Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 17:01:32 Player: Arzon Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1304) 1304 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4419 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 80/125 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Field Laser > --- INVENTORY (15) --- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Terrain Scan Processor ECM Suite Hardened Light Armor Plating Trap Reconfigurator Field Laser Field Laser Heavy Particle Gun Heavy Particle Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Treads Large Storage Unit Experimental Sensor Array Improved Terrain Scanner Terrain Scan Processor ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Trap Reconfigurator Improved Light Cannon Rocket Launcher Mining Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Combat Airjet Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 41 | 11 10 . 2 . 18 Power 5 | 1 . . 1 . 3 Engine 5 | 1 . . 1 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 3 2 . . . 5 Treads 8 | 2 2 . . . 4 Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover 1 | 1 . . . . . Flight . | . . . . . . Utility 13 | 4 5 . 1 . 3 Device 3 | 2 . . . . 1 Storage 4 | 2 1 . 1 . . Processor 1 | . 1 . . . . Hackware 1 | . 1 . . . . Protection 4 | . 2 . . . 2 Artifact . | . . . . . . Weapon 13 | 3 3 . . . 7 Energy Gun 5 | 1 . . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 5 | . 3 . . . 2 Launcher 1 | . . . . . 1 Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . . . . 20 Power 3 | . . . . . 3 Propulsion 6 | . . . . . 6 Utility 4 | . . . . . 4 Weapon 7 | . . . . . 7 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes . | . . . . . . Average Backups 7 | 3 8 10 10 14 13 Power . | . 1 1 . . . Propulsion . | . 1 2 2 2 . Utility 3 | . 2 4 4 8 9 Weapon 2 | . 2 3 2 3 3 Tool/Special . | . . . . . . Unused Backups 12 | . . . . . 12 Power . | . . . . . . Propulsion . | . . . . . . Utility 8 | . . . . . 8 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 81 Engine 11 | . 14 14 14 14 7 Treads 26 | . 27 28 28 28 22 Storage 11 | . 12 14 14 14 9 Processor 1 | . 4 . . . . Hackware 7 | . 1 14 14 14 8 Protection 5 | . 7 . . . 6 Energy Gun 2 | . . . . . 6 Ballistic Cannon 23 | . 25 28 28 28 18 Peak Build Rating 26 | 13 14 14 15 17 26 Average Rating 12 | 9 12 14 14 16 21 On Entrance 12 | . 13 14 14 15 17 Naked Turns . | . . . . . . Heaviest Build 51 | 19 28 23 33 33 51 Greatest Support 69 | 40 46 46 46 46 69 Greatest Overweight (x) 10 | . . . . . 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 8 | 5 8 10 10 15 15 Most Carried 15 | 5 10 10 12 15 15 Average Carried 7 | 3 8 10 10 14 13 Final Capacity 15 | 5 10 10 15 15 15 Final Carried 15 | 4 10 10 11 15 12 Class Distribution -------------------- 86% | Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1756 | 401 618 . . 84 653 Remotely . | . . . . . . Salvage Created 1439 | 141 641 . . . 657 Parts 84 | 7 45 . . . 32 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | 5 14 . . . 19 Guns 7 | 5 . . . . 2 Cannons 27 | . 14 . . . 13 AOE 4 | . . . . . 4 Classes Destroyed 12 | 4 5 . . . 3 Worker 4 | 1 1 . . . 2 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Hauler 3 | . 1 . . . 2 Recycler 8 | 1 5 . . . 2 Operator 2 | . 2 . . . . Watcher 3 | . 2 . . . 1 Swarmer 11 | . 6 . . . 5 Grunt 18 | . 8 . . . 10 Brawler 1 | . . . . . 1 Sentry 3 | . . . . . 3 Assembled 5 | 5 . . . . . Best Kill Streak 8 | 3 5 . . . 8 Combat Bots Only 6 | 3 5 . . . 6 Max Kills in Single Turn 2 | 1 2 . . . 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 392 | 10 55 . . . 327 Missed 94 | 5 15 . . . 74 Hits 298 | 5 40 . . . 253 Melee 2 | 2 . . . . . Projectile 296 | 3 40 . . . 253 Critical Strikes 4 | . . . . . 4 Damage Taken 3636 | 109 417 . . . 3110 Core 632 | 19 62 . . . 551 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 177 | . 177 . . . . Core Remaining (%) 79 | 92 . . . 67 . Volleys Fired 162 | 20 55 . . 2 85 Largest 3 | 2 2 . . 2 3 Hottest 191 | 100 100 . . 66 191 Shots Fired 345 | 37 108 1 . 4 195 Gun 105 | 34 . . . . 71 Cannon 225 | . 105 1 . 4 115 Launcher 9 | . . . . . 9 Special 6 | 3 3 . . . . Kinetic 242 | 17 105 1 . 4 115 Thermal 94 | 20 3 . . . 71 Explosive 9 | . . . . . 9 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 4 12 . . 2 15 Robot Miss Streak 5 | 5 5 . . 3 5 Penetration Max . | . . . . . . Secondary Targets 1 | 1 . . . . . Max Gunslinging Chain 1 | 1 . . . . . Shots Hit Robots 181 | 14 59 . . 2 106 Core Hits 90 | 12 25 . . 1 52 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | 1 3 . . 1 5 Burn 1 | 1 . . . . . Blast 9 | . 3 . . 1 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4414 | 202 1342 . . 71 2799 Guns 719 | 202 . . . . 517 Cannons 2843 | . 1334 . . 42 1467 Explosions 812 | . . . . . 812 Melee . | . . . . . . Ramming 40 | . 8 . . 29 3 Kinetic 2920 | 77 1334 . . 42 1467 Thermal 642 | 125 . . . . 517 Explosive 812 | . . . . . 812 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 2 | . 2 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . 15 3 8 6 . Message Errors 10 | . 7 1 . 2 . Matter Fused 10 | . 3 1 5 1 . Heat Flow Errors 4 | . 3 . 1 . . Energy Discharges 2 | . . . 1 1 . Data Loss (minor) 2 | . 1 . 1 . . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . 1 1 . . . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 61 | . 21 . . . 40 Projectiles 23 | . 21 . . . 2 Explosions 38 | . . . . . 38 Melee . | . . . . . . Knockbacks 42 | . 20 . . 3 19 Impact 2 | . . . . 2 . Kinetic 38 | . 18 . . 1 19 Secondary 2 | . 2 . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 12 | . 3 . . 5 4 Targets Rammed 12 | . 3 . . 5 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 485 | 40 282 . 244 6 485 Average Temperature 122 | 15 62 . 132 4 183 Received Heat Transfer 1227 | . 165 . . . 1062 Effects 16 | . . . . . 16 Shutdowns 7 | . . . . . 7 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1628 | 444 . . . . 1184 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 76 Level 1 4 | . . . . . 23 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 291 | 10 173 13 . . 291 Initial 13 | . . 13 . . . Average 37 | . 71 1 . . 144 Influence Increases 1360 | 15 524 . . . 821 Destroy 0b10 Robot/C 660 | . 280 . . . 380 Destroy 0b10 Robot/NC 110 | 15 55 . . . 40 Destroy Leader 162 | . 66 . . . 96 Successful Hack 93 | . 67 . . . 26 Disable Machine 150 | . 30 . . . 120 Destroy Structure 35 | . 11 . . . 24 Lose Combat Pursuer 150 | . 15 . . . 135 Influence Decreases 1135 | 15 490 34 . . 596 Entered New Map 21 | . . 21 . . . Time Decay 914 | 15 490 13 . . 396 Lost Part 200 | . . . . . 200 Squads Dispatched 4 | . 3 . . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 2 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | 6 29 . . . 42 Peak Tracking Total 7 | 2 6 . . . 7 Tactical Retreats 9 | 1 1 . . . 7 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 10 | . 2 . . . 8 Max in Single Turn 2 | . 1 . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 15 | . 9 . 3 . 3 Terminals 9 | . 8 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 47 | . 38 . 3 . 6 Successful 29 | . 21 . 3 . 5 Failed 17 | . 16 . . . 1 Catastrophic 3 | . 3 . . . . Database Lockouts 1 | . 1 . . . . Manual 34 | . 30 . 1 . 3 Terminals 36 | . 32 . . . 4 Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 13 | . 9 . 3 . 1 Record 2 | . . . 2 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Registered Components 2 | . 2 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 8 . . . 2 Terminals 10 | . 8 . . . 2 Assimilate 1 | . 1 . . . . Botnet 7 | . 6 . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 9 . . . 1 Full Trace Events 4 | . 4 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 64 | . 64 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 4446 | 4369 77 . . . . Terrain 4446 | 4369 77 . . . . Seismic 4433 | 4359 74 . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 8815 | 4532 1501 167 561 636 1418 Spaces Moved 3478 | 1443 669 105 346 386 529 Core 4 | 1 . . . . 3 Treads 3156 | 1186 617 105 346 386 516 Legs 10 | . . . . . 10 Wheels . | . . . . . . Hover 308 | 256 52 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 Average Speed 153 | 145 155 160 160 160 164 Slowest Speed 550 | 160 160 160 160 160 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 115 86 33 61 62 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 4 | 1 3 . . . . Terrain Destroyed 25 | 1 5 . . . 19 Melee . | . . . . . . Projectile 13 | 1 5 . . . 7 AOE 12 | . . . . . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 6598 | 3823 1018 104 354 398 901 Wait 2827 | 2337 248 . . 2 240 Move 3473 | 1442 668 104 345 385 529 Hop . | . . . . . . Pick Up 34 | 3 11 . 4 4 12 Fast Attach 27 | 9 11 . . . 7 Attach 18 | 2 2 . . . 14 Detach 10 | 4 3 . . . 3 Swap 13 | 5 4 . 2 . 2 Drop 22 | 1 13 . 3 . 5 Fire 162 | 20 55 . . 2 85 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 9 | . 3 . . 5 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 3460 | -11/Scrapyard | Assembled infested the area 4533 | -11/Scrapyard | Entered Materials 4551 | -10/Materials | Build established: Mutant 4563 | -10/Materials | Discovered new exit (range 4) 5047 | -10/Materials | Discovered new exit (range 4) 5269 | -10/Materials | Discovered new exit (range 13) 5340 | -10/Materials | Identified exit to Mines 5397 | -10/Materials | Discovered new exit (range 6) 5437 | -10/Materials | Identified exit to Materials 5681 | -10/Materials | Central database locked down 5907 | -10/Materials | Repaired Imp. Light Cannon 5940 | -10/Materials | Repaired Imp. Light Cannon 6034 | -10/Materials | Entered Mines 6092 | -10/Mines | Learned location of Zion (-7) 6193 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 6194 | -10/Mines | Discovered new exit (range 5) 6201 | -10/Mines | Entered Exiles 6241 | -10/Exiles | Met 8R-AWN 6270 | -10/Exiles | Met EX-HEX 6320 | -10/Exiles | Met EX-BIN 6337 | -10/Exiles | Aligned with FarCom system 6339 | -10/Exiles | Given EX-Vault access code 6377 | -10/Exiles | Opened EX-Vault 6454 | -10/Exiles | Warned to stay clear of 0b10 Research branches 6560 | -10/Exiles | Found Trap Reconfigurator 6638 | -10/Exiles | Met EX-DEC 6749 | -10/Exiles | Discovered new exit (range 10) 6762 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 6762 | -10/Exiles | Entered Mines 6774 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6870 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6874 | -9/Mines | Found Prototype Device 7071 | -9/Mines | Discovered new exit (range 13) 7191 | -9/Mines | Learned 2 Materials zone layouts 7398 | -9/Mines | Entered Materials 7398 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 7708 | -8/Materials | Build established: Skirmisher 8120 | -8/Materials | Core integrity fell below 50% 8151 | -8/Materials | Lost 9 parts (2p3n1u3w) 8297 | -8/Materials | Identified Exp. Sensor Array 8801 | -8/Materials | Core integrity fell below 20% 8816 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- Armor Plating. 08788_ Lgt. Treads destroyed. 08791_ S-10 Pest suffers critical hit (Destroy). 08791_ S-10 Pest destroyed. 08792_ Lgt. Treads destroyed. 08792_ Acquired 25 matter. 08794_ U-05 Engineer builds a Wall. 08798_ K-01 Serf collects debris. 08799_ Field Laser destroyed. 08801_ U-05 Engineer builds a Wall. 08803_ K-01 Serf collects debris. 08805_ Hrd. Light Armor Plating destroyed. 08806_ K-01 Serf collects debris. 08808_ Acquired Lgt. Ion Engine. 08810_ K-01 Serf collects debris. 08813_ X-57 Shotgunner heat spikes uncontrollably. 08814_ K-01 Serf collects debris. 08814_ X-57 Shotgunner overheating. 08816_ K-01 Serf collects debris. 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""" ## """"" ###### ??????????????????? | | !! """ ## """"" #?? | | ! "" ## ] """"" # | | ## """ + | | ""T""" ## ## """? """ """ | | ######### #? """? """ """ ######### | | ????????#####+###### """? """ """ #???????? | | ????????## #???????? | | ????????#" #####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 49 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 19% | -10/Materials Imp. Light Cannon | 49% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingPhaseNanosword Manual? 0 Play Time 00:52:03 Cumulative 31.8 hours Start 2025.05.20 @ 16:07:33 End 2025.05.20 @ 17:01:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03c0c726-3da2-4803-8a67-a43fec446b5e