . . 1 3 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Traps Triggered 3 | . . . . . 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Disabled 6 | . 1 1 . . 2 2 . . Max in Single Turn 1 | . 1 1 . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Accessed 20 | . 5 . 2 . 3 9 1 . Terminals 12 | . 5 . . . 1 5 1 . Fabricators 1 | . . . . . . 1 . . Repair Stations 3 | . . . . . 1 2 . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 54 | . 21 . 2 . 9 20 2 . Successful 20 | . 9 . 2 . 6 3 . . Failed 33 | . 11 . . . 3 17 2 . Catastrophic 6 | . . . . . . 6 . . Database Lockouts 1 | . 1 . . . . . . . Manual 28 | . 13 . . . 5 10 . . Terminals 41 | . 21 . . . 5 13 2 . Fabricators 2 | . . . . . . 2 . . Repair Stations 4 | . . . . . 2 2 . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 12 | . 7 . 2 . 2 1 . . Record 3 | . 1 . 2 . . . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 3 | . 1 . . . 2 . . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 2 | . 2 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . 1 2 . . Terminals 5 | . 2 . . . 1 2 . . Botnet 5 | . 2 . . . 1 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 5 . . . 3 9 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat 1 | . . . . . . 1 . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . find_chute 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total 3 | . 1 . . . 2 . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Turns Passed 10518 | 109 1143 1583 702 1450 2346 2049 502 634 Spaces Moved 4624 | 55 545 564 402 499 873 1089 250 347 Core 50 | 13 . . . . . . . 37 Treads 20 | . . . . . 16 1 . 3 Legs 188 | 42 146 . . . . . . . Wheels 4366 | . 399 564 402 499 857 1088 250 307 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 175 175 175 150 145 160 50 Average Speed 167 | 103 165 175 175 175 190 147 160 155 Slowest Speed 1600 | 120 400 175 175 175 320 320 160 1600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 4 80 97 90 89 50 33 8 47 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . . . 2 Spaces Dug 59 | . 8 27 . . 8 13 3 . Terrain Destroyed 214 | . 36 60 . . 33 53 20 12 Melee 15 | . . . . . 8 7 . . Projectile 27 | . . . . . . 8 7 12 AOE 172 | . 36 60 . . 25 38 13 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total 6852 | 82 722 1132 401 1044 1352 1397 321 401 Wait 1683 | . 90 544 . 525 304 163 35 22 Move 4616 | 54 544 563 401 498 872 1088 249 347 Hop . | . . . . . . . . . Pick Up 87 | 7 27 . . 1 26 18 5 3 Fast Attach 14 | 5 1 . . . 5 2 1 . Attach 42 | 2 1 1 . 2 14 11 6 5 Detach 2 | . . . . . . 1 1 . Swap 61 | 1 8 5 . . 15 27 5 . Drop 47 | . 10 . . 1 18 15 1 2 Fire 267 | 12 38 16 . 16 83 65 18 19 Melee 21 | . . . . . 14 7 . . Ram 10 | . 3 3 . 1 . . . 3 Kick 1 | 1 . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 353 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 7) 683 | -10/Materials | Discovered new exit (range 12) 722 | -10/Materials | Build established: Scavenger-Mutant 783 | -10/Materials | Discovered new exit (range 14) 804 | -10/Materials | Central database locked down 1253 | -10/Materials | Entered Mines 1428 | -10/Mines | Learned location of Zion (-6) 1570 | -10/Mines | Discovered new exit (range 14) 1666 | -10/Mines | Learned location of 1 exit from Materials 1812 | -10/Mines | Discovered new exit (range 5) 1927 | -10/Mines | Excavation squad dispatched 1927 | -10/Mines | A large section of the Mines collapsed 2728 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2728 | -10/Mines | Discovered new exit (range 5) 2836 | -10/Mines | Entered Exiles 2836 | -10/Exiles | Found Exiles lab abandoned 3516 | -10/Exiles | Discovered new exit (range 14) 3538 | -10/Exiles | Entered Mines 3573 | -9/Mines | Met a Derelict bent on vengeance 3657 | -9/Mines | Assembled infested the area 3662 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3861 | -9/Mines | Build established: Mutant 4501 | -9/Mines | Discovered new exit (range 9) 4777 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4988 | -9/Mines | Entered Materials 4988 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4989 | -8/Materials | Identified exit to Storage 5282 | -8/Materials | Build established: Tank 5641 | -8/Materials | Lost 5 parts (1p1n1u2w) 5734 | -8/Materials | Discovered new exit (range 12) 6001 | -8/Materials | Repaired Lgt. Treads 6441 | -8/Materials | Build established: Scavenger-Tank 6545 | -8/Materials | Garrison activated, responded to threat 6734 | -8/Materials | Discovered exit to Storage (range 4) 6880 | -8/Materials | Garrison activated, responded to threat 6977 | -8/Materials | Build established: Gunner 7334 | -8/Materials | Entered Factory 7334 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7629 | -7/Factory | Build established: Skirmisher 7660 | -7/Factory | Garrison activated, responded to threat 8837 | -7/Factory | Discovered new exit (range 6) 8998 | -7/Factory | Discovered new exit (range 15) 9276 | -7/Factory | Build established: Scavenger-Skirmisher 9383 | -7/Factory | Entered another Factory area 9383 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9514 | -6/Factory | Lost 3 parts (1n2w) 9831 | -6/Factory | Discovered new exit (range 8) 9885 | -6/Factory | Entered Lower Caves 10067 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10116 | -6/Lower Caves | Lost 3 parts (1p2u) 10189 | -6/Lower Caves | Build established: Scavenger-Tank 10436 | -6/Lower Caves | Ambushed by wild Derelicts 10466 | -6/Lower Caves | System corruption reached 10% 10474 | -6/Lower Caves | Core integrity fell below 50% 10488 | -6/Lower Caves | System corruption reached 30% 10506 | -6/Lower Caves | Spotted B-75 Beast 10513 | -6/Lower Caves | Core integrity fell below 20% 10519 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 10481_ Seismic Detector destroyed. 10481_ System corrupted by crushing effect (+1). 10481_ System corrupted by crushing effect (+2). 10481_ Knocked back. 10487_ Broken Structural Scanner destroyed. 10487_ Imp. Deuterium Engine destroyed. 10487_ Arm. Huge Wheel destroyed. 10487_ System corrupted by crushing effect (+5). 10487_ System corrupted by crushing effect (+4). 10490_ Huge Storage Unit destroyed. 10490_ System corrupted by crushing effect (+4). 10491_ System corrupted: Matter fused (-9). 10498_ Knocked back. 10499_ Extracted 1 energy. 10506_ System corrupted: Matter fused (-10). 10512_ Knocked back. 10513_ Acquired 6 matter. 10516_ Lrg. Battery destroyed. 10516_ Slammed into B-75 Beast. Map ----- +----------------------------------------------------+ | ???????????????? ??????###### #### ????# | | ????????????????# ########## ### ??## | | ????????????????# [$!=]## ?### | | ????????????????# ===*/*] #?### | | ????????????????# ######|![! ##???? ##?## | | ????????????????###????######*=! ###???? ##?## | | ???????????????????????###### ##???? ###### | | ???????????????????????##" "%! ###???? ###### | | ???????????????????????### #%" ###???? ##?## | | ???????????????????????### #" ##???? ?### | | ????????????????????????#####" ##???? ##?### | | ????????????????????????##### ####???? ##?## | | ??????????????????????????## ######## ##?## | | ??????????????????????????### ######## ##?### | | ?????????????????????????? ### ### ##?### | | ???????????????????????????#### ##??## | | ??????????????????????????##### ### ### ######## | | ??????????????????????????# ######### ######## | | ??????????????????????????# ##; ######## ## | | ?????????????????????????## #; ##????##### [% | | ??????????????????????#### #????###### ## | | ??????????????????????# #???????#### ### | | ??????????????????????# ####????????######## | | ??????????????????????## ####?????????######? | | ???????????????????????# BB #??????????????????? | | ???????????????????????# @BB #??????????????????? | | ???????????????????????# % #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 25 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingMediumRipper Manual? 0 Play Time 01:02:00 Cumulative 113.2 hours Start 2025.03.06 @ 11:44:52 End 2025.03.06 @ 13:15:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 60 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 520778f7-9c3a-41ae-a502-e72b25214d0c